Disable game boosters in arcade
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parent
85829d355d
commit
83be0d7efe
@ -197,7 +197,6 @@ public class ArcadeManager extends MiniPlugin implements IRelation
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private BrandingManager _brandingManager;
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private BrandingManager _brandingManager;
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private BonusManager _bonusManager;
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private BonusManager _bonusManager;
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private BoosterManager _boosterManager;
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private BoosterManager _boosterManager;
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private GameBoosterManager _gameBoosterManager;
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private IncognitoManager _incognitoManager;
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private IncognitoManager _incognitoManager;
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@ -300,7 +299,7 @@ public class ArcadeManager extends MiniPlugin implements IRelation
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// Shop
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// Shop
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_arcadeShop = new ArcadeShop(this, clientManager, donationManager);
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_arcadeShop = new ArcadeShop(this, clientManager, donationManager);
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_gameBoosterManager = new GameBoosterManager(plugin, boosterManager, disguiseManager, hologramManager, serverConfig);
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// _gameBoosterManager = new GameBoosterManager(plugin, boosterManager, disguiseManager, hologramManager, serverConfig);
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// Managers
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// Managers
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_gameChatManager = new GameChatManager(this);
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_gameChatManager = new GameChatManager(this);
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@ -1290,11 +1289,6 @@ public class ArcadeManager extends MiniPlugin implements IRelation
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return _boosterManager;
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return _boosterManager;
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}
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}
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public GameBoosterManager getGameBoosterManager()
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{
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return _gameBoosterManager;
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}
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@EventHandler
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@EventHandler
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public void ObserverQuit(GameStateChangeEvent event)
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public void ObserverQuit(GameStateChangeEvent event)
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{
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{
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@ -13,15 +13,12 @@ import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilWorld;
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import mineplex.core.common.util.UtilWorld;
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import mineplex.core.disguise.DisguiseManager;
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import mineplex.core.disguise.DisguiseManager;
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import mineplex.core.hologram.HologramManager;
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import mineplex.core.hologram.HologramManager;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.GameServerConfig;
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import nautilus.game.arcade.game.GameServerConfig;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.omg.PortableServer.IMPLICIT_ACTIVATION_POLICY_ID;
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import java.util.List;
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import java.util.List;
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@ -89,6 +86,4 @@ public class GameBoosterManager extends MiniPlugin
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{
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{
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System.out.println("booster deactivate: " + event.getBooster());
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System.out.println("booster deactivate: " + event.getBooster());
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}
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}
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}
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}
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@ -1402,11 +1402,6 @@ public abstract class Game implements Listener
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SetState(GameState.End);
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SetState(GameState.End);
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}
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}
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public Booster getGemBooster()
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{
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return Manager.getGameBoosterManager().getActiveBooster();
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}
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public void AddStat(Player player, String stat, int amount, boolean limitTo1, boolean global)
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public void AddStat(Player player, String stat, int amount, boolean limitTo1, boolean global)
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{
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{
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if (!Manager.IsRewardStats())
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if (!Manager.IsRewardStats())
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@ -179,8 +179,10 @@ public class GameGemManager implements Listener
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}
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}
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//Gem Boooster
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//Gem Boooster
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/*
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if (game.GemBoosterEnabled && game.getGemBooster() != null)
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if (game.GemBoosterEnabled && game.getGemBooster() != null)
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total += (int)(earned * game.getGemBooster().getMultiplier());
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total += (int)(earned * game.getGemBooster().getMultiplier());
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*/
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//Gem Finder
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//Gem Finder
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if (game.GemHunterEnabled)
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if (game.GemHunterEnabled)
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@ -292,6 +294,7 @@ public class GameGemManager implements Listener
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int totalGems = earnedGems;
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int totalGems = earnedGems;
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//Gem Booster
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//Gem Booster
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/*
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Booster gemBooster = game.getGemBooster();
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Booster gemBooster = game.getGemBooster();
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if (game.GemBoosterEnabled && gemBooster != null)
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if (game.GemBoosterEnabled && gemBooster != null)
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{
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{
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@ -300,6 +303,7 @@ public class GameGemManager implements Listener
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totalGems += earnedGems * gemBooster.getMultiplier();
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totalGems += earnedGems * gemBooster.getMultiplier();
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}
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}
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*/
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//Gem Finder
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//Gem Finder
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if (game.GemHunterEnabled)
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if (game.GemHunterEnabled)
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