The magical +3.
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@ -98,8 +98,10 @@ public class SpinGui extends SimpleGui
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_rewards = new Reward[_stopSpinnerAt+10]; //Adding 10, so theres items to the right still.
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for (int i = 0; i < _stopSpinnerAt+10 ; i++)
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{
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if (i != _stopSpinnerAt)
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if (i != _stopSpinnerAt + 3)
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{
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_rewards[i] = rewardManager.nextReward(player, null, false, RewardType.SpinnerFiller, true);
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}
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else
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{
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_rewards[i] = rewardManager.nextReward(player, null, false, RewardType.SpinnerReal, true);
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