Only teleport players with ender pearls if it's within the map border
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@ -128,11 +128,12 @@ public class EnderPearlModule extends Module
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return;
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}
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ProjectileSource source = event.getEntity().getShooter();
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Projectile projectile = event.getEntity();
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ProjectileSource source = projectile.getShooter();
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if (_pearls.remove(source) != null)
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if (_pearls.remove(source) != null && getGame().isInsideMap(projectile.getLocation()))
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{
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teleport((Player) source, event.getEntity());
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teleport((Player) source, projectile);
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}
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}
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