MS fixes
This commit is contained in:
parent
16214613fe
commit
8780d5e4ee
@ -93,15 +93,7 @@ public class AntiStack extends MiniPlugin
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Item item = event.getItem();
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Item item = event.getItem();
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//Get Name
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removeUID(item);
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String name = ((CraftItemStack)item.getItemStack()).getHandle().getName();
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//Remove UID
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if (name.contains(":"))
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name = name.substring(0, name.indexOf(":" + item.getUniqueId()));
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//Set Name
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((CraftItemStack)item.getItemStack()).getHandle().c(name);
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}
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}
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@EventHandler
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@EventHandler
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@ -130,4 +122,17 @@ public class AntiStack extends MiniPlugin
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{
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{
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_enabled = var;
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_enabled = var;
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}
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}
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public static void removeUID(Item item)
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{
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//Get Name
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String name = ((CraftItemStack)item.getItemStack()).getHandle().getName();
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//Remove UID
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if (name.contains(":"))
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name = name.substring(0, name.indexOf(":" + item.getUniqueId()));
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//Set Name
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((CraftItemStack)item.getItemStack()).getHandle().c(name);
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}
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}
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}
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@ -188,7 +188,8 @@ public class HideSeek extends TeamGame
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{
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{
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new KitHiderSwapper(manager),
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new KitHiderSwapper(manager),
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new KitHiderQuick(manager),
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new KitHiderQuick(manager),
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new KitHiderShocker(manager),
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//new KitHiderShocker(manager),
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new NullKit(manager),
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new NullKit(manager),
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new NullKit(manager),
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new KitSeekerLeaper(manager),
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new KitSeekerLeaper(manager),
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new KitSeekerTNT(manager),
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new KitSeekerTNT(manager),
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@ -49,6 +49,7 @@ import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.inventory.meta.LeatherArmorMeta;
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import org.bukkit.inventory.meta.LeatherArmorMeta;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import mineplex.core.antistack.AntiStack;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAction;
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@ -88,16 +89,13 @@ import nautilus.game.arcade.game.games.minestrike.data.Bomb;
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import nautilus.game.arcade.game.games.minestrike.data.Bullet;
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import nautilus.game.arcade.game.games.minestrike.data.Bullet;
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import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
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import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
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import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
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import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
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import nautilus.game.arcade.game.games.minestrike.items.equipment.DefusalKit;
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import nautilus.game.arcade.game.games.minestrike.items.equipment.armor.Armor;
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import nautilus.game.arcade.game.games.minestrike.items.equipment.armor.Armor;
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import nautilus.game.arcade.game.games.minestrike.items.grenades.Grenade;
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import nautilus.game.arcade.game.games.minestrike.items.grenades.Grenade;
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import nautilus.game.arcade.game.games.minestrike.items.guns.Gun;
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import nautilus.game.arcade.game.games.minestrike.items.guns.Gun;
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import nautilus.game.arcade.game.games.minestrike.items.guns.GunType;
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import nautilus.game.arcade.game.games.minestrike.items.guns.GunType;
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import nautilus.game.arcade.game.games.minestrike.items.guns.pistol.Glock18;
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import nautilus.game.arcade.game.games.minestrike.items.guns.pistol.Glock18;
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import nautilus.game.arcade.game.games.minestrike.items.guns.pistol.P2000;
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import nautilus.game.arcade.game.games.minestrike.items.guns.pistol.P2000;
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import nautilus.game.arcade.game.games.minestrike.items.guns.rifle.AWP;
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import nautilus.game.arcade.game.games.minestrike.kits.KitPlayer;
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import nautilus.game.arcade.game.games.minestrike.kits.KitPlayer;
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import nautilus.game.arcade.game.games.turfforts.TurfForts.ShredBlockEvent;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.Kit;
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import net.minecraft.server.v1_7_R4.EntityArrow;
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import net.minecraft.server.v1_7_R4.EntityArrow;
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@ -379,21 +377,37 @@ public class MineStrike extends TeamGame
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{
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{
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for (Player other : team.GetPlayers(false))
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for (Player other : team.GetPlayers(false))
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if (!other.equals(player))
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if (!other.equals(player))
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{
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UtilTitle.display(null, player.getName() + " has the Bomb", 10, 80, 10, other);
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UtilPlayer.message(other, C.cGold + C.Bold + player.getName() + " has the Bomb!");
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UtilPlayer.message(other, C.cGold + C.Bold + player.getName() + " has the Bomb!");
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}
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//Chat
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UtilPlayer.message(player, C.cGold + C.Bold + "You have the Bomb!");
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UtilPlayer.message(player, C.cGold + C.Bold + "You have the Bomb!");
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UtilPlayer.message(player, C.cGold + C.Bold + "Hold Right-Click to place at a Bomb Site!");
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UtilPlayer.message(player, C.cGold + C.Bold + "Hold Right-Click to place at a Bomb Site!");
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//Title
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UtilTitle.display(C.cRed + "You have the Bomb", "Hold Right-Click to place at a Bomb Site!", 10, 80, 10, player);
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}
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}
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else
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else
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{
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{
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for (Player other : team.GetPlayers(false))
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for (Player other : team.GetPlayers(false))
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if (!other.equals(player))
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if (!other.equals(player))
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{
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UtilPlayer.message(other, C.cGold + C.Bold + player.getName() + " picked up the Bomb!");
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UtilPlayer.message(other, C.cGold + C.Bold + player.getName() + " picked up the Bomb!");
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UtilPlayer.message(player, C.cGold + C.Bold + "You picked up the Bomb!");
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//Title
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UtilTitle.display(null, player.getName() + " picked up the Bomb", 10, 50, 10, other);
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}
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}
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//Chat
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UtilPlayer.message(player, C.cGold + C.Bold + "You picked up the Bomb!");
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//Title
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UtilTitle.display(null, "You picked up the Bomb", 10, 50, 10, player);
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}
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player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 2f);
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player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 2f);
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_bombHolder = player;
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_bombHolder = player;
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@ -762,6 +776,8 @@ public class MineStrike extends TeamGame
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if (UtilInv.contains(event.getPlayer(), Material.SHEARS, (byte)0, 1))
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if (UtilInv.contains(event.getPlayer(), Material.SHEARS, (byte)0, 1))
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return;
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return;
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AntiStack.removeUID(event.getItem());
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event.getPlayer().getInventory().setItem(8, event.getItem().getItemStack());
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event.getPlayer().getInventory().setItem(8, event.getItem().getItemStack());
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UtilPlayer.message(event.getPlayer(), F.main("Game", "You equipped Defusal Kit."));
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UtilPlayer.message(event.getPlayer(), F.main("Game", "You equipped Defusal Kit."));
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@ -1168,7 +1184,6 @@ public class MineStrike extends TeamGame
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while (!hitHead(damagee, loc) && !hitBody(damagee, loc) && UtilMath.offset(damagee.getLocation(), loc) < 6)
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while (!hitHead(damagee, loc) && !hitBody(damagee, loc) && UtilMath.offset(damagee.getLocation(), loc) < 6)
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{
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{
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UtilParticle.PlayParticle(ParticleType.HAPPY_VILLAGER, loc, 0, 0, 0, 0, 1);
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loc.add(trajectory.clone().multiply(0.1));
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loc.add(trajectory.clone().multiply(0.1));
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}
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}
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@ -1412,6 +1427,8 @@ public class MineStrike extends TeamGame
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_bombPlanter = null;
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_bombPlanter = null;
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_bombHolder = null;
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_bombHolder = null;
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//Title
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UtilTitle.display(null, C.cRed + C.Bold + "Bomb has been planted!", 10, 50, 10);
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}
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}
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}
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}
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@ -1722,7 +1739,7 @@ public class MineStrike extends TeamGame
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for (Player player : UtilServer.getPlayers())
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for (Player player : UtilServer.getPlayers())
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1f, 1f);
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1f, 1f);
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UtilTitle.display(winnerLine, _winText, 20, 120, 20);
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UtilTitle.display(null, winnerLine, 20, 120, 20);
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//Check for total game win
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//Check for total game win
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EndCheck();
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EndCheck();
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@ -2089,7 +2106,10 @@ public class MineStrike extends TeamGame
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ItemStack stack = _scoped.remove(player);
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ItemStack stack = _scoped.remove(player);
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player.getInventory().setHelmet(stack);
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player.getInventory().setHelmet(stack);
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UtilInv.Update(player);
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Manager.GetCondition().EndCondition(player, null, "Scope");
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Manager.GetCondition().EndCondition(player, null, "Scope");
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player.getWorld().playSound(player.getEyeLocation(), Sound.GHAST_DEATH, 0.8f, 1f);
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player.getWorld().playSound(player.getEyeLocation(), Sound.GHAST_DEATH, 0.8f, 1f);
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@ -163,11 +163,11 @@ public abstract class Gun extends StrikeItem
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loc.add(UtilAlg.getDown(player.getLocation().getDirection()).multiply(0.3));
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loc.add(UtilAlg.getDown(player.getLocation().getDirection()).multiply(0.3));
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UtilParticle.PlayParticle(ParticleType.EXPLODE, loc, 0, 0, 0, 0, 1);
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UtilParticle.PlayParticle(ParticleType.EXPLODE, loc, 0, 0, 0, 0, 1);
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game.registerBullet(fireBullet(player, game));
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//Unscope
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//Unscope
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if (_gunType == GunType.SNIPER)
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if (_gunType == GunType.SNIPER)
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game.removeScope(player);
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game.removeScope(player);
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game.registerBullet(fireBullet(player, game));
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}
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}
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public Bullet fireBullet(Player player, MineStrike game)
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public Bullet fireBullet(Player player, MineStrike game)
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@ -75,7 +75,7 @@ public class KitPig extends SmashKit
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{
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{
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ChatColor.RESET + "When your health drops below 4, you morph",
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ChatColor.RESET + "When your health drops below 4, you morph",
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ChatColor.RESET + "into a Nether Pig. This gives you Speed I,",
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ChatColor.RESET + "into a Nether Pig. This gives you Speed I,",
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ChatColor.RESET + "10 Armor and half Energy costs for skills.",
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ChatColor.RESET + "8 Armor and reduces Energy costs by 33%.",
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ChatColor.RESET + "",
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ChatColor.RESET + "",
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ChatColor.RESET + "When your health returns to 8, you return",
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ChatColor.RESET + "When your health returns to 8, you return",
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ChatColor.RESET + "back to Pig Form.",
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ChatColor.RESET + "back to Pig Form.",
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@ -71,7 +71,7 @@ public class PerkPigBaconBomb extends Perk
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DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
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DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
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if (disguise != null && disguise instanceof DisguisePigZombie)
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if (disguise != null && disguise instanceof DisguisePigZombie)
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energy = 0.2f;
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energy = energy * 0.7f;
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//Energy
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//Energy
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if (player.getExp() < energy)
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if (player.getExp() < energy)
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@ -73,7 +73,7 @@ public class PerkPigBaconBounce extends Perk implements IThrown
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DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
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DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
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if (disguise != null && disguise instanceof DisguisePigZombie)
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if (disguise != null && disguise instanceof DisguisePigZombie)
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energy = 0.1f;
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energy = energy * 0.7f;
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//Energy
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//Energy
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if (player.getExp() < energy)
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if (player.getExp() < energy)
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@ -60,10 +60,10 @@ public class PerkPigZombie extends Perk
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player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
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player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
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player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
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player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
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player.getInventory().remove(Material.DIAMOND_HELMET);
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player.getInventory().remove(Material.IRON_HELMET);
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player.getInventory().remove(Material.DIAMOND_CHESTPLATE);
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player.getInventory().remove(Material.IRON_CHESTPLATE);
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player.getInventory().remove(Material.DIAMOND_LEGGINGS);
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player.getInventory().remove(Material.IRON_LEGGINGS);
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player.getInventory().remove(Material.DIAMOND_BOOTS);
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player.getInventory().remove(Material.IRON_BOOTS);
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//Disguise
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//Disguise
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DisguisePig disguise = new DisguisePig(player);
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DisguisePig disguise = new DisguisePig(player);
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@ -93,10 +93,10 @@ public class PerkPigZombie extends Perk
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_active.add(player);
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_active.add(player);
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//Armor
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//Armor
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player.getInventory().setHelmet(new ItemStack(Material.DIAMOND_HELMET));
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player.getInventory().setHelmet(new ItemStack(Material.IRON_HELMET));
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player.getInventory().setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));
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player.getInventory().setChestplate(new ItemStack(Material.IRON_CHESTPLATE));
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player.getInventory().setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));
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player.getInventory().setLeggings(new ItemStack(Material.IRON_LEGGINGS));
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player.getInventory().setBoots(new ItemStack(Material.DIAMOND_BOOTS));
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player.getInventory().setBoots(new ItemStack(Material.IRON_BOOTS));
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//Disguise
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//Disguise
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DisguisePigZombie disguise = new DisguisePigZombie(player);
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DisguisePigZombie disguise = new DisguisePigZombie(player);
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