make cannons explode chest items
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e08ba29ac1
commit
864b12adbf
@ -9,9 +9,11 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Chest;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import mineplex.core.common.util.UtilBlock;
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@ -143,6 +145,8 @@ public class Crater implements Listener
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boolean air = distance <= _airChance || (Math.random() > (distance) / 3.65d);
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if (block.getState() instanceof Chest) continue;
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if (block.getType() == Material.AIR) continue;
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if (air)
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@ -183,6 +187,26 @@ public class Crater implements Listener
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if (block.getType() == Material.AIR) continue;
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if (block.getState() instanceof Chest)
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{
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Chest chest = (Chest) block.getState();
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for (ItemStack item : chest.getBlockInventory().getContents())
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{
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if (item == null)
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{
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continue;
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}
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if (item.getType() == Material.AIR)
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{
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continue;
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}
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_origin.getWorld().dropItemNaturally(_origin, item);
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}
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}
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if (
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distance > _airChance &&
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Math.random() > .75 &&
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