Merge remote-tracking branch 'origin/master'

This commit is contained in:
Shaun Bennett 2014-09-12 22:33:28 -05:00
commit 88ef0ce35b
5 changed files with 92 additions and 4 deletions

View File

@ -89,6 +89,8 @@ public class TextManager extends MiniPlugin
UtilText.MakeText("SURVIVAL GAMES", locSurvival.clone().add(-15, 21, 0), faceSurvival, 159, (byte)1, TextAlign.CENTER); UtilText.MakeText("SURVIVAL GAMES", locSurvival.clone().add(-15, 21, 0), faceSurvival, 159, (byte)1, TextAlign.CENTER);
UtilText.MakeText("SURVIVAL GAMES", locSurvival.clone().add(-16, 21, 0), faceSurvival, 159, (byte)15, TextAlign.CENTER); UtilText.MakeText("SURVIVAL GAMES", locSurvival.clone().add(-16, 21, 0), faceSurvival, 159, (byte)15, TextAlign.CENTER);
//UtilText.MakeText("ULTRA HARDCORE", locSurvival.clone().add(-15, 28, 0), faceSurvival, 159, (byte)14, TextAlign.CENTER);
//UtilText.MakeText("ULTRA HARDCORE", locSurvival.clone().add(-16, 28, 0), faceSurvival, 159, (byte)15, TextAlign.CENTER);
//Other //Other
UtilText.MakeText("CLASSICS", locClassics, faceOther, 159, (byte)5, TextAlign.CENTER); UtilText.MakeText("CLASSICS", locClassics, faceOther, 159, (byte)5, TextAlign.CENTER);

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@ -0,0 +1,82 @@
package mineplex.hub.modules;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import mineplex.core.MiniPlugin;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.hub.HubManager;
public class UHCManager extends MiniPlugin
{
public HubManager Manager;
private long _delay = 3600000;
private boolean _canAnnounce3 = true;
private boolean _canAnnounce2 = true;
private boolean _canAnnounce1 = true;
private boolean _canAnnounce0 = true;
public UHCManager(HubManager manager)
{
super("UHC Manager", manager.GetPlugin());
Manager = manager;
}
@EventHandler
public void AnnounceUpdate(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
System.out.println("UHC in " + UtilTime.MakeStr(_delay - (System.currentTimeMillis() % _delay)));
//Reset
if (System.currentTimeMillis() % _delay > 30000 && System.currentTimeMillis() % _delay < _delay - 180000)
{
_canAnnounce3 = true;
_canAnnounce2 = true;
_canAnnounce1 = true;
_canAnnounce0 = true;
}
//Announce
else
{
if (_canAnnounce3 && System.currentTimeMillis() % _delay > _delay - 180000)
{
_canAnnounce3 = false;
announce("Starting in 3 minutes...");
}
else if (_canAnnounce2 && System.currentTimeMillis() % _delay > _delay - 120000)
{
_canAnnounce2 = false;
announce("Starting in 2 minutes...");
}
else if (_canAnnounce1 && System.currentTimeMillis() % _delay > _delay - 60000)
{
_canAnnounce1 = false;
announce("Starting in 1 minute...");
}
else if (_canAnnounce0 && System.currentTimeMillis() % _delay < 30000)
{
_canAnnounce0 = false;
announce("Join at the Ultra Hardcore NPC!");
}
}
}
private void announce(String message)
{
for (Player player : UtilServer.getPlayers())
UtilPlayer.message(player, C.cDPurple + "[Ultra Hardcore] " + C.cPurple + C.Bold + message);
}
}

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@ -740,7 +740,7 @@ public class MineStrike extends TeamGame
Gun gun = _gunsDropped.get(event.getItem()); Gun gun = _gunsDropped.get(event.getItem());
if (gun != null) if (gun != null)
{ {
gun.pickup(this, event.getPlayer()); if (gun.pickup(this, event.getPlayer()))
event.getItem().remove(); event.getItem().remove();
} }
@ -748,7 +748,7 @@ public class MineStrike extends TeamGame
Grenade grenade = _grenadesDropped.get(event.getItem()); Grenade grenade = _grenadesDropped.get(event.getItem());
if (grenade != null) if (grenade != null)
{ {
grenade.pickup(this, event.getPlayer()); if (grenade.pickup(this, event.getPlayer()))
event.getItem().remove(); event.getItem().remove();
} }

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@ -185,6 +185,8 @@ public abstract class Grenade extends StrikeItem
{ {
game.registerGrenade(this, player); game.registerGrenade(this, player);
game.deregisterDroppedGrenade(this); game.deregisterDroppedGrenade(this);
return true;
} }
return false; return false;

View File

@ -174,6 +174,8 @@ public class SurvivalGames extends SoloGame
this.ItemPickup = true; this.ItemPickup = true;
this.InventoryClick = true; this.InventoryClick = true;
this.InventoryOpenBlock = true;
this.InventoryOpenChest = true;
this.CompassEnabled = false; //XXX this.CompassEnabled = false; //XXX