Only teleport players with ender pearls if it's within the map border

This commit is contained in:
Sam 2018-03-04 21:57:35 +00:00 committed by Alexander Meech
parent be457c7f3c
commit 860626afea

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@ -128,11 +128,12 @@ public class EnderPearlModule extends Module
return; return;
} }
ProjectileSource source = event.getEntity().getShooter(); Projectile projectile = event.getEntity();
ProjectileSource source = projectile.getShooter();
if (_pearls.remove(source) != null) if (_pearls.remove(source) != null && getGame().isInsideMap(projectile.getLocation()))
{ {
teleport((Player) source, event.getEntity()); teleport((Player) source, projectile);
} }
} }