Merge branch 'master' of ssh://184.154.0.242:7999/min/Mineplex

This commit is contained in:
CoderTim 2014-09-18 01:57:04 -04:00
commit 8b14c85572
43 changed files with 1281 additions and 642 deletions

View File

@ -113,4 +113,21 @@ public class UtilTitle
} }
} }
public static String progress(float exp)
{
String out = "";
for (int i=0 ; i<40 ; i++)
{
float cur = i * (1f /40f);
if (cur < exp)
out += C.cGreen + C.Bold + "|";
else
out += C.cGray + C.Bold + "|";
}
return out;
}
} }

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@ -93,15 +93,7 @@ public class AntiStack extends MiniPlugin
Item item = event.getItem(); Item item = event.getItem();
//Get Name removeUID(item);
String name = ((CraftItemStack)item.getItemStack()).getHandle().getName();
//Remove UID
if (name.contains(":"))
name = name.substring(0, name.indexOf(":" + item.getUniqueId()));
//Set Name
((CraftItemStack)item.getItemStack()).getHandle().c(name);
} }
@EventHandler @EventHandler
@ -130,4 +122,17 @@ public class AntiStack extends MiniPlugin
{ {
_enabled = var; _enabled = var;
} }
public static void removeUID(Item item)
{
//Get Name
String name = ((CraftItemStack)item.getItemStack()).getHandle().getName();
//Remove UID
if (name.contains(":"))
name = name.substring(0, name.indexOf(":" + item.getUniqueId()));
//Set Name
((CraftItemStack)item.getItemStack()).getHandle().c(name);
}
} }

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@ -0,0 +1,25 @@
package mineplex.core.cosmetic.ui.button;
import org.bukkit.entity.Player;
import mineplex.core.cosmetic.ui.page.Menu;
import mineplex.core.shop.item.SingleButton;
/**
* Created by shaun on 14-09-15.
*/
public class OpenCostumes extends SingleButton
{
private Menu _menu;
public OpenCostumes(Menu menu)
{
_menu = menu;
}
@Override
public void Clicked(Player player)
{
_menu.openCostumes(player);
}
}

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@ -0,0 +1,25 @@
package mineplex.core.cosmetic.ui.button;
import org.bukkit.entity.Player;
import mineplex.core.cosmetic.ui.page.Menu;
import mineplex.core.shop.item.SingleButton;
/**
* Created by shaun on 14-09-15.
*/
public class OpenMusic extends SingleButton
{
private Menu _menu;
public OpenMusic(Menu menu)
{
_menu = menu;
}
@Override
public void Clicked(Player player)
{
_menu.openMusic(player);
}
}

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@ -3,12 +3,10 @@ package mineplex.core.cosmetic.ui.button;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import mineplex.core.cosmetic.ui.page.Menu; import mineplex.core.cosmetic.ui.page.Menu;
import mineplex.core.shop.item.IButton;
import mineplex.core.shop.item.SingleButton; import mineplex.core.shop.item.SingleButton;
public class TreasureButton extends SingleButton public class TreasureButton extends SingleButton
{ {
private Menu _menu; private Menu _menu;
public TreasureButton(Menu menu) public TreasureButton(Menu menu)
@ -16,11 +14,10 @@ public class TreasureButton extends SingleButton
_menu = menu; _menu = menu;
} }
@Override @Override
public void Clicked(Player player) public void Clicked(Player player)
{ {
_menu.openTreasure(player);
} }
} }

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@ -0,0 +1,114 @@
package mineplex.core.cosmetic.ui.page;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import mineplex.core.account.CoreClientManager;
import mineplex.core.common.util.C;
import mineplex.core.cosmetic.CosmeticManager;
import mineplex.core.cosmetic.ui.CosmeticShop;
import mineplex.core.donation.DonationManager;
import mineplex.core.gadget.types.Gadget;
import mineplex.core.gadget.types.GadgetType;
import mineplex.core.gadget.types.ItemGadget;
import mineplex.core.gadget.types.OutfitGadget;
import mineplex.core.shop.item.ShopItem;
import mineplex.core.shop.item.SingleButton;
/**
* Created by shaun on 14-09-15.
*/
public class CostumePage extends GadgetPage
{
public CostumePage(CosmeticManager plugin, CosmeticShop shop, CoreClientManager clientManager, DonationManager donationManager, String name, Player player)
{
super(plugin, shop, clientManager, donationManager, name, player);
BuildPage();
}
protected void BuildPage()
{
int slot;
List<Class> costumeClasses = new ArrayList<Class>();
for (Gadget gadget : Plugin.getGadgetManager().getGadgets(GadgetType.Costume))
{
OutfitGadget outfitGadget = ((OutfitGadget) gadget);
Class clazz = gadget.getClass();
if (!costumeClasses.contains(clazz))
{
costumeClasses.add(clazz);
}
slot = (costumeClasses.indexOf(clazz) * 2) + 3 + 18;
if (outfitGadget.GetSlot() == OutfitGadget.ArmorSlot.Chest)
slot += 9;
else if (outfitGadget.GetSlot() == OutfitGadget.ArmorSlot.Legs)
slot += 18;
else if (outfitGadget.GetSlot() == OutfitGadget.ArmorSlot.Boots)
slot += 27;
addGadget(gadget, slot);
if (gadget.IsActive(Player))
addGlow(slot);
}
AddButton(8, new ShopItem(Material.TNT, C.cRed + C.Bold + "Remove all Clothing", new String[] { }, 1, false), new SingleButton()
{
@Override
public void Clicked(Player player)
{
boolean gadgetDisabled = false;
for (Gadget gadget : Plugin.getGadgetManager().getGadgets(GadgetType.Costume))
{
if (gadget.IsActive(player))
{
gadgetDisabled = true;
gadget.Disable(player);
}
}
if (gadgetDisabled)
{
BuildPage();
player.playSound(player.getEyeLocation(), Sound.SPLASH, 1, 1);
}
}
});
AddButton(4, new ShopItem(Material.BED, C.cGray + " \u21FD Go Back", new String[] { }, 1, false), new SingleButton()
{
@Override
public void Clicked(Player player)
{
Shop.OpenPageForPlayer(Player, new Menu(Plugin, Shop, ClientManager, DonationManager, player));
}
});
}
public void activateGadget(Player player, Gadget gadget)
{
if (gadget instanceof ItemGadget)
{
if (Plugin.getInventoryManager().Get(player).getItemCount(gadget.GetName()) <= 0)
{
purchaseGadget(player, gadget);
return;
}
}
PlayAcceptSound(player);
gadget.Enable(player);
BuildPage();
}
}

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@ -3,19 +3,19 @@ package mineplex.core.cosmetic.ui.page;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftItemStack;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import mineplex.core.account.CoreClientManager; import mineplex.core.account.CoreClientManager;
import mineplex.core.common.CurrencyType; import mineplex.core.common.CurrencyType;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.cosmetic.CosmeticManager; import mineplex.core.cosmetic.CosmeticManager;
import mineplex.core.cosmetic.event.ActivateGemBoosterEvent; import mineplex.core.cosmetic.event.ActivateGemBoosterEvent;
import mineplex.core.cosmetic.ui.CosmeticShop; import mineplex.core.cosmetic.ui.CosmeticShop;
import mineplex.core.cosmetic.ui.button.OpenCostumes;
import mineplex.core.cosmetic.ui.button.OpenGadgets; import mineplex.core.cosmetic.ui.button.OpenGadgets;
import mineplex.core.cosmetic.ui.button.OpenMorphs; import mineplex.core.cosmetic.ui.button.OpenMorphs;
import mineplex.core.cosmetic.ui.button.OpenMounts; import mineplex.core.cosmetic.ui.button.OpenMounts;
import mineplex.core.cosmetic.ui.button.OpenMusic;
import mineplex.core.cosmetic.ui.button.OpenParticles; import mineplex.core.cosmetic.ui.button.OpenParticles;
import mineplex.core.cosmetic.ui.button.OpenPets; import mineplex.core.cosmetic.ui.button.OpenPets;
import mineplex.core.cosmetic.ui.button.TreasureButton; import mineplex.core.cosmetic.ui.button.TreasureButton;
@ -42,29 +42,29 @@ public class Menu extends ShopPageBase<CosmeticManager, CosmeticShop>
@Override @Override
protected void BuildPage() protected void BuildPage()
{ {
AddItem(11, new ShopItem(175, DonationManager.Get(Player.getName()).getCoins() + " Coins", 1, false)); AddItem(2, new ShopItem(175, DonationManager.Get(Player.getName()).getCoins() + " Coins", 1, false));
int treasureChestCount = Plugin.getInventoryManager().Get(Player).getItemCount("Treasure Chest"); int treasureChestCount = Plugin.getInventoryManager().Get(Player).getItemCount("Treasure Chest");
if (treasureChestCount <= 0 && Player.getName().equals("Chiss")) if (treasureChestCount <= 0 && Player.getName().equals("Phinary"))
{ {
Plugin.getInventoryManager().addItemToInventory(Player, "Utility", "Treasure Chest", 1); Plugin.getInventoryManager().addItemToInventory(Player, "Utility", "Treasure Chest", 1);
treasureChestCount = Plugin.getInventoryManager().Get(Player).getItemCount("Treasure Chest"); treasureChestCount = Plugin.getInventoryManager().Get(Player).getItemCount("Treasure Chest");
} }
// if (treasureChestCount > 0) if (treasureChestCount > 0)
// { {
// AddButton(13, new ShopItem(Material.CHEST, C.cGold + treasureChestCount + " Treasure Chests", new String[] { ChatColor.RESET + "Click to Open Treasure Chest" }, 1, false), new TreasureButton(this)); AddButton(4, new ShopItem(Material.CHEST, C.cGold + treasureChestCount + " Treasure Chests", new String[] { ChatColor.RESET + "Click to Open Treasure Chest" }, 1, false), new TreasureButton(this));
// } }
// else else
// { {
AddItem(13, new ShopItem(Material.CHEST, ChatColor.RESET + C.cGold + treasureChestCount + " Treasure Chests" + ChatColor.RESET, new String[] { ChatColor.RESET + "Coming soon..." }, 1, false)); AddItem(4, new ShopItem(Material.CHEST, ChatColor.RESET + C.cGold + treasureChestCount + " Treasure Chests" + ChatColor.RESET, new String[] { ChatColor.RESET + "Coming soon..." }, 1, false));
//} }
final GemBooster gemBoosterItem = new GemBooster(Shop.getBoosterEnabled(), Plugin.getInventoryManager().Get(Player).getItemCount("Gem Booster")); final GemBooster gemBoosterItem = new GemBooster(Shop.getBoosterEnabled(), Plugin.getInventoryManager().Get(Player).getItemCount("Gem Booster"));
AddButton(15, new ShopItem( AddButton(6, new ShopItem(
gemBoosterItem.GetDisplayMaterial(), gemBoosterItem.GetDisplayMaterial(),
gemBoosterItem.GetDisplayName(), gemBoosterItem.GetDisplayName(),
gemBoosterItem.GetDescription(), gemBoosterItem.GetDescription(),
@ -111,17 +111,20 @@ public class Menu extends ShopPageBase<CosmeticManager, CosmeticShop>
false)); false));
} }
AddButton(27, new ShopItem(Material.NETHER_STAR, "Particle Effects", 1, false), new OpenParticles(this)); AddButton(18, new ShopItem(Material.NETHER_STAR, "Particle Effects", 1, false), new OpenParticles(this));
AddButton(29, new ShopItem(Material.BOW, "Gadgets", 1, false), new OpenGadgets(this)); AddButton(20, new ShopItem(Material.BOW, "Gadgets", 1, false), new OpenGadgets(this));
AddButton(31, new ShopItem(Material.LEATHER, "Morphs", 1, false), new OpenMorphs(this)); AddButton(22, new ShopItem(Material.LEATHER, "Morphs", 1, false), new OpenMorphs(this));
AddButton(33, new ShopItem(Material.IRON_BARDING, "Mounts", 1, false), new OpenMounts(this)); AddButton(24, new ShopItem(Material.IRON_BARDING, "Mounts", 1, false), new OpenMounts(this));
AddButton(35, new ShopItem(Material.BONE, "Pets", 1, false), new OpenPets(this)); AddButton(26, new ShopItem(Material.BONE, "Pets", 1, false), new OpenPets(this));
//
AddButton(48, new ShopItem(Material.GOLD_CHESTPLATE, "Costumes", 1, false), new OpenCostumes(this));
AddButton(50, new ShopItem(Material.GREEN_RECORD, "Music", 1, false), new OpenMusic(this));
if (Plugin.getGadgetManager().getActive(Player, GadgetType.Particle) != null) if (Plugin.getGadgetManager().getActive(Player, GadgetType.Particle) != null)
{ {
final Gadget gadget = Plugin.getGadgetManager().getActive(Player, GadgetType.Particle); final Gadget gadget = Plugin.getGadgetManager().getActive(Player, GadgetType.Particle);
AddButton(36, AddButton(18 + 9,
new ShopItem(gadget.GetDisplayMaterial(), gadget.GetDisplayData(), ChatColor.RESET + C.mItem + gadget.GetName(), new String[] {}, 1, false, false), new ShopItem(gadget.GetDisplayMaterial(), gadget.GetDisplayData(), ChatColor.RESET + C.mItem + gadget.GetName(), new String[] {}, 1, false, false),
new SingleButton() new SingleButton()
{ {
@ -139,7 +142,7 @@ public class Menu extends ShopPageBase<CosmeticManager, CosmeticShop>
{ {
final Gadget gadget = Plugin.getGadgetManager().getActive(Player, GadgetType.Item); final Gadget gadget = Plugin.getGadgetManager().getActive(Player, GadgetType.Item);
AddButton(38, AddButton(20 + 9,
new ShopItem(gadget.GetDisplayMaterial(), gadget.GetDisplayData(), ChatColor.RESET + C.mItem + gadget.GetName(), new String[] {}, 1, false, false), new ShopItem(gadget.GetDisplayMaterial(), gadget.GetDisplayData(), ChatColor.RESET + C.mItem + gadget.GetName(), new String[] {}, 1, false, false),
new SingleButton() new SingleButton()
{ {
@ -157,7 +160,7 @@ public class Menu extends ShopPageBase<CosmeticManager, CosmeticShop>
{ {
final Gadget gadget = Plugin.getGadgetManager().getActive(Player, GadgetType.Morph); final Gadget gadget = Plugin.getGadgetManager().getActive(Player, GadgetType.Morph);
AddButton(40, AddButton(22 + 9,
new ShopItem(gadget.GetDisplayMaterial(), gadget.GetDisplayData(), ChatColor.RESET + C.mItem + gadget.GetName(), new String[] {}, 1, false, false), new ShopItem(gadget.GetDisplayMaterial(), gadget.GetDisplayData(), ChatColor.RESET + C.mItem + gadget.GetName(), new String[] {}, 1, false, false),
new SingleButton() new SingleButton()
{ {
@ -175,7 +178,7 @@ public class Menu extends ShopPageBase<CosmeticManager, CosmeticShop>
{ {
final Mount<?> mount = Plugin.getMountManager().getActive(Player); final Mount<?> mount = Plugin.getMountManager().getActive(Player);
AddButton(42, AddButton(24 + 9,
new ShopItem(mount.GetDisplayMaterial(), mount.GetDisplayData(), ChatColor.RESET + C.mItem + mount.GetName(), new String[] {}, 1, false, false), new ShopItem(mount.GetDisplayMaterial(), mount.GetDisplayData(), ChatColor.RESET + C.mItem + mount.GetName(), new String[] {}, 1, false, false),
new SingleButton() new SingleButton()
{ {
@ -191,7 +194,7 @@ public class Menu extends ShopPageBase<CosmeticManager, CosmeticShop>
if (Plugin.getPetManager().hasActivePet(Player.getName())) if (Plugin.getPetManager().hasActivePet(Player.getName()))
{ {
AddButton(44, new ShopItem(Material.MONSTER_EGG, (byte)Plugin.getPetManager().getActivePet(Player.getName()).getType().getTypeId(), ChatColor.RESET + C.mItem + Plugin.getPetManager().getActivePet(Player.getName()).getCustomName(), new String[] {}, 1, false, false), AddButton(26 + 9, new ShopItem(Material.MONSTER_EGG, (byte)Plugin.getPetManager().getActivePet(Player.getName()).getType().getTypeId(), ChatColor.RESET + C.mItem + Plugin.getPetManager().getActivePet(Player.getName()).getCustomName(), new String[] {}, 1, false, false),
new SingleButton() new SingleButton()
{ {
@Override @Override
@ -222,11 +225,6 @@ public class Menu extends ShopPageBase<CosmeticManager, CosmeticShop>
Shop.OpenPageForPlayer(player, new ParticlePage(Plugin, Shop, ClientManager, DonationManager, "Particles", player)); Shop.OpenPageForPlayer(player, new ParticlePage(Plugin, Shop, ClientManager, DonationManager, "Particles", player));
} }
public void openTreasure(Player player)
{
Shop.OpenPageForPlayer(player, new TreasurePage(Plugin, Shop, ClientManager, DonationManager, "Open Treasure Chest", player));
}
public void openGadgets(Player player) public void openGadgets(Player player)
{ {
Shop.OpenPageForPlayer(player, new GadgetPage(Plugin, Shop, ClientManager, DonationManager, "Gadgets", player)); Shop.OpenPageForPlayer(player, new GadgetPage(Plugin, Shop, ClientManager, DonationManager, "Gadgets", player));
@ -246,4 +244,14 @@ public class Menu extends ShopPageBase<CosmeticManager, CosmeticShop>
{ {
Shop.OpenPageForPlayer(player, new PetPage(Plugin, Shop, ClientManager, DonationManager, "Pets", player)); Shop.OpenPageForPlayer(player, new PetPage(Plugin, Shop, ClientManager, DonationManager, "Pets", player));
} }
public void openCostumes(Player player)
{
Shop.OpenPageForPlayer(player, new CostumePage(Plugin, Shop, ClientManager, DonationManager, "Costumes", player));
}
public void openMusic(Player player)
{
Shop.OpenPageForPlayer(player, new MusicPage(Plugin, Shop, ClientManager, DonationManager, "Music", player));
}
} }

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@ -0,0 +1,56 @@
package mineplex.core.cosmetic.ui.page;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import mineplex.core.account.CoreClientManager;
import mineplex.core.common.util.C;
import mineplex.core.cosmetic.CosmeticManager;
import mineplex.core.cosmetic.ui.CosmeticShop;
import mineplex.core.donation.DonationManager;
import mineplex.core.gadget.types.Gadget;
import mineplex.core.gadget.types.GadgetType;
import mineplex.core.shop.item.ShopItem;
import mineplex.core.shop.item.SingleButton;
/**
* Created by shaun on 14-09-15.
*/
public class MusicPage extends GadgetPage
{
public MusicPage(CosmeticManager plugin, CosmeticShop shop, CoreClientManager clientManager, DonationManager donationManager, String name, Player player)
{
super(plugin, shop, clientManager, donationManager, name, player);
}
protected void BuildPage()
{
int slot = 19;
for (Gadget gadget : Plugin.getGadgetManager().getGadgets(GadgetType.MusicDisc))
{
addGadget(gadget, slot);
slot++;
if (slot == 26)
slot = 28;
}
AddButton(4, new ShopItem(Material.BED, C.cGray + " \u21FD Go Back", new String[] { }, 1, false), new SingleButton()
{
@Override
public void Clicked(Player player)
{
Shop.OpenPageForPlayer(Player, new Menu(Plugin, Shop, ClientManager, DonationManager, player));
}
});
}
@Override
public void activateGadget(Player player, Gadget gadget)
{
super.activateGadget(player, gadget);
player.closeInventory();
}
}

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@ -5,7 +5,6 @@ import java.util.List;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.PlayerDeathEvent; import org.bukkit.event.entity.PlayerDeathEvent;
@ -26,13 +25,13 @@ import mineplex.core.disguise.DisguiseManager;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.gadget.event.GadgetCollideEntityEvent; import mineplex.core.gadget.event.GadgetCollideEntityEvent;
import mineplex.core.gadget.gadgets.*; import mineplex.core.gadget.gadgets.*;
import mineplex.core.gadget.types.OutfitGadget.ArmorSlot;
import mineplex.core.gadget.types.Gadget; import mineplex.core.gadget.types.Gadget;
import mineplex.core.gadget.types.GadgetType; import mineplex.core.gadget.types.GadgetType;
import mineplex.core.gadget.types.ItemGadget; import mineplex.core.gadget.types.ItemGadget;
import mineplex.core.gadget.types.MorphGadget; import mineplex.core.gadget.types.MorphGadget;
import mineplex.core.gadget.types.OutfitGadget;
import mineplex.core.gadget.types.MusicGadget; import mineplex.core.gadget.types.MusicGadget;
import mineplex.core.gadget.types.OutfitGadget;
import mineplex.core.gadget.types.OutfitGadget.ArmorSlot;
import mineplex.core.gadget.types.ParticleGadget; import mineplex.core.gadget.types.ParticleGadget;
import mineplex.core.inventory.InventoryManager; import mineplex.core.inventory.InventoryManager;
import mineplex.core.mount.MountManager; import mineplex.core.mount.MountManager;
@ -111,7 +110,7 @@ public class GadgetManager extends MiniPlugin
addGadget(new MorphBlock(this)); addGadget(new MorphBlock(this));
addGadget(new MorphEnderman(this)); addGadget(new MorphEnderman(this));
addGadget(new MorphBat(this)); addGadget(new MorphBat(this));
addGadget(new MorphNotch(this)); //addGadget(new MorphNotch(this));
addGadget(new MorphPumpkinKing(this)); addGadget(new MorphPumpkinKing(this));
addGadget(new MorphPig(this)); addGadget(new MorphPig(this));
addGadget(new MorphCreeper(this)); addGadget(new MorphCreeper(this));
@ -178,7 +177,7 @@ public class GadgetManager extends MiniPlugin
{ {
for (Gadget gadget : _gadgets.get(gadgetType)) for (Gadget gadget : _gadgets.get(gadgetType))
{ {
if (gadget instanceof MorphGadget) if (gadget instanceof OutfitGadget)
{ {
OutfitGadget armor = (OutfitGadget) gadget; OutfitGadget armor = (OutfitGadget) gadget;

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@ -1,22 +0,0 @@
package mineplex.core.join;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import mineplex.core.common.util.F;
public class JoinQuit
{
@EventHandler
public void Join(PlayerJoinEvent event)
{
event.setJoinMessage(F.sys("Join", event.getPlayer().getName()));
}
@EventHandler
public void Quit(PlayerQuitEvent event)
{
event.setQuitMessage(F.sys("Quit", event.getPlayer().getName()));
}
}

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@ -1,4 +1,4 @@
package mineplex.core.treasure.reward; package mineplex.core.reward;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
@ -6,7 +6,7 @@ import org.bukkit.inventory.ItemStack;
/** /**
* Created by Shaun on 9/2/2014. * Created by Shaun on 9/2/2014.
*/ */
public interface ITreasureReward public interface IReward
{ {
public ItemStack getItem(); public ItemStack getItem();

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@ -0,0 +1,331 @@
package mineplex.core.reward;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import mineplex.core.donation.DonationManager;
import mineplex.core.inventory.InventoryManager;
import mineplex.core.reward.rewards.CoinReward;
import mineplex.core.reward.rewards.InventoryReward;
import mineplex.core.reward.rewards.UnknownPackageReward;
/**
* Created by shaun on 2014-09-04.
*/
public class RewardManager
{
private HashMap<RewardRarity, List<IReward>> _treasureMap;
private Random _random;
private boolean _doubleGadgetValue;
public RewardManager(DonationManager donationManager, InventoryManager inventoryManager,
int commonValueMin, int commonValueMax,
int uncommonValueMin, int uncommonValueMax,
int rareValueMin, int rareValueMax,
int legendValueMin, int legendValueMax,
boolean doubleGadgetValue)
{
_treasureMap = new HashMap<RewardRarity, List<IReward>>();
_random = new Random();
for (RewardRarity rarity : RewardRarity.values())
{
_treasureMap.put(rarity, new ArrayList<IReward>());
}
_doubleGadgetValue = doubleGadgetValue;
addCommon(donationManager, inventoryManager, commonValueMin, commonValueMax);
addUncommon(donationManager, inventoryManager, uncommonValueMin, uncommonValueMax);
addRare(donationManager, inventoryManager, rareValueMin, rareValueMax);
addLegendary(donationManager, inventoryManager, legendValueMin, legendValueMax);
}
public void addCommon(DonationManager donationManager, InventoryManager inventoryManager, double minValue, double maxValue)
{
// Coins
addReward(new CoinReward(donationManager, (int)minValue, (int)maxValue, 1, RewardRarity.COMMON));
//Increase Value
if (_doubleGadgetValue)
{
minValue *= 2;
maxValue *= 2;
}
// Gadgets
addReward(new InventoryReward(inventoryManager, "Paintball Gun Ammo", "Paintball Gun",
(int)(100*(minValue/500)), (int)(100*(maxValue/500)),
new ItemStack(Material.GOLD_BARDING), RewardRarity.COMMON, 1));
addReward(new InventoryReward(inventoryManager, "Fireworks", "Fireworks",
(int)(50*(minValue/500)), (int)(50*(maxValue/500)),
new ItemStack(Material.FIREWORK), RewardRarity.COMMON, 1));
addReward(new InventoryReward(inventoryManager, "Melon Launcher Ammo", "Melon Launcher",
(int)(50*(minValue/500)), (int)(50*(maxValue/500)),
new ItemStack(Material.MELON_BLOCK), RewardRarity.COMMON, 1));
addReward(new InventoryReward(inventoryManager, "Flesh Hooks", "Flesh Hook",
(int)(40*(minValue/500)), (int)(40*(maxValue/500)),
new ItemStack(Material.getMaterial(131)), RewardRarity.COMMON, 1));
addReward(new InventoryReward(inventoryManager, "Ethereal Pearls", "Ethereal Pearl",
(int)(30*(minValue/500)), (int)(30*(maxValue/500)),
new ItemStack(Material.ENDER_PEARL), RewardRarity.COMMON, 1));
addReward(new InventoryReward(inventoryManager, "Bat Blaster Ammo", "Bat Blaster",
(int)(20*(minValue/500)), (int)(20*(maxValue/500)),
new ItemStack(Material.IRON_BARDING), RewardRarity.COMMON, 1));
addReward(new InventoryReward(inventoryManager, "TNT", "TNT",
(int)(20*(minValue/500)), (int)(20*(maxValue/500)),
new ItemStack(Material.TNT), RewardRarity.COMMON, 1));
}
public void addUncommon(DonationManager donationManager, InventoryManager inventoryManager, double minValue, double maxValue)
{
// Coins
addReward(new CoinReward(donationManager, (int)minValue, (int)maxValue, 250, RewardRarity.UNCOMMON));
//Increase Value
if (_doubleGadgetValue)
{
minValue *= 2;
maxValue *= 2;
}
// Gadgets
addReward(new InventoryReward(inventoryManager, "Paintball Gun Ammo", "Paintball Gun",
(int)(100*(minValue/500)), (int)(100*(maxValue/500)),
new ItemStack(Material.GOLD_BARDING), RewardRarity.UNCOMMON, 250));
addReward(new InventoryReward(inventoryManager, "Fireworks", "Fireworks",
(int)(50*(minValue/500)), (int)(50*(maxValue/500)),
new ItemStack(Material.FIREWORK), RewardRarity.UNCOMMON, 250));
addReward(new InventoryReward(inventoryManager, "Melon Launcher Ammo", "Melon Launcher",
(int)(50*(minValue/500)), (int)(50*(maxValue/500)),
new ItemStack(Material.MELON_BLOCK), RewardRarity.UNCOMMON, 250));
addReward(new InventoryReward(inventoryManager, "Flesh Hook Ammo", "Flesh Hook",
(int)(40*(minValue/500)), (int)(40*(maxValue/500)),
new ItemStack(Material.getMaterial(131)), RewardRarity.UNCOMMON, 250));
addReward(new InventoryReward(inventoryManager, "Ethereal Pearls", "Ethereal Pearl",
(int)(30*(minValue/500)), (int)(30*(maxValue/500)),
new ItemStack(Material.ENDER_PEARL), RewardRarity.UNCOMMON, 250));
addReward(new InventoryReward(inventoryManager, "Bat Blaster Ammo", "Bat Blaster",
(int)(20*(minValue/500)), (int)(20*(maxValue/500)),
new ItemStack(Material.IRON_BARDING), RewardRarity.UNCOMMON, 250));
addReward(new InventoryReward(inventoryManager, "TNT", "TNT",
(int)(20*(minValue/500)), (int)(20*(maxValue/500)),
new ItemStack(Material.TNT), RewardRarity.UNCOMMON, 250));
// Pets
addReward(new UnknownPackageReward(donationManager, "Cow Pet", "Cow",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.COW.getTypeId()), RewardRarity.UNCOMMON, 500));
addReward(new UnknownPackageReward(donationManager, "Sheep Pet", "Sheep",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.SHEEP.getTypeId()), RewardRarity.UNCOMMON, 333));
addReward(new UnknownPackageReward(donationManager, "Mooshroom Pet", "Mooshroom",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.MUSHROOM_COW.getTypeId()), RewardRarity.UNCOMMON, 200));
addReward(new UnknownPackageReward(donationManager, "Pig Pet", "Pig",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.PIG.getTypeId()), RewardRarity.UNCOMMON, 200));
addReward(new UnknownPackageReward(donationManager, "Ocelot Pet", "Ocelot",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.OCELOT.getTypeId()), RewardRarity.UNCOMMON, 167));
addReward(new UnknownPackageReward(donationManager, "Chicken Pet", "Chicken",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.CHICKEN.getTypeId()), RewardRarity.RARE, 143));
addReward(new UnknownPackageReward(donationManager, "Wolf Pet", "Wolf",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.WOLF.getTypeId()), RewardRarity.RARE, 125));
}
public void addRare(DonationManager donationManager, InventoryManager inventoryManager, double minValue, double maxValue)
{
// Coins
addReward(new CoinReward(donationManager, (int)minValue, (int)maxValue, 100, RewardRarity.RARE));
// Mounts
addReward(new UnknownPackageReward(donationManager, "Mount Mule", "Mount Mule",
new ItemStack(Material.HAY_BLOCK), RewardRarity.RARE, 200));
addReward(new UnknownPackageReward(donationManager, "Minecart Mount", "Minecart",
new ItemStack(Material.MINECART), RewardRarity.RARE, 100));
addReward(new UnknownPackageReward(donationManager, "Slime Mount", "Slime Mount",
new ItemStack(Material.SLIME_BALL), RewardRarity.RARE, 67));
addReward(new UnknownPackageReward(donationManager, "Glacial Steed", "Glacial Steed",
new ItemStack(Material.SNOW_BALL), RewardRarity.RARE, 50));
// Morphs
addReward(new UnknownPackageReward(donationManager, "Cow Morph", "Cow Morph",
new ItemStack(Material.LEATHER), RewardRarity.RARE, 167));
addReward(new UnknownPackageReward(donationManager, "Villager Morph", "Villager Morph",
new ItemStack(Material.EMERALD), RewardRarity.RARE, 83));
addReward(new UnknownPackageReward(donationManager, "Chicken Morph", "Chicken Morph",
new ItemStack(Material.FEATHER), RewardRarity.RARE, 50));
addReward(new UnknownPackageReward(donationManager, "Enderman Morph", "Enderman Morph",
new ItemStack(Material.ENDER_PEARL), RewardRarity.RARE, 33));
addReward(new UnknownPackageReward(donationManager, "Bat Morph", "Bat Morph",
new ItemStack(Material.SKULL_ITEM, 1, (short) 0, (byte) 1), RewardRarity.RARE, 25));
// Gadgets
addReward(new InventoryReward(inventoryManager, "Coin Party Bomb", "Coin Party Bomb", 1, 1,
new ItemStack(Material.getMaterial(175)), RewardRarity.RARE, 100));
}
public void addLegendary(DonationManager donationManager, InventoryManager inventoryManager, double minValue, double maxValue)
{
// Coins
addReward(new CoinReward(donationManager, (int)minValue, (int)maxValue, 25, RewardRarity.LEGENDARY));
// Mounts
addReward(new UnknownPackageReward(donationManager, "Infernal Horror", "Infernal Horror",
new ItemStack(Material.BONE), RewardRarity.LEGENDARY, 33));
// Morphs
addReward(new UnknownPackageReward(donationManager, "Block Morph", "Block Morph",
new ItemStack(Material.EMERALD_BLOCK), RewardRarity.LEGENDARY, 20));
// Particles
addReward(new UnknownPackageReward(donationManager, "Shadow Walk Particles", "Shadow Walk",
new ItemStack(Material.LEATHER_BOOTS), RewardRarity.LEGENDARY, 33));
addReward(new UnknownPackageReward(donationManager, "Enchanted Particles", "Enchanted",
new ItemStack(Material.BOOK), RewardRarity.LEGENDARY, 25));
addReward(new UnknownPackageReward(donationManager, "Flame Rings Particles", "Flame Rings",
new ItemStack(Material.BLAZE_POWDER), RewardRarity.LEGENDARY, 17));
addReward(new UnknownPackageReward(donationManager, "Rain Cloud Particles", "Rain Cloud",
new ItemStack(Material.INK_SACK, 1, (short) 0, (byte) 4), RewardRarity.LEGENDARY, 13));
addReward(new UnknownPackageReward(donationManager, "Blood Helix Particles", "Blood Helix",
new ItemStack(Material.REDSTONE), RewardRarity.LEGENDARY, 10));
addReward(new UnknownPackageReward(donationManager, "Emerald Twirl Particles", "Green Ring",
new ItemStack(Material.EMERALD), RewardRarity.LEGENDARY, 8));
}
public void addReward(IReward reward)
{
RewardRarity rarity = reward.getRarity();
List<IReward> treasureList = _treasureMap.get(rarity);
treasureList.add(reward);
}
public IReward[] getRewards(Player player, boolean isChestOpening)
{
int currentReward = 0;
IReward[] rewards = new IReward[4];
boolean hasUncommon = false;
while (currentReward < 4)
{
IReward reward = nextReward(player, rewards, currentReward == 3 && !hasUncommon, isChestOpening);
if (reward == null)
{
continue;
}
if (reward.getRarity().ordinal() >= RewardRarity.UNCOMMON.ordinal())
{
hasUncommon = true;
}
rewards[currentReward] = reward;
currentReward++;
}
// Swap the last reward with another one, this makes the uncommon added at the end of some chests seem more random
int slotToSwitch = _random.nextInt(4);
if (slotToSwitch != 3)
{
IReward thirdReward = rewards[3];
IReward otherReward = rewards[slotToSwitch];
rewards[3] = otherReward;
rewards[slotToSwitch] = thirdReward;
}
return rewards;
}
// private IReward nextReward(Player player, IReward[] excludedRewards)
// {
// return nextReward(player, excludedRewards, false, isChestOpening);
// }
public IReward nextReward(Player player, IReward[] excludedRewards, boolean requiresUncommon, boolean isChestOpening)
{
double rand = _random.nextDouble();
RewardRarity rarity;
if (isChestOpening ? rand <= 0.01 : rand <= 0.0001)
{
// 1% or 0.01%
rarity = RewardRarity.LEGENDARY;
}
else if (isChestOpening ? rand <= 0.05 : rand <= 0.001)
{
// 4% or 0.09%
rarity = RewardRarity.RARE;
}
else if ((isChestOpening ? rand <= 0.3 : rand <= 0.03) || requiresUncommon)
{
// 25% or 2.9%
rarity = RewardRarity.UNCOMMON;
}
else
{
// 70% or 97%
rarity = RewardRarity.COMMON;
}
List<IReward> treasureList = _treasureMap.get(rarity);
int totalWeight = 0;
ArrayList<IReward> possibleRewards = new ArrayList<IReward>();
for (IReward treasure : treasureList)
{
boolean isExcluded = false;
if (excludedRewards != null)
{
for (int i = 0; i < excludedRewards.length && !isExcluded; i++)
{
if (excludedRewards[i] != null && excludedRewards[i].equals(treasure))
{
isExcluded = true;
}
}
}
if ((player == null || treasure.canGiveReward(player)) && !isExcluded)
{
possibleRewards.add(treasure);
totalWeight += treasure.getWeight();
}
}
if (totalWeight > 0)
{
int weight = _random.nextInt(totalWeight);
int currentWeight = 0;
for (IReward reward : possibleRewards)
{
currentWeight += reward.getWeight();
if (weight <= currentWeight)
return reward;
}
}
return null;
}
}

View File

@ -1,4 +1,4 @@
package mineplex.core.treasure.reward; package mineplex.core.reward;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import static mineplex.core.common.util.C.*; import static mineplex.core.common.util.C.*;
@ -14,12 +14,14 @@ public enum RewardRarity
* (Fireworks, sounds, etc) * (Fireworks, sounds, etc)
*/ */
COMMON(cAqua), UNCOMMON(cGreen), RARE(cGold), VERY_RARE(cRed); COMMON("Common", cAqua), UNCOMMON("Uncommon", cGreen), RARE("Rare", cGold), LEGENDARY("Legendary", cRed);
private String _name;
private String _color; private String _color;
RewardRarity(String color) RewardRarity(String name, String color)
{ {
_name = name;
_color = color; _color = color;
} }
@ -28,4 +30,9 @@ public enum RewardRarity
return _color; return _color;
} }
public String getName()
{
return _name;
}
} }

View File

@ -1,16 +1,16 @@
package mineplex.core.treasure.reward.rewards; package mineplex.core.reward.rewards;
import java.util.Random; import java.util.Random;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.treasure.reward.ITreasureReward; import mineplex.core.reward.IReward;
import mineplex.core.treasure.reward.RewardRarity; import mineplex.core.reward.RewardRarity;
/** /**
* Created by shaun on 2014-09-08. * Created by shaun on 2014-09-08.
*/ */
public abstract class AbstractReward implements ITreasureReward public abstract class AbstractReward implements IReward
{ {
protected static final Random RANDOM = new Random(); protected static final Random RANDOM = new Random();

View File

@ -1,4 +1,4 @@
package mineplex.core.treasure.reward.rewards; package mineplex.core.reward.rewards;
/** /**
* Created by shaun on 2014-09-08. * Created by shaun on 2014-09-08.
@ -6,14 +6,12 @@ package mineplex.core.treasure.reward.rewards;
import java.util.Random; import java.util.Random;
import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C;
import mineplex.core.common.util.Callback; import mineplex.core.common.util.Callback;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.treasure.reward.RewardRarity; import mineplex.core.reward.RewardRarity;
/** /**
* Created by shaun on 2014-09-08. * Created by shaun on 2014-09-08.
@ -32,7 +30,7 @@ public class CoinReward extends AbstractReward
public CoinReward(DonationManager donationManager, int minCoinCount, int maxCoinCount, int weight, RewardRarity rarity, Random random) public CoinReward(DonationManager donationManager, int minCoinCount, int maxCoinCount, int weight, RewardRarity rarity, Random random)
{ {
super(new ItemStack(Material.GOLD_INGOT), rarity, weight); super(new ItemStack(175), rarity, weight);
_donationManager = donationManager; _donationManager = donationManager;
_minCoinCount = minCoinCount; _minCoinCount = minCoinCount;
_maxCoinCount = maxCoinCount; _maxCoinCount = maxCoinCount;
@ -71,5 +69,4 @@ public class CoinReward extends AbstractReward
return false; return false;
} }
} }

View File

@ -1,11 +1,11 @@
package mineplex.core.treasure.reward.rewards; package mineplex.core.reward.rewards;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.gadget.types.Gadget; import mineplex.core.gadget.types.Gadget;
import mineplex.core.treasure.reward.RewardRarity; import mineplex.core.reward.RewardRarity;
/** /**
* Created by shaun on 2014-09-04. * Created by shaun on 2014-09-04.

View File

@ -1,4 +1,4 @@
package mineplex.core.treasure.reward.rewards; package mineplex.core.reward.rewards;
import java.util.Random; import java.util.Random;
@ -9,7 +9,7 @@ import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.Callback; import mineplex.core.common.util.Callback;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.treasure.reward.RewardRarity; import mineplex.core.reward.RewardRarity;
/** /**
* Created by shaun on 2014-09-04. * Created by shaun on 2014-09-04.

View File

@ -1,4 +1,4 @@
package mineplex.core.treasure.reward.rewards; package mineplex.core.reward.rewards;
import java.util.Random; import java.util.Random;
@ -8,7 +8,7 @@ import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.inventory.InventoryManager; import mineplex.core.inventory.InventoryManager;
import mineplex.core.treasure.reward.RewardRarity; import mineplex.core.reward.RewardRarity;
/** /**
* Created by shaun on 14-09-12. * Created by shaun on 14-09-12.

View File

@ -1,11 +1,10 @@
package mineplex.core.treasure.reward.rewards; package mineplex.core.reward.rewards;
import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.treasure.reward.RewardRarity; import mineplex.core.reward.RewardRarity;
/** /**
* Created by shaun on 14-09-12. * Created by shaun on 14-09-12.
@ -35,7 +34,7 @@ public class UnknownPackageReward extends AbstractReward
@Override @Override
public boolean canGiveReward(Player player) public boolean canGiveReward(Player player)
{ {
return _donationManager.Get(player.getName()).OwnsUnknownPackage(_packageName); return !_donationManager.Get(player.getName()).OwnsUnknownPackage(_packageName);
} }
protected String getPackageName() protected String getPackageName()

View File

@ -1,17 +1,27 @@
package mineplex.core.treasure; package mineplex.core.treasure;
import org.bukkit.block.Block;
/** /**
* Created by Shaun on 8/28/2014. * Created by Shaun on 8/28/2014.
*/ */
public class BlockInfo public class BlockInfo
{ {
private Block _block;
private int _id; private int _id;
private byte _data; private byte _data;
public BlockInfo(int id, byte data) public BlockInfo(Block block)
{ {
_id = id; _block = block;
_data = data; _id = block.getTypeId();
_data = block.getData();
}
public Block getBlock()
{
return _block;
} }
public int getId() public int getId()
@ -23,4 +33,10 @@ public class BlockInfo
{ {
return _data; return _data;
} }
@Override
public int hashCode()
{
return _block.hashCode();
}
} }

View File

@ -8,7 +8,7 @@ import org.bukkit.entity.Player;
import net.minecraft.server.v1_7_R4.PacketPlayOutBlockAction; import net.minecraft.server.v1_7_R4.PacketPlayOutBlockAction;
import mineplex.core.common.util.UtilServer; import mineplex.core.common.util.UtilServer;
import mineplex.core.treasure.reward.ITreasureReward; import mineplex.core.reward.IReward;
/** /**
* Created by Shaun on 8/29/2014. * Created by Shaun on 8/29/2014.
@ -16,10 +16,10 @@ import mineplex.core.treasure.reward.ITreasureReward;
public class ChestData public class ChestData
{ {
private Block _block; private Block _block;
private ITreasureReward _reward; private IReward _reward;
private boolean _opened; private boolean _opened;
public ChestData(Block block, ITreasureReward reward) public ChestData(Block block, IReward reward)
{ {
_block = block; _block = block;
_opened = false; _opened = false;
@ -41,7 +41,7 @@ public class ChestData
return _block; return _block;
} }
public ITreasureReward getReward() public IReward getReward()
{ {
return _reward; return _reward;
} }

View File

@ -1,9 +1,10 @@
package mineplex.core.treasure; package mineplex.core.treasure;
import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
import java.util.Map;
import java.util.Random; import java.util.Random;
import java.util.Set;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Effect; import org.bukkit.Effect;
@ -15,25 +16,31 @@ import org.bukkit.craftbukkit.v1_7_R4.util.CraftMagicNumbers;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import net.minecraft.server.v1_7_R4.PacketPlayOutBlockAction; import net.minecraft.server.v1_7_R4.PacketPlayOutBlockAction;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.NautHashMap;
import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilParticle;
import mineplex.core.reward.IReward;
import mineplex.core.reward.RewardRarity;
import mineplex.core.treasure.animation.Animation; import mineplex.core.treasure.animation.Animation;
import mineplex.core.treasure.animation.ChestExplodeAnimation;
import mineplex.core.treasure.animation.ChestOpenAnimation; import mineplex.core.treasure.animation.ChestOpenAnimation;
import mineplex.core.treasure.animation.ChestSpawnAnimation; import mineplex.core.treasure.animation.ChestSpawnAnimation;
import mineplex.core.treasure.animation.CircleAnimation; import mineplex.core.treasure.animation.LegendaryAnimation;
import mineplex.core.treasure.animation.FireworksAnimation; import mineplex.core.treasure.animation.RareAnimation;
import mineplex.core.treasure.animation.TreasureRemoveAnimation; import mineplex.core.treasure.animation.TreasureRemoveAnimation;
import mineplex.core.treasure.reward.ITreasureReward; import mineplex.core.treasure.animation.UncommonAnimation;
import mineplex.core.treasure.reward.RewardRarity;
/** /**
* Created by Shaun on 8/27/2014. * Created by Shaun on 8/27/2014.
*/ */
public class Treasure public class Treasure
{ {
private NautHashMap<Block, BlockInfo> _blockRestoreMap = new NautHashMap<Block, BlockInfo>();
// Decay Sets
private HashSet<BlockInfo> _wallsBlockInfo = new HashSet<>();
private HashSet<BlockInfo> _outerRingBlockInfo = new HashSet<>();
private HashSet<BlockInfo> _centerBlockInfo = new HashSet<>();
private HashSet<BlockInfo> _chestBlockInfo = new HashSet<>();
private Player _player; private Player _player;
private Random _random; private Random _random;
private Block _centerBlock; private Block _centerBlock;
@ -47,12 +54,12 @@ public class Treasure
private TreasureStyle _style; private TreasureStyle _style;
public Treasure(Player player, ITreasureReward[] rewards) public Treasure(Player player, IReward[] rewards)
{ {
this(player, new Random(), rewards); this(player, new Random(), rewards);
} }
public Treasure(Player player, Random seed, ITreasureReward[] rewards) public Treasure(Player player, Random seed, IReward[] rewards)
{ {
_player = player; _player = player;
_random = seed; _random = seed;
@ -80,6 +87,7 @@ public class Treasure
if (Math.abs(x) == 1 || Math.abs(z) == 1) if (Math.abs(x) == 1 || Math.abs(z) == 1)
{ {
Block block = _centerBlock.getRelative(x, 0, z); Block block = _centerBlock.getRelative(x, 0, z);
_centerBlockInfo.add(new BlockInfo(block));
setBlock(block, _style.getPrimaryMaterial(), _style.getPrimaryData()); setBlock(block, _style.getPrimaryMaterial(), _style.getPrimaryData());
} }
} }
@ -92,11 +100,13 @@ public class Treasure
{ {
{ {
Block block = _centerBlock.getRelative(x, 0, -2); Block block = _centerBlock.getRelative(x, 0, -2);
_outerRingBlockInfo.add(new BlockInfo(block));
setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData()); setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData());
} }
{ {
Block block = _centerBlock.getRelative(x, 0, 2); Block block = _centerBlock.getRelative(x, 0, 2);
_outerRingBlockInfo.add(new BlockInfo(block));
setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData()); setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData());
} }
} }
@ -105,17 +115,19 @@ public class Treasure
{ {
{ {
Block block = _centerBlock.getRelative(-2, 0, z); Block block = _centerBlock.getRelative(-2, 0, z);
_outerRingBlockInfo.add(new BlockInfo(block));
setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData()); setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData());
} }
{ {
Block block = _centerBlock.getRelative(2, 0, z); Block block = _centerBlock.getRelative(2, 0, z);
_outerRingBlockInfo.add(new BlockInfo(block));
setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData()); setBlock(block, _style.getSecondaryMaterial(), _style.getSecondaryData());
} }
} }
} }
private void createGlass() private void createWalls()
{ {
for (int z = -2; z <= 2; z++) for (int z = -2; z <= 2; z++)
{ {
@ -125,6 +137,7 @@ public class Treasure
{ {
Block playerBlock = getPlayerBlock(); Block playerBlock = getPlayerBlock();
Block block = playerBlock.getRelative(x, 0, z); Block block = playerBlock.getRelative(x, 0, z);
_wallsBlockInfo.add(new BlockInfo(block));
setBlock(block, _style.getWallMaterial(), _style.getWallData()); setBlock(block, _style.getWallMaterial(), _style.getWallData());
} }
} }
@ -146,7 +159,10 @@ public class Treasure
if (_tickCount == 5) if (_tickCount == 5)
{ {
Block block = _centerBlock; Block block = _centerBlock;
setBlock(block, _style.getPrimaryMaterial(), _style.getPrimaryData()); _centerBlockInfo.add(new BlockInfo(block));
_centerBlockInfo.add(new BlockInfo(block.getRelative(BlockFace.DOWN)));
setBlock(block, Material.REDSTONE_LAMP_ON, (byte) 0);
setBlock(block.getRelative(BlockFace.DOWN), Material.REDSTONE_TORCH_ON, (byte) 0);
} }
else if (_tickCount == 10) else if (_tickCount == 10)
{ {
@ -158,30 +174,30 @@ public class Treasure
} }
else if (_tickCount == 30) else if (_tickCount == 30)
{ {
createGlass(); createWalls();
} }
else if (_tickCount == 50) else if (_tickCount == 50)
{ {
Block block = getPlayerBlock().getRelative(2, 0, 0); Block block = getPlayerBlock().getRelative(2, 0, 0);
ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)4); ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)4, _chestBlockInfo);
_animations.add(task); _animations.add(task);
} }
else if (_tickCount == 80) else if (_tickCount == 80)
{ {
Block block = getPlayerBlock().getRelative(-2, 0, 0); Block block = getPlayerBlock().getRelative(-2, 0, 0);
ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)5); ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)5, _chestBlockInfo);
_animations.add(task); _animations.add(task);
} }
else if (_tickCount == 110) else if (_tickCount == 110)
{ {
Block block = getPlayerBlock().getRelative(0, 0, 2); Block block = getPlayerBlock().getRelative(0, 0, 2);
ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)2); ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)2, _chestBlockInfo);
_animations.add(task); _animations.add(task);
} }
else if (_tickCount == 140) else if (_tickCount == 140)
{ {
Block block = getPlayerBlock().getRelative(0, 0, -2); Block block = getPlayerBlock().getRelative(0, 0, -2);
ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)3); ChestSpawnAnimation task = new ChestSpawnAnimation(this, block, (byte)3, _chestBlockInfo);
_animations.add(task); _animations.add(task);
} }
@ -223,21 +239,13 @@ public class Treasure
return _centerBlock.getRelative(BlockFace.UP); return _centerBlock.getRelative(BlockFace.UP);
} }
public void setBlock(Block block, Material material, byte data, boolean addToBlockRestoreMap) public void setBlock(Block block, Material material, byte data)
{ {
if (addToBlockRestoreMap)
_blockRestoreMap.put(block, new BlockInfo(block.getTypeId(), block.getData()));
block.setType(material); block.setType(material);
block.setData(data); block.setData(data);
block.getLocation().getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId()); block.getLocation().getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
} }
public void setBlock(Block block, Material material, byte data)
{
setBlock(block, material, data, true);
}
public void openChest(Block block) public void openChest(Block block)
{ {
ChestData data = getChestData(block); ChestData data = getChestData(block);
@ -252,22 +260,22 @@ public class Treasure
// Extra effects based off the rarity of the treasure // Extra effects based off the rarity of the treasure
if (data.getReward().getRarity() == RewardRarity.UNCOMMON) if (data.getReward().getRarity() == RewardRarity.UNCOMMON)
{ {
_animations.add(new FireworksAnimation(this, data.getBlock())); _animations.add(new UncommonAnimation(this, data.getBlock()));
} }
else if (data.getReward().getRarity() == RewardRarity.RARE) else if (data.getReward().getRarity() == RewardRarity.RARE)
{ {
_animations.add(new CircleAnimation(this, data.getBlock().getLocation().add(0.5, 1.5, 0.5))); _animations.add(new RareAnimation(this, data.getBlock().getLocation().add(0.5, 1.5, 0.5)));
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " opened a Rare treasure!")); Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " found " + C.cGold + "Rare " + text));
} }
else if (data.getReward().getRarity() == RewardRarity.VERY_RARE) else if (data.getReward().getRarity() == RewardRarity.LEGENDARY)
{ {
_animations.add(new ChestExplodeAnimation(this, data.getBlock())); _animations.add(new LegendaryAnimation(this, data.getBlock()));
Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " opened a Legendary treasure!")); Bukkit.broadcastMessage(F.main("Treasure", F.name(_player.getName()) + " found " + C.cRed + "Legendary " + text));
} }
if (isFinished()) if (isFinished())
{ {
TreasureRemoveAnimation animation = new TreasureRemoveAnimation(this, _blockRestoreMap); TreasureRemoveAnimation animation = new TreasureRemoveAnimation(this, _centerBlockInfo, _outerRingBlockInfo, _wallsBlockInfo);
_animations.add(animation); _animations.add(animation);
_finished = true; _finished = true;
} }
@ -286,7 +294,6 @@ public class Treasure
for (Player player : players) for (Player player : players)
{ {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet); ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
System.out.println("sending chest open packet");
} }
} }
@ -337,20 +344,11 @@ public class Treasure
} }
} }
for (Map.Entry<Block, BlockInfo> entry : _blockRestoreMap.entrySet()) // Remove any extra blocks
{ resetBlockInfo(_wallsBlockInfo);
Block block = entry.getKey(); resetBlockInfo(_centerBlockInfo);
BlockInfo data = entry.getValue(); resetBlockInfo(_outerRingBlockInfo);
resetBlockInfo(_chestBlockInfo);
if (block.getType().equals(Material.CHEST))
{
block.getLocation().getWorld().createExplosion(block.getLocation().add(0.5, 0.5, 0.5), 0F);
}
block.getLocation().getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
block.setTypeId(data.getId());
block.setData(data.getData());
}
for (Animation animation : _animations) for (Animation animation : _animations)
{ {
@ -359,6 +357,26 @@ public class Treasure
_animations.clear(); _animations.clear();
} }
public void resetBlockInfo(Set<BlockInfo> blockInfoSet)
{
for (BlockInfo blockInfo : blockInfoSet)
{
Block block = blockInfo.getBlock();
if (block.getType().equals(Material.CHEST))
{
UtilParticle.PlayParticle(UtilParticle.ParticleType.LARGE_SMOKE, block.getLocation().add(0.5, 0.5, 0.5), 0.5F, 0.5F, 0.5F, 0.1F, 10);
// block.getLocation().getWorld().createExplosion(block.getLocation().add(0.5, 0.5, 0.5), 0F);
}
block.getLocation().getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
block.setTypeId(blockInfo.getId());
block.setData(blockInfo.getData());
}
blockInfoSet.clear();
}
public TreasureStyle getStyle() public TreasureStyle getStyle()
{ {
return _style; return _style;

View File

@ -11,12 +11,14 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerCommandPreprocessEvent; import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerVelocityEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
@ -31,15 +33,16 @@ import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.event.StackerEvent;
import mineplex.core.inventory.InventoryManager; import mineplex.core.inventory.InventoryManager;
import mineplex.core.reward.IReward;
import mineplex.core.reward.RewardManager;
import mineplex.core.reward.RewardRarity;
import mineplex.core.reward.rewards.CoinReward;
import mineplex.core.reward.rewards.InventoryReward;
import mineplex.core.reward.rewards.UnknownPackageReward;
import mineplex.core.treasure.event.TreasureFinishEvent; import mineplex.core.treasure.event.TreasureFinishEvent;
import mineplex.core.treasure.event.TreasureStartEvent; import mineplex.core.treasure.event.TreasureStartEvent;
import mineplex.core.treasure.reward.ITreasureReward;
import mineplex.core.treasure.reward.RewardManager;
import mineplex.core.treasure.reward.RewardRarity;
import mineplex.core.treasure.reward.rewards.CoinReward;
import mineplex.core.treasure.reward.rewards.InventoryReward;
import mineplex.core.treasure.reward.rewards.UnknownPackageReward;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent; import mineplex.core.updater.event.UpdateEvent;
@ -50,171 +53,18 @@ public class TreasureManager extends MiniPlugin
{ {
private NautHashMap<Player, Treasure> _playerTreasureMap; private NautHashMap<Player, Treasure> _playerTreasureMap;
private RewardManager _rewardManager; private RewardManager _rewardManager;
private DonationManager _donationManager;
private InventoryManager _inventoryManager;
public TreasureManager(JavaPlugin plugin, DonationManager donationManager, InventoryManager inventoryManager) public TreasureManager(JavaPlugin plugin, DonationManager donationManager, InventoryManager inventoryManager)
{ {
super("Treasure", plugin); super("Treasure", plugin);
_donationManager = donationManager;
_playerTreasureMap = new NautHashMap<Player, Treasure>(); _playerTreasureMap = new NautHashMap<Player, Treasure>();
_rewardManager = new RewardManager(); _rewardManager = new RewardManager(donationManager, inventoryManager,
_inventoryManager = inventoryManager; 250, 500,
750, 1500,
// Very Rare 2000, 3000,
{ 10000, 20000,
// Coins true);
{
_rewardManager.addReward(new CoinReward(donationManager, 2000, 5000, 25, RewardRarity.VERY_RARE));
}
// Mounts
{
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Infernal Horror", "Infernal Horror",
new ItemStack(Material.BONE), RewardRarity.VERY_RARE, 33));
}
// Morphs
{
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Block Morph", "Block Morph",
new ItemStack(Material.EMERALD_BLOCK), RewardRarity.VERY_RARE, 20));
}
// Particles
{
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Shadow Walk Particles", "Shadow Walk",
new ItemStack(Material.LEATHER_BOOTS), RewardRarity.VERY_RARE, 33));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Enchanted Particles", "Enchanted",
new ItemStack(Material.BOOK), RewardRarity.VERY_RARE, 25));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Flame Rings Particles", "Flame Rings",
new ItemStack(Material.BLAZE_POWDER), RewardRarity.VERY_RARE, 17));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Rain Cloud Particles", "Rain Cloud",
new ItemStack(Material.INK_SACK, 1, (short) 0, (byte) 4), RewardRarity.VERY_RARE, 13));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Blood Helix Particles", "Blood Helix",
new ItemStack(Material.REDSTONE), RewardRarity.VERY_RARE, 10));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Emerald Twirl Particles", "Green Ring",
new ItemStack(Material.EMERALD), RewardRarity.VERY_RARE, 8));
}
}
// Rare
{
// Coins
{
_rewardManager.addReward(new CoinReward(donationManager, 1000, 2000, 100, RewardRarity.RARE));
}
// Gadgets
{
// _rewardManager.addReward(new InventoryReward(inventoryManager, "Paintball Gun Ammo", "Paintball Gun", 200, 400,
// new ItemStack(Material.GOLD_BARDING), RewardRarity.RARE, 100));
// _rewardManager.addReward(new InventoryReward(inventoryManager, "Fireworks", "Fireworks",100, 200,
// new ItemStack(Material.FIREWORK), RewardRarity.RARE, 100));
// _rewardManager.addReward(new InventoryReward(inventoryManager, "Melon Launcher Ammo", "Melon Launcher", 100, 200,
// new ItemStack(Material.MELON_BLOCK), RewardRarity.RARE, 100));
// _rewardManager.addReward(new InventoryReward(inventoryManager, "Flesh Hook Ammo", "Flesh Hook", 80, 160,
// new ItemStack(Material.getMaterial(131)), RewardRarity.RARE, 100));
// _rewardManager.addReward(new InventoryReward(inventoryManager, "Ethereal Pearls", "Ethereal Pearl", 60, 120,
// new ItemStack(Material.ENDER_PEARL), RewardRarity.RARE, 100));
// _rewardManager.addReward(new InventoryReward(inventoryManager, "Bat Blaster Ammo", "Bat Blaster", 40, 80,
// new ItemStack(Material.IRON_BARDING), RewardRarity.RARE, 100));
// _rewardManager.addReward(new InventoryReward(inventoryManager, "TNT", "TNT", 40, 80,
// new ItemStack(Material.TNT), RewardRarity.RARE, 100));
// _rewardManager.addReward(new InventoryReward(inventoryManager, "Coin Party Bomb", "Coin Party Bomb", 1, 1,
// new ItemStack(Material.getMaterial(175)), RewardRarity.RARE, 100));
}
// Pets
{
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Chicken Pet", "Chicken",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.CHICKEN.getTypeId()), RewardRarity.RARE, 143));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Wolf Pet", "Wolf",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.WOLF.getTypeId()), RewardRarity.RARE, 125));
}
// Mounts
{
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Mount Mule", "Mount Mule",
new ItemStack(Material.HAY_BLOCK), RewardRarity.RARE, 200));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Minecart Mount", "Minecart",
new ItemStack(Material.MINECART), RewardRarity.RARE, 100));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Slime Mount", "Slime Mount",
new ItemStack(Material.SLIME_BALL), RewardRarity.RARE, 67));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Glacial Steed", "Glacial Steed",
new ItemStack(Material.SNOW_BALL), RewardRarity.RARE, 50));
}
// Morphs
{
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Cow Morph", "Cow Morph",
new ItemStack(Material.LEATHER), RewardRarity.RARE, 167));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Villager Morph", "Villager Morph",
new ItemStack(Material.EMERALD), RewardRarity.RARE, 83));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Chicken Morph", "Chicken Morph",
new ItemStack(Material.FEATHER), RewardRarity.RARE, 50));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Enderman Morph", "Enderman Morph",
new ItemStack(Material.ENDER_PEARL), RewardRarity.RARE, 33));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Bat Morph", "Bat Morph",
new ItemStack(Material.SKULL_ITEM, 1, (short) 0, (byte) 1), RewardRarity.RARE, 25));
}
}
// Uncommon
{
// Coins
{
_rewardManager.addReward(new CoinReward(donationManager, 500, 1000, 250, RewardRarity.UNCOMMON));
}
// Gadgets
{
_rewardManager.addReward(new InventoryReward(inventoryManager, "Paintball Gun Ammo", "Paintball Gun", 100, 200,
new ItemStack(Material.GOLD_BARDING), RewardRarity.UNCOMMON, 250));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Fireworks", "Fireworks", 50, 100,
new ItemStack(Material.FIREWORK), RewardRarity.UNCOMMON, 250));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Melon Launcher Ammo", "Melon Launcher", 50, 100,
new ItemStack(Material.MELON_BLOCK), RewardRarity.UNCOMMON, 250));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Flesh Hook Ammo", "Flesh Hook", 40, 80,
new ItemStack(Material.getMaterial(131)), RewardRarity.UNCOMMON, 250));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Ethereal Pearls", "Ethereal Pearl", 30, 60,
new ItemStack(Material.ENDER_PEARL), RewardRarity.UNCOMMON, 250));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Bat Blaster Ammo", "Bat Blaster", 20, 40,
new ItemStack(Material.IRON_BARDING), RewardRarity.UNCOMMON, 250));
_rewardManager.addReward(new InventoryReward(inventoryManager, "TNT", "TNT", 20, 40,
new ItemStack(Material.TNT), RewardRarity.UNCOMMON, 250));
}
// Pets
{
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Cow Pet", "Cow",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.COW.getTypeId()), RewardRarity.UNCOMMON, 500));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Sheep Pet", "Sheep",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.SHEEP.getTypeId()), RewardRarity.UNCOMMON, 333));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Mooshroom Pet", "Mooshroom",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.MUSHROOM_COW.getTypeId()), RewardRarity.UNCOMMON, 200));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Pig Pet", "Pig",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.PIG.getTypeId()), RewardRarity.UNCOMMON, 200));
_rewardManager.addReward(new UnknownPackageReward(donationManager, "Ocelot Pet", "Ocelot",
new ItemStack(Material.MONSTER_EGG, 1, EntityType.OCELOT.getTypeId()), RewardRarity.UNCOMMON, 167));
}
}
// Common
{
// Coins
{
_rewardManager.addReward(new CoinReward(donationManager, 250, 500, 1, RewardRarity.COMMON));
}
// Gadgets
{
_rewardManager.addReward(new InventoryReward(inventoryManager, "Paintball Gun Ammo", "Paintball Gun", 50, 100,
new ItemStack(Material.GOLD_BARDING), RewardRarity.COMMON, 1));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Fireworks", "Fireworks", 25, 50,
new ItemStack(Material.FIREWORK), RewardRarity.COMMON, 1));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Melon Launcher Ammo", "Melon Launcher", 25, 50,
new ItemStack(Material.MELON_BLOCK), RewardRarity.COMMON, 1));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Flesh Hook Ammo", "Flesh Hook", 20, 40,
new ItemStack(Material.getMaterial(131)), RewardRarity.COMMON, 1));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Ethereal Pearls", "Ethereal Pearl", 15, 30,
new ItemStack(Material.ENDER_PEARL), RewardRarity.COMMON, 1));
_rewardManager.addReward(new InventoryReward(inventoryManager, "Bat Blaster Ammo", "Bat Blaster", 10, 20,
new ItemStack(Material.IRON_BARDING), RewardRarity.COMMON, 1));
_rewardManager.addReward(new InventoryReward(inventoryManager, "TNT", "TNT", 10, 20,
new ItemStack(Material.TNT), RewardRarity.COMMON, 1));
}
}
} }
@Override @Override
@ -241,7 +91,7 @@ public class TreasureManager extends MiniPlugin
Bukkit.broadcastMessage(F.main("Treasure", F.name(player.getName()) + " is opening a " + C.cGreen + "Treasure Chest")); Bukkit.broadcastMessage(F.main("Treasure", F.name(player.getName()) + " is opening a " + C.cGreen + "Treasure Chest"));
ITreasureReward[] rewards = _rewardManager.getRewards(player); IReward[] rewards = _rewardManager.getRewards(player, true);
Treasure treasure = new Treasure(player, rewards); Treasure treasure = new Treasure(player, rewards);
_playerTreasureMap.put(player, treasure); _playerTreasureMap.put(player, treasure);
@ -330,7 +180,7 @@ public class TreasureManager extends MiniPlugin
treasure.update(); treasure.update();
if (treasure.isFinished() && treasure.getFinishedTickCount() >= 100) if (treasure.isFinished() && treasure.getFinishedTickCount() >= 80)
{ {
treasure.cleanup(); treasure.cleanup();
iterator.remove(); iterator.remove();
@ -391,8 +241,17 @@ public class TreasureManager extends MiniPlugin
{ {
for (Treasure treasure : _playerTreasureMap.values()) for (Treasure treasure : _playerTreasureMap.values())
{ {
Location fromLocation = event.getFrom();
Location toLocation = event.getTo();
Location centerLocation = treasure.getCenterBlock().getLocation().add(0.5, 1.5, 0.5); Location centerLocation = treasure.getCenterBlock().getLocation().add(0.5, 1.5, 0.5);
if (centerLocation.distanceSquared(event.getTo()) <= 9)
double toDistanceFromCenter = centerLocation.distanceSquared(toLocation);
if (toDistanceFromCenter <= 9)
{
// Only cancel movement if they are moving towards the center
double fromDistanceFromCenter = centerLocation.distanceSquared(fromLocation);
if (toDistanceFromCenter < fromDistanceFromCenter)
{ {
UtilAction.velocity(player, UtilAlg.getTrajectory(player.getLocation(), centerLocation).multiply(-1), 1.5, true, 0.8, 0, 1.0, true); UtilAction.velocity(player, UtilAlg.getTrajectory(player.getLocation(), centerLocation).multiply(-1), 1.5, true, 0.8, 0, 1.0, true);
event.setTo(event.getFrom()); event.setTo(event.getFrom());
@ -400,8 +259,34 @@ public class TreasureManager extends MiniPlugin
} }
} }
} }
}
@EventHandler @EventHandler
public void cancelVelocity(PlayerVelocityEvent event)
{
// Need to prevent players
Player player = event.getPlayer();
if (_playerTreasureMap.containsKey(player))
{
event.setCancelled(true);
}
}
@EventHandler
public void cancelStacker(StackerEvent event)
{
if (event.getEntity() instanceof Player)
{
Player player = ((Player) event.getEntity());
if (_playerTreasureMap.containsKey(player))
{
event.setCancelled(true);
}
}
}
@EventHandler(priority = EventPriority.HIGH)
public void interact(PlayerInteractEvent event) public void interact(PlayerInteractEvent event)
{ {
Player player = event.getPlayer(); Player player = event.getPlayer();
@ -409,11 +294,12 @@ public class TreasureManager extends MiniPlugin
{ {
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.CHEST) if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.CHEST)
{ {
event.setCancelled(true);
Treasure treasure = _playerTreasureMap.get(player); Treasure treasure = _playerTreasureMap.get(player);
treasure.openChest(event.getClickedBlock()); treasure.openChest(event.getClickedBlock());
} }
// Always cancel interact for treasure players, prevents players from being able to open up cosmetic menu and other menus
event.setCancelled(true);
} }
else if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.CHEST) else if (event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.CHEST)
{ {
@ -443,10 +329,39 @@ public class TreasureManager extends MiniPlugin
//TODO Remove //TODO Remove
if (event.getMessage().startsWith("/treasuredebug")) if (event.getMessage().startsWith("/treasuredebug"))
{ {
event.getPlayer().sendMessage("Attempting to open treasure..."); event.getPlayer().sendMessage(C.cGreen + C.Bold + "Treasure Debug...");
attemptOpenTreasure(event.getPlayer()); attemptOpenTreasure(event.getPlayer());
event.setCancelled(true); event.setCancelled(true);
} }
if (event.getMessage().startsWith("/rewardchest") || event.getMessage().startsWith("/rewardgame"))
{
int common = 0;
int uncommon = 0;
int rare = 0;
int legend = 0;
int toTest = 10000000;
for (int i=0 ; i<toTest ; i++)
{
IReward reward = _rewardManager.nextReward(null, null, false, event.getMessage().startsWith("/rewardchest"));
if (reward.getRarity() == RewardRarity.COMMON) common++;
if (reward.getRarity() == RewardRarity.UNCOMMON) uncommon++;
if (reward.getRarity() == RewardRarity.RARE) rare++;
if (reward.getRarity() == RewardRarity.LEGENDARY) legend++;
}
event.getPlayer().sendMessage(C.cGreen + C.Bold + (event.getMessage().startsWith("/rewardchest") ? "Chest Rewards" : "Post-Game Rewards"));
event.getPlayer().sendMessage("Common: " + common + " " + UtilMath.trim(3, (double)common/(double)toTest*100d) + "%");
event.getPlayer().sendMessage("Uncommon: " + uncommon + " " + UtilMath.trim(3, (double)uncommon/(double)toTest*100d) + "%");
event.getPlayer().sendMessage("Rare: " + rare + " " + UtilMath.trim(3, (double)rare/(double)toTest*100d) + "%");
event.getPlayer().sendMessage("Legendary: " + legend + " " + UtilMath.trim(3, (double)legend/(double)toTest*100d) + "%");
event.setCancelled(true);
}
} }
} }

View File

@ -1,15 +1,16 @@
package mineplex.core.treasure.animation; package mineplex.core.treasure.animation;
import java.util.HashSet;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.craftbukkit.v1_7_R4.CraftWorld; import org.bukkit.craftbukkit.v1_7_R4.CraftWorld;
import net.minecraft.server.v1_7_R4.MathHelper; import net.minecraft.server.v1_7_R4.MathHelper;
import net.minecraft.server.v1_7_R4.PacketPlayOutWorldEvent;
import mineplex.core.common.util.UtilParticle; import mineplex.core.common.util.UtilParticle;
import mineplex.core.treasure.BlockInfo;
import mineplex.core.treasure.Treasure; import mineplex.core.treasure.Treasure;
/** /**
@ -23,13 +24,16 @@ public class ChestSpawnAnimation extends Animation
private byte _direction; private byte _direction;
private Location _centerLocation; private Location _centerLocation;
public ChestSpawnAnimation(Treasure tresure, Block block, byte direction) private HashSet<BlockInfo> _chestBlockInfo;
public ChestSpawnAnimation(Treasure tresure, Block block, byte direction, HashSet<BlockInfo> chestBlockInfo)
{ {
super(tresure); super(tresure);
_block = block; _block = block;
_direction = direction; _direction = direction;
_centerLocation = block.getLocation().clone().add(0.5, 0.5, 0.5); _centerLocation = block.getLocation().clone().add(0.5, 0.5, 0.5);
_centerLocation.getWorld().playSound(_centerLocation, Sound.LAVA, 1, 1); _centerLocation.getWorld().playSound(_centerLocation, Sound.LAVA, 1, 1);
_chestBlockInfo = chestBlockInfo;
} }
@Override @Override
@ -50,6 +54,7 @@ public class ChestSpawnAnimation extends Animation
if (getTicks() >= ANIMATION_DURATION) if (getTicks() >= ANIMATION_DURATION)
{ {
_chestBlockInfo.add(new BlockInfo(_block));
getTreasure().setBlock(_block, Material.CHEST, _direction); getTreasure().setBlock(_block, Material.CHEST, _direction);
_block.getLocation().getWorld().playSound(_centerLocation, Sound.ANVIL_LAND, 0.5f, 1f); _block.getLocation().getWorld().playSound(_centerLocation, Sound.ANVIL_LAND, 0.5f, 1f);

View File

@ -1,60 +0,0 @@
package mineplex.core.treasure.animation;
import org.bukkit.Color;
import org.bukkit.FireworkEffect;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.treasure.Treasure;
/**
* Created by shaun on 2014-09-09.
*/
public class CircleAnimation extends Animation
{
/**
* Played when a "Rare" chest is opened
*/
private Location _centerLocation;
public CircleAnimation(Treasure treasure, Location centerLocation)
{
super(treasure);
_centerLocation = centerLocation;
}
@Override
protected void tick()
{
if (getTicks() == 2)
{
UtilFirework.playFirework(_centerLocation, FireworkEffect.builder().withColor(Color.ORANGE).with(FireworkEffect.Type.BURST).build());
_centerLocation.getWorld().playSound(_centerLocation, Sound.WITHER_SPAWN, 10F, 1.2F);
}
else if (getTicks() >= 60)
{
finish();
}
double currentRotation = getTicks() / 20D;
double radius = currentRotation;
double yDiff = currentRotation;
double xDiff = Math.sin(currentRotation * 2 * Math.PI) * radius;
double zDiff = Math.cos(currentRotation * 2 * Math.PI) * radius;
Location location = _centerLocation.clone().add(xDiff, yDiff, zDiff);
UtilParticle.PlayParticle(UtilParticle.ParticleType.FLAME, location, 0, 0, 0, 0, 1);
}
@Override
protected void onFinish()
{
}
}

View File

@ -9,12 +9,13 @@ import org.bukkit.Sound;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import mineplex.core.common.util.UtilFirework; import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.treasure.Treasure; import mineplex.core.treasure.Treasure;
/** /**
* Created by shaun on 14-09-12. * Created by shaun on 14-09-12.
*/ */
public class ChestExplodeAnimation extends Animation public class LegendaryAnimation extends Animation
{ {
/** /**
* Played when a "Very Rare" chest is opened * Played when a "Very Rare" chest is opened
@ -23,7 +24,7 @@ public class ChestExplodeAnimation extends Animation
private Random _random = new Random(); private Random _random = new Random();
private Block _chestBlock; private Block _chestBlock;
public ChestExplodeAnimation(Treasure treasure, Block chestBlock) public LegendaryAnimation(Treasure treasure, Block chestBlock)
{ {
super(treasure); super(treasure);
@ -38,13 +39,27 @@ public class ChestExplodeAnimation extends Animation
// _chestBlock.getLocation().getWorld().playSound(_chestBlock.getLocation().add(0.5, 0.5, 0.5), Sound.WITHER_SPAWN, 10F, 1.2F); // _chestBlock.getLocation().getWorld().playSound(_chestBlock.getLocation().add(0.5, 0.5, 0.5), Sound.WITHER_SPAWN, 10F, 1.2F);
_chestBlock.getLocation().getWorld().playSound(_chestBlock.getLocation().add(0.5, 0.5, 0.5), Sound.ENDERDRAGON_DEATH, 10F, 2.0F); _chestBlock.getLocation().getWorld().playSound(_chestBlock.getLocation().add(0.5, 0.5, 0.5), Sound.ENDERDRAGON_DEATH, 10F, 2.0F);
} }
if (getTicks() == 10) if (getTicks() == 20)
{ {
FireworkEffect effect = FireworkEffect.builder().with(FireworkEffect.Type.BALL_LARGE).withColor(Color.RED).withFade(Color.BLACK).build(); FireworkEffect effect = FireworkEffect.builder().with(FireworkEffect.Type.BALL_LARGE).withColor(Color.RED).withFade(Color.BLACK).build();
UtilFirework.playFirework(_chestBlock.getLocation().add(0.5, 0.5, 0.5), effect); UtilFirework.playFirework(_chestBlock.getLocation().add(0.5, 0.5, 0.5), effect);
// ((CraftWorld) _chestBlock.getWorld()).getHandle().triggerEffect(1005, _chestBlock.getX(), _chestBlock.getY(), _chestBlock.getZ(), 2257); // ((CraftWorld) _chestBlock.getWorld()).getHandle().triggerEffect(1005, _chestBlock.getX(), _chestBlock.getY(), _chestBlock.getZ(), 2257);
} }
else if (getTicks() < 10) else if (getTicks() < 15)
{
double radius = 2 - (getTicks() / 10D * 2);
int particleAmount = 20 - (getTicks() * 2);
Location _centerLocation = _chestBlock.getLocation().add(0.5, 0.1, 0.5);
for (int i = 0; i < particleAmount; i++)
{
double xDiff = Math.sin(i/(double)particleAmount * 2 * Math.PI) * radius;
double zDiff = Math.cos(i/(double)particleAmount * 2 * Math.PI) * radius;
Location location = _centerLocation.clone().add(xDiff, 0, zDiff);
UtilParticle.PlayParticle(UtilParticle.ParticleType.CLOUD, location, 0, 0, 0, 0, 1);
}
}
else if (getTicks() < 20)
{ {
double xDif = _random.nextGaussian() * 0.5; double xDif = _random.nextGaussian() * 0.5;
double zDif = _random.nextGaussian() * 0.5; double zDif = _random.nextGaussian() * 0.5;

View File

@ -0,0 +1,72 @@
package mineplex.core.treasure.animation;
import org.bukkit.Color;
import org.bukkit.FireworkEffect;
import org.bukkit.Location;
import org.bukkit.Sound;
import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.treasure.Treasure;
/**
* Created by shaun on 2014-09-09.
*/
public class RareAnimation extends Animation
{
/**
* Played when a "Rare" chest is opened
*/
private Location _centerLocation;
public RareAnimation(Treasure treasure, Location centerLocation)
{
super(treasure);
_centerLocation = centerLocation;
}
@Override
protected void tick()
{
if (getTicks() == 2)
{
UtilFirework.playFirework(_centerLocation, FireworkEffect.builder().withColor(Color.ORANGE).with(FireworkEffect.Type.BURST).build());
_centerLocation.getWorld().playSound(_centerLocation, Sound.WITHER_SPAWN, 10F, 1.2F);
}
else if (getTicks() >= 60)
{
finish();
}
{
double currentRotation = getTicks() / 20D;
double radius = currentRotation;
double yDiff = currentRotation;
double xDiff = Math.sin(currentRotation * 2 * Math.PI) * radius;
double zDiff = Math.cos(currentRotation * 2 * Math.PI) * radius;
Location location = _centerLocation.clone().add(xDiff, yDiff, zDiff);
UtilParticle.PlayParticle(UtilParticle.ParticleType.FLAME, location, 0, 0, 0, 0, 1);
}
double radius = getTicks() / 20D;
int particleAmount = getTicks() / 2;
for (int i = 0; i < particleAmount; i++)
{
double xDiff = Math.sin(i/(double)particleAmount * 2 * Math.PI) * radius;
double zDiff = Math.cos(i/(double)particleAmount * 2 * Math.PI) * radius;
Location location = _centerLocation.clone().add(xDiff, -1.3, zDiff);
UtilParticle.PlayParticle(UtilParticle.ParticleType.FLAME, location, 0, 0, 0, 0, 1);
}
}
@Override
protected void onFinish()
{
}
}

View File

@ -1,11 +1,8 @@
package mineplex.core.treasure.animation; package mineplex.core.treasure.animation;
import java.util.HashSet;
import java.util.Random; import java.util.Random;
import org.bukkit.Material;
import org.bukkit.block.Block;
import mineplex.core.common.util.NautHashMap;
import mineplex.core.treasure.BlockInfo; import mineplex.core.treasure.BlockInfo;
import mineplex.core.treasure.Treasure; import mineplex.core.treasure.Treasure;
@ -16,21 +13,43 @@ public class TreasureRemoveAnimation extends Animation
{ {
private Random _random = new Random(); private Random _random = new Random();
private NautHashMap<Block, BlockInfo> _blockRestoreMap; private HashSet<BlockInfo> _wallsBlockInfo;
private HashSet<BlockInfo> _outerRingBlockInfo;
private HashSet<BlockInfo> _centerBlockInfo;
public TreasureRemoveAnimation(Treasure treasure, NautHashMap<Block, BlockInfo> blockRestoreMap) public TreasureRemoveAnimation(Treasure treasure, HashSet<BlockInfo> centerBlockInfo, HashSet<BlockInfo> outerRingBlockInfo, HashSet<BlockInfo> wallsBlockInfo)
{ {
super(treasure); super(treasure);
_blockRestoreMap = blockRestoreMap; _wallsBlockInfo = wallsBlockInfo;
_centerBlockInfo = centerBlockInfo;
_outerRingBlockInfo = outerRingBlockInfo;
} }
@Override @Override
protected void tick() protected void tick()
{ {
// first wait for 1 second // Chests go away at 100 ticks
if (getTicks() <= 20) HashSet<BlockInfo> blockInfoSet = null;
return;
if (getTicks() == 40)
{
blockInfoSet = _wallsBlockInfo;
}
else if (getTicks() == 50)
{
blockInfoSet = _outerRingBlockInfo;
}
else if (getTicks() == 60)
{
blockInfoSet = _centerBlockInfo;
}
if (blockInfoSet != null)
{
getTreasure().resetBlockInfo(blockInfoSet);
}
/*
if (getTicks() % 2 == 0) if (getTicks() % 2 == 0)
{ {
if (_blockRestoreMap.size() > 4) if (_blockRestoreMap.size() > 4)
@ -52,6 +71,7 @@ public class TreasureRemoveAnimation extends Animation
finish(); finish();
} }
} }
*/
} }
@Override @Override

View File

@ -2,27 +2,18 @@ package mineplex.core.treasure.animation;
import java.util.Random; import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.Color; import org.bukkit.Color;
import org.bukkit.FireworkEffect; import org.bukkit.FireworkEffect;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftFirework;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.entity.Firework;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_7_R4.PacketPlayOutEntityStatus;
import mineplex.core.common.util.FireworkUtil;
import mineplex.core.common.util.UtilFirework; import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilServer;
import mineplex.core.treasure.Treasure; import mineplex.core.treasure.Treasure;
/** /**
* Created by shaun on 2014-09-09. * Created by shaun on 2014-09-09.
*/ */
public class FireworksAnimation extends Animation public class UncommonAnimation extends Animation
{ {
/** /**
* Played when an "Uncommon" chest is opened * Played when an "Uncommon" chest is opened
@ -31,7 +22,7 @@ public class FireworksAnimation extends Animation
private Random _random = new Random(); private Random _random = new Random();
private Block _block; private Block _block;
public FireworksAnimation(Treasure treasure, Block block) public UncommonAnimation(Treasure treasure, Block block)
{ {
super(treasure); super(treasure);
@ -41,22 +32,26 @@ public class FireworksAnimation extends Animation
@Override @Override
protected void tick() protected void tick()
{ {
if (getTicks() >= 1) if (getTicks() >= 10)
finish(); finish();
if (getTicks() % 10 == 0) if (getTicks() == 10)
{ {
double xDif = 0;//_random.nextGaussian() * 1; double xDif = 0;//_random.nextGaussian() * 1;
double zDif = 0;//_random.nextGaussian() * 1; double zDif = 0;//_random.nextGaussian() * 1;
double yDif = 2;//(_random.nextInt(3) * _random.nextDouble()) + 2; double yDif = 2;//(_random.nextInt(3) * _random.nextDouble()) + 2;
FireworkEffect effect = FireworkEffect.builder().withColor(Color.fromRGB(_random.nextInt(255), _random.nextInt(255), _random.nextInt(255))) FireworkEffect effect = FireworkEffect.builder().withColor(Color.RED)
.withFade(Color.fromRGB(_random.nextInt(255), _random.nextInt(255), _random.nextInt(255))) .withFade(Color.fromRGB(_random.nextInt(255), _random.nextInt(255), _random.nextInt(255)))
.with(FireworkEffect.Type.STAR) .with(FireworkEffect.Type.STAR)
.build(); .build();
UtilFirework.playFirework(_block.getLocation().add(0.5, 0.5, 0.5).add(xDif, yDif, zDif), effect); UtilFirework.playFirework(_block.getLocation().add(0.5, 0.5, 0.5).add(xDif, yDif, zDif), effect);
} }
else if (getTicks() % 2 == 0)
{
UtilParticle.PlayParticle(UtilParticle.ParticleType.HEART, _block.getLocation().add(0.5, 1.2, 0.5), 0.5F, 0.2F, 0.5F, 0, 1);
}
} }

View File

@ -1,149 +0,0 @@
package mineplex.core.treasure.reward;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import org.bukkit.entity.Player;
/**
* Created by shaun on 2014-09-04.
*/
public class RewardManager
{
private HashMap<RewardRarity, List<ITreasureReward>> _treasureMap;
private Random _random;
public RewardManager()
{
_treasureMap = new HashMap<RewardRarity, List<ITreasureReward>>();
_random = new Random();
for (RewardRarity rarity : RewardRarity.values())
{
_treasureMap.put(rarity, new ArrayList<ITreasureReward>());
}
}
public void addReward(ITreasureReward reward)
{
RewardRarity rarity = reward.getRarity();
List<ITreasureReward> treasureList = _treasureMap.get(rarity);
treasureList.add(reward);
}
public ITreasureReward[] getRewards(Player player)
{
int currentReward = 0;
ITreasureReward[] rewards = new ITreasureReward[4];
boolean hasUncommon = false;
while (currentReward < 4)
{
ITreasureReward reward = nextReward(player, rewards, currentReward == 3 && !hasUncommon);
if (reward == null)
{
continue;
}
if (reward.getRarity().ordinal() >= RewardRarity.UNCOMMON.ordinal())
{
hasUncommon = true;
}
rewards[currentReward] = reward;
currentReward++;
}
// Swap the last reward with another one, this makes the uncommon added at the end of some chests seem more random
int slotToSwitch = _random.nextInt(4);
if (slotToSwitch != 3)
{
ITreasureReward thirdReward = rewards[3];
ITreasureReward otherReward = rewards[slotToSwitch];
rewards[3] = otherReward;
rewards[slotToSwitch] = thirdReward;
}
return rewards;
}
private ITreasureReward nextReward(Player player, ITreasureReward[] excludedRewards)
{
return nextReward(player, excludedRewards, false);
}
private ITreasureReward nextReward(Player player, ITreasureReward[] excludedRewards, boolean requiresUncommon)
{
double rand = _random.nextDouble();
RewardRarity rarity;
if (rand <= 0.01)
{
// 1%
rarity = RewardRarity.VERY_RARE;
}
else if (rand <= 0.05)
{
// 4%
rarity = RewardRarity.RARE;
}
else if (rand <= 0.30 || requiresUncommon)
{
// 25%
rarity = RewardRarity.UNCOMMON;
}
else
{
// 70%
rarity = RewardRarity.COMMON;
}
List<ITreasureReward> treasureList = _treasureMap.get(rarity);
int totalWeight = 0;
ArrayList<ITreasureReward> possibleRewards = new ArrayList<ITreasureReward>();
for (ITreasureReward treasure : treasureList)
{
boolean isExcluded = false;
if (excludedRewards != null)
{
for (int i = 0; i < excludedRewards.length && !isExcluded; i++)
{
if (excludedRewards[i] != null && excludedRewards[i].equals(treasure))
{
isExcluded = true;
}
}
}
if (treasure.canGiveReward(player) && !isExcluded)
{
possibleRewards.add(treasure);
totalWeight += treasure.getWeight();
}
}
if (totalWeight > 0)
{
int weight = _random.nextInt(totalWeight);
int currentWeight = 0;
for (ITreasureReward reward : possibleRewards)
{
currentWeight += reward.getWeight();
if (weight <= currentWeight)
return reward;
}
}
return null;
}
}

View File

@ -42,6 +42,7 @@ import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilGear; import mineplex.core.common.util.UtilGear;
import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.cosmetic.CosmeticManager; import mineplex.core.cosmetic.CosmeticManager;
import mineplex.core.creature.Creature; import mineplex.core.creature.Creature;
import mineplex.core.disguise.DisguiseManager; import mineplex.core.disguise.DisguiseManager;
@ -92,6 +93,7 @@ import nautilus.game.arcade.managers.GameGemManager;
import nautilus.game.arcade.managers.GameLobbyManager; import nautilus.game.arcade.managers.GameLobbyManager;
import nautilus.game.arcade.managers.GameManager; import nautilus.game.arcade.managers.GameManager;
import nautilus.game.arcade.managers.GamePlayerManager; import nautilus.game.arcade.managers.GamePlayerManager;
import nautilus.game.arcade.managers.GameLootManager;
import nautilus.game.arcade.managers.GameWorldManager; import nautilus.game.arcade.managers.GameWorldManager;
import nautilus.game.arcade.managers.IdleManager; import nautilus.game.arcade.managers.IdleManager;
import nautilus.game.arcade.managers.MiscManager; import nautilus.game.arcade.managers.MiscManager;
@ -243,6 +245,7 @@ public class ArcadeManager extends MiniPlugin implements IRelation
new GameFlagManager(this); new GameFlagManager(this);
_gamePlayerManager = new GamePlayerManager(this); _gamePlayerManager = new GamePlayerManager(this);
new GameAchievementManager(this); new GameAchievementManager(this);
new GameLootManager(this);
_gameWorldManager = new GameWorldManager(this); _gameWorldManager = new GameWorldManager(this);
new MiscManager(this); new MiscManager(this);
new IdleManager(this); new IdleManager(this);
@ -679,6 +682,18 @@ public class ArcadeManager extends MiniPlugin implements IRelation
GetDisguise().undisguise(player); GetDisguise().undisguise(player);
} }
public void RefreshPlayers()
{
for (Player player : UtilServer.getPlayers())
{
for (Player other : UtilServer.getPlayers())
{
player.hidePlayer(other);
player.showPlayer(other);
}
}
}
public ArrayList<String> LoadFiles(String gameName) public ArrayList<String> LoadFiles(String gameName)
{ {
TimingManager.start("ArcadeManager LoadFiles"); TimingManager.start("ArcadeManager LoadFiles");

View File

@ -539,7 +539,7 @@ public class CastleSiege extends TeamGame
if (this.WorldTimeSet > 24100) if (this.WorldTimeSet > 24100)
{ {
SetCustomWinLine(_kingName + ChatColor.RESET + " has survived the seige!"); SetCustomWinLine(_kingName + ChatColor.RESET + " has survived the siege!");
AnnounceEnd(GetTeam(ChatColor.AQUA)); AnnounceEnd(GetTeam(ChatColor.AQUA));

View File

@ -188,7 +188,8 @@ public class HideSeek extends TeamGame
{ {
new KitHiderSwapper(manager), new KitHiderSwapper(manager),
new KitHiderQuick(manager), new KitHiderQuick(manager),
new KitHiderShocker(manager), //new KitHiderShocker(manager),
new NullKit(manager),
new NullKit(manager), new NullKit(manager),
new KitSeekerLeaper(manager), new KitSeekerLeaper(manager),
new KitSeekerTNT(manager), new KitSeekerTNT(manager),

View File

@ -49,6 +49,7 @@ import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.LeatherArmorMeta; import org.bukkit.inventory.meta.LeatherArmorMeta;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import mineplex.core.antistack.AntiStack;
import mineplex.core.common.util.C; import mineplex.core.common.util.C;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilAction;
@ -88,16 +89,13 @@ import nautilus.game.arcade.game.games.minestrike.data.Bomb;
import nautilus.game.arcade.game.games.minestrike.data.Bullet; import nautilus.game.arcade.game.games.minestrike.data.Bullet;
import nautilus.game.arcade.game.games.minestrike.items.StrikeItem; import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType; import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
import nautilus.game.arcade.game.games.minestrike.items.equipment.DefusalKit;
import nautilus.game.arcade.game.games.minestrike.items.equipment.armor.Armor; import nautilus.game.arcade.game.games.minestrike.items.equipment.armor.Armor;
import nautilus.game.arcade.game.games.minestrike.items.grenades.Grenade; import nautilus.game.arcade.game.games.minestrike.items.grenades.Grenade;
import nautilus.game.arcade.game.games.minestrike.items.guns.Gun; import nautilus.game.arcade.game.games.minestrike.items.guns.Gun;
import nautilus.game.arcade.game.games.minestrike.items.guns.GunType; import nautilus.game.arcade.game.games.minestrike.items.guns.GunType;
import nautilus.game.arcade.game.games.minestrike.items.guns.pistol.Glock18; import nautilus.game.arcade.game.games.minestrike.items.guns.pistol.Glock18;
import nautilus.game.arcade.game.games.minestrike.items.guns.pistol.P2000; import nautilus.game.arcade.game.games.minestrike.items.guns.pistol.P2000;
import nautilus.game.arcade.game.games.minestrike.items.guns.rifle.AWP;
import nautilus.game.arcade.game.games.minestrike.kits.KitPlayer; import nautilus.game.arcade.game.games.minestrike.kits.KitPlayer;
import nautilus.game.arcade.game.games.turfforts.TurfForts.ShredBlockEvent;
import nautilus.game.arcade.kit.Kit; import nautilus.game.arcade.kit.Kit;
import net.minecraft.server.v1_7_R4.EntityArrow; import net.minecraft.server.v1_7_R4.EntityArrow;
@ -193,7 +191,7 @@ public class MineStrike extends TeamGame
//"Tap Crouch when close to an ally to Boost", //"Tap Crouch when close to an ally to Boost",
"Open Inventory at spawn to buy guns", "Open Inventory at spawn to buy guns",
"Hold Right-Click to Plant Bomb", "Hold Right-Click to Plant Bomb",
"Hold Right-Click with knife to Defuse Bomb", "Look at the Bomb to Defuse Bomb",
"Moving decreases accuracy", "Moving decreases accuracy",
"Sprinting heavily decreases accuracy", "Sprinting heavily decreases accuracy",
"Jumping massively decreases accuracy", "Jumping massively decreases accuracy",
@ -379,21 +377,37 @@ public class MineStrike extends TeamGame
{ {
for (Player other : team.GetPlayers(false)) for (Player other : team.GetPlayers(false))
if (!other.equals(player)) if (!other.equals(player))
{
UtilTitle.display(null, player.getName() + " has the Bomb", 10, 80, 10, other);
UtilPlayer.message(other, C.cGold + C.Bold + player.getName() + " has the Bomb!"); UtilPlayer.message(other, C.cGold + C.Bold + player.getName() + " has the Bomb!");
}
//Chat
UtilPlayer.message(player, C.cGold + C.Bold + "You have the Bomb!"); UtilPlayer.message(player, C.cGold + C.Bold + "You have the Bomb!");
UtilPlayer.message(player, C.cGold + C.Bold + "Hold Right-Click to place at a Bomb Site!"); UtilPlayer.message(player, C.cGold + C.Bold + "Hold Right-Click to place at a Bomb Site!");
//Title
UtilTitle.display(C.cRed + "You have the Bomb", "Hold Right-Click to place at a Bomb Site!", 10, 80, 10, player);
} }
else else
{ {
for (Player other : team.GetPlayers(false)) for (Player other : team.GetPlayers(false))
if (!other.equals(player)) if (!other.equals(player))
{
UtilPlayer.message(other, C.cGold + C.Bold + player.getName() + " picked up the Bomb!"); UtilPlayer.message(other, C.cGold + C.Bold + player.getName() + " picked up the Bomb!");
UtilPlayer.message(player, C.cGold + C.Bold + "You picked up the Bomb!"); //Title
UtilTitle.display(null, player.getName() + " picked up the Bomb", 10, 50, 10, other);
} }
//Chat
UtilPlayer.message(player, C.cGold + C.Bold + "You picked up the Bomb!");
//Title
UtilTitle.display(null, "You picked up the Bomb", 10, 50, 10, player);
}
player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 2f); player.playSound(player.getLocation(), Sound.NOTE_PLING, 1f, 2f);
_bombHolder = player; _bombHolder = player;
@ -762,6 +776,8 @@ public class MineStrike extends TeamGame
if (UtilInv.contains(event.getPlayer(), Material.SHEARS, (byte)0, 1)) if (UtilInv.contains(event.getPlayer(), Material.SHEARS, (byte)0, 1))
return; return;
AntiStack.removeUID(event.getItem());
event.getPlayer().getInventory().setItem(8, event.getItem().getItemStack()); event.getPlayer().getInventory().setItem(8, event.getItem().getItemStack());
UtilPlayer.message(event.getPlayer(), F.main("Game", "You equipped Defusal Kit.")); UtilPlayer.message(event.getPlayer(), F.main("Game", "You equipped Defusal Kit."));
@ -1168,7 +1184,6 @@ public class MineStrike extends TeamGame
while (!hitHead(damagee, loc) && !hitBody(damagee, loc) && UtilMath.offset(damagee.getLocation(), loc) < 6) while (!hitHead(damagee, loc) && !hitBody(damagee, loc) && UtilMath.offset(damagee.getLocation(), loc) < 6)
{ {
UtilParticle.PlayParticle(ParticleType.HAPPY_VILLAGER, loc, 0, 0, 0, 0, 1);
loc.add(trajectory.clone().multiply(0.1)); loc.add(trajectory.clone().multiply(0.1));
} }
@ -1387,8 +1402,8 @@ public class MineStrike extends TeamGame
if (!_bombPlanter.isBlocking()) if (!_bombPlanter.isBlocking())
{ {
_bombPlanter.setExp(0f); _bombPlanter.setExp(0f);
UtilTitle.clear(_bombPlanter);
_bombPlanter = null; _bombPlanter = null;
return; return;
} }
@ -1397,6 +1412,8 @@ public class MineStrike extends TeamGame
if (Math.random() > 0.90) if (Math.random() > 0.90)
_bombPlanter.getWorld().playSound(_bombPlanter.getLocation(), Sound.NOTE_PLING, 1f, 3f); _bombPlanter.getWorld().playSound(_bombPlanter.getLocation(), Sound.NOTE_PLING, 1f, 3f);
UtilTitle.display(C.cRed + C.Bold + "Planting Bomb", UtilTitle.progress(_bombPlanter.getExp()), 0, 10, 0, _bombPlanter);
if (_bombPlanter.getExp() >= 0.98f) if (_bombPlanter.getExp() >= 0.98f)
{ {
_bomb = new Bomb(_bombPlanter); _bomb = new Bomb(_bombPlanter);
@ -1412,6 +1429,8 @@ public class MineStrike extends TeamGame
_bombPlanter = null; _bombPlanter = null;
_bombHolder = null; _bombHolder = null;
//Title
UtilTitle.display(null, C.cRed + C.Bold + "Bomb has been planted!", 10, 50, 10);
} }
} }
@ -1422,9 +1441,9 @@ public class MineStrike extends TeamGame
if (UtilMath.offset(event.getFrom(), event.getTo()) > 0) if (UtilMath.offset(event.getFrom(), event.getTo()) > 0)
event.setTo(event.getFrom()); event.setTo(event.getFrom());
if (_bombDefuser != null && _bombDefuser.equals(event.getPlayer())) // if (_bombDefuser != null && _bombDefuser.equals(event.getPlayer()))
if (UtilMath.offset(event.getFrom(), event.getTo()) > 0) // if (UtilMath.offset(event.getFrom(), event.getTo()) > 0)
event.setTo(event.getFrom()); // event.setTo(event.getFrom());
} }
@EventHandler @EventHandler
@ -1435,48 +1454,29 @@ public class MineStrike extends TeamGame
if (!UtilGear.isMat(player.getItemInHand(), Material.SHEARS)) if (!UtilGear.isMat(player.getItemInHand(), Material.SHEARS))
return; return;
UtilPlayer.message(player, F.main("Game", F.elem(C.cGreen + "Right-Click") + " with your " + F.elem("Knife") + " to defuse bombs.")); UtilPlayer.message(player, F.main("Game", "Look at the Bomb to defuse it."));
} }
@EventHandler public void startDefuse()
public void defuseBomb(PlayerInteractEvent event)
{ {
Player player = event.getPlayer(); for (Player player : GetTeam(ChatColor.AQUA).GetPlayers(true))
if (!UtilGear.isMat(player.getItemInHand(), Material.IRON_SWORD))
return;
if (!UtilEvent.isAction(event, ActionType.R_BLOCK))
{ {
if (_bomb != null && event.getClickedBlock() == null && _bomb.isBlock(event.getClickedBlock())) Block block = player.getTargetBlock(null, 5);
{
UtilPlayer.message(player, F.main("Game", "Hold Right-Click to defuse the Bomb!"));
return;
}
return; if (block == null || !_bomb.isBlock(block))
} continue;
if (_bomb == null || event.getClickedBlock() == null || !_bomb.isBlock(event.getClickedBlock())) if (UtilMath.offset(player.getLocation(), block.getLocation().add(0.5, 0, 0.5)) > 3)
{ continue;
UtilPlayer.message(player, F.main("Game", "You must be looking at the Bomb to defuse."));
return;
}
if (!UtilEnt.isGrounded(player))
{
UtilPlayer.message(player, F.main("Game", "You can only defuse Bomb while on the ground!"));
return;
}
if (_bombDefuser != null) if (_bombDefuser != null)
{ {
if (Recharge.Instance.use(player, "Defuse Message", 2000, false, false))
UtilPlayer.message(player, F.main("Game", _bombDefuser.getName() + " is already defusing the Bomb.")); UtilPlayer.message(player, F.main("Game", _bombDefuser.getName() + " is already defusing the Bomb."));
return;
continue;
} }
_bombDefuser = player; _bombDefuser = player;
_bombDefuser.setExp(0f); _bombDefuser.setExp(0f);
@ -1484,20 +1484,31 @@ public class MineStrike extends TeamGame
_bombDefuser.getWorld().playSound(_bombDefuser.getLocation(), Sound.PISTON_RETRACT, 2f, 1f); _bombDefuser.getWorld().playSound(_bombDefuser.getLocation(), Sound.PISTON_RETRACT, 2f, 1f);
} }
}
@EventHandler @EventHandler
public void defuseBombUpdate(UpdateEvent event) public void defuseBombUpdate(UpdateEvent event)
{ {
if (_bomb == null)
return;
if (!IsLive()) if (!IsLive())
return; return;
if (event.getType() != UpdateType.TICK) if (event.getType() != UpdateType.TICK)
return; return;
if (_bombDefuser == null)
{
startDefuse();
}
if (_bombDefuser == null) if (_bombDefuser == null)
return; return;
if (!_bombDefuser.isBlocking()) Block block = _bombDefuser.getTargetBlock(null, 5);
if (block == null || !_bomb.isBlock(block) || UtilMath.offset(_bombDefuser.getLocation(), block.getLocation().add(0.5, 0, 0.5)) > 3)
{ {
_bombDefuser.setExp(0f); _bombDefuser.setExp(0f);
_bombDefuser = null; _bombDefuser = null;
@ -1511,6 +1522,8 @@ public class MineStrike extends TeamGame
_bombDefuser.setExp(Math.min(_bombDefuser.getExp() + defuseRate, 0.99999f)); _bombDefuser.setExp(Math.min(_bombDefuser.getExp() + defuseRate, 0.99999f));
UtilTitle.display(C.cAqua + C.Bold + "Defusing Bomb", UtilTitle.progress(_bombDefuser.getExp()), 0, 10, 0, _bombDefuser);
if (_bombDefuser.getExp() >= 0.98f) if (_bombDefuser.getExp() >= 0.98f)
{ {
_bomb.defuse(); _bomb.defuse();
@ -1722,7 +1735,7 @@ public class MineStrike extends TeamGame
for (Player player : UtilServer.getPlayers()) for (Player player : UtilServer.getPlayers())
player.playSound(player.getLocation(), Sound.LEVEL_UP, 1f, 1f); player.playSound(player.getLocation(), Sound.LEVEL_UP, 1f, 1f);
UtilTitle.display(winnerLine, _winText, 20, 120, 20); UtilTitle.display(null, winnerLine, 20, 120, 20);
//Check for total game win //Check for total game win
EndCheck(); EndCheck();
@ -1781,11 +1794,9 @@ public class MineStrike extends TeamGame
player.playSound(player.getLocation(), Sound.HORSE_ARMOR, 1f, 2f); player.playSound(player.getLocation(), Sound.HORSE_ARMOR, 1f, 2f);
Manager.GetCondition().Factory().Blind("Respawn", player, null, 2, 0, false, false, false); Manager.GetCondition().Factory().Blind("Respawn", player, null, 2, 0, false, false, false);
UtilPlayer.message(player, F.main("Game", "You have " + F.elem(C.cGreen + "$" + _shopManager.getMoney(player)) + ". Open your Inventory to spend it.")); UtilPlayer.message(player, F.main("Game", "You have " + F.elem(C.cGreen + "$" + _shopManager.getMoney(player)) + ". Open your Inventory to spend it."));
}
//Give Bomb UtilTitle.display(C.cGreen + "$" + _shopManager.getMoney(player), "Open your Inventory to buy new equipment", 10, 120, 10, player);
Player player = UtilAlg.Random(GetTeam(ChatColor.RED).GetPlayers(true)); }
giveBombToPlayer(player);
//Update Scoreboard Teams //Update Scoreboard Teams
for (GameTeam team : GetTeamList()) for (GameTeam team : GetTeamList())
@ -1968,6 +1979,13 @@ public class MineStrike extends TeamGame
else else
player.playSound(player.getLocation(), Sound.NOTE_SNARE_DRUM, 1f, 1f); player.playSound(player.getLocation(), Sound.NOTE_SNARE_DRUM, 1f, 1f);
} }
if (_freezeTime == 0)
{
//Give Bomb
Player bombPlayer = UtilAlg.Random(GetTeam(ChatColor.RED).GetPlayers(true));
giveBombToPlayer(bombPlayer);
}
} }
@EventHandler @EventHandler
@ -1976,6 +1994,9 @@ public class MineStrike extends TeamGame
if (_freezeTime <= 0) if (_freezeTime <= 0)
return; return;
if (!IsAlive(event.getPlayer()))
return;
if (UtilMath.offset2d(event.getFrom(), event.getTo()) <= 0) if (UtilMath.offset2d(event.getFrom(), event.getTo()) <= 0)
return; return;
@ -2089,7 +2110,10 @@ public class MineStrike extends TeamGame
ItemStack stack = _scoped.remove(player); ItemStack stack = _scoped.remove(player);
player.getInventory().setHelmet(stack); player.getInventory().setHelmet(stack);
UtilInv.Update(player);
Manager.GetCondition().EndCondition(player, null, "Scope"); Manager.GetCondition().EndCondition(player, null, "Scope");
player.getWorld().playSound(player.getEyeLocation(), Sound.GHAST_DEATH, 0.8f, 1f); player.getWorld().playSound(player.getEyeLocation(), Sound.GHAST_DEATH, 0.8f, 1f);
@ -2446,6 +2470,12 @@ public class MineStrike extends TeamGame
return _bulletInstant; return _bulletInstant;
} }
@EventHandler
public void joinMessage(PlayerJoinEvent event)
{
UtilTitle.display(C.cGold + C.Bold + "MineStrike", "Make sure you accept the Resource Pack", 20, 120, 20, event.getPlayer());
}
@EventHandler @EventHandler
public void debug(PlayerCommandPreprocessEvent event) public void debug(PlayerCommandPreprocessEvent event)
{ {

View File

@ -160,7 +160,7 @@ public abstract class StrikeItem
public void fixStackName() public void fixStackName()
{ {
ItemMeta meta = _stack.getItemMeta(); ItemMeta meta = _stack.getItemMeta();
meta.setDisplayName((_ownerName == null ? "" : _ownerName + "'s ") + C.Bold + getName() + ChatColor.RESET); meta.setDisplayName(ChatColor.RESET + (_ownerName == null ? "" : _ownerName + "'s ") + C.Bold + getName() + ChatColor.RESET);
_stack.setItemMeta(meta); _stack.setItemMeta(meta);
} }

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@ -163,11 +163,11 @@ public abstract class Gun extends StrikeItem
loc.add(UtilAlg.getDown(player.getLocation().getDirection()).multiply(0.3)); loc.add(UtilAlg.getDown(player.getLocation().getDirection()).multiply(0.3));
UtilParticle.PlayParticle(ParticleType.EXPLODE, loc, 0, 0, 0, 0, 1); UtilParticle.PlayParticle(ParticleType.EXPLODE, loc, 0, 0, 0, 0, 1);
game.registerBullet(fireBullet(player, game));
//Unscope //Unscope
if (_gunType == GunType.SNIPER) if (_gunType == GunType.SNIPER)
game.removeScope(player); game.removeScope(player);
game.registerBullet(fireBullet(player, game));
} }
public Bullet fireBullet(Player player, MineStrike game) public Bullet fireBullet(Player player, MineStrike game)
@ -297,7 +297,7 @@ public abstract class Gun extends StrikeItem
public void updateWeaponName(Player player) public void updateWeaponName(Player player)
{ {
ItemMeta meta = getStack().getItemMeta(); ItemMeta meta = getStack().getItemMeta();
meta.setDisplayName((getOwnerName() == null ? "" : getOwnerName() + "'s ") + C.Bold + getName() + ChatColor.RESET + " " + C.cGreen + _loadedAmmo + ChatColor.RESET + " / " + C.cYellow + _reserveAmmo); meta.setDisplayName(ChatColor.RESET + (getOwnerName() == null ? "" : getOwnerName() + "'s ") + C.Bold + getName() + ChatColor.RESET + " " + C.cGreen + _loadedAmmo + ChatColor.RESET + " / " + C.cYellow + _reserveAmmo);
getStack().setItemMeta(meta); getStack().setItemMeta(meta);
if (player != null) if (player != null)

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@ -75,7 +75,7 @@ public class KitPig extends SmashKit
{ {
ChatColor.RESET + "When your health drops below 4, you morph", ChatColor.RESET + "When your health drops below 4, you morph",
ChatColor.RESET + "into a Nether Pig. This gives you Speed I,", ChatColor.RESET + "into a Nether Pig. This gives you Speed I,",
ChatColor.RESET + "10 Armor and half Energy costs for skills.", ChatColor.RESET + "8 Armor and reduces Energy costs by 33%.",
ChatColor.RESET + "", ChatColor.RESET + "",
ChatColor.RESET + "When your health returns to 8, you return", ChatColor.RESET + "When your health returns to 8, you return",
ChatColor.RESET + "back to Pig Form.", ChatColor.RESET + "back to Pig Form.",

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@ -71,7 +71,7 @@ public class PerkPigBaconBomb extends Perk
DisguiseBase disguise = Manager.GetDisguise().getDisguise(player); DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
if (disguise != null && disguise instanceof DisguisePigZombie) if (disguise != null && disguise instanceof DisguisePigZombie)
energy = 0.2f; energy = energy * 0.7f;
//Energy //Energy
if (player.getExp() < energy) if (player.getExp() < energy)

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@ -73,7 +73,7 @@ public class PerkPigBaconBounce extends Perk implements IThrown
DisguiseBase disguise = Manager.GetDisguise().getDisguise(player); DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
if (disguise != null && disguise instanceof DisguisePigZombie) if (disguise != null && disguise instanceof DisguisePigZombie)
energy = 0.1f; energy = energy * 0.7f;
//Energy //Energy
if (player.getExp() < energy) if (player.getExp() < energy)

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@ -60,10 +60,10 @@ public class PerkPigZombie extends Perk
player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS)); player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS)); player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
player.getInventory().remove(Material.DIAMOND_HELMET); player.getInventory().remove(Material.IRON_HELMET);
player.getInventory().remove(Material.DIAMOND_CHESTPLATE); player.getInventory().remove(Material.IRON_CHESTPLATE);
player.getInventory().remove(Material.DIAMOND_LEGGINGS); player.getInventory().remove(Material.IRON_LEGGINGS);
player.getInventory().remove(Material.DIAMOND_BOOTS); player.getInventory().remove(Material.IRON_BOOTS);
//Disguise //Disguise
DisguisePig disguise = new DisguisePig(player); DisguisePig disguise = new DisguisePig(player);
@ -93,10 +93,10 @@ public class PerkPigZombie extends Perk
_active.add(player); _active.add(player);
//Armor //Armor
player.getInventory().setHelmet(new ItemStack(Material.DIAMOND_HELMET)); player.getInventory().setHelmet(new ItemStack(Material.IRON_HELMET));
player.getInventory().setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE)); player.getInventory().setChestplate(new ItemStack(Material.IRON_CHESTPLATE));
player.getInventory().setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS)); player.getInventory().setLeggings(new ItemStack(Material.IRON_LEGGINGS));
player.getInventory().setBoots(new ItemStack(Material.DIAMOND_BOOTS)); player.getInventory().setBoots(new ItemStack(Material.IRON_BOOTS));
//Disguise //Disguise
DisguisePigZombie disguise = new DisguisePigZombie(player); DisguisePigZombie disguise = new DisguisePigZombie(player);

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@ -0,0 +1,172 @@
package nautilus.game.arcade.managers;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.Random;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilFirework;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTitle;
import mineplex.core.reward.IReward;
import mineplex.core.reward.RewardManager;
import mineplex.core.reward.RewardRarity;
import mineplex.core.reward.rewards.InventoryReward;
import mineplex.core.treasure.animation.Animation;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.game.Game.GameState;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.FireworkEffect;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
public class GameLootManager implements Listener
{
private ArcadeManager Manager;
private RewardManager _rewardManager;
private HashSet<Player> _players = new HashSet<Player>();
private long _startTime = 0;
public GameLootManager(ArcadeManager manager)
{
Manager = manager;
Manager.GetPluginManager().registerEvents(this, Manager.GetPlugin());
_rewardManager = new RewardManager(Manager.GetDonation(), Manager.getInventoryManager(),
100, 250,
750, 1500,
2000, 3000,
10000, 20000,
false);
//Chest
_rewardManager.addReward(new InventoryReward(Manager.getInventoryManager(), "Treasure Chest", "Treasure Chest", 1, 1,
new ItemStack(Material.CHEST), RewardRarity.COMMON, 3));
//Key
_rewardManager.addReward(new InventoryReward(Manager.getInventoryManager(), "Treasure Key", "Treasure Key", 1, 1,
new ItemStack(Material.DIAMOND), RewardRarity.UNCOMMON, 500));
}
@EventHandler
public void registerPlayers(GameStateChangeEvent event)
{
if (!Manager.IsRewardAchievements())
return;
if (event.GetState() != GameState.Live)
return;
for (Player player : event.GetGame().GetPlayers(true))
_players.add(player);
_startTime = System.currentTimeMillis();
}
@EventHandler
public void unregisterPlayer(PlayerQuitEvent event)
{
_players.remove(event.getPlayer());
}
@EventHandler(priority = EventPriority.MONITOR)
public void giveLoot(final GameStateChangeEvent event)
{
if (!Manager.IsRewardAchievements())
return;
if (event.GetState() != GameState.Dead)
return;
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
{
public void run()
{
for (Player player : _players)
{
giveReward(player);
}
}
}, 240);
//Delay after Achievements
_players.clear();
}
public void giveReward(Player player)
{
double chance = (System.currentTimeMillis() - _startTime)/3600000d;
if (Math.random() > chance)
return;
IReward reward = _rewardManager.nextReward(player, null, false, false);
String name = reward.giveReward(player);
String outputName = reward.getRarity().getColor() + name;
//Self Display
UtilTitle.display(C.cDGreen + C.Bold + "Loot", "You found " + outputName, 20, 120, 20, player);
Random _random = new Random();
//Announce
if (reward.getRarity() != RewardRarity.COMMON)
{
Bukkit.broadcastMessage(F.main("Loot", F.name(player.getName()) + " found the " + reward.getRarity().getName() + " treasure " + outputName));
}
//Effect
if (reward.getRarity() == RewardRarity.UNCOMMON)
{
FireworkEffect effect = FireworkEffect.builder().withColor(Color.fromRGB(_random.nextInt(255), _random.nextInt(255), _random.nextInt(255)))
.withFade(Color.fromRGB(_random.nextInt(255), _random.nextInt(255), _random.nextInt(255)))
.with(FireworkEffect.Type.STAR)
.build();
UtilFirework.playFirework(player.getEyeLocation(), effect);
}
else if (reward.getRarity() == RewardRarity.RARE)
{
FireworkEffect effect = FireworkEffect.builder().with(FireworkEffect.Type.BALL).withColor(Color.YELLOW).withFade(Color.WHITE).build();
UtilFirework.playFirework(player.getEyeLocation(), effect);
}
else if (reward.getRarity() == RewardRarity.LEGENDARY)
{
FireworkEffect effect = FireworkEffect.builder().with(FireworkEffect.Type.BALL_LARGE).withColor(Color.RED).withFade(Color.BLACK).build();
UtilFirework.playFirework(player.getEyeLocation(), effect);
}
}
@EventHandler
public void command(PlayerCommandPreprocessEvent event)
{
if (!event.getPlayer().isOp())
return;
//TODO Remove
if (event.getMessage().startsWith("/lootdebug"))
{
event.getPlayer().sendMessage(C.cGreen + C.Bold + "Loot Debug...");
giveReward(event.getPlayer());
event.setCancelled(true);
}
}
}

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@ -253,6 +253,15 @@ public class GameManager implements Listener
event.setCancelled(true); event.setCancelled(true);
} }
@EventHandler
public void VisibilityRefresh(GameStateChangeEvent event)
{
if (event.GetState() != GameState.Live)
return;
Manager.RefreshPlayers();
}
@EventHandler @EventHandler
public void KitRegister(GameStateChangeEvent event) public void KitRegister(GameStateChangeEvent event)
{ {

View File

@ -23,8 +23,15 @@ public class DamageTakenStatTracker extends StatTracker<Game>
return; return;
addStat(damagee, "Damage Taken", (int) Math.round(event.GetDamage()), false, false); addStat(damagee, "Damage Taken", (int) Math.round(event.GetDamage()), false, false);
if (event.GetDamagerPlayer(true) != null)
addStat(damagee, "Damage Taken PvP ", (int) Math.round(event.GetDamage()), false, false);
if (getGame().GetKit(damagee) != null) if (getGame().GetKit(damagee) != null)
{
addStat(damagee, getGame().GetKit(damagee).GetName() + " Damage Taken", (int) Math.round(event.GetDamage()), false, false); addStat(damagee, getGame().GetKit(damagee).GetName() + " Damage Taken", (int) Math.round(event.GetDamage()), false, false);
if (event.GetDamagerPlayer(true) != null)
addStat(damagee, getGame().GetKit(damagee).GetName() + " Damage Taken PvP ", (int) Math.round(event.GetDamage()), false, false);
}
} }
} }