Merge pull request #108 in MIN/mineplex from develop to master

* commit '7a72762c78ff56b3390fef809e3f57f51e755d14': (81 commits)
  Update MOTD
  Updating Holiday Achievements
  Updating Stats GUI
  Achievements....
  changing Category
  adding PM message.
  fixing Kit NPEs
  Fixing ending Stats.
  Wrong iterator!
  Update game display
  Adjust GUI, fix beta button
  Yo shaun debug this m8 ty
  Fixing Gems
  adjusting some timings
  Fixing Tutorial Minion
  fixing last commit
  adding Tutorial notification
  Adding Tutorial notification
  nuke delay and Stats
  Fixing some nuke stuff, Giant noises only for own Team and "Giant under attack message", spelling fixes
  ...
This commit is contained in:
Shaun Bennett 2015-12-21 12:19:10 -06:00
commit 893fea49ab
56 changed files with 4603 additions and 343 deletions

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@ -56,7 +56,7 @@ public class MotdManager implements Listener, Runnable
//String motdLine = "§f§l◄ §c§lMaintenance§f§l ►"; //String motdLine = "§f§l◄ §c§lMaintenance§f§l ►";
//String motdLine = "§f§l◄ §a§lCarl the Creeper§f§l ►"; //String motdLine = "§f§l◄ §a§lCarl the Creeper§f§l ►";
// String motdLine = " §2§l§n M O N S T E R M A Z E B E T A §f"; // String motdLine = " §2§l§n M O N S T E R M A Z E B E T A §f";
String motdLine = " §f❄ §2§lWinter Update §f❄ §2§lSnow Fight §f❄"; String motdLine = " §f❄ §2§lNew Game §f❄ §2§lType Wars §f❄";
//String motdLine = " §d§lRank Sale §a§l40% Off"); //String motdLine = " §d§lRank Sale §a§l40% Off");
//String motdLine = " §f§l◄§c§lMAINTENANCE§f§l►"); //String motdLine = " §f§l◄§c§lMAINTENANCE§f§l►");

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@ -23,6 +23,13 @@ public enum Achievement
new int[]{200}, new int[]{200},
AchievementCategory.HOLIDAY), AchievementCategory.HOLIDAY),
GLOBAL_PRESENT_HOARDER_2015("2015 Present Hoarder", 4000,
new String[]{"Global.Christmas Presents 2015"},
new String[]{"Open 200 Christmas Presents,",
"during Christmas 2015!"},
new int[]{200},
AchievementCategory.HOLIDAY),
//Bridges //Bridges
BRIDGES_WINS("Bridge Champion", 600, BRIDGES_WINS("Bridge Champion", 600,
new String[]{"The Bridges.Wins"}, new String[]{"The Bridges.Wins"},
@ -811,9 +818,43 @@ public enum Achievement
new String[]{"Gladiators.SwiftKill"}, new String[]{"Gladiators.SwiftKill"},
new String[]{"Earn 15 first bloods", "in Gladiators"}, new String[]{"Earn 15 first bloods", "in Gladiators"},
new int[]{15}, new int[]{15},
AchievementCategory.GLADIATORS) AchievementCategory.GLADIATORS),
; TYPE_WARS_SPEED_DEMON("Speed Demon", 1000,
new String[]{"Type Wars.Demon"},
new String[]{"Kill 5 Mobs in 8 seconds", "by typing"},
new int[]{1},
AchievementCategory.TYPE_WARS),
TYPE_WARS_PERFECTIONIST("Perfectionist", 1200,
new String[]{"Type Wars.Perfectionist"},
new String[]{"Go an entire game", "without mistyping"},
new int[]{1},
AchievementCategory.TYPE_WARS),
TYPE_WARS_WAIT_FOR_IT("Wait for it", 1200,
new String[]{"Type Wars.Nuke"},
new String[]{"Kill 30 or more Mobs", "with a Nuke Spell"},
new int[]{1},
AchievementCategory.TYPE_WARS),
TYPE_WARS_HOARDER("Hoarder", 1000,
new String[]{"Type Wars.Hoarder"},
new String[]{"Summon 50 Mobs in one game"},
new int[]{1},
AchievementCategory.TYPE_WARS),
TYPE_WARS_DUMBLEDONT("Dumbledont", 800,
new String[]{"Type Wars.Dumbledont"},
new String[]{"Win without using any spells"},
new int[]{1},
AchievementCategory.TYPE_WARS),
TYPE_WARS_WINNS("The True Typewriter", 2000,
new String[]{"Type Wars.Wins"},
new String[]{"Win 30 Games"},
new int[]{30},
AchievementCategory.TYPE_WARS);
private String _name; private String _name;
private String[] _desc; private String[] _desc;

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@ -23,7 +23,7 @@ public enum AchievementCategory
HOLIDAY("Holiday Achievements", null, HOLIDAY("Holiday Achievements", null,
new StatDisplay[] {}, new StatDisplay[] {},
Material.PUMPKIN_PIE, 0, GameCategory.HOLIDAY, "None"), Material.CAKE, 0, GameCategory.HOLIDAY, "None"),
BRIDGES("The Bridges", null, BRIDGES("The Bridges", null,
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.KILLS, StatDisplay.DEATHS, StatDisplay.GEMS_EARNED }, new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.KILLS, StatDisplay.DEATHS, StatDisplay.GEMS_EARNED },
@ -153,9 +153,12 @@ public enum AchievementCategory
GLADIATORS("Gladiators", null, GLADIATORS("Gladiators", null,
new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.KILLS, StatDisplay.DEATHS, StatDisplay.GEMS_EARNED }, new StatDisplay[] { StatDisplay.WINS, StatDisplay.GAMES_PLAYED, StatDisplay.KILLS, StatDisplay.DEATHS, StatDisplay.GEMS_EARNED },
Material.IRON_SWORD, 0, GameCategory.ARCADE, null) Material.IRON_SWORD, 0, GameCategory.ARCADE, null),
TYPE_WARS("Type Wars", null,
new StatDisplay[] {StatDisplay.WINS, StatDisplay.GAMES_PLAYED, new StatDisplay("Minions killed", "MinionKills"), new StatDisplay("Words Per Minute", false, true, "MinionKills", "TimeInGame"), StatDisplay.GEMS_EARNED},
Material.FEATHER, 0, GameCategory.CLASSICS, null);
;
private String _name; private String _name;
private String[] _statsToPull; private String[] _statsToPull;
@ -243,7 +246,7 @@ public enum AchievementCategory
if (!clientManager.Get(player).GetRank().has(Rank.MODERATOR) && !player.equals(target) && (displayName.contains("Losses") || displayName.contains("Kills") || displayName.contains("Deaths") || displayName.equals("Time In Game") || displayName.equals("Games Played"))) if (!clientManager.Get(player).GetRank().has(Rank.MODERATOR) && !player.equals(target) && (displayName.contains("Losses") || displayName.contains("Kills") || displayName.contains("Deaths") || displayName.equals("Time In Game") || displayName.equals("Games Played")))
continue; continue;
int statNumber = 0; double statNumber = 0;
// This is so we could load stats from other games // This is so we could load stats from other games
@ -256,14 +259,48 @@ public enum AchievementCategory
else else
{ {
for (String statToPull : _statsToPull) for (String statToPull : _statsToPull)
{
for (String statName : _statDisplays[i].getStats()) for (String statName : _statDisplays[i].getStats())
{
if(_statDisplays[i].isDivideStats())
{
if(statNumber == 0)
{
statNumber = stats.getStat(statToPull + "." + statName);
continue;
}
double stat = stats.getStat(statToPull + "." + statName);
if(stat == 0)
statNumber = statNumber / 1;
else
statNumber = (double) statNumber / stat;
}
else
statNumber += stats.getStat(statToPull + "." + statName); statNumber += stats.getStat(statToPull + "." + statName);
} }
}
}
String statString = C.cWhite + statNumber; String statString = C.cWhite + Math.round(statNumber);
// doubles
// Special display for Words per Minute
if (displayName.equalsIgnoreCase("Words Per Minute"))
{
statString = C.cWhite + (double) statNumber;
if(statString.length() > 7)
statString = statString.substring(0, 7);
lore.add(C.cYellow + displayName + ": " + statString);
continue;
}
// ints
// Need to display special for time // Need to display special for time
if (displayName.equalsIgnoreCase("Time In Game")) if (displayName.equalsIgnoreCase("Time In Game"))
statString = C.cWhite + UtilTime.convertString(statNumber * 1000L, 0, UtilTime.TimeUnit.FIT); statString = C.cWhite + UtilTime.convertString(Math.round(statNumber) * 1000L, 0, UtilTime.TimeUnit.FIT);
lore.add(C.cYellow + displayName + ": " + statString); lore.add(C.cYellow + displayName + ": " + statString);
} }

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@ -14,6 +14,7 @@ public class StatDisplay
private String[] _stats; private String[] _stats;
private boolean _fullStat; private boolean _fullStat;
private boolean _justDisplayName; private boolean _justDisplayName;
private boolean _divideStats;
public StatDisplay(String stat) public StatDisplay(String stat)
{ {
@ -25,19 +26,26 @@ public class StatDisplay
_displayName = stat; _displayName = stat;
_stats = new String[] { stat }; _stats = new String[] { stat };
_fullStat = false; _fullStat = false;
_divideStats = false;
_justDisplayName = justDisplayName; _justDisplayName = justDisplayName;
} }
public StatDisplay(String displayName, boolean divideStats, String... stats)
{
this(displayName, false, divideStats, stats);
}
public StatDisplay(String displayName, String... stats) public StatDisplay(String displayName, String... stats)
{ {
this(displayName, false, stats); this(displayName, false, false, stats);
} }
public StatDisplay(String displayName, boolean fullStat, String... stats) public StatDisplay(String displayName, boolean fullStat, boolean divideStats, String... stats)
{ {
_displayName = displayName; _displayName = displayName;
_stats = stats; _stats = stats;
_fullStat = fullStat; _fullStat = fullStat;
_divideStats = divideStats;
} }
public String getDisplayName() public String getDisplayName()
@ -60,6 +68,11 @@ public class StatDisplay
return _fullStat; return _fullStat;
} }
public boolean isDivideStats()
{
return _divideStats;
}
public static StatDisplay fromGame(String name, GameDisplay gameDisplay, String... stats) public static StatDisplay fromGame(String name, GameDisplay gameDisplay, String... stats)
{ {
String[] formattedStats = new String[stats.length]; String[] formattedStats = new String[stats.length];

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@ -49,7 +49,7 @@ public class AchievementMainPage extends ShopPageBase<AchievementManager, Achiev
"XXXXOXXXO", "XXXXOXXXO",
"OXOXOXOXO", "OXOXOXOXO",
"OXOXOXOXO", "OXOXOXOXO",
"XXOXOXOXX").getItemSlots(); "XOXOXOXOX").getItemSlots();
int listSlot = 0; int listSlot = 0;
for (AchievementCategory category : AchievementCategory.values()) for (AchievementCategory category : AchievementCategory.values())

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@ -73,16 +73,12 @@ public class CustomDataRepository extends RepositoryBase
for (CustomData cd : data.getDataMap().keySet()) for (CustomData cd : data.getDataMap().keySet())
{ {
if (executeUpdate(
executeInsert(UPDATE_DATA, new ResultSetCallable() UPDATE_DATA,
new ColumnInt("data", data.getDataMap().get(cd)),
new ColumnInt("account", accountId),
new ColumnInt("customData", cd.getId())) < 1)
{ {
@Override
public void processResultSet(ResultSet resultSet) throws SQLException
{
if (!resultSet.isBeforeFirst())
{
// Not already in the DB // Not already in the DB
executeUpdate( executeUpdate(
INSERT_DATA, INSERT_DATA,
@ -92,12 +88,6 @@ public class CustomDataRepository extends RepositoryBase
); );
} }
} }
},
new ColumnInt("data", data.getDataMap().get(cd)),
new ColumnInt("account", accountId),
new ColumnInt("customData", cd.getId())
);
}
} }
public void registerKey(String key) public void registerKey(String key)

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@ -67,12 +67,10 @@ public enum GameDisplay
MonsterLeague("Monster League", Material.MINECART, (byte)0, GameCategory.ARCADE, 56), MonsterLeague("Monster League", Material.MINECART, (byte)0, GameCategory.ARCADE, 56),
Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54), Lobbers("Bomb Lobbers", Material.FIREBALL, (byte) 0, GameCategory.ARCADE, 54),
ChampionsCTF("Champions CTF", "Champions", Material.BANNER, DyeColor.RED.getDyeData(), GameCategory.CHAMPIONS, 56), ChampionsCTF("Champions CTF", "Champions", Material.BANNER, DyeColor.RED.getDyeData(), GameCategory.CHAMPIONS, 56),
BouncyBalls("Bouncy Balls", Material.SLIME_BALL, (byte)0, GameCategory.ARCADE, 57), BouncyBalls("Bouncy Balls", Material.SLIME_BALL, (byte)0, GameCategory.ARCADE, 57),
Gladiators("Gladiators", Material.IRON_SWORD, (byte)0, GameCategory.ARCADE, 58), Gladiators("Gladiators", Material.IRON_SWORD, (byte)0, GameCategory.ARCADE, 58),
TypeWars("Type Wars", Material.NAME_TAG, (byte) 0, GameCategory.CLASSICS, 59),
Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999); Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999);

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@ -11,16 +11,17 @@ import java.util.Map;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Color; import org.bukkit.Color;
import org.bukkit.DyeColor;
import org.bukkit.FireworkEffect; import org.bukkit.FireworkEffect;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment; import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemFlag; import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BannerMeta;
import org.bukkit.inventory.meta.FireworkEffectMeta; import org.bukkit.inventory.meta.FireworkEffectMeta;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.LeatherArmorMeta; import org.bukkit.inventory.meta.LeatherArmorMeta;
import org.bukkit.inventory.meta.SkullMeta; import org.bukkit.inventory.meta.SkullMeta;
import org.bukkit.potion.Potion;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
@ -254,6 +255,10 @@ public class ItemBuilder
{ {
((FireworkEffectMeta) meta).setEffect(FireworkEffect.builder().withColor(_color).build()); ((FireworkEffectMeta) meta).setEffect(FireworkEffect.builder().withColor(_color).build());
} }
else if (meta instanceof BannerMeta)
{
((BannerMeta) meta).setBaseColor(DyeColor.getByColor(_color));
}
meta.addItemFlags(getItemFlags().toArray(new ItemFlag[0])); meta.addItemFlags(getItemFlags().toArray(new ItemFlag[0]));
meta.spigot().setUnbreakable(isUnbreakable()); meta.spigot().setUnbreakable(isUnbreakable());

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@ -224,6 +224,11 @@ public class MessageManager extends MiniClientPlugin<ClientMessage>
UtilPlayer.message(from, C.cPurple + to.getName() + " is often AFK or minimized, due to plugin development."); UtilPlayer.message(from, C.cPurple + to.getName() + " is often AFK or minimized, due to plugin development.");
UtilPlayer.message(from, C.cPurple + "Please be patient if he does not reply instantly."); UtilPlayer.message(from, C.cPurple + "Please be patient if he does not reply instantly.");
} }
if (to.getName().equals("xXVevzZXx"))
{
UtilPlayer.message(from, C.cPurple + to.getName() + " is often AFK or minimized, due to plugin development.");
UtilPlayer.message(from, C.cPurple + "Please be patient if she does not reply instantly.");
}
/*if(to.getName().equals("ishh")) /*if(to.getName().equals("ishh"))
{ {

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@ -13,7 +13,7 @@ public class TempRepository extends RepositoryBase
public TempRepository(JavaPlugin plugin) public TempRepository(JavaPlugin plugin)
{ {
super(plugin, DBPool.ACCOUNT); super(plugin, DBPool.getAccount());
} }
public void addGemBooster(String name, int amount) public void addGemBooster(String name, int amount)

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@ -23,7 +23,7 @@ public class PurchaseRepository extends RepositoryBase
public PurchaseRepository(JavaPlugin plugin) public PurchaseRepository(JavaPlugin plugin)
{ {
super(plugin, DBPool.ACCOUNT); super(plugin, DBPool.getAccount());
} }
@Override @Override

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@ -88,6 +88,8 @@ public class ServerManager extends MiniPlugin
private NautHashMap<String, Long> _serverUpdate = new NautHashMap<String, Long>(); private NautHashMap<String, Long> _serverUpdate = new NautHashMap<String, Long>();
private NautHashMap<Vector, String> _serverPortalLocations = new NautHashMap<Vector, String>(); private NautHashMap<Vector, String> _serverPortalLocations = new NautHashMap<Vector, String>();
private ClansServerShop _clansShop;
// Join Time for Free Players Timer // Join Time for Free Players Timer
private NautHashMap<String, Long> _joinTime = new NautHashMap<String, Long>(); private NautHashMap<String, Long> _joinTime = new NautHashMap<String, Long>();
@ -121,7 +123,7 @@ public class ServerManager extends MiniPlugin
//_domShop = new new QueueShop(_queueManager, clientManager, donationManager, "Dominate"); //_domShop = new new QueueShop(_queueManager, clientManager, donationManager, "Dominate");
// TODO: Find more appropriate place to initialize Clans server shop? // TODO: Find more appropriate place to initialize Clans server shop?
new ClansServerShop(this, _clientManager, _donationManager); _clansShop = new ClansServerShop(this, _clientManager, _donationManager);
} }
@EventHandler(priority = EventPriority.LOW) @EventHandler(priority = EventPriority.LOW)
@ -787,6 +789,11 @@ public class ServerManager extends MiniPlugin
return _serverNpcShopMap.get("Dominate"); return _serverNpcShopMap.get("Dominate");
} }
public ServerNpcShop getCtfShop()
{
return _serverNpcShopMap.get("Capture the Flag");
}
public ServerNpcShop getBridgesShop() public ServerNpcShop getBridgesShop()
{ {
return _serverNpcShopMap.get("The Bridges"); return _serverNpcShopMap.get("The Bridges");
@ -804,7 +811,7 @@ public class ServerManager extends MiniPlugin
public ServerNpcShop getBetaShop() public ServerNpcShop getBetaShop()
{ {
return _serverNpcShopMap.get("Beta Games"); return _serverNpcShopMap.get("Beta Monster Maze");
} }
public ServerNpcShop getUHCShop() public ServerNpcShop getUHCShop()
@ -822,6 +829,11 @@ public class ServerManager extends MiniPlugin
return _serverNpcShopMap.get("Mineplex Player Servers"); return _serverNpcShopMap.get("Mineplex Player Servers");
} }
public ServerNpcShop getShop(String name)
{
return _serverNpcShopMap.get(name);
}
private Vector ParseVector(String vectorString) private Vector ParseVector(String vectorString)
{ {
Vector vector = new Vector(); Vector vector = new Vector();
@ -882,4 +894,14 @@ public class ServerManager extends MiniPlugin
{ {
return _serverNpcShopMap.get("Master Builders"); return _serverNpcShopMap.get("Master Builders");
} }
public ClansServerShop getClansShop()
{
return _clansShop;
}
public ShopBase<ServerManager> getTypeWarsShop()
{
return _serverNpcShopMap.get("Type Wars");
}
} }

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@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Color;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
@ -12,15 +13,18 @@ import mineplex.core.account.CoreClientManager;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.itemstack.ItemBuilder; import mineplex.core.itemstack.ItemBuilder;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.shop.page.ShopPageBase; import mineplex.core.shop.page.ShopPageBase;
import mineplex.hub.server.ServerManager; import mineplex.hub.server.ServerManager;
import mineplex.hub.server.ui.button.SelectBETAButton;
import mineplex.hub.server.ui.button.SelectBHButton; import mineplex.hub.server.ui.button.SelectBHButton;
import mineplex.hub.server.ui.button.SelectBLDButton; import mineplex.hub.server.ui.button.SelectBLDButton;
import mineplex.hub.server.ui.button.SelectBRButton; import mineplex.hub.server.ui.button.SelectBRButton;
import mineplex.hub.server.ui.button.SelectCLANSButton;
import mineplex.hub.server.ui.button.SelectCSButton; import mineplex.hub.server.ui.button.SelectCSButton;
import mineplex.hub.server.ui.button.SelectCTFButton;
import mineplex.hub.server.ui.button.SelectDMTButton; import mineplex.hub.server.ui.button.SelectDMTButton;
import mineplex.hub.server.ui.button.SelectDOMButton; import mineplex.hub.server.ui.button.SelectDOMButton;
import mineplex.hub.server.ui.button.SelectFEATButton;
import mineplex.hub.server.ui.button.SelectMINButton; import mineplex.hub.server.ui.button.SelectMINButton;
import mineplex.hub.server.ui.button.SelectMSButton; import mineplex.hub.server.ui.button.SelectMSButton;
import mineplex.hub.server.ui.button.SelectPLAYERButton; import mineplex.hub.server.ui.button.SelectPLAYERButton;
@ -28,6 +32,7 @@ import mineplex.hub.server.ui.button.SelectSGButton;
import mineplex.hub.server.ui.button.SelectSKYButton; import mineplex.hub.server.ui.button.SelectSKYButton;
import mineplex.hub.server.ui.button.SelectSSMButton; import mineplex.hub.server.ui.button.SelectSSMButton;
import mineplex.hub.server.ui.button.SelectTDMButton; import mineplex.hub.server.ui.button.SelectTDMButton;
import mineplex.hub.server.ui.button.SelectTWButton;
import mineplex.hub.server.ui.button.SelectUHCButton; import mineplex.hub.server.ui.button.SelectUHCButton;
import mineplex.hub.server.ui.button.SelectWIZButton; import mineplex.hub.server.ui.button.SelectWIZButton;
@ -38,11 +43,12 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
private int _ssmIndex; private int _ssmIndex;
private int _minigameIndex; private int _minigameIndex;
private boolean _extraValue;
public ServerGameMenu(ServerManager plugin, QuickShop quickShop, CoreClientManager clientManager, public ServerGameMenu(ServerManager plugin, QuickShop quickShop, CoreClientManager clientManager,
DonationManager donationManager, String name, Player player) DonationManager donationManager, String name, Player player)
{ {
super(plugin, quickShop, clientManager, donationManager, name, player, 47); super(plugin, quickShop, clientManager, donationManager, name, player, 45);
createSuperSmashCycle(); createSuperSmashCycle();
createMinigameCycle(); createMinigameCycle();
@ -50,12 +56,33 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
buildPage(); buildPage();
} }
@SuppressWarnings("deprecation")
@Override @Override
protected void buildPage() protected void buildPage()
{ {
setItem(0, new ItemBuilder(Material.IRON_PICKAXE) addButton(3, new ItemBuilder(Material.NAME_TAG).setTitle(C.cYellowB + "Type Wars " + C.cGray + "Team Deathmatch").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "The Bridges " + C.cGray + "4 Team Survival").addLore(new String[] {
(_extraValue ? C.cAquaB : C.cWhiteB) + "NEW GAME",
C.Reset + "",
C.Reset + "Attack your enemies with",
C.Reset + "waves of mobs. Defend your giant",
C.Reset + "by typing the name of an enemy mob",
C.Reset + "to kill it.",
C.Reset + "",
C.Reset + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("TW") + C.Reset + " other players!",
}).setHideInfo(true).build(), new SelectTWButton(this));
addButton(5, new ItemBuilder(Material.IRON_SWORD).setTitle(C.cYellowB + "Gladiators" + C.cGray + " Bracketted Deathmatch").addLore(new String[]
{
(_extraValue ? C.cAquaB : C.cWhiteB) + "FEATURED ARCADE GAME",
C.Reset + "",
C.Reset + "A 1v1 tournament.",
C.Reset + "Kill your enemy and then",
C.Reset + "run to the next arena!",
C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("GLD") + C.Reset + " other players!"
}).setHideInfo(true).build(), new SelectFEATButton(this, "Gladiators"));
addButton(9, new ItemBuilder(Material.IRON_PICKAXE).setTitle(C.cYellowB + "The Bridges " + C.cGray + "4 Team Survival").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "4 Teams get 10 minutes to prepare.", C.Reset + "4 Teams get 10 minutes to prepare.",
@ -64,23 +91,19 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
C.Reset + "death with the other teams.", C.Reset + "death with the other teams.",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("BR") + C.Reset + " other players!" C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("BR") + C.Reset + " other players!"
}).setHideInfo(true).build()); }).setHideInfo(true).build(), new SelectBRButton(this));
setItem(2, new ItemBuilder(Material.DIAMOND_SWORD) addButton(11, new ItemBuilder(Material.DIAMOND_SWORD).setTitle(C.cYellowB + "Survival Games " + C.cGray + "Solo/Team Survival").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "Survival Games " + C.cGray + "Solo/Team Survival").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Search for chests to find loot and ", C.Reset + "Search for chests to find loot and ",
C.Reset + "fight others to be the last man standing. ", C.Reset + "fight others to be the last man standing. ",
C.Reset + "Stay away from the borders!", C.Reset + "Stay away from the borders!",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen C.Reset + "Join " + C.cGreen + (getPlugin().getGroupTagPlayerCount("HG") + getPlugin().getGroupTagPlayerCount("SG2")) + C.Reset + " other players!"
+ (getPlugin().getGroupTagPlayerCount("HG") + getPlugin().getGroupTagPlayerCount("SG2")) + C.Reset }).setHideInfo(true).build(), new SelectSGButton(this));
+ " other players!"
}).setHideInfo(true).build());
setItem(4, new ItemBuilder(Material.FEATHER) addButton(13, new ItemBuilder(Material.FEATHER).setTitle(C.cYellowB + "Skywars " + C.cGray + "Solo/Team Survival").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "Skywars " + C.cGray + "Solo/Team Survival").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "16 contenders fight to rule the skies!", C.Reset + "16 contenders fight to rule the skies!",
@ -89,13 +112,10 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
C.Reset + "Up in the skies, death looming if you fall..", C.Reset + "Up in the skies, death looming if you fall..",
C.Reset + "Win! Fight! Send enemies flying in Skywars!", C.Reset + "Win! Fight! Send enemies flying in Skywars!",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen C.Reset + "Join " + C.cGreen + (getPlugin().getGroupTagPlayerCount("SKY") + getPlugin().getGroupTagPlayerCount("SKY2")) + C.Reset + " other players!",
+ (getPlugin().getGroupTagPlayerCount("SKY") + getPlugin().getGroupTagPlayerCount("SKY2")) + C.Reset }).setHideInfo(true).build(), new SelectSKYButton(this));
+ " other players!",
}).setHideInfo(true).build());
setItem(6, new ItemBuilder(Material.GOLDEN_APPLE) addButton(15, new ItemBuilder(Material.GOLDEN_APPLE).setTitle(C.cYellowB + "UHC " + C.cGray + "Ultra Hardcore Mode").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "UHC " + C.cGray + "Ultra Hardcore Mode").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Extremely hard team-based survival ", C.Reset + "Extremely hard team-based survival ",
@ -103,10 +123,9 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
C.Reset + "to become the last team standing!", C.Reset + "to become the last team standing!",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("UHC") + C.Reset + " other players!", C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("UHC") + C.Reset + " other players!",
}).setHideInfo(true).build()); }).setHideInfo(true).build(), new SelectUHCButton(this));
setItem(8, new ItemBuilder(Material.BLAZE_ROD) addButton(17, new ItemBuilder(Material.BLAZE_ROD).setTitle(C.cYellowB + "Wizards " + C.cGray + "Last Man Standing").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "Wizards " + C.cGray + "Last Man Standing").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Wield powerful spells to fight", C.Reset + "Wield powerful spells to fight",
@ -114,117 +133,29 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
C.Reset + "exciting free-for-all brawl!", C.Reset + "exciting free-for-all brawl!",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("WIZ") + C.Reset + " other players!", C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("WIZ") + C.Reset + " other players!",
}).setHideInfo(true).build()); }).setHideInfo(true).build(), new SelectWIZButton(this));
setItem(18, new ItemBuilder(Material.DIAMOND_CHESTPLATE) addButton(18, new ItemBuilder(Material.BANNER).setColor(Color.RED).setTitle(C.cYellowB + "Capture the Flag " + C.cGray + "Team Game").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "Castle Siege " + C.cGray + "Team Game").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Defenders must protect King Sparklez", C.Reset + "One team must steal the other",
C.Reset + "from the endless waves of Undead", C.Reset + "team's flag. Capture it",
C.Reset + "until the sun rises!", C.Reset + "three times to win.",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("CS") + C.Reset + " other players!", C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("CTF") + C.Reset + " other players!",
}).setHideInfo(true).build()); }).setHideInfo(true).build(), new SelectCTFButton(this));
setItem(20, new ItemBuilder(Material.GRASS) addButton(20, new ItemBuilder(Material.BEACON).setTitle(C.cYellowB + "Dominate " + C.cGray + "Team Game").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "Block Hunt " + C.cGray + "Cat and Mouse").addLore(new String[]
{
C.Reset + "",
C.Reset + "Hide as blocks/animals, upgrade your ",
C.Reset + "weapon and fight to survive against",
C.Reset + "the Hunters!",
C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("BH") + C.Reset + " other players!",
}).setHideInfo(true).build());
setItem(22, _superSmashCycle.get(_ssmIndex));
setItem(24, ItemStackFactory.Instance.CreateStack(Material.TNT.getId(), (byte) 0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Mine-Strike" + C.cGray + "Team Survival", new String[]
{
ChatColor.RESET + "",
ChatColor.RESET + "One team must defend two bomb sites from",
ChatColor.RESET + "the other team, who are trying to plant a bomb",
ChatColor.RESET + "and blow them up!",
ChatColor.RESET + "",
ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("MS") + ChatColor.RESET + " other players!",
}));
setItem(26, ItemStackFactory.Instance.CreateStack(Material.BOOK_AND_QUILL.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Draw My Thing " + C.cGray + "Pictionary!", new String[]
{
ChatColor.RESET + "",
ChatColor.RESET + "Players take turns at drawing a random",
ChatColor.RESET + "word. Whoever guesses it within the time",
ChatColor.RESET + "limit gets some points!",
ChatColor.RESET + "",
ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("DMT") + ChatColor.RESET + " other players!",
}));
setItem(36, ItemStackFactory.Instance.CreateStack(Material.BEACON.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Dominate " + C.cGray + "Team Game", new String[]
{
ChatColor.RESET + "",
ChatColor.RESET + "Customize one of five exciting champions",
ChatColor.RESET + "and battle with the opposing team for the",
ChatColor.RESET + "control points on the map.",
ChatColor.RESET + "",
ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("DOM") + ChatColor.RESET + " other players!",
}));
setItem(38, ItemStackFactory.Instance.CreateStack(Material.GOLD_SWORD.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Team Deathmatch " + C.cGray + "Team Game", new String[]
{
ChatColor.RESET + "",
ChatColor.RESET + "Customize one of five exciting champions",
ChatColor.RESET + "and battle with the opposing team to the",
ChatColor.RESET + "last man standing.",
ChatColor.RESET + "",
ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("TDM") + ChatColor.RESET + " other players!",
}));
setItem(40, ItemStackFactory.Instance.CreateStack(Material.WOOD.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Master Builders " + C.cGray + "Creative Build", new String[]
{
ChatColor.RESET + "",
ChatColor.RESET + "Players are given a Build Theme and ",
ChatColor.RESET + "must use blocks, monsters and more",
ChatColor.RESET + "to create a masterpiece!",
ChatColor.RESET + "",
ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("BLD") + ChatColor.RESET + " other players!",
}));
setItem(24, new ItemBuilder(Material.TNT)
.setTitle(C.Reset + C.Bold + C.cYellow + "Mine-Strike " + C.cGray + "Team Survival").addLore(new String[]
{
C.Reset + "",
C.Reset + "One team must defend two bomb sites from",
C.Reset + "the other team, who are trying to plant a bomb",
C.Reset + "and blow them up!",
C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("MS") + C.Reset + " other players!",
}).setHideInfo(true).build());
setItem(26, new ItemBuilder(Material.BOOK_AND_QUILL)
.setTitle(C.Reset + C.Bold + C.cYellow + "Draw My Thing " + C.cGray + "Pictionary!").addLore(new String[]
{
C.Reset + "",
C.Reset + "Players take turns at drawing a random",
C.Reset + "word. Whoever guesses it within the time",
C.Reset + "limit gets some points!",
C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("DMT") + C.Reset + " other players!",
}).setHideInfo(true).build());
setItem(36, new ItemBuilder(Material.BEACON).setTitle(C.Reset + C.Bold + C.cYellow + "Dominate " + C.cGray + "Team Game")
.addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Customize one of five exciting champions", C.Reset + "Customize one of five exciting champions",
C.Reset + "and battle with the opposing team for the", C.Reset + "and battle with the opposing team for the",
C.Reset + "control points on the map.", C.Reset + "control points on the map.",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("DOM") + C.Reset + " other players!", C.Reset + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("DOM") + C.Reset + " other players!",
}).setHideInfo(true).build()); }).setHideInfo(true).build(), new SelectDOMButton(this));
setItem(38, new ItemBuilder(Material.GOLD_SWORD) addButton(22, new ItemBuilder(Material.GOLD_SWORD).setTitle(C.cYellowB + "Team Deathmatch " + C.cGray + "Team Game").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "Team Deathmatch " + C.cGray + "Team Game").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Customize one of five exciting champions", C.Reset + "Customize one of five exciting champions",
@ -232,64 +163,140 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
C.Reset + "last man standing.", C.Reset + "last man standing.",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("TDM") + C.Reset + " other players!", C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("TDM") + C.Reset + " other players!",
}).setHideInfo(true).build()); }).setHideInfo(true).build(), new SelectTDMButton(this));
setItem(40, new ItemBuilder(Material.WOOD) addButton(24, new ItemBuilder(Material.DIAMOND_CHESTPLATE).setTitle(C.cYellowB + "Castle Siege " + C.cGray + "Team Game").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "Master Builders " + C.cGray + "Creative Build").addLore(new String[] {
C.Reset + "",
C.Reset + "Defenders must protect King Sparklez",
C.Reset + "from the endless waves of Undead",
C.Reset + "until the sun rises!",
C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("CS") + C.Reset + " other players!",
}).setHideInfo(true).build(), new SelectCSButton(this));
addButton(26, new ItemBuilder(Material.GRASS).setTitle(C.cYellowB + "Block Hunt " + C.cGray + "Cat and Mouse").addLore(new String[]
{
C.Reset + "",
C.Reset + "Hide as blocks/animals, upgrade your ",
C.Reset + "weapon and fight to survive against",
C.Reset + "the Hunters!",
C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("BH") + C.Reset + " other players!",
}).setHideInfo(true).build(), new SelectBHButton(this));
addButton(27, new ItemBuilder(Material.TNT).setTitle(C.cYellowB + "MineStrike " + C.cGray + "Team Survival").addLore(new String[]
{
C.Reset + "",
C.Reset + "One team must defend two bomb sites from",
C.Reset + "the other team, who are trying to plant a bomb",
C.Reset + "and blow them up!",
C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("MS") + C.Reset + " other players!",
}).setHideInfo(true).build(), new SelectMSButton(this));
addButton(29, new ItemBuilder(Material.BOOK_AND_QUILL).setTitle(C.cYellowB + "Draw My Thing " + C.cGray + "Pictionary").addLore(new String[]
{
C.Reset + "",
C.Reset + "Players take turns at drawing a random",
C.Reset + "word. Whoever guesses it within the time",
C.Reset + "limit gets some points!",
C.Reset + "",
C.Reset + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("DMT") + C.Reset + " other players!",
}).setHideInfo(true).build(), new SelectDMTButton(this));
addButton(31, _superSmashCycle.get(_ssmIndex), new SelectSSMButton(this));
addButton(33, _minigameCycle.get(_minigameIndex), new SelectMINButton(this));
addButton(35, new ItemBuilder(Material.WOOD).setTitle(C.cYellowB + "Master Builders " + C.cGray + "Creative Build").setLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Players are given a Build Theme and ", C.Reset + "Players are given a Build Theme and ",
C.Reset + "must use blocks, monsters and more", C.Reset + "must use blocks, monsters and more",
C.Reset + "to create a masterpiece!", C.Reset + "to create a masterpiece!",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen + getPlugin().getGroupTagPlayerCount("BLD") + C.Reset + " other players!", C.Reset + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("BLD") + C.Reset + " other players!",
}).setHideInfo(true).build()); }).setHideInfo(true).build(), new SelectBLDButton(this));
setItem(42, _minigameCycle.get(_minigameIndex)); addButton(37, new ItemBuilder(Material.SNOW_BALL).setTitle(C.cYellowB + "Snow Fight " + C.cGray + "Team Survival").addLore(new String[]
{
(_extraValue ? C.cAquaB : C.cWhiteB) + "LIMITED TIME",
C.Reset + "",
C.Reset + "Harness the power of snow",
C.Reset + "to vanquish your enemies in",
C.Reset + "this ULTIMATE snowball fight!",
C.Reset + "",
C.Reset + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("SF") + C.Reset + " other players!",
}).setHideInfo(true).build(), new SelectFEATButton(this, "Snow Fight"));
setItem(44, new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3) addButton(39, new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setTitle(C.cYellowB + "Player Servers " + C.cGray + "Player Hosted Games").addLore(new String[]
.setTitle(C.Reset + C.Bold + C.cYellow + "Player Servers " + C.cGray + "Player Hosted Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Join your friends in their own ", C.Reset + "Join your friends in their own ",
C.Reset + "Mineplex Player Server. You can play", C.Reset + "Mineplex Player Server. You can play",
C.Reset + "the games you want, when you want.", C.Reset + "the games you want, when you want.",
}).setHideInfo(true).build(), new SelectPLAYERButton(this));
addButton(40, new ItemBuilder(Material.IRON_DOOR).setTitle(C.cYellowB + "Mineplex Clans " + C.cGray + "Champions Teams").addLore(new String[]
{
(_extraValue ? C.cAquaB : C.cWhiteB) + "ALPHA RELEASE",
C.Reset + "", C.Reset + "",
}).setHideInfo(true).build()); C.Reset + "Equip custom skills and builds",
C.Reset + "and join your clan to destroy",
C.Reset + "and raid others!",
C.Reset + "",
C.Reset + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("Clans") + C.Reset + " other players!",
}).setHideInfo(true).build(), new SelectCLANSButton(this));
getButtonMap().put(0, new SelectBRButton(this)); addButton(41, new ItemBuilder(Material.BREWING_STAND_ITEM).setTitle(C.cYellowB + "Monster Maze " + C.cGray + "Snow Sprint").addLore(new String[]
getButtonMap().put(2, new SelectSGButton(this)); {
getButtonMap().put(4, new SelectSKYButton(this)); (_extraValue ? C.cAquaB : C.cWhiteB) + "BETA GAME",
getButtonMap().put(6, new SelectUHCButton(this)); C.Reset + "",
getButtonMap().put(8, new SelectWIZButton(this)); C.Reset + "Run along a maze avoiding",
C.Reset + "evil monsters. Get to the",
C.Reset + "Safe-Pad or be killed!",
C.Reset + "",
C.Reset + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("BETA") + C.Reset + " other players!",
}).setHideInfo(true).build(), new SelectBETAButton(this));
getButtonMap().put(18, new SelectCSButton(this)); addButton(43, new ItemBuilder(Material.BOOKSHELF).setTitle(C.cYellowB + "Christmas Chaos " + C.cGray + "Help Save Christmas").addLore(new String[]
getButtonMap().put(20, new SelectBHButton(this)); {
getButtonMap().put(22, new SelectSSMButton(this)); (_extraValue ? C.cAquaB : C.cWhiteB) + "LIMITED TIME",
getButtonMap().put(24, new SelectMSButton(this)); C.Reset + "",
getButtonMap().put(26, new SelectDMTButton(this)); C.Reset + "Band together with your friends",
getButtonMap().put(36, new SelectDOMButton(this)); C.Reset + "and help Santa save Christmas from",
getButtonMap().put(38, new SelectTDMButton(this)); C.Reset + "a deadly enemy...",
getButtonMap().put(40, new SelectBLDButton(this)); C.Reset + "",
getButtonMap().put(42, new SelectMINButton(this)); C.Reset + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("CC") + C.Reset + " other players!",
getButtonMap().put(44, new SelectPLAYERButton(this)); }).setHideInfo(true).build(), new SelectFEATButton(this, "Christmas Chaos"));
// getButtonMap().put(44, new SelectBETAButton(this));
} }
@SuppressWarnings("deprecation")
private void createMinigameCycle() private void createMinigameCycle()
{ {
int playerCount = getPlugin().getGroupTagPlayerCount("MIN") + getPlugin().getGroupTagPlayerCount("DR") int playerCount = 0
+ getPlugin().getGroupTagPlayerCount("DE") + getPlugin().getGroupTagPlayerCount("PB") + getPlugin().getGroupTagPlayerCount("MIN")
+ getPlugin().getGroupTagPlayerCount("TF") + getPlugin().getGroupTagPlayerCount("RUN") + getPlugin().getGroupTagPlayerCount("DR")
+ getPlugin().getGroupTagPlayerCount("SN") + getPlugin().getGroupTagPlayerCount("DT") + getPlugin().getGroupTagPlayerCount("DE")
+ getPlugin().getGroupTagPlayerCount("SQ") + getPlugin().getGroupTagPlayerCount("SA") + getPlugin().getGroupTagPlayerCount("PB")
+ getPlugin().getGroupTagPlayerCount("SS") + getPlugin().getGroupTagPlayerCount("OITQ"); + getPlugin().getGroupTagPlayerCount("TF")
+ getPlugin().getGroupTagPlayerCount("RUN")
+ getPlugin().getGroupTagPlayerCount("SN")
+ getPlugin().getGroupTagPlayerCount("DT")
+ getPlugin().getGroupTagPlayerCount("SQ")
+ getPlugin().getGroupTagPlayerCount("SA")
+ getPlugin().getGroupTagPlayerCount("SS")
+ getPlugin().getGroupTagPlayerCount("OITQ")
+ getPlugin().getGroupTagPlayerCount("BB")
+ getPlugin().getGroupTagPlayerCount("MB")
+ getPlugin().getGroupTagPlayerCount("EVO")
+ getPlugin().getGroupTagPlayerCount("GLD")
+ getPlugin().getGroupTagPlayerCount("BL");
_minigameCycle.add(new ItemBuilder(Material.SMOOTH_BRICK) _minigameCycle.add(new ItemBuilder(Material.SMOOTH_BRICK)
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + C.Bold + C.cGreen + "Super Spleef", C.Reset + C.Bold + C.cGreen + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -310,7 +317,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + C.Bold + C.cGreen + "Runner", C.Reset + C.Bold + C.cGreen + "Runner",
@ -331,7 +338,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -352,7 +359,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -373,7 +380,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -394,7 +401,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -415,7 +422,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -436,7 +443,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -457,7 +464,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -478,7 +485,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -499,7 +506,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
.setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[] .setTitle(C.Reset + C.Bold + C.cYellow + "Arcade " + C.cGray + "Mixed Games").addLore(new String[]
{ {
C.Reset + "", C.Reset + "",
C.Reset + "Play all of these fun minigames:", C.Reset + "Play all of these fun minigames and more!",
C.Reset + "", C.Reset + "",
C.Reset + "Super Spleef", C.Reset + "Super Spleef",
C.Reset + "Runner", C.Reset + "Runner",
@ -526,20 +533,31 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
C.Reset + "then battle other players to the ", C.Reset + "then battle other players to the ",
C.Reset + "death with your monsters skills!", C.Reset + "death with your monsters skills!",
C.Reset + "", C.Reset + "",
C.Reset + "Join " + C.cGreen C.Reset + "Join " + C.cGreen + (getPlugin().getGroupTagPlayerCount("SSM") + getPlugin().getGroupTagPlayerCount("SSM2")) + C.Reset + " other players!",
+ (getPlugin().getGroupTagPlayerCount("SSM") + getPlugin().getGroupTagPlayerCount("SSM2")) + C.Reset
+ " other players!",
}; };
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 4) _superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 0).setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
.setTitle(C.Reset + C.Bold + C.cYellow + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc) _superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 1).setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
.setHideInfo(true).build()); _superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 2).setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_LavaSlime").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Golem").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Enderman").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Cow").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Chicken").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Blaze").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Squid").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Spider").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Slime").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Sheep").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 3).setPlayerHead("MHF_Pig").setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
_superSmashCycle.add(new ItemBuilder(Material.SKULL_ITEM, 1, (byte) 4).setTitle(C.cYellowB + "Super Smash Mobs " + C.cGray + "Solo/Team Deathmatch").addLore(desc).setHideInfo(true).build());
} }
public void Update() public void Update()
{ {
_ssmIndex++; _ssmIndex++;
_minigameIndex++; _minigameIndex++;
_extraValue = !_extraValue;
if (_ssmIndex >= _superSmashCycle.size()) if (_ssmIndex >= _superSmashCycle.size())
_ssmIndex = 0; _ssmIndex = 0;
@ -565,6 +583,11 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
getPlugin().getDominateShop().attemptShopOpen(player); getPlugin().getDominateShop().attemptShopOpen(player);
} }
public void openCtf(Player player)
{
getPlugin().getCtfShop().attemptShopOpen(player);
}
public void openCS(Player player) public void openCS(Player player)
{ {
getPlugin().getCastleSiegeShop().attemptShopOpen(player); getPlugin().getCastleSiegeShop().attemptShopOpen(player);
@ -615,6 +638,11 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
getPlugin().getBetaShop().attemptShopOpen(player); getPlugin().getBetaShop().attemptShopOpen(player);
} }
public void openFeatured(Player player, String name)
{
getPlugin().getShop(name).attemptShopOpen(player);
}
public void openUHC(Player player) public void openUHC(Player player)
{ {
getPlugin().getUHCShop().attemptShopOpen(player); getPlugin().getUHCShop().attemptShopOpen(player);
@ -629,4 +657,14 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
{ {
getPlugin().getPlayerGamesShop().attemptShopOpen(player); getPlugin().getPlayerGamesShop().attemptShopOpen(player);
} }
public void openClans(Player player)
{
getPlugin().getClansShop().attemptShopOpen(player);
}
public void openTypeWars(Player player)
{
getPlugin().getTypeWarsShop().attemptShopOpen(player);
}
} }

View File

@ -0,0 +1,23 @@
package mineplex.hub.server.ui.button;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import mineplex.core.shop.item.IButton;
import mineplex.hub.server.ui.ServerGameMenu;
public class SelectCLANSButton implements IButton
{
private ServerGameMenu _menu;
public SelectCLANSButton(ServerGameMenu menu)
{
_menu = menu;
}
@Override
public void onClick(Player player, ClickType clickType)
{
_menu.openClans(player);
}
}

View File

@ -0,0 +1,23 @@
package mineplex.hub.server.ui.button;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import mineplex.core.shop.item.IButton;
import mineplex.hub.server.ui.ServerGameMenu;
public class SelectCTFButton implements IButton
{
private ServerGameMenu _menu;
public SelectCTFButton(ServerGameMenu menu)
{
_menu = menu;
}
@Override
public void onClick(Player player, ClickType clickType)
{
_menu.openCtf(player);
}
}

View File

@ -0,0 +1,25 @@
package mineplex.hub.server.ui.button;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import mineplex.core.shop.item.IButton;
import mineplex.hub.server.ui.ServerGameMenu;
public class SelectFEATButton implements IButton
{
private ServerGameMenu _menu;
private String _name;
public SelectFEATButton(ServerGameMenu menu, String name)
{
_menu = menu;
_name = name;
}
@Override
public void onClick(Player player, ClickType clickType)
{
_menu.openFeatured(player, _name);
}
}

View File

@ -0,0 +1,23 @@
package mineplex.hub.server.ui.button;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import mineplex.core.shop.item.IButton;
import mineplex.hub.server.ui.ServerGameMenu;
public class SelectTWButton implements IButton
{
private ServerGameMenu _menu;
public SelectTWButton(ServerGameMenu menu)
{
_menu = menu;
}
@Override
public void onClick(Player player, ClickType clickType)
{
_menu.openTypeWars(player);
}
}

View File

@ -1 +1,2 @@
/bin /bin
/bin

View File

@ -24,7 +24,7 @@ public class PasswordRepository extends RepositoryBase
public PasswordRepository(JavaPlugin plugin, String serverName) public PasswordRepository(JavaPlugin plugin, String serverName)
{ {
super(plugin, DBPool.ACCOUNT); super(plugin, DBPool.getAccount());
_serverName = serverName; _serverName = serverName;
} }

View File

@ -62,6 +62,7 @@ import nautilus.game.arcade.game.games.survivalgames.SoloSurvivalGames;
import nautilus.game.arcade.game.games.survivalgames.TeamSurvivalGames; import nautilus.game.arcade.game.games.survivalgames.TeamSurvivalGames;
import nautilus.game.arcade.game.games.tug.Tug; import nautilus.game.arcade.game.games.tug.Tug;
import nautilus.game.arcade.game.games.turfforts.TurfForts; import nautilus.game.arcade.game.games.turfforts.TurfForts;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.game.games.uhc.UHC; import nautilus.game.arcade.game.games.uhc.UHC;
import nautilus.game.arcade.game.games.wither.WitherGame; import nautilus.game.arcade.game.games.wither.WitherGame;
import nautilus.game.arcade.game.games.wizards.Wizards; import nautilus.game.arcade.game.games.wizards.Wizards;
@ -104,6 +105,7 @@ public enum GameType
Runner(Runner.class, GameDisplay.Runner), Runner(Runner.class, GameDisplay.Runner),
SearchAndDestroy(SearchAndDestroy.class, GameDisplay.SearchAndDestroy), SearchAndDestroy(SearchAndDestroy.class, GameDisplay.SearchAndDestroy),
Sheep(SheepGame.class, GameDisplay.Sheep), Sheep(SheepGame.class, GameDisplay.Sheep),
TypeWars(TypeWars.class, GameDisplay.TypeWars),
Smash(SoloSuperSmash.class, GameDisplay.Smash), Smash(SoloSuperSmash.class, GameDisplay.Smash),
SmashDomination(SuperSmashDominate.class, GameDisplay.SmashDomination), SmashDomination(SuperSmashDominate.class, GameDisplay.SmashDomination),

View File

@ -2,17 +2,9 @@ package nautilus.game.arcade.game.games.cards;
import java.util.ArrayList; import java.util.ArrayList;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.NautHashMap; import mineplex.core.common.util.NautHashMap;
import mineplex.core.common.util.UtilTime; import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent; import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
@ -23,6 +15,13 @@ import nautilus.game.arcade.game.games.GameScore;
import nautilus.game.arcade.game.games.cards.kits.KitPlayer; import nautilus.game.arcade.game.games.cards.kits.KitPlayer;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.inventory.ItemStack;
public class Cards extends SoloGame public class Cards extends SoloGame
{ {
private CardFactory _cardFactory; private CardFactory _cardFactory;

View File

@ -0,0 +1,42 @@
package nautilus.game.arcade.game.games.typewars;
import java.util.ArrayList;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class ActivateNukeSpellEvent extends Event
{
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlerList()
{
return handlers;
}
@Override
public HandlerList getHandlers()
{
return getHandlerList();
}
private Player _player;
private ArrayList<Minion> _minions;
public ActivateNukeSpellEvent(Player player, ArrayList<Minion> minions)
{
_player = player;
_minions = minions;
}
public Player getPlayer()
{
return _player;
}
public ArrayList<Minion> getMinions()
{
return _minions;
}
}

View File

@ -0,0 +1,40 @@
package nautilus.game.arcade.game.games.typewars;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class ActivateSpellEvent extends Event
{
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlerList()
{
return handlers;
}
@Override
public HandlerList getHandlers()
{
return getHandlerList();
}
private Player _player;
private Spell _spell;
public ActivateSpellEvent(Player player, Spell spell)
{
_player = player;
_spell = spell;
}
public Player getPlayer()
{
return _player;
}
public Spell getSpell()
{
return _spell;
}
}

View File

@ -0,0 +1,632 @@
package nautilus.game.arcade.game.games.typewars;
import java.util.ArrayList;
import java.util.Collections;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.disguise.disguises.DisguiseBase;
import mineplex.core.disguise.disguises.DisguiseSlime;
import mineplex.core.disguise.disguises.DisguiseWither;
import mineplex.core.disguise.disguises.DisguiseZombie;
import mineplex.core.hologram.Hologram;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.Game.GameState;
import org.bukkit.ChatColor;
import org.bukkit.Color;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Zombie;
import org.bukkit.inventory.ItemStack;
public class Minion
{
private static String[] NAMES = new String[]{"Fishing", "Cookie", "Sleeping", "Diamond", "Banana", "Tree", "Egg", "Cat",
"Quadrilateral", "Rollercoaster", "Hallucinating", "Advertisement", "Entertainment", "Administrator", "Intergalactic", "International", "Understanding", "Investigation",
"Veterinarian", "Photographer", "Cheeseburger", "Civilization", "Tranquilizer", "Conversation", "EnderDragon", "Engineering", "Philippines", "Countryside",
"Electricity", "Caterpillar", "Keyboarding", "Agriculture", "Mathematics", "Millimeters", "Centimeters", "Screwdriver", "Achievement", "Necromancer",
"Grasshopper", "Quadrillion", "Horseradish", "Aboveground", "Belowground", "Mississippi", "Computerize", "Hibernation", "Radioactive", "Unfortunate",
"Demonstrate", "Gymnastics", "Toothpaste", "Paraphrase", "Limitless", "Breakfast", "Graveyard", "Philippines", "Countryside",
"Competition", "Management", "Peppermint", "Pyromaniac", "Sandstone", "Vengeance", "Passwords", "Chew", "Philippines", "Countryside",
"Competitive", "Accounting", "Generation", "Mechanized", "Minecraft", "Sprinting", "Beautiful", "Container", "Mayonaise", "Generator",
"Bombardment", "Laboratory", "BlackBerry", "Calculator", "Mushrooms", "Heartbeat", "Authority", "Apartment", "Deception", "Recommend",
"Highlighter", "Incomplete", "Javascript", "Compressor", "Dentistry", "Rectangle", "Exhausted", "Slimeball", "Commander", "Associate",
"Complicated", "Government", "Ceptillion", "Deflection", "Cosmetics", "Trapezoid", "Hamburger", "Raspberry", "Developer", "Accompany",
"Basketball", "Milkshakes", "Antibiotic", "Vocabulary", "Australia", "Dodecagon", "Miniature", "Blueberry", "Historian", "Machinery",
"Volleyball", "Earthquake", "Girlfriend", "Definition", "Christmas", "Cardboard", "Dimension", "Overreact", "Character",
"Television", "Motorcycle", "Despicable", "Contradict", "Chocolate", "Screaming", "Microsoft", "Barbarian", "Backspace", "Knowledge",
"Microphone", "Buccaneers", "Affordable", "Attendance", "Halloween", "Demanding", "Wrestling", "Lightbulb", "Wisconsin", "Secondary",
"Rhinoceros", "Applesauce", "Disconnect", "Protection", "Vacations", "Hopscotch", "Moderator", "Invisible", "Tennessee", "Adjective",
"Chestpiece", "Headphones", "Watermelon", "Reasonless", "Traveling", "Spectator", "Paintball", "Carnivore", "Awareness", "Direction",
"Complicated", "Controller", "Chimpanzee", "Deportment", "Saxophone", "Quadruple", "Champions", "Herbivore", "Unexcused", "Different",
"Antarctica", "Paintbrush", "Newsletter", "Appearance", "Hurricane", "Autopilot", "Architect", "Automatic", "Diplomacy", "Construct",
"Snowflakes", "Typewriter", "Sunglasses", "Occupation", "Piercings", "Principle", "Sharpness", "Performer", "Valentine", "Alternate",
"Strawberry", "Smartwatch", "Horrendous", "Antarctica", "Necklaces", "September", "Trademark", "Miniscule", "Copyright", "Opposable",
"Blackholes", "Minestrike", "California", "Wristwatch", "Evolution", "Microwave", "Dangerous", "Humongous", "Practical", "Imaginary",
"Rocketship", "Deathmatch", "Transplant", "Confusion", "Spaceship", "Eyeshadow", "Afternoon", "Judgement", "Imperfect", "Bonemeal",
"Aquamarine", "Playground", "Inevitable", "Surprised", "Lightning", "Butterfly", "Beekeeper", "Gladiator", "Excessive", "Courages",
"Levitation", "Resistance", "Inflatable", "Newspaper", "Sketching", "Centipede", "Parachute", "Treachery", "Crocodile", "Baseball",
"Vegetables", "Lighthouse", "Relentless", "Dinosaurs", "Teenagers", "Cartwheel", "Barricade", "Blowtorch", "Alligator", "Presents",
"Whispering", "Helicopter", "Mistakable", "Tarantula", "Grassland", "President", "Raincloud", "Incentive", "Balloons",
"Announcing", "Mechanical", "Expectance", "Mountains", "Fingertip", "Millenium", "Structure", "Keyboard",
"Meditation", "Toothbrush", "Tumbleweed", "Sandstone", "Dumplings", "Scientist", "Pineapple", "Boyfriend", "Spotlight", "Computer",
"Clothing", "Elephant", "Reptiles", "Scorpion", "Redstone", "Diamonds", "Porkchop", "Endermen", "Obsidian", "Planting",
"Potatoes", "Vampires", "Bracelet", "Coloring", "Thousand", "Hologram", "Lipstick", "Cruising", "Delivery", "Dreaming",
"Minecart", "Werewolf", "Highways", "Painting", "Infinity", "Ancestor", "Eyeliner", "Complete", "Packages", "Thinking",
"Unicorns", "Pumpkins", "Internet", "Toddlers", "Swimming", "Wreckage", "Siblings", "Branches", "Criminal", "Engineer",
"Military", "Costumes", "Earrings", "Children", "Triangle", "Defender", "Baguette", "Politics", "Handsome", "Reindeer",
"Portland", "Chipotle", "Dolphins", "Pre-teen", "Pentagon", "Homework", "Princess", "Citizens", "Gorgeous", "Necklace",
"Penguins", "Sapphire", "Galaxies", "Campfire", "Heptagon", "February", "Alphabet", "Username", "Panthers", "Mineplex",
"Barbecue", "Amethyst", "Cartoons", "Tropical", "Lollipop", "November", "Scissors", "Medicine", "Warriors", "Pallette",
"Mermaids", "Clarinet", "Basement", "Broccoli", "Shouting", "December", "Eternity", "Behavior", "Chatting", "Dominate",
"Assassin", "Elevator", "Weakness", "Blizzard", "Entrance", "Universe", "Teleport", "Director", "Stuffing", "Eruption",
"Godzilla", "Electron", "Strength", "Powerful", "Dynamite", "Backyard", "Gradient", "Producer", "Festival", "Mattress",
"Empoleon", "Building", "Dinosaur", "Illusion", "Mustache", "Ceremony", "Shipment", "Cosmetic", "Applause", "Research",
"Chimchar", "Aquarium", "Sidewalk", "Calendar", "Treasure", "Airplane", "Envelope", "Kangaroo", "Goldfish", "Starfish",
"Nickname", "Slowness", "Official", "Accident", "Cinnamon", "Collapse", "Geometry", "Barnacle", "Football", "Creative",
"Hypnotic", "Antidote", "Emulator", "Foothold", "Friction", "Tungsten", "Tablets", "Torches", "Fairies", "Windows",
"Conquest", "Province", "Overflow", "Graceful", "Negative", "Doctrine", "Charger", "Carrots", "Spirits", "Robbers",
"Karambit", "Solution", "Sandwich", "Catapult", "Positive", "Firework", "Ukulele", "Dragons", "Cobwebs", "Drawing",
"Internal", "Japanese", "Atronomy", "Villager", "Tranquil", "Compress", "Glasses", "Nursing", "College", "Magenta",
"Trillion", "Standard", "Astrology", "Infringe", "Fortress", "Prisoner", "Daisies", "Soldier", "Courses", "Serpent",
"Carnival", "Parasite", "Porridge", "Variable", "Charcoal", "Decision", "Hazards", "Jupiter", "Buttons", "Camping",
"Concrete", "Carriage", "Pressure", "Practice", "Commerce", "Windmill", "Cheetah", "Mercury", "Octopus", "Canyons",
"Pavement", "Auxilary", "Demolish", "Maintain", "Barbeque", "Parmesan", "Vulture", "America", "Printer", "Seventy",
"Joystick", "Marshall", "Franklin", "Umbrella", "Contract", "Warthog", "Turtles", "Ireland", "Titanic", "Hundred",
"Speaker", "Suitcase", "Michigan", "Darkness", "Separate", "Puzzled", "Ocelots", "Germany", "Vanilla", "Million",
"Figurine", "Mandarin", "Arkansas", "Ethernet", "Eligible", "Shocked", "Creeper", "Chillie", "Tornado", "Billion",
"Boundary", "Anteater", "Colorado", "Everyday", "Fraction", "Figures", "Zombies", "Jamaica", "Seaweed", "Twitter",
"Birthday", "Sunshine", "Virginia", "Surprise", "Compound", "Pillows", "Leather", "Bermuda", "Craters", "Waiting",
"Hogwarts", "Particle", "American", "Together", "Precious", "Erasers", "Chicken", "Bahamas", "Meteors", "Passion",
"Walking", "Decagon", "Spatula", "Science", "Bicycle", "Animate", "Cereal", "Graphic", "Message", "Episode",
"Running", "Talking", "Cooking", "Biology", "Sweater", "Cabinet", "Pokemon", "Kingdom", "Funeral", "Destroy",
"Jogging", "Yelling", "Fashion", "Pajamas", "Lettuce", "Furnace", "Chariot", "Package", "Grinder", "Defrost",
"Breathe", "Ladybug", "Brother", "Reflect", "Cheddar", "Bridges", "Spawner", "Exhibit", "Nuclear", "Avocado",
"Muscles", "Invader", "Grandpa", "Confirm", "Speaker", "Wizards", "Stacker", "Feather", "Channel", "Thunder",
"Marbles", "Contest", "Grandma", "History", "Minigun", "Skywars", "Turtwig", "Morning", "Explode", "Factory",
"Polygon", "Teacher", "Royalty", "Balcony", "Android", "Monster", "Emerald", "Primate", "Village", "Company",
"Degrees", "Glacier", "Cricket", "Partner", "Medieval", "Gravity", "Surgeon", "Volcano", "Forward", "Console",
"Hexagon", "Cyclops", "Kung-fu", "Bonjour", "Painter", "Snowman", "Caramel", "Lullaby", "Sparrow", "Blowgun",
"Octagon", "January", "Century", "Bowling", "Plumber", "Explore", "Healing", "Circuit", "Vampire", "Distort",
"Nonagon", "October", "Lockers", "Justice", "England", "Pancake", "Whisper", "Voltage", "Ceramic", "Avenger",
"Bazooka", "Actress", "Highway", "Fighter", "Notepad", "Knuckle", "YouTube", "Fishing", "Florida", "Capsule",
"Missile", "Haircut", "Apricot", "Deathly", "Cracker", "Western", "Colonel", "Balance", "Georgia", "Boolean",
"Pyramid", "Stomach", "Dracula", "Fractal", "Network", "Eastern", "Creator", "Monitor", "Glowing", "Integer",
"Mailbox", "Phantom", "Harpoon", "Endless", "Ketchup", "English", "Sunrise", "Examine", "Blowing", "Perfect",
"Algebra", "Pattern", "Cottage", "Crystal", "Mustard", "Spanish", "Unlucky", "Tragedy", "Deviate", "Builder",
"Penguin", "Emperor", "Amplify", "Hamster", "Paprika", "Chinese", "Shackle", "Kitchen", "Liberty", "Cupcake",
"Robotic", "Fortune", "Gazelle", "Scratch", "Revenge", "Honesty", "Hideout", "Compass", "Italian", "Demoman",
"Machine", "Gymnast", "Balloon", "Country", "Poision", "Brendan", "Connect", "Fireman", "Mexican", "Neptune",
"Aquatic", "Hostage", "Program", "Witness", "Villain", "Virtual", "Supreme", "Platter", "Ukraine", "Profile",
"Hatchet", "Hangers", "Bayonet", "Gamepad", "Bandage", "Blister", "Archive", "Implode", "Hilbert", "Offline",
"Shelter", "Primary", "Organic", "Healthy", "Makeup", "Blazes", "Brazil", "Horror", "Subway", "Babies",
"Capture", "Various", "Gradual", "Rapture", "Pollen", "String", "Warren", "Moving", "Shorts", "Elders",
"Elegant", "Violate", "Heroic", "Violent", "Leaves", "Soccer", "Europe", "School", "Scarves", "Orange",
"Dentist", "Neglect", "Strong", "Solvent", "Monkey", "Closet", "Africa", "Hotels", "Sharks", "Yellow",
"Combine", "Fulfill", "Barbie", "Engrave", "Rabbit", "Carpet", "Winter", "Zipper", "Whales", "Purple",
"Surface", "Sailing", "Pencil", "Passage", "Kitten", "Saturn", "Spring", "Acorns", "Comets",
"Gelatin", "Klarin", "Phones", "Quality", "Ingots", "Uranus", "Summer", "Pariot", "Comedy", "Poison",
"Similar", "Flutter", "Shield", "Psychic", "Spider", "Mexico", "Autumn", "Cruise", "Sports", "Forest",
"Oxidize", "Disease", "Guitar", "Opossum", "Ghasts", "France", "Ghosts", "Lucius", "Cement", "Desert",
"Purpose", "Symptom", "Sticks", "Measure", "Slimes", "Greece", "Spooky", "Coffee", "Aliens", "Cities",
"Bikini", "Mortal", "Serena", "Future", "Bottle", "Helmet", "Crunch", "Afraid", "Threat", "Static",
"Happy", "Knife", "Scary", "Lapis", "Skirt", "Waves", "Calem", "Clock", "Taste", "Lucas",
"Anger", "Spork", "Maike", "Candy", "Shirt", "Tides", "Ocean", "Crawl", "Smell", "React",
"Dolls", "Roses", "Trips", "Flute", "Pants", "Brick", "Three", "Ethan", "Uncle", "Lunch",
"Legos", "Tulip", "Beach", "Wipes", "Heels", "Straw", "Seven", "Hands", "Queen", "Books",
"Couch", "Grass", "Clans", "Frame", "Nails", "Cream", "Eight", "Belly", "Crown", "Polls",
"Vases", "Tiger", "Wagon", "Sleet", "Rings", "Attic", "Forty", "Chest", "Staff", "Hello",
"Sword", "Panda", "Sleep", "Roads", "Money", "Green", "Fifty", "Brush", "Tools", "Howdy",
"Banjo", "Sloth", "X-ray", "Truck", "Coral", "Speed", "Sixty", "Peace", "Music", "Court",
"Drums", "Snake", "Socks", "Plane", "Reefs", "Hilda", "Brown", "Heart", "Lucia", "Raven",
"Spoon", "Boots", "Pearl", "Train", "Horse", "Woods", "Silly", "Lotta", "Month", "Games",
"Love", "Cats", "Lava", "Ship", "Moon", "Five", "Head", "July", "Mask", "Hola",
"Rosa", "Wolf", "Soda", "Ruby", "News", "Nine", "Hair", "Feel", "Jazz", "Soft",
"Toys", "Duck", "Mars", "Mint", "Ufos", "Grey", "Ears", "Hear", "Hour", "Hard",
"Soap", "Ores", "Cuba", "Snow", "Cops", "Derp", "Eyes", "Oven", "Week", "Clay",
"Wigs", "Gold", "Asia", "Rain", "Lime", "Time", "Star", "King", "Year", "Gold",
"Fork", "Iron", "Elfs", "Suit", "Blue", "Tony", "Salt", "Ants", "Nate", "Mind",
"Weed", "Pigs", "Bricks", "Blue", "Pink", "Hide", "Kris", "File", "Yard", "Comb",
"Wood", "Lyra", "Frog", "Hats", "Heal", "Feet", "Yoga", "Edit", "Mile", "Paws",
"Bird", "Wool", "Fish", "Eels", "Jump", "Arms", "Boom", "View", "Girl", "Tree",
"Lion", "Dirt", "Yarn", "Dawn", "Four", "Neck", "June", "Help", "Mail", "Lamp",
"Sad", "Sun", "Pan", "Yes", "Dad", "Bat", "Wig", "KFC", "War", "Fan",
"Red", "Jam", "Ivy", "Map", "Fur", "Yen", "Hum", "May", "Dog",
"One", "Day", "Sky", "Add", "Orb", "Hip", "Sew", "Act", "Ice",
"Two", "Gum", "Cow", "Moo", "Bee", "Ape", "Zoo", "Pit", "Hat",
"Six", "Gym", "Rat", "Mow", "Pot", "Dot", "Paw", "Hen", "Bed",
"Ten", "Art", "Bag", "Mob", "End", "Egg", "Saw", "Law", "Fog",
"Fly", "Boy", "Rag", "New", "Jet", "Pet", "Tin", "Pen", "Car",
"Old", "Age", "TNT", "Leg", "Axe", "UFO", "Rap", "Wet", "Tie",
"May", "Gas", "Hue", "Wax", "Toy", "Lay", "Pop", "Dry", "Sea",
"See", "Ash", "Mom", "Box", "Key", "Fat", "Spy"};
private ArcadeManager _manager;
private MinionType _type;
private Entity _entity;
private String _name;
private Location _location;
private Location _target;
private GameTeam _team;
private Player _player;
private Player _killer;
private Location _lastNameChanged;
private Hologram _hologram;
private int _money;
private float _walkSpeed;
private boolean _spawned;
private double _tagHight;
private boolean _moving;
private int _size;
private int _spawnID;
private boolean _die;
private boolean _killed;
private int _frame;
private int _lives;
public Minion(ArcadeManager manager, Location location, Location target, GameTeam team, int spawnID)
{
this(manager, location, target, team, null, true, null, spawnID);
}
public Minion(ArcadeManager manager, Location location, Location target, GameTeam team, Player player, boolean spawn, MinionType type, int spawnID)
{
_manager = manager;
_type = type;
_moving = true;
if(_type == null)
_type = randomType();
_walkSpeed = _type.getWalkSpeed();
_tagHight = _type.getTagHight();
_die = false;
_killed = false;
_frame = 0;
_entity = null;
_team = team;
_player = player;
_killer = null;
_money = _type.getMoney();
_spawnID = spawnID;
_size = 10;
if(_type == MinionType.WITHER)
_size = 0;
changeRandomName(_type.getMinName(), _type.getMaxName(), true);
_location = location;
_target = target;
_spawned = false;
_lives = _type.getSize().getLives();
if(spawn)
spawnMinion();
}
public void spawnMinion()
{
_entity = _location.getWorld().spawn(_location, Zombie.class);
Zombie zombie = (Zombie) _entity;
zombie.setRemoveWhenFarAway(false);
zombie.setMaxHealth(200);
zombie.setHealth(200);
zombie.getEquipment().setHelmet(new ItemStack(Material.LEATHER_HELMET));
disguiseCreeper();
path();
_spawned = true;
}
private Material[] _items = new Material[]{Material.DIAMOND_AXE, Material.IRON_SWORD, Material.CARROT, Material.STONE_SPADE, Material.GOLD_PICKAXE, Material.AIR};
private void disguiseCreeper()
{
if (_hologram != null)
{
_hologram.setText(_team.GetColor() + _name);
}
else
{
if(_manager.GetGame().GetState() == GameState.Live)
{
_hologram = new Hologram(_manager.getHologramManager(), _entity.getLocation().add(0, 2.3, 0), _team.GetColor() + _name);
}
else
{
_hologram = new Hologram(_manager.getHologramManager(), _entity.getLocation().add(0, 2.3, 0), ChatColor.WHITE + _name);
}
_hologram.setHologramTarget(Hologram.HologramTarget.WHITELIST);
//_hologram.setFollowEntity(_entity);
for (Player player : _manager.GetGame().GetPlayers(false))
{
if (_manager.GetGame().GetTeam(player) == _team && _manager.GetGame().GetState() != GameState.Prepare)
{
continue;
}
_hologram.addPlayer(player);
}
_hologram.start();
}
try
{
int i = 0;
for(Class clazz : _type.getDisguiseClasses())
{
Object disguise = null;
Entity ent = null;
if(i == 0)
{
disguise = clazz.getConstructors()[0].newInstance(_entity);
}
else
{
ent = _location.getWorld().spawn(_location, Creeper.class);
disguise = clazz.getConstructors()[0].newInstance(ent);
}
try
{
clazz.getMethod("setHelmet", ItemStack.class).invoke(disguise, new ItemStack(Material.LEATHER_HELMET));
clazz.getMethod("setHeldItem", ItemStack.class).invoke(disguise, new ItemStack(_items[UtilMath.r(_items.length)]));
}
catch (Exception e) {}
if(disguise instanceof DisguiseZombie && i > 0)
{
DisguiseZombie zombie = (DisguiseZombie) disguise;
zombie.SetBaby(true);
}
if(disguise instanceof DisguiseSlime)
{
DisguiseSlime slime = (DisguiseSlime) disguise;
slime.SetSize(_size);
}
if(disguise instanceof DisguiseWither)
{
DisguiseWither wither = (DisguiseWither) disguise;
wither.setInvulTime(_size);
}
_entity.setPassenger(ent);
_manager.GetDisguise().disguise((DisguiseBase)disguise);
_manager.GetDisguise().updateDisguise((DisguiseBase)disguise);
i++;
}
}
catch (Exception e) {}
_hologram.start();
}
private void path()
{
UtilEnt.Vegetate(_entity);
UtilEnt.silence(_entity, true);
UtilEnt.ghost(_entity, true, false);
}
private MinionType randomType()
{
if(System.currentTimeMillis() - _manager.GetGame().GetStateTime() <= 30000)
{
return MinionSize.EASY.getRandomType();
}
if(System.currentTimeMillis() - _manager.GetGame().GetStateTime() <= 60000)
{
int rdm = UtilMath.r(2);
if(rdm == 0)
return MinionSize.MEDIUM.getRandomType();
else
return MinionSize.EASY.getRandomType();
}
int rdm = UtilMath.r(MinionType.values().length);
int freak = UtilMath.r(1000);
if(freak <= 10)
{
ArrayList<MinionType> minions = new ArrayList<>();
for(MinionType type : MinionType.values())
{
if(type.getSize() == MinionSize.FREAK)
minions.add(type);
}
return minions.get(UtilMath.r(minions.size()));
}
for(MinionType type : MinionType.values())
{
if(type.ordinal() == rdm)
{
if(type.getSize() != MinionSize.FREAK && type.getSize() != MinionSize.BOSS)
{
return type;
}
else
{
return randomType();
}
}
}
return null;
}
public boolean hasLives()
{
return _lives > 1;
}
public void despawn(Player player, boolean killed, boolean clean)
{
_money = _money + 1;
if(_lives > 1)
{
_lives = _lives - 1;
changeRandomName(_name.length()+1, _name.length()+1, false);
if(_type == MinionType.WITHER)
{
_size = _size + 100;
_tagHight = _tagHight - 0.15;
}
else
{
_size = _size -1;
_tagHight = _tagHight - 0.1;
}
return;
}
_killed = killed;
_killer = player;
_die = true;
_hologram.stop();
try
{
if(_entity.getPassenger() != null)
{
if(!clean)
((Zombie) _entity.getPassenger()).damage(10000);
else
_entity.getPassenger().remove();
}
if(!clean)
((Zombie) _entity).damage(10000);
else
_entity.remove();
if(!_entity.isDead())
_entity.remove();
}
catch (Exception e)
{
e.printStackTrace();
}
}
public void despawn(Player player, boolean killed)
{
despawn(player, killed, false);
}
public void animation()
{
if(!_die)
return;
if(_killed)
{
if(_frame <= 30)
{
if(_team.GetColor() == ChatColor.RED)
{
double radius = _frame / 20D;
int particleAmount = _frame / 2;
for (int e = 0; e < particleAmount; e++)
{
double xDiff = Math.sin(e/(double)particleAmount * 2 * Math.PI) * radius;
double zDiff = Math.cos(e/(double)particleAmount * 2 * Math.PI) * radius;
Location location = _entity.getLocation().clone().add(0.5, 0, 0.5).add(xDiff, particleAmount/10, zDiff);
try
{
UtilParticle.PlayParticle(UtilParticle.ParticleType.RED_DUST, location, 0, 0, 0, 0, 1, ViewDist.NORMAL, _player);
}
catch (Exception ex)
{
}
}
}
else
{
double radius = _frame / 20D;
int particleAmount = _frame / 2;
for (int e = 0; e < particleAmount; e++)
{
double xDiff = Math.sin(e/(double)particleAmount * 2 * Math.PI) * radius;
double zDiff = Math.cos(e/(double)particleAmount * 2 * Math.PI) * radius;
Location location = _entity.getLocation().clone().add(0.5, 0, 0.5).add(xDiff, particleAmount/10, zDiff);
try
{
UtilParticle.PlayParticle(ParticleType.RED_DUST, location, -1, 1, 1, 1, 0,ViewDist.NORMAL, _player);
}
catch (Exception ex)
{
}
}
}
}
}
else
{
if(_frame <= 1)
{
UtilFirework.playFirework(_entity.getLocation().add(0.5, 0.5, 0.5), Type.BALL_LARGE, Color.GREEN, true, true);
}
}
if(_frame == 31)
{
_die = false;
}
_frame++;
}
public void changeName(String name)
{
_name = name;
Location loc = _entity.getLocation();
_lastNameChanged = loc;
disguiseCreeper();
}
public void changeRandomName(int min, int max, boolean spawned)
{
ArrayList<String> tempList = new ArrayList<>();
for(String names : NAMES)
tempList.add(names);
Collections.shuffle(tempList);
for(String str : tempList)
{
if(str.length() >= min && str.length() <= max)
{
if(!spawned)
changeName(str);
else
_name = str;
return;
}
}
}
public boolean isNameChangeable()
{
if(_lastNameChanged == null)
return true;
if(_entity.getLocation().getBlockX() != _lastNameChanged.getBlockX())
return true;
if(_entity.getLocation().getBlockZ() != _lastNameChanged.getBlockZ())
return true;
return false;
}
public void setWalkSpeed(float speed)
{
_walkSpeed = speed;
}
public void increaseWalkSpeed(float speed)
{
float oldSpeed = _walkSpeed;
_walkSpeed = oldSpeed + speed;
if(_walkSpeed <= 0.5)
_walkSpeed = 0.6F;
}
public Location getTarget()
{
return _target;
}
public boolean isSpawned()
{
return _spawned;
}
public Entity getEntity()
{
return _entity;
}
public MinionType getType()
{
return _type;
}
public int getMoney()
{
return _money;
}
public Player getKiller()
{
return _killer;
}
public Player getPlayer()
{
return _player;
}
public GameTeam getTeam()
{
return _team;
}
public String getName()
{
return _name;
}
public float getWalkSpeed()
{
return _walkSpeed;
}
public Location getLastNameChanged()
{
return _lastNameChanged;
}
public Hologram getHologram()
{
return _hologram;
}
public int getSpawnID()
{
return _spawnID;
}
public double getTagHight()
{
return _tagHight;
}
public void setTarget(Location location)
{
_target = location;
}
public void setMoving(boolean moving)
{
_moving = moving;
}
public boolean isMoving()
{
return _moving;
}
}

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package nautilus.game.arcade.game.games.typewars;
import nautilus.game.arcade.game.games.typewars.TypeWars.KillType;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class MinionKillEvent extends Event implements Cancellable
{
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlerList()
{
return handlers;
}
@Override
public HandlerList getHandlers()
{
return getHandlerList();
}
private Player _player;
private Minion _minion;
private KillType _type;
private boolean _canceled;
public MinionKillEvent(Player player, Minion minion, KillType type)
{
_player = player;
_minion = minion;
_type = type;
_canceled = false;
}
public Player getPlayer()
{
return _player;
}
public Minion getMinion()
{
return _minion;
}
public KillType getType()
{
return _type;
}
@Override
public void setCancelled(boolean cancel)
{
_canceled = cancel;
}
public boolean isCancelled()
{
return _canceled;
}
}

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package nautilus.game.arcade.game.games.typewars;
import java.util.ArrayList;
import mineplex.core.common.util.UtilMath;
import mineplex.core.itemstack.ItemStackFactory;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
public enum MinionSize
{
EASY("Easy", 2, ItemStackFactory.Instance.CreateStack(Material.MONSTER_EGG, (byte) 0, 1, (short) 55, "", new String[]{}), 1, 1),
MEDIUM("Medium", 4, ItemStackFactory.Instance.CreateStack(Material.MONSTER_EGG, (byte) 0, 1, (short) 61, "", new String[]{}), 1, 2),
HARD("Hard", 6, ItemStackFactory.Instance.CreateStack(Material.MONSTER_EGG, (byte) 0, 1, (short) 52, "", new String[]{}), 1, 4),
FREAK("Freak", 10000, new ItemStack(Material.MONSTER_EGG), 1, 999999),
BOSS("Boss", 10000, new ItemStack(Material.MONSTER_EGG), 7, 999999999);
private int _cost;
private ItemStack _displayItem;
private int _lives;
private int _gemReward;
private String _displayName;
private MinionSize(String name, int cost, ItemStack displayItem, int lives, int gemReward)
{
_displayName = name;
_cost = cost;
_displayItem = displayItem;
_lives = lives;
_gemReward = gemReward;
}
public int getCost()
{
return _cost;
}
public ItemStack getDisplayItem()
{
return _displayItem;
}
public String getDisplayName()
{
return _displayName;
}
public int getGemReward()
{
return _gemReward;
}
public MinionType getRandomType()
{
ArrayList<MinionType> minionList = new ArrayList<>();
for(MinionType type : MinionType.values())
{
if(type.getSize() == this)
{
minionList.add(type);
}
}
return minionList.get(UtilMath.r(minionList.size()));
}
public int getLives()
{
return _lives;
}
}

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package nautilus.game.arcade.game.games.typewars;
import mineplex.core.disguise.disguises.DisguiseBase;
import mineplex.core.disguise.disguises.DisguiseChicken;
import mineplex.core.disguise.disguises.DisguiseCow;
import mineplex.core.disguise.disguises.DisguiseCreeper;
import mineplex.core.disguise.disguises.DisguiseEnderman;
import mineplex.core.disguise.disguises.DisguiseHorse;
import mineplex.core.disguise.disguises.DisguiseIronGolem;
import mineplex.core.disguise.disguises.DisguiseMagmaCube;
import mineplex.core.disguise.disguises.DisguisePig;
import mineplex.core.disguise.disguises.DisguiseSkeleton;
import mineplex.core.disguise.disguises.DisguiseSlime;
import mineplex.core.disguise.disguises.DisguiseSpider;
import mineplex.core.disguise.disguises.DisguiseWither;
import mineplex.core.disguise.disguises.DisguiseWolf;
import mineplex.core.disguise.disguises.DisguiseZombie;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
@SuppressWarnings("unchecked")
public enum MinionType
{
CHICKEN(10, MinionSize.EASY, EntityType.CHICKEN, 3, 3, (float) (0.7 + (0.1*7)), 1, -0.5D, Material.EGG, DisguiseChicken.class),
PIG(10, MinionSize.EASY, EntityType.PIG, 3, 6, (float) (0.7 + (0.1*7)), 1, -0.5D, Material.PORK, DisguisePig.class),
COW(10, MinionSize.EASY, EntityType.COW, 6, 9, (float) (0.7 + (0.1*7)), 1, -0.5D, Material.COOKED_BEEF, DisguiseCow.class),
ZOMBIE(10, MinionSize.MEDIUM, EntityType.ZOMBIE, 9, 12, (float) (0.7 + (0.1*2)), 2, 0D, Material.ROTTEN_FLESH, DisguiseZombie.class),
SPIDER(10, MinionSize.MEDIUM, EntityType.SPIDER, 6, 9, (float) (0.7 + (0.1*5)), 2, 0D, Material.SPIDER_EYE, DisguiseSpider.class),
WOLF(10, MinionSize.MEDIUM, EntityType.WOLF, 3, 6, (float) (0.7 + (0.1*8)), 2, -1D, Material.COOKED_BEEF, DisguiseWolf.class),
IRON_GOLEM(10, MinionSize.HARD, EntityType.IRON_GOLEM, 10, 13,(float) (0.7 + (0.1*3)), 3, 0.5D, Material.IRON_INGOT, DisguiseIronGolem.class),
HORSE(10, MinionSize.HARD, EntityType.HORSE, 6, 9, (float) (0.7 + (0.1*10)), 3, 0D, Material.APPLE, DisguiseHorse.class),
ENDERMAN(10, MinionSize.HARD, EntityType.ENDERMAN, 9, 12, (float) (0.7 + (0.1*4)), 3, 1D, Material.ENDER_STONE, DisguiseEnderman.class),
WITHER(1, MinionSize.BOSS, EntityType.WITHER, 5, 5, (float) (0.7 + (0.1*2)), 1, 2D, Material.NETHER_STAR, DisguiseWither.class),
SLIME(1, MinionSize.BOSS, EntityType.SLIME, 5, 5, (float) (0.7 + (0.1*2)), 1, 3D, Material.SLIME_BALL, DisguiseSlime.class),
SPIDER_JOKEY(1, MinionSize.FREAK, EntityType.SPIDER, 10, 13, (float) (0.7 + (0.1*7)), 10, 1D, Material.APPLE, DisguiseSpider.class, DisguiseSkeleton.class),
CHICKEN_JOKEY(1, MinionSize.FREAK, EntityType.CHICKEN, 10, 13, (float) (0.7 + (0.1*7)), 10, 1D, Material.APPLE, DisguiseChicken.class, DisguiseZombie.class);
private Class<? extends DisguiseBase>[] _disguiseClasses;
private EntityType _type;
private int _minName;
private int _maxName;
private float _walkSpeed;
private int _money;
private MinionSize _size;
private double _tagHight;
private Material _displayItem;
private int _chance;
private MinionType(int chance, MinionSize size, EntityType type, int minName, int maxName, float walkSpeed, int money, double tagHight, Material displayItem,Class<? extends DisguiseBase>... disguiseClasses)
{
_disguiseClasses = disguiseClasses;
_type = type;
_minName = minName;
_maxName = maxName;
_walkSpeed = walkSpeed;
_money = money;
_displayItem = displayItem;
_tagHight = tagHight;
_chance = chance;
_size = size;
}
public EntityType getType()
{
return _type;
}
public int getMinName()
{
return _minName;
}
public int getMaxName()
{
return _maxName;
}
public float getWalkSpeed()
{
return _walkSpeed;
}
public int getMoney()
{
return _money;
}
public Material getDisplayItem()
{
return _displayItem;
}
public Class<? extends DisguiseBase>[] getDisguiseClasses()
{
return _disguiseClasses;
}
public double getTagHight()
{
return _tagHight;
}
public int getChance()
{
return _chance;
}
public MinionSize getSize()
{
return _size;
}
}

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package nautilus.game.arcade.game.games.typewars;
import java.util.ArrayList;
import java.util.HashMap;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilShapes;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.recharge.Recharge;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.GameTeam;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
public abstract class Spell
{
private ArrayList<Player> _playerUses;
private ArcadeManager _manager;
private TypeWars _typeWars;
private String _name;
private int _cost;
private Material _material;
private Long _recharge;
private boolean _singleUse;
private long _updateDelay;
private HashMap<GameTeam, Long> _lastUsed;
private long _useDelay;
public Spell(ArcadeManager manager, String name, int cost, Material material, Long recharge, int updateDelay, long useDelay, boolean singleUse)
{
_manager = manager;
_name = name;
_cost = cost;
_material = material;
_recharge = recharge;
_singleUse = singleUse;
_updateDelay = updateDelay;
_playerUses = new ArrayList<>();
_lastUsed = new HashMap<>();
_updateDelay = useDelay;
}
public void prepareExecution(final Player player)
{
if(isSingleUse())
{
if(_playerUses.contains(player))
{
UtilTextMiddle.display("", ChatColor.GRAY + "You can't use this spell anymore.", player);
return;
}
}
GameTeam team = getManager().GetGame().GetTeam(player);
if(_lastUsed.containsKey(team))
{
if(!UtilTime.elapsed(_lastUsed.get(team), _useDelay))
{
UtilTextMiddle.display("", ChatColor.GRAY + "This Spell cant be used at the moment.", player);
return;
}
}
_lastUsed.put(team, System.currentTimeMillis());
_typeWars = (TypeWars) _manager.GetGame();
if(_typeWars.getMoneyMap().get(player) < getCost())
{
UtilTextMiddle.display("", ChatColor.GRAY + "You dont have enough Money to use that spell.", player);
return;
}
if(!Recharge.Instance.usable(player, getName(), true))
return;
UtilTextMiddle.display(ChatColor.GREEN + "-$" + getCost(), ChatColor.GRAY + "You used " + F.game(getName()), player);
final Spell spell = this;
new Thread(new Runnable()
{
@Override
public void run()
{
Location loc = player.getLastTwoTargetBlocks(UtilBlock.blockAirFoliageSet, 80).get(0).getLocation().add(0.5, 0.5, 0.5);
if(trail() != null)
{
int i = 0;
for (Location location : UtilShapes.getLinesDistancedPoints(player.getEyeLocation().subtract(0, 0.1, 0), loc, 0.6))
{
if(getManager().GetGame().GetTeam(player).GetColor() == ChatColor.RED)
{
UtilParticle.PlayParticle(trail(), location, 0, 0, 0, 0, 1, ViewDist.NORMAL, UtilServer.getPlayers());
}
else
{
UtilParticle.PlayParticle(trail(), location, -1, 1, 1, 1, 0, ViewDist.NORMAL, UtilServer.getPlayers());
}
trailAnimation(location, i);
location.getWorld().playSound(location, sound(), 1, 1);
i++;
if(i > 30)
i = 0;
try
{
Thread.sleep(_updateDelay);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
}
}
if(hit() != null)
UtilParticle.PlayParticle(hit(), loc, 0, 0, 0, 0, 1, ViewDist.NORMAL, UtilServer.getPlayers());
if(execute(player, loc))
{
Recharge.Instance.use(player, getName(), getRecharge(), false, true);
int money = ((TypeWars) _manager.GetGame()).getMoneyMap().get(player);
((TypeWars) _manager.GetGame()).getMoneyMap().put(player, money - getCost());
if(!_playerUses.contains(player))
_playerUses.add(player);
Bukkit.getPluginManager().callEvent(new ActivateSpellEvent(player, spell));
return;
}
else
{
UtilPlayer.message(player, F.main("Game", "Error while using spell."));
return;
}
}
}).start();
}
public ParticleType trail()
{
return ParticleType.RED_DUST;
}
public ParticleType hit()
{
return ParticleType.EXPLODE;
}
public Sound sound()
{
return Sound.CLICK;
}
public boolean hasUsed(Player player)
{
return _playerUses.contains(player);
}
public void trailAnimation(Location location, int frame) {}
public abstract boolean execute(Player player, Location location);
public ArcadeManager getManager()
{
return _manager;
}
public TypeWars getTypeWars()
{
return _typeWars;
}
public String getName()
{
return _name;
}
public int getCost()
{
return _cost;
}
public Material getMaterial()
{
return _material;
}
public Long getRecharge()
{
return _recharge;
}
public boolean isSingleUse()
{
return _singleUse;
}
}

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package nautilus.game.arcade.game.games.typewars;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class SummonMinionEvent extends Event
{
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlerList()
{
return handlers;
}
@Override
public HandlerList getHandlers()
{
return getHandlerList();
}
private Player _player;
private Minion _minion;
public SummonMinionEvent(Player player, Minion minion)
{
_player = player;
_minion = minion;
}
public Player getPlayer()
{
return _player;
}
public Minion getMinion()
{
return _minion;
}
}

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package nautilus.game.arcade.game.games.typewars;
import java.util.ArrayList;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class TypeAttemptEvent extends Event
{
private static final HandlerList handlers = new HandlerList();
public static HandlerList getHandlerList()
{
return handlers;
}
@Override
public HandlerList getHandlers()
{
return getHandlerList();
}
private Player _player;
private String _attempt;
private boolean _success;
public TypeAttemptEvent(Player player, String attempt, boolean sucess)
{
_player = player;
_attempt = attempt;
_success = sucess;
}
public Player getPlayer()
{
return _player;
}
public String getAttempt()
{
return _attempt;
}
public boolean isSuccessful()
{
return _success;
}
}

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package nautilus.game.arcade.game.games.typewars.kits;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Spell;
import nautilus.game.arcade.game.games.typewars.spells.SpellGrowthLiner;
import nautilus.game.arcade.game.games.typewars.spells.SpellKillEverything;
import nautilus.game.arcade.game.games.typewars.spells.SpellMassSlow;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
public class KitTactician extends KitTypeWarsBase
{
public KitTactician(ArcadeManager manager)
{
super(manager, "Alpha. Tactician", KitAvailability.Achievement,
new String[]
{
"The ahlpabet Tactician",
"is known for using deffensive spells"
},
new Perk[]
{
new Perk("Growth Line", new String[]{"Creates a line that grows your minions names"}){},
new Perk("Mass Slow", new String[]{"Slows down all enemy Minions"}){},
new Perk("Nuke Spell", new String[]{"Kill all enemy minions. One use."}){}
},
EntityType.SKELETON, new ItemStack(Material.PAPER),
new Spell[]{new SpellGrowthLiner(manager), new SpellMassSlow(manager), new SpellKillEverything(manager)});
}
}

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package nautilus.game.arcade.game.games.typewars.kits;
import mineplex.core.common.util.C;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.MinionSize;
import nautilus.game.arcade.game.games.typewars.Spell;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
public abstract class KitTypeWarsBase extends Kit
{
private Spell[] _spells;
public KitTypeWarsBase(ArcadeManager manager, String name, KitAvailability kitAvailability, int cost, String[] kitDesc, Perk[] kitPerks, EntityType entityType, ItemStack itemInHand, Spell[] spells)
{
super(manager, name, kitAvailability, cost, kitDesc, kitPerks, entityType, itemInHand);
_spells = spells;
}
public KitTypeWarsBase(ArcadeManager manager, String name, KitAvailability kitAvailability, String[] kitDesc, Perk[] kitPerks, EntityType entityType, ItemStack itemInHand, Spell[] spells)
{
super(manager, name, kitAvailability, kitDesc, kitPerks, entityType, itemInHand);
_spells = spells;
}
@Override
public void GiveItems(Player player)
{
int e = 0;
for(Spell spell : getSpells())
{
player.getInventory().setItem(e, ItemStackFactory.Instance.CreateStack(spell.getMaterial(), (byte) 0, 1, C.cYellow + "Activate " + spell.getName() + " Cost: " + spell.getCost()));
e++;
}
int i = 4;
for(MinionSize type : MinionSize.values())
{
if(type != MinionSize.BOSS && type != MinionSize.FREAK)
{
player.getInventory().setItem(i, ItemStackFactory.Instance.CreateStack(type.getDisplayItem().getType(), (byte) 0, 1, (short) type.getDisplayItem().getDurability(), C.cYellow + "Spawn " + type.getDisplayName() + " Minion Cost: " + type.getCost(), new String[]{}));
i++;
}
}
}
public Spell[] getSpells()
{
return _spells;
}
@EventHandler
public void activateSpell(PlayerInteractEvent event)
{
if(!Manager.GetGame().IsLive())
return;
if(!Manager.GetGame().IsPlaying(event.getPlayer()))
return;
if(event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK)
return;
if(event.getPlayer().getItemInHand() == null)
return;
if(!Manager.GetGame().GetKit(event.getPlayer()).GetName().equalsIgnoreCase(GetName()))
return;
executeSpell(event.getPlayer(), event.getPlayer().getItemInHand().getType());
}
public boolean executeSpell(Player player, Material mat)
{
for(Spell spell : getSpells())
{
if(spell.getMaterial() == mat)
{
spell.prepareExecution(player);
return true;
}
}
return false;
}
}

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package nautilus.game.arcade.game.games.typewars.kits;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Spell;
import nautilus.game.arcade.game.games.typewars.spells.SpellFirebomb;
import nautilus.game.arcade.game.games.typewars.spells.SpellKillEverything;
import nautilus.game.arcade.game.games.typewars.spells.SpellSniper;
import nautilus.game.arcade.game.games.typewars.spells.SpellSpeedUp;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
public class KitTyper extends KitTypeWarsBase
{
public KitTyper(ArcadeManager manager)
{
super(manager, "Typer", KitAvailability.Free,
new String[]
{
"This is the fastest typer ",
"in the land of Mineplex"
},
new Perk[]
{
new Perk("Fire Bomb", new String[]{"Kills small and medium sized enemies."}){},
new Perk("Sniper spell", new String[]{"Shoot a minion and kill it"}){},
new Perk("Zombie Smash", new String[]{"Kill all enemy minions. One use."}){}
},
EntityType.ZOMBIE, new ItemStack(Material.FEATHER),
new Spell[]{new SpellFirebomb(manager), new SpellSniper(manager), new SpellKillEverything(manager)});
}
}

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package nautilus.game.arcade.game.games.typewars.kits;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Spell;
import nautilus.game.arcade.game.games.typewars.spells.SpellKillEverything;
import nautilus.game.arcade.game.games.typewars.spells.SpellShrinkLiner;
import nautilus.game.arcade.game.games.typewars.spells.SpellSniper;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.inventory.ItemStack;
public class KitWarrior extends KitTypeWarsBase
{
public KitWarrior(ArcadeManager manager)
{
super(manager, "Letter Warrior", KitAvailability.Gem, 2000,
new String[]
{
"This Legendary Warrior",
"has many Offensive spells"
},
new Perk[]
{
new Perk("Shrinking Line", new String[]{"Creates a line that shortens enemy names"}){},
new Perk("Sniper spell", new String[]{"Shoot a minion and kill it"}){},
new Perk("Nuke Spell", new String[]{"Kill all enemy minions. One use."}){}
},
EntityType.SKELETON, new ItemStack(Material.STONE_SWORD),
new Spell[]{new SpellShrinkLiner(manager), new SpellSniper(manager), new SpellKillEverything(manager)});
}
}

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package nautilus.game.arcade.game.games.typewars.spells;
import java.util.Iterator;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilParticle.ParticleType;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Minion;
import nautilus.game.arcade.game.games.typewars.MinionSize;
import nautilus.game.arcade.game.games.typewars.Spell;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
public class SpellFirebomb extends Spell
{
public SpellFirebomb(ArcadeManager manager)
{
super(manager, "Firebomb", 4, Material.BLAZE_POWDER, 2000L, 5, 0, false);
}
@Override
public boolean execute(Player player, Location location)
{
Iterator<Minion> minionIterator = getTypeWars().getActiveMinions().iterator();
while(minionIterator.hasNext())
{
Minion minion = minionIterator.next();
if(UtilMath.offset2d(minion.getEntity().getLocation(), location) > 3)
continue;
if(getTypeWars().GetTeam(player) == minion.getTeam())
continue;
if(minion.getType().getSize() != MinionSize.EASY)
{
UtilPlayer.message(player, F.main("Game", F.game(minion.getName()) + " is to strong to be killed with that."));
continue;
}
minion.despawn(player, true);
if(!minion.hasLives())
{
minionIterator.remove();
getTypeWars().getDeadMinions().add(minion);
}
}
return true;
}
@Override
public ParticleType hit()
{
return ParticleType.HUGE_EXPLOSION;
}
}

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package nautilus.game.arcade.game.games.typewars.spells;
import java.util.ArrayList;
import java.util.Iterator;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilParticle.ParticleType;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Spell;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
public class SpellGrowthLiner extends Spell
{
public SpellGrowthLiner(ArcadeManager manager)
{
super(manager, "Growth Line", 7, Material.STICK, 2000L, 10, 0, false);
}
@Override
public ParticleType trail()
{
return ParticleType.FLAME;
}
@Override
public boolean execute(final Player player, Location location)
{
final ArrayList<Location> line = getLine(player, location);
for(Location loc : line)
{
getTypeWars().getLineGrowth().get(getManager().GetGame().GetTeam(player)).add(loc);
}
getManager().runSyncLater(new Runnable()
{
@Override
public void run()
{
for(Location loc : line)
{
getTypeWars().getLineGrowth().get(getManager().GetGame().GetTeam(player)).remove(loc);
}
}
}, 180);
return true;
}
private ArrayList<Location> getLine(Player player, Location location)
{
ArrayList<Location> line = new ArrayList<>();
ArrayList<Location> spawns = getTypeWars().getMinionSpawns().get(getManager().GetGame().GetTeam(player));
for(Location loc : spawns)
{
if(loc.getBlockX() == location.getBlockX() || loc.getBlockX() == location.getBlockX() - 1 || loc.getBlockX() == location.getBlockX() + 1)
{
for(Location locs : getTypeWars().getMinionSpawns().get(getManager().GetGame().GetTeam(player)))
{
Location newLoc = locs.clone();
newLoc.setZ(location.getBlockZ());
line.add(newLoc);
Location pos1 = newLoc.clone().add(1, 0, 0);
Location pos2 = newLoc.clone().add(-1, 0, 0);
boolean addLoc1 = true;
boolean addLoc2 = true;
for(Location otherLoc : line)
{
if(otherLoc.equals(pos1))
addLoc1 = false;
}
for(Location otherLoc : line)
{
if(otherLoc.equals(pos2))
addLoc2 = false;
}
if(addLoc1)
line.add(pos1);
if(addLoc2)
line.add(pos2);
}
break;
}
if(loc.getBlockZ() == location.getBlockZ() || loc.getBlockZ() == location.getBlockZ() - 1 || loc.getBlockZ() == location.getBlockZ() + 1)
{
for(Location locs : getTypeWars().getMinionSpawns().get(getManager().GetGame().GetTeam(player)))
{
Location newLoc = locs.clone();
newLoc.setX(location.getBlockX());
line.add(newLoc);
Location pos1 = newLoc.clone().add(0, 0, 1);
Location pos2 = newLoc.clone().add(0, 0, -1);
boolean addLoc1 = true;
boolean addLoc2 = true;
for(Location otherLoc : line)
{
if(otherLoc.equals(pos1))
addLoc1 = false;
}
for(Location otherLoc : line)
{
if(otherLoc.equals(pos2))
addLoc2 = false;
}
if(addLoc1)
line.add(pos1);
if(addLoc2)
line.add(pos2);
}
break;
}
}
for(Location loc : spawns)
{
Iterator<Location> locIterator = line.iterator();
while(locIterator.hasNext())
{
Location locs = locIterator.next();
if(locs.equals(loc))
{
locIterator.remove();
}
if(locs.getBlock().getType() != Material.AIR)
locIterator.remove();
}
}
return line;
}
}

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package nautilus.game.arcade.game.games.typewars.spells;
import java.util.ArrayList;
import java.util.Iterator;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTextMiddle;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.ActivateNukeSpellEvent;
import nautilus.game.arcade.game.games.typewars.Minion;
import nautilus.game.arcade.game.games.typewars.Spell;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
public class SpellKillEverything extends Spell
{
public SpellKillEverything(ArcadeManager manager)
{
super(manager, "Zombie Smash", 0, Material.TNT, 1000L, 0, 20000, true);
}
@Override
public ParticleType trail()
{
return null;
}
@Override
public ParticleType hit()
{
return null;
}
@Override
public boolean execute(Player player, Location location)
{
UtilTextMiddle.display("", getManager().GetGame().GetTeam(player).GetColor() + player.getName() + " used a Zombie Smash", 0, 40, 0);
ArrayList<Minion> minionList = new ArrayList<>();
Iterator<Minion> minionIterator = getTypeWars().getActiveMinions().iterator();
while(minionIterator.hasNext())
{
Minion minion = minionIterator.next();
if(getTypeWars().GetTeam(player) == minion.getTeam())
continue;
minionList.add(minion);
}
getTypeWars().addNuke(player);
Bukkit.getPluginManager().callEvent(new ActivateNukeSpellEvent(player, minionList));
return true;
}
}

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package nautilus.game.arcade.game.games.typewars.spells;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Minion;
import nautilus.game.arcade.game.games.typewars.Spell;
public class SpellMassSlow extends Spell
{
public SpellMassSlow(ArcadeManager manager)
{
super(manager, "Mass Slow spell", 8, Material.ANVIL, 2000L, 0, 0, false);
}
@Override
public ParticleType trail()
{
return ParticleType.WITCH_MAGIC;
}
@Override
public boolean execute(Player player, Location location)
{
location.getWorld().playSound(location.clone().add(0.5, 0.5, 0.5), Sound.ENDERDRAGON_DEATH, 10F, 2.0F);
for(int c = -1; c <= 1; c++)
{
for(int i = -10; i <= 10; i = i + 2)
{
for(double x = 0.2; x <= 2; x = x + 0.2)
{
Location loc = location.clone().add(i + x, 2*(x-1)*(x-1)*(x-1) -2*(x-1), c);
loc.add(0, 0.3, 0);
UtilParticle.PlayParticle(UtilParticle.ParticleType.HAPPY_VILLAGER, loc, 0, 0, 0, 0, 1, ViewDist.LONG, UtilServer.getPlayers());
Location otherLocation = location.clone().add(c, 2*(x-1)*(x-1)*(x-1) -2*(x-1), i + x);
otherLocation.add(0, 0.3, 0);
UtilParticle.PlayParticle(UtilParticle.ParticleType.HAPPY_VILLAGER, otherLocation, 0, 0, 0, 0, 1, ViewDist.LONG, UtilServer.getPlayers());
}
}
}
for(Minion minion : getTypeWars().getActiveMinions())
{
if(getTypeWars().GetTeam(player) == minion.getTeam())
continue;
minion.increaseWalkSpeed(-0.3F);
}
return true;
}
/*@Override
public void trailAnimation(Location location, int frame)
{
double radius = 0.6;
int particleAmount = frame / 2;
for (int i = 0; i < particleAmount; i++)
{
double xDiff = Math.sin(i/(double)particleAmount * 2 * Math.PI) * radius;
double zDiff = Math.cos(i/(double)particleAmount * 2 * Math.PI) * radius;
Location loc = location.clone().add(xDiff, 0, zDiff);
UtilParticle.PlayParticle(UtilParticle.ParticleType.ENCHANTMENT_TABLE, loc, 0, 0, 0, 0, 1,
ViewDist.NORMAL, UtilServer.getPlayers());
}
}*/
}

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@ -0,0 +1,134 @@
package nautilus.game.arcade.game.games.typewars.spells;
import java.util.ArrayList;
import java.util.Iterator;
import mineplex.core.common.util.UtilParticle.ParticleType;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Spell;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
public class SpellShrinkLiner extends Spell
{
public SpellShrinkLiner(ArcadeManager manager)
{
super(manager, "Shrinking Line", 7, Material.BLAZE_ROD, 2000L, 10, 0, false);
}
@Override
public ParticleType trail()
{
return ParticleType.FLAME;
}
@Override
public boolean execute(final Player player, Location location)
{
final ArrayList<Location> line = getLine(player, location);
for(Location loc : line)
{
getTypeWars().getLineShorten().get(getManager().GetGame().GetTeam(player)).add(loc);
}
getManager().runSyncLater(new Runnable()
{
@Override
public void run()
{
for(Location loc : line)
{
getTypeWars().getLineShorten().get(getManager().GetGame().GetTeam(player)).remove(loc);
}
}
}, 180);
return true;
}
private ArrayList<Location> getLine(Player player, Location location)
{
ArrayList<Location> line = new ArrayList<>();
ArrayList<Location> spawns = getTypeWars().getMinionSpawns().get(getManager().GetGame().GetTeam(player));
for(Location loc : spawns)
{
if(loc.getBlockX() == location.getBlockX() || loc.getBlockX() == location.getBlockX() - 1 || loc.getBlockX() == location.getBlockX() + 1)
{
for(Location locs : getTypeWars().getMinionSpawns().get(getManager().GetGame().GetTeam(player)))
{
Location newLoc = locs.clone();
newLoc.setZ(location.getBlockZ());
line.add(newLoc);
Location pos1 = newLoc.clone().add(1, 0, 0);
Location pos2 = newLoc.clone().add(-1, 0, 0);
boolean addLoc1 = true;
boolean addLoc2 = true;
for(Location otherLoc : line)
{
if(otherLoc.equals(pos1))
addLoc1 = false;
}
for(Location otherLoc : line)
{
if(otherLoc.equals(pos2))
addLoc2 = false;
}
if(addLoc1)
line.add(pos1);
if(addLoc2)
line.add(pos2);
}
break;
}
if(loc.getBlockZ() == location.getBlockZ() || loc.getBlockZ() == location.getBlockZ() - 1 || loc.getBlockZ() == location.getBlockZ() + 1)
{
for(Location locs : getTypeWars().getMinionSpawns().get(getManager().GetGame().GetTeam(player)))
{
Location newLoc = locs.clone();
newLoc.setX(location.getBlockX());
line.add(newLoc);
Location pos1 = newLoc.clone().add(0, 0, 1);
Location pos2 = newLoc.clone().add(0, 0, -1);
boolean addLoc1 = true;
boolean addLoc2 = true;
for(Location otherLoc : line)
{
if(otherLoc.equals(pos1))
addLoc1 = false;
}
for(Location otherLoc : line)
{
if(otherLoc.equals(pos2))
addLoc2 = false;
}
if(addLoc1)
line.add(pos1);
if(addLoc2)
line.add(pos2);
}
break;
}
}
for(Location loc : spawns)
{
Iterator<Location> locIterator = line.iterator();
while(locIterator.hasNext())
{
Location locs = locIterator.next();
if(locs.equals(loc))
{
locIterator.remove();
}
if(locs.getBlock().getType() != Material.AIR)
locIterator.remove();
}
}
return line;
}
}

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@ -0,0 +1,63 @@
package nautilus.game.arcade.game.games.typewars.spells;
import java.util.ArrayList;
import java.util.Iterator;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilShapes;
import mineplex.core.common.util.UtilParticle.ParticleType;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Minion;
import nautilus.game.arcade.game.games.typewars.MinionSize;
import nautilus.game.arcade.game.games.typewars.Spell;
public class SpellSniper extends Spell
{
public SpellSniper(ArcadeManager manager)
{
super(manager, "Sniper spell", 4, Material.ARROW, 2000L, 0, 0, false);
}
@Override
public ParticleType trail()
{
return ParticleType.EXPLODE;
}
@Override
public boolean execute(Player player, Location location)
{
Iterator<Minion> minionIterator = getTypeWars().getActiveMinions().iterator();
ArrayList<Location> locs = UtilShapes.getLinesDistancedPoints(player.getEyeLocation(), location, 0.5);
while(minionIterator.hasNext())
{
Minion minion = minionIterator.next();
for(Location loc : locs)
{
if(UtilMath.offset2d(minion.getEntity().getLocation(), loc) > 1)
continue;
if(getTypeWars().GetTeam(player) == minion.getTeam())
continue;
minion.despawn(player, true);
if(!minion.hasLives())
{
minionIterator.remove();
getTypeWars().getDeadMinions().add(minion);
}
break;
}
}
return true;
}
}

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@ -0,0 +1,67 @@
package nautilus.game.arcade.game.games.typewars.spells;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.games.typewars.Minion;
import nautilus.game.arcade.game.games.typewars.Spell;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
public class SpellSpeedUp extends Spell
{
public SpellSpeedUp(ArcadeManager manager)
{
super(manager, "Speed Boost", 6, Material.FEATHER, 5000L, 0, 0, false);
}
@Override
public ParticleType trail()
{
return ParticleType.HAPPY_VILLAGER;
}
@Override
public boolean execute(Player player, Location location)
{
location.getWorld().playSound(location.clone().add(0.5, 0.5, 0.5), Sound.FIREWORK_BLAST, 10F, 2.0F);
for(int c = -1; c <= 1; c++)
{
for(int i = -10; i <= 10; i = i + 2)
{
for(double x = 0.2; x <= 2; x = x + 0.2)
{
Location loc = location.clone().add(i + x, 2*(x-1)*(x-1)*(x-1) -2*(x-1), c);
loc.add(0, 0.3, 0);
UtilParticle.PlayParticle(UtilParticle.ParticleType.WITCH_MAGIC, loc, 0, 0, 0, 0, 1, ViewDist.LONG, UtilServer.getPlayers());
Location otherLocation = location.clone().add(c, 2*(x-1)*(x-1)*(x-1) -2*(x-1), i + x);
otherLocation.add(0, 0.3, 0);
UtilParticle.PlayParticle(UtilParticle.ParticleType.WITCH_MAGIC, otherLocation, 0, 0, 0, 0, 1, ViewDist.LONG, UtilServer.getPlayers());
}
}
}
for(Minion minion : getTypeWars().getActiveMinions())
{
if(UtilMath.offset2d(minion.getEntity().getLocation(), location) > 3)
continue;
if(getTypeWars().GetTeam(player) != minion.getTeam())
continue;
minion.increaseWalkSpeed((float) 0.5);
}
return true;
}
}

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@ -0,0 +1,54 @@
package nautilus.game.arcade.game.games.typewars.stats;
import java.util.HashMap;
import nautilus.game.arcade.game.games.typewars.MinionKillEvent;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.game.games.typewars.TypeWars.KillType;
import nautilus.game.arcade.stats.StatTracker;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
public class DemonStatsTracker extends StatTracker<TypeWars>
{
private HashMap<Player, Long> _players;
private HashMap<Player, Integer> _kills;
public DemonStatsTracker(TypeWars game)
{
super(game);
_players = new HashMap<>();
_kills = new HashMap<>();
}
@EventHandler
public void minonKill(MinionKillEvent event)
{
if(event.getType() != KillType.TYPED)
return;
if(!_players.containsKey(event.getPlayer()))
{
_players.put(event.getPlayer(), System.currentTimeMillis());
_kills.put(event.getPlayer(), 1);
return;
}
if(_players.get(event.getPlayer()) + 8000 > System.currentTimeMillis())
{
int kills = _kills.get(event.getPlayer());
_kills.put(event.getPlayer(), kills + 1);
}
else
{
_players.put(event.getPlayer(), System.currentTimeMillis());
_kills.put(event.getPlayer(), 1);
}
if(_kills.get(event.getPlayer()) >= 5)
{
addStat(event.getPlayer(), "Demon", 1, true, false);
}
}
}

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@ -0,0 +1,52 @@
package nautilus.game.arcade.game.games.typewars.stats;
import java.util.ArrayList;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.games.typewars.ActivateSpellEvent;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.stats.StatTracker;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
public class DumbledontStatTracker extends StatTracker<TypeWars>
{
private ArrayList<Player> _players;
public DumbledontStatTracker(TypeWars game)
{
super(game);
_players = new ArrayList<>();
}
@EventHandler
public void spell(ActivateSpellEvent event)
{
_players.remove(event.getPlayer());
}
@EventHandler
public void end(GameStateChangeEvent event)
{
if(event.GetState() == GameState.Live)
{
for(Player player : event.GetGame().GetPlayers(true))
_players.add(player);
}
if(event.GetState() == GameState.End)
{
for(Player player : _players)
{
if(player.isOnline())
{
if(event.GetGame().GetTeam(player) == event.GetGame().WinnerTeam)
addStat(player, "Dumbledont", 1, true, false);
}
}
}
}
}

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@ -0,0 +1,37 @@
package nautilus.game.arcade.game.games.typewars.stats;
import java.util.HashMap;
import nautilus.game.arcade.game.games.typewars.SummonMinionEvent;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.stats.StatTracker;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
public class HoarderStatTracker extends StatTracker<TypeWars>
{
private HashMap<Player, Integer> _players;
public HoarderStatTracker(TypeWars game)
{
super(game);
_players = new HashMap<>();
}
@EventHandler
public void summonMinion(SummonMinionEvent event)
{
if(!_players.containsKey(event.getPlayer()))
{
_players.put(event.getPlayer(), 1);
return;
}
int summons = _players.get(event.getPlayer());
_players.put(event.getPlayer(), summons + 1);
if(_players.get(event.getPlayer()) >= 50)
addStat(event.getPlayer(), "Hoarder", 1, true, false);
}
}

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@ -0,0 +1,35 @@
package nautilus.game.arcade.game.games.typewars.stats;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.stats.StatTracker;
public class KillsStatTracker extends StatTracker<TypeWars>
{
private TypeWars _typeWars;
public KillsStatTracker(TypeWars game)
{
super(game);
_typeWars = game;
}
@EventHandler
public void end(GameStateChangeEvent event)
{
if(event.GetState() != GameState.End)
return;
for(Player player : _typeWars.GetPlayers(true))
{
addStat(player, "MinionKills", _typeWars.getPlayerKills(player), false, false);
}
}
}

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@ -0,0 +1,82 @@
package nautilus.game.arcade.game.games.typewars.stats;
import java.util.ArrayList;
import java.util.HashMap;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.games.typewars.TypeAttemptEvent;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.stats.StatTracker;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
public class PerfectionistStatTracker extends StatTracker<TypeWars>
{
private HashMap<String, Long> _wordsRecently;
private ArrayList<Player> _players;
private HashMap<Player, Integer> _playerWords;
public PerfectionistStatTracker(TypeWars game)
{
super(game);
_wordsRecently = new HashMap<>();
_players = new ArrayList<>();
_playerWords = new HashMap<>();
}
@EventHandler
public void attempt(TypeAttemptEvent event)
{
if(event.isSuccessful())
{
_wordsRecently.put(event.getAttempt().toUpperCase(), System.currentTimeMillis());
if(!_playerWords.containsKey(event.getPlayer()))
_playerWords.put(event.getPlayer(), 1);
int words = _playerWords.get(event.getPlayer());
_playerWords.put(event.getPlayer(), words + 1);
}
else
{
if(_wordsRecently.containsKey(event.getAttempt().toUpperCase()))
{
if(_wordsRecently.get(event.getAttempt().toUpperCase()) + 2000 > System.currentTimeMillis())
{
return;
}
}
_players.remove(event.getPlayer());
}
}
@EventHandler
public void gameState(GameStateChangeEvent event)
{
if(event.GetState() == GameState.Live)
{
for(Player player : event.GetGame().GetPlayers(true))
{
_players.add(player);
}
}
if(event.GetState() == GameState.End)
{
for(Player player : _players)
{
if(player.isOnline())
{
if(_playerWords.containsKey(player))
{
if(_playerWords.get(player) >= 5)
addStat(player, "Perfectionist", 1, true, false);
}
}
}
}
}
}

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@ -0,0 +1,32 @@
package nautilus.game.arcade.game.games.typewars.stats;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.stats.StatTracker;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
public class TimeInGameTracker extends StatTracker<Game>
{
public TimeInGameTracker(Game game)
{
super(game);
}
@EventHandler
public void end(GameStateChangeEvent event)
{
if(event.GetState() != GameState.End)
return;
for(Player player : getGame().GetPlayers(true))
{
addStat(player, "TimeInGame", (int) (((System.currentTimeMillis() - getGame().getGameLiveTime())/1000)/60), false, false);
}
}
}

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@ -0,0 +1,24 @@
package nautilus.game.arcade.game.games.typewars.stats;
import nautilus.game.arcade.game.games.typewars.ActivateNukeSpellEvent;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.stats.StatTracker;
import org.bukkit.event.EventHandler;
public class WaitForItStatTracker extends StatTracker<TypeWars>
{
public WaitForItStatTracker(TypeWars game)
{
super(game);
}
@EventHandler
public void nuke(ActivateNukeSpellEvent event)
{
if(event.getMinions().size() >= 30)
addStat(event.getPlayer(), "Nuke", 1, true, false);
}
}

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@ -0,0 +1,62 @@
package nautilus.game.arcade.game.games.typewars.tutorial;
import nautilus.game.arcade.game.games.typewars.Minion;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.gametutorial.TutorialPhase;
import nautilus.game.arcade.gametutorial.TutorialText;
public class TutorialPhaseTypeWars extends TutorialPhase
{
public TutorialPhaseTypeWars()
{
super(new TutorialText[]
{
new TutorialText("This is your giant!", 1),
new TutorialText("Protect him from evil minions!", 2),
new TutorialText("Type the name above their head to kill them", 3),
new TutorialText("F_", 7, 4),
new TutorialText("Fi_", 7, 5),
new TutorialText("Fis_", 7, 6),
new TutorialText("Fish_", 7, 7),
new TutorialText("Fishi_", 7, 8),
new TutorialText("Fishin_", 7, 9),
new TutorialText("Fishing_", 30, 10),
new TutorialText("Kill your enemy's giant before they kill yours.", 11)
});
}
@Override
public int ID()
{
return 1;
}
@Override
public void onStart()
{
}
@Override
public void onEnd()
{
}
@Override
public void onMessageDisplay(TutorialText text)
{
if(text.ID() == 10)
{
for(Minion minion : ((TypeWars) getTutorial().Manager.GetGame()).getActiveMinions())
{
if(minion.getTeam() == getTutorial().getTeam())
{
minion.despawn(null, false);
}
}
}
}
}

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@ -0,0 +1,49 @@
package nautilus.game.arcade.game.games.typewars.tutorial;
import java.util.ArrayList;
import mineplex.core.common.util.UtilShapes;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.games.typewars.Minion;
import nautilus.game.arcade.game.games.typewars.TypeWars;
import nautilus.game.arcade.gametutorial.GameTutorial;
import nautilus.game.arcade.gametutorial.TutorialPhase;
import org.bukkit.Location;
public class TutorialTypeWars extends GameTutorial
{
private ArcadeManager _manager;
private TypeWars _typeWars;
public TutorialTypeWars(ArcadeManager manager)
{
super(manager, new TutorialPhase[]{new TutorialPhaseTypeWars()});
TutorialNotification = true;
}
@Override
public void onStart()
{
_manager = Manager;
_typeWars = (TypeWars) Manager.GetGame();
for(GameTeam team : Manager.GetGame().GetTeamList())
{
if(team != getTeam())
{
ArrayList<Location> locations = UtilShapes.getLinesDistancedPoints(_typeWars.getMinionSpawns().get(getTeam()).get(4), _typeWars.getMinionSpawns().get(team).get(4), 1);
_manager.GetCreature().SetForce(true);
_manager.GetGame().CreatureAllowOverride = true;
Minion minion = new Minion(_manager, locations.get(locations.size() - 35), _typeWars.getMinionSpawns().get(team).get(4), getTeam(), 4);
minion.changeName("Fishing");
((TypeWars) _manager.GetGame()).getActiveMinions().add(minion);
_manager.GetGame().CreatureAllowOverride = false;
_manager.GetCreature().SetForce(false);
}
}
}
}

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@ -3,7 +3,6 @@ package nautilus.game.arcade.gametutorial;
import java.util.HashMap; import java.util.HashMap;
import mineplex.core.common.util.UtilServer; import mineplex.core.common.util.UtilServer;
import mineplex.core.visibility.VisibilityManager;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.game.GameTeam; import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.gametutorial.events.GameTutorialEndEvent; import nautilus.game.arcade.gametutorial.events.GameTutorialEndEvent;
@ -36,9 +35,12 @@ public abstract class GameTutorial
public boolean RunTasksSync = true; public boolean RunTasksSync = true;
public boolean PlayTutorialSounds = false; public boolean PlayTutorialSounds = false;
public boolean ShowPrepareTimer = false; public boolean ShowPrepareTimer = false;
public boolean CustomEnding = false;
public boolean TutorialNotification = false;
public long TimeBetweenPhase = 0; public long TimeBetweenPhase = 0;
public long StartAfterTutorial = 5000; public long StartAfterTutorial = 5000;
public long CustomEndingTime = 5000;
public GameTutorial(ArcadeManager manager, TutorialPhase[] phases) public GameTutorial(ArcadeManager manager, TutorialPhase[] phases)
{ {
@ -47,6 +49,9 @@ public abstract class GameTutorial
_players = new HashMap<>(); _players = new HashMap<>();
} }
/**
* start the Tutorial (never use this)
*/
final public void start() final public void start()
{ {
_hasStarted = true; _hasStarted = true;
@ -54,7 +59,30 @@ public abstract class GameTutorial
for(TutorialPhase phase : _phases) for(TutorialPhase phase : _phases)
phase.setTutorial(this); phase.setTutorial(this);
//Manager.GetGame().PrepareTime = 60000; if(TutorialNotification)
{
TutorialPhase phase = getPhase(1);
for(TutorialText text : phase.getText())
{
int index = text.ID();
text.setID(index + 1);
}
TutorialText[] newText = new TutorialText[phase.getText().length + 1];
for(int i = 0; i < newText.length; i++)
{
if(i == 0)
{
newText[i] = new TutorialText("Please notice that this is a Tutorial", 20, 1);
continue;
}
else
{
newText[i] = phase.getText()[i - 1];
}
}
phase.setText(newText);
}
Manager.GetChat().Silence(60000, false); Manager.GetChat().Silence(60000, false);
_started = System.currentTimeMillis(); _started = System.currentTimeMillis();
Manager.getPluginManager().callEvent(new GameTutorialStartEvent(this)); Manager.getPluginManager().callEvent(new GameTutorialStartEvent(this));
@ -72,6 +100,9 @@ public abstract class GameTutorial
_currentPhase.teleport(); _currentPhase.teleport();
} }
/**
* Stting next Phase/ending Tutorial
*/
protected void nextPhase(boolean phaseOne) protected void nextPhase(boolean phaseOne)
{ {
TutorialPhase from = _currentPhase; TutorialPhase from = _currentPhase;
@ -79,6 +110,9 @@ public abstract class GameTutorial
_currentPhase = getNextPhase(); _currentPhase = getNextPhase();
if(_currentPhase == null) if(_currentPhase == null)
{
// has ended
if(!CustomEnding)
{ {
onEnd(); onEnd();
_hasEnded = true; _hasEnded = true;
@ -93,7 +127,11 @@ public abstract class GameTutorial
} }
}, 5); }, 5);
} }
}
else else
{
// setting another Phase, if Tutorial hasn't stopped yet
if(!_hasEnded)
{ {
Manager.GetChat().Silence(70000, false); Manager.GetChat().Silence(70000, false);
onPhaseChange(_currentPhase); onPhaseChange(_currentPhase);
@ -101,6 +139,7 @@ public abstract class GameTutorial
_currentPhase.start(phaseOne); _currentPhase.start(phaseOne);
} }
} }
}
public void setTeam(GameTeam team) public void setTeam(GameTeam team)
{ {
@ -111,18 +150,18 @@ public abstract class GameTutorial
{ {
for(final Player player : _players.keySet()) for(final Player player : _players.keySet())
{ {
//VisibilityManager.Instance.setVisibility(player, true, UtilServer.getPlayers());
Manager.runSyncLater(new Runnable() Manager.runSyncLater(new Runnable()
{ {
@Override @Override
public void run() public void run()
{ {
for(Player player : Manager.GetGame().GetPlayers(true)) // Player visibility/fly mode
for(Player other : Manager.GetGame().GetPlayers(false))
{ {
for(Player other : Manager.GetGame().GetPlayers(true)) if(player == other)
{ continue;
player.showPlayer(other);
} other.showPlayer(player);
} }
player.setAllowFlight(false); player.setAllowFlight(false);
player.setFlying(false); player.setFlying(false);
@ -135,17 +174,20 @@ public abstract class GameTutorial
@Override @Override
public void run() public void run()
{ {
// Spawn teleporting
_team.SpawnTeleport(); _team.SpawnTeleport();
} }
}, 5); }, 5);
} }
} }
// setting the right prepare Time after the Tutorial ends
Manager.GetChat().Silence(StartAfterTutorial, false); Manager.GetChat().Silence(StartAfterTutorial, false);
Manager.GetGame().PrepareTime = (System.currentTimeMillis() - Manager.GetGame().GetStateTime()) + StartAfterTutorial; Manager.GetGame().PrepareTime = (System.currentTimeMillis() - Manager.GetGame().GetStateTime()) + StartAfterTutorial;
} }
protected TutorialPhase getNextPhase() protected TutorialPhase getNextPhase()
{ {
// getting next TutorialPhase
for(TutorialPhase phase : _phases) for(TutorialPhase phase : _phases)
{ {
if(_currentPhase == null && phase.ID() == 1) if(_currentPhase == null && phase.ID() == 1)
@ -164,13 +206,13 @@ public abstract class GameTutorial
{ {
for(Player player : UtilServer.getPlayers()) for(Player player : UtilServer.getPlayers())
{ {
// setting Players into fly mode and save their Locations
int i = 0; int i = 0;
if(Manager.GetGame().GetTeam(player) == _team) if(Manager.GetGame().GetTeam(player) == _team)
{ {
_players.put(player, Manager.GetGame().GetTeam(player).GetSpawns().get(i)); _players.put(player, Manager.GetGame().GetTeam(player).GetSpawns().get(i));
player.setAllowFlight(true); player.setAllowFlight(true);
player.setFlying(true); player.setFlying(true);
// VisibilityManager.Instance.setVisibility(player, false, UtilServer.getPlayers());
i++; i++;
} }
} }
@ -206,16 +248,42 @@ public abstract class GameTutorial
return _team; return _team;
} }
public void onTick(int tick){} /**
* only available if CustomEnding is enabled
* You can end the tutorial with this method
* if you set CutomEnding to true, you have to run this method!
*/
public void end()
{
if(CustomEnding)
{
// Ending
onEnd();
_hasEnded = true;
Thread thread = _currentPhase.getThread();
if(thread.isAlive())
thread.destroy();
public void onStart(){} endTutorial();
final GameTutorial tutorial = this;
public void onPhaseChange(TutorialPhase phase){} Manager.runSyncLater(new Runnable()
{
public void onEnd(){} @Override
public void run()
{
Manager.getPluginManager().callEvent(new GameTutorialEndEvent(tutorial));
}
}, 5);
}
else
{
System.out.println("Only allowed while Custom Ending is enabled");
}
}
public int tick() public int tick()
{ {
// Fix for Visibility Manager not really working
if(!_hasEnded && hasStarted()) if(!_hasEnded && hasStarted())
{ {
for(Player player : UtilServer.getPlayers()) for(Player player : UtilServer.getPlayers())
@ -249,4 +317,17 @@ public abstract class GameTutorial
{ {
return _currentPhase.getPhaseTime(); return _currentPhase.getPhaseTime();
} }
/*
* some overrideable methods that can be used to synchronize the tutorial events
*/
public void onTick(int tick){}
public void onStart(){}
public void onPhaseChange(TutorialPhase phase){}
public void onEnd(){}
} }

View File

@ -18,6 +18,8 @@ public abstract class TutorialPhase
private Location _target; private Location _target;
private boolean _hasEnded; private boolean _hasEnded;
private Thread _thread;
private long _started; private long _started;
private TutorialText _currentText; private TutorialText _currentText;
@ -27,6 +29,9 @@ public abstract class TutorialPhase
_text = text; _text = text;
} }
/**
* start the Phase (never use this as well)
*/
final public void start(boolean phaseOne) final public void start(boolean phaseOne)
{ {
_hasEnded = false; _hasEnded = false;
@ -39,6 +44,9 @@ public abstract class TutorialPhase
displayText(); displayText();
} }
/**
* Teleporting Players and keeping them if SetTutorialPositions == true
*/
final public void teleport() final public void teleport()
{ {
if(!getTutorial().SetTutorialPositions) if(!getTutorial().SetTutorialPositions)
@ -51,6 +59,9 @@ public abstract class TutorialPhase
} }
} }
/**
* preparing Pitch/Yaw of the location
*/
private void prepareLocations() private void prepareLocations()
{ {
Vector vector = new Vector(_target.getBlockX() - _location.getBlockX(), _target.getBlockY() - _location.getBlockY(), _target.getBlockZ() - _location.getBlockZ()); Vector vector = new Vector(_target.getBlockX() - _location.getBlockX(), _target.getBlockY() - _location.getBlockY(), _target.getBlockZ() - _location.getBlockZ());
@ -60,6 +71,9 @@ public abstract class TutorialPhase
_location.setYaw(yaw); _location.setYaw(yaw);
} }
/**
* teleporting players until Phase ends
*/
private void updatePlayers() private void updatePlayers()
{ {
new Thread(new Runnable() new Thread(new Runnable()
@ -74,6 +88,7 @@ public abstract class TutorialPhase
@Override @Override
public void run() public void run()
{ {
// teleport Players Sync
if(!_hasEnded && !getTutorial().hasEnded()) if(!_hasEnded && !getTutorial().hasEnded())
{ {
for(Player player : _tutorial.getPlayers().keySet()) for(Player player : _tutorial.getPlayers().keySet())
@ -87,6 +102,7 @@ public abstract class TutorialPhase
}); });
try try
{ {
// sleep for 1 tick
Thread.sleep(50); Thread.sleep(50);
} catch (InterruptedException e) } catch (InterruptedException e)
{ {
@ -97,9 +113,13 @@ public abstract class TutorialPhase
}).start(); }).start();
} }
/**
* displays all messages set in the constructor
* will end Phase if no more messages are available or Tutorial has already ended
*/
public void displayText() public void displayText()
{ {
new Thread(new Runnable() _thread = new Thread(new Runnable()
{ {
@Override @Override
public void run() public void run()
@ -109,6 +129,7 @@ public abstract class TutorialPhase
TutorialText text = getNextMessage(); TutorialText text = getNextMessage();
if(text == null) if(text == null)
{ {
// ending Phase
_tutorial.Manager.runSyncLater(new Runnable() _tutorial.Manager.runSyncLater(new Runnable()
{ {
@Override @Override
@ -123,6 +144,7 @@ public abstract class TutorialPhase
} }
else else
{ {
// displaying next message
Player[] players = new Player[_tutorial.getPlayers().keySet().size()]; Player[] players = new Player[_tutorial.getPlayers().keySet().size()];
int i = 0; int i = 0;
for(Player player : _tutorial.getPlayers().keySet()) for(Player player : _tutorial.getPlayers().keySet())
@ -148,9 +170,13 @@ public abstract class TutorialPhase
} }
} }
}).start(); });
_thread.start();
} }
/**
* firing abstract method Sync/Async depending on the RunTasksSync Flag
*/
private void displayMessage(final TutorialText text) private void displayMessage(final TutorialText text)
{ {
if(_tutorial.RunTasksSync) if(_tutorial.RunTasksSync)
@ -170,6 +196,9 @@ public abstract class TutorialPhase
} }
} }
/**
* getting next message
*/
protected TutorialText getNextMessage() protected TutorialText getNextMessage()
{ {
for(TutorialText text : _text) for(TutorialText text : _text)
@ -193,6 +222,11 @@ public abstract class TutorialPhase
return _text; return _text;
} }
public void setText(TutorialText[] text)
{
_text = text;
}
public Location getLocation() public Location getLocation()
{ {
return _location; return _location;
@ -228,6 +262,15 @@ public abstract class TutorialPhase
return _started; return _started;
} }
public Thread getThread()
{
return _thread;
}
/*
* some overrideable methods that can be used to synchronize the tutorial events
*/
public void onStart(){} public void onStart(){}
public void onMessageDisplay(TutorialText text){} public void onMessageDisplay(TutorialText text){}

View File

@ -59,4 +59,9 @@ public class TutorialText
_text = text; _text = text;
} }
public void setID(int id)
{
_id = id;
}
} }

View File

@ -19,34 +19,31 @@ import mineplex.core.disguise.disguises.DisguiseWither;
import mineplex.core.gadget.gadgets.morph.MorphWither; import mineplex.core.gadget.gadgets.morph.MorphWither;
import mineplex.core.gadget.types.Gadget; import mineplex.core.gadget.types.Gadget;
import mineplex.core.gadget.types.GadgetType; import mineplex.core.gadget.types.GadgetType;
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
import mineplex.core.mount.Mount; import mineplex.core.mount.Mount;
import mineplex.core.mount.types.MountDragon; import mineplex.core.mount.types.MountDragon;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.RestartServerEvent; import mineplex.core.updater.event.RestartServerEvent;
import mineplex.core.updater.event.UpdateEvent; import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.condition.Condition.ConditionType;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.events.GamePrepareCountdownCommence; import nautilus.game.arcade.events.GamePrepareCountdownCommence;
import nautilus.game.arcade.events.GameStateChangeEvent; import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.events.PlayerPrepareTeleportEvent; import nautilus.game.arcade.events.PlayerPrepareTeleportEvent;
import nautilus.game.arcade.events.PlayerStateChangeEvent; import nautilus.game.arcade.events.PlayerStateChangeEvent;
import nautilus.game.arcade.game.Game; import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.Game.GameState; import nautilus.game.arcade.game.Game.GameState;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.games.uhc.UHC; import nautilus.game.arcade.game.games.uhc.UHC;
import nautilus.game.arcade.gametutorial.GameTutorial;
import nautilus.game.arcade.gametutorial.TutorialPhase; import nautilus.game.arcade.gametutorial.TutorialPhase;
import nautilus.game.arcade.gametutorial.TutorialText; import nautilus.game.arcade.gametutorial.TutorialText;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Color; import org.bukkit.Color;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.entity.Creature; import org.bukkit.entity.Creature;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Wither;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@ -223,6 +220,9 @@ public class GameManager implements Listener
team.getTutorial().start(); team.getTutorial().start();
timeUsage = team.getTutorial().StartAfterTutorial; timeUsage = team.getTutorial().StartAfterTutorial;
timeUsage = timeUsage + (team.getTutorial().TimeBetweenPhase * team.getTutorial().getPhases().length); timeUsage = timeUsage + (team.getTutorial().TimeBetweenPhase * team.getTutorial().getPhases().length);
if(team.getTutorial().CustomEnding)
timeUsage = timeUsage + team.getTutorial().CustomEndingTime;
for(TutorialPhase phase : team.getTutorial().getPhases()) for(TutorialPhase phase : team.getTutorial().getPhases())
{ {
for(TutorialText text : phase.getText()) for(TutorialText text : phase.getText())
@ -237,9 +237,9 @@ public class GameManager implements Listener
if(checkForTimer) if(checkForTimer)
{ {
if(team.getTutorial().ShowPrepareTimer) if(team.getTutorial().ShowPrepareTimer)
finished = false;
else
finished = true; finished = true;
else
finished = false;
} }
} }
} }
@ -290,6 +290,7 @@ public class GameManager implements Listener
if(game.GetState() != GameState.Prepare) if(game.GetState() != GameState.Prepare)
return; return;
if(game.EnableTutorials) if(game.EnableTutorials)
{ {
for(GameTeam team : game.GetTeamList()) for(GameTeam team : game.GetTeamList())

View File

@ -545,6 +545,11 @@ public class WorldData
return CustomLocs; return CustomLocs;
} }
public HashMap<String, ArrayList<Location>> GetAllDataLocs()
{
return DataLocs;
}
public Location GetRandomXZ() public Location GetRandomXZ()
{ {
Location loc = new Location(World, 0, 250, 0); Location loc = new Location(World, 0, 250, 0);