Fixed silly mistake I made
This commit is contained in:
parent
f7f9d3e703
commit
8a74b08b0d
@ -161,31 +161,37 @@ public class PowerUpManager implements Listener
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
powerUp.remove();
|
||||
int count = getPowerUpCount(event.getPlayer());
|
||||
|
||||
int count = incrementPowerUpCount(event.getPlayer());
|
||||
|
||||
PowerUpType.SMOKE_BOMB.powerUpPlayer(event.getPlayer(), getRandom());
|
||||
|
||||
if (count == 5)
|
||||
if (count <= 4)
|
||||
{
|
||||
PowerUpType.COMPASS.powerUpPlayer(event.getPlayer(), getRandom());
|
||||
powerUp.remove();
|
||||
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Game", "You now have a " + F.item("Compass") + " for tracking players"));
|
||||
if (PowerUpType.SMOKE_BOMB.powerUpPlayer(event.getPlayer(), getRandom()))
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Power-Up", "+1 " + F.item("Smoke Bomb")));
|
||||
|
||||
getGame().Announce(F.main("Game", F.name(C.Bold + event.getPlayer().getName()) + " has become a " + F.skill(C.Bold + "Master Assassin")));
|
||||
if (count == 4)
|
||||
{
|
||||
PowerUpType.COMPASS.powerUpPlayer(event.getPlayer(), getRandom());
|
||||
|
||||
for (Player player : UtilServer.getPlayers())
|
||||
player.playSound(player.getLocation(), Sound.ENDERDRAGON_GROWL, 1f, 1f);
|
||||
}
|
||||
else if (count < 5)
|
||||
{
|
||||
PowerUpType.WEAPON.powerUpPlayer(event.getPlayer(), getRandom());
|
||||
PowerUpType.ARMOR.powerUpPlayer(event.getPlayer(), getRandom());
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Game", "You now have a " + F.item("Compass") + " for tracking players"));
|
||||
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Game", "Your " + F.item("Sword") + " and " + F.item("Armor") + " have been upgraded!"));
|
||||
getGame().Announce(F.main("Game", F.name(C.Bold + event.getPlayer().getName()) + " has become a " + F.skill(C.Bold + "Master Assassin")));
|
||||
|
||||
getGame().Announce(F.main("Game", F.name(event.getPlayer().getName()) + " collected a " + F.skill("Powerup") + "."));
|
||||
for (Player player : UtilServer.getPlayers())
|
||||
player.playSound(player.getLocation(), Sound.ENDERDRAGON_GROWL, 1f, 1f);
|
||||
}
|
||||
else
|
||||
{
|
||||
PowerUpType.WEAPON.powerUpPlayer(event.getPlayer(), getRandom());
|
||||
PowerUpType.ARMOR.powerUpPlayer(event.getPlayer(), getRandom());
|
||||
|
||||
UtilPlayer.message(event.getPlayer(), F.main("Game", "Your " + F.item("Sword") + " and " + F.item("Armor") + " have been upgraded!"));
|
||||
|
||||
getGame().Announce(F.main("Game", F.name(event.getPlayer().getName()) + " collected a " + F.skill("Powerup") + "."));
|
||||
}
|
||||
|
||||
incrementPowerUpCount(event.getPlayer());
|
||||
}
|
||||
|
||||
schedulePowerUpSpawn(10);
|
||||
|
Loading…
Reference in New Issue
Block a user