Merge branch 'feature/moba' into develop
This commit is contained in:
commit
87e1ebb2af
@ -207,11 +207,18 @@ public class HeroKit extends Kit
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// Keep moving left from the ammo slot until a free slot is available
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for (int i = AMMO_SLOT - 1; i >= GetPerks().length - 1; i--)
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{
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if (inventory.getItem(i) == null)
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ItemStack consumable = inventory.getItem(i);
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if (consumable == null)
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{
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inventory.setItem(i, itemstack);
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break;
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}
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else if (consumable.isSimilar(itemstack))
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{
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consumable.setAmount(consumable.getAmount() + 1);
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break;
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}
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}
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}
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}
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@ -135,7 +135,7 @@ public class SkillTNTArrows extends HeroSkill
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continue;
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}
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Manager.GetDamage().NewDamageEvent(entry.getKey(), player, null, DamageCause.BLOCK_EXPLOSION, (entry.getValue() + 0.5) * damage, true, true, false, UtilEnt.getName(player), GetName());
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Manager.GetDamage().NewDamageEvent(entry.getKey(), player, null, DamageCause.CUSTOM, entry.getValue() * damage, true, true, false, UtilEnt.getName(player), GetName());
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}
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}
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@ -141,7 +141,7 @@ public class SkillBombardment extends HeroSkill
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BombardmentData data = iterator.next();
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Player player = data.Shooter;
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if (UtilTime.elapsed(data.Start, MAX_TIME) || data.Shots == 0)
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if (UtilTime.elapsed(data.Start, MAX_TIME) || data.Shots <= 0)
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{
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useSkill(player);
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Kit.GiveItems(player);
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@ -206,7 +206,6 @@ public class MobaShop implements Listener
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player.sendMessage(F.main("Game", "Purchased " + F.greenElem(item.getItem().getItemMeta().getDisplayName()) + "."));
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_host.getGoldManager().removeGold(player, item.getCost());
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owned.add(item);
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category.purchase(player);
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// The respawn event needs to be called here so that effects like "Total Health Increase" will work straight away, instead of after the next respawn,
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// Prevents infinite speed
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@ -506,6 +505,11 @@ public class MobaShop implements Listener
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Player player = (Player) entity;
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List<MobaItem> items = _upgrades.get(player);
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if (items == null)
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{
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return;
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}
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for (MobaItem item : items)
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{
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if (item.getEffects() == null)
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@ -1,12 +1,8 @@
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package nautilus.game.arcade.game.games.moba.shop;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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public class MobaShopCategory
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{
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@ -14,17 +10,16 @@ public class MobaShopCategory
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private final String _name;
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private final List<MobaItem> _items;
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private final ItemStack _menuItem;
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private final Map<UUID, Integer> _purchased;
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private int _max;
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private boolean _dropOnDeath;
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private boolean _allowMultiple;
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private boolean _trackPurchases;
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public MobaShopCategory(String name, List<MobaItem> items, ItemStack menuItem)
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{
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_name = name;
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_items = items;
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_menuItem = menuItem;
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_max = Integer.MAX_VALUE;
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_purchased = new HashMap<>();
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_trackPurchases = true;
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}
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public String getName()
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@ -42,44 +37,6 @@ public class MobaShopCategory
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return _menuItem;
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}
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public void purchase(Player player)
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{
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UUID key = player.getUniqueId();
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if (!_purchased.containsKey(key))
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{
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_purchased.put(key, 1);
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}
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else
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{
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_purchased.put(key, _purchased.get(key) + 1);
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}
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}
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public void onDeath(Player player)
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{
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if (isDroppingOnDeath())
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{
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_purchased.remove(player.getUniqueId());
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}
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}
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public int getPurchased(Player player)
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{
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return _purchased.getOrDefault(player.getUniqueId(), 0);
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}
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public MobaShopCategory setMax(int max)
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{
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_max = max;
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return this;
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}
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public int getMax()
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{
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return _max;
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}
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public MobaShopCategory dropOnDeath()
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{
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_dropOnDeath = true;
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@ -91,8 +48,25 @@ public class MobaShopCategory
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return _dropOnDeath;
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}
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public MobaShopCategory allowMultiple()
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{
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_allowMultiple = true;
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return this;
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}
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public boolean isAllowingMultiple()
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{
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return _max < Integer.MAX_VALUE;
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return _allowMultiple;
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}
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public MobaShopCategory dontTrackPurchases()
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{
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_trackPurchases = false;
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return this;
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}
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public boolean isTrackingPurchases()
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{
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return _trackPurchases;
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}
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}
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@ -45,9 +45,8 @@ public class MobaShopCategoryMenu extends Menu<ArcadeManager>
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for (MobaItem item : _category.getItems())
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{
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ItemBuilder builder = new ItemBuilder(item.getItem());
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boolean owns = _shop.ownsItem(player, item);
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boolean owns = _shop.ownsItem(player, item) && _category.isTrackingPurchases();
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boolean canPurchase = _host.getGoldManager().hasGold(player, item.getCost());
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boolean maxed = _category.getPurchased(player) == _category.getMax();
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int gold = _host.getGoldManager().getGold(player);
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builder.setTitle((canPurchase ? C.cGreen : C.cRed) + item.getItem().getItemMeta().getDisplayName());
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@ -62,11 +61,7 @@ public class MobaShopCategoryMenu extends Menu<ArcadeManager>
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{
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builder.addLore(C.cWhite + "Cost: " + C.cGold + item.getCost(), C.cWhite + "Your Gold: " + C.cGold + gold, "");
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if (maxed)
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{
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builder.addLore(C.cRed + "You have already purchased the maximum amount", C.cRed + "of upgrades from this category.");
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}
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else if (canPurchase)
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if (canPurchase)
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{
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builder.addLore(C.cGreen + "Click to purchase.");
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}
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@ -103,11 +98,10 @@ public class MobaShopCategoryMenu extends Menu<ArcadeManager>
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@Override
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public void onClick(Player player, ClickType clickType)
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{
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boolean owns = _shop.ownsItem(player, _item);
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boolean owns = _shop.ownsItem(player, _item) && _category.isTrackingPurchases();
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boolean canPurchase = _host.getGoldManager().hasGold(player, _item.getCost());
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boolean maxed = _category.getPurchased(player) == _category.getMax();
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if (!owns && canPurchase && !maxed)
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if (!owns && canPurchase)
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{
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player.playSound(player.getLocation(), Sound.NOTE_PLING, 1, 1.6F);
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_shop.purchaseItem(player, _item);
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@ -42,7 +42,7 @@ public class MobaShopMenu extends Menu<ArcadeManager>
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new MobaItem(new ItemBuilder(Material.ENDER_PEARL)
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.setTitle(C.cYellowB + "Ender Pearl")
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.build(), 750)
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), new ItemStack(Material.POTION)).dropOnDeath().setMax(3);
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), new ItemStack(Material.POTION)).dropOnDeath().allowMultiple().dontTrackPurchases();
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private static final int SLOTS = 27;
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private final Moba _host;
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