diff --git a/Plugins/Mineplex.Minecraft.Game.ClassCombat/src/mineplex/minecraft/game/classcombat/Skill/Ranger/Barrage.java b/Plugins/Mineplex.Minecraft.Game.ClassCombat/src/mineplex/minecraft/game/classcombat/Skill/Ranger/Barrage.java index 83ca0577c..5e458aa89 100644 --- a/Plugins/Mineplex.Minecraft.Game.ClassCombat/src/mineplex/minecraft/game/classcombat/Skill/Ranger/Barrage.java +++ b/Plugins/Mineplex.Minecraft.Game.ClassCombat/src/mineplex/minecraft/game/classcombat/Skill/Ranger/Barrage.java @@ -30,7 +30,7 @@ public class Barrage extends SkillChargeBow SkillType skillType, int cost, int maxLevel) { super(skills, name, classType, skillType, cost, maxLevel, - 0.01f, 0.005f, false, false); + 0.01f, 0.005f, false, true); SetDesc(new String[] { diff --git a/Plugins/Mineplex.Minecraft.Game.ClassCombat/src/mineplex/minecraft/game/classcombat/Skill/Ranger/Overcharge.java b/Plugins/Mineplex.Minecraft.Game.ClassCombat/src/mineplex/minecraft/game/classcombat/Skill/Ranger/Overcharge.java index 605510ed3..5a60afd86 100644 --- a/Plugins/Mineplex.Minecraft.Game.ClassCombat/src/mineplex/minecraft/game/classcombat/Skill/Ranger/Overcharge.java +++ b/Plugins/Mineplex.Minecraft.Game.ClassCombat/src/mineplex/minecraft/game/classcombat/Skill/Ranger/Overcharge.java @@ -32,7 +32,7 @@ public class Overcharge extends SkillChargeBow SkillType skillType, int cost, int maxLevel) { super(skills, name, classType, skillType, cost, maxLevel, - 0.01f, 0.005f, false, false); + 0.01f, 0.005f, false, true); SetDesc(new String[] { diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/champions_dominate/Dominate.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/champions_dominate/Dominate.java index 8acc95c74..bd06f8b9c 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/champions_dominate/Dominate.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/champions_dominate/Dominate.java @@ -84,7 +84,7 @@ public class Dominate extends TeamGame "Diamond Weapons deal 5 damage", }; - + this.DeathOut = false; this.PrepareFreeze = false; this.HungerSet = 20;