- Void damage fix
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ea893bfa48
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@ -29,6 +29,7 @@ import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.GameTeam.PlayerState;
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import nautilus.game.arcade.kit.perks.event.PerkDestructorBlockEvent;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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@ -913,7 +914,7 @@ public class GameFlagManager implements Listener
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if (!Manager.GetDamage().IsEnabled())
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{
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new EntityDamageEvent(player, DamageCause.VOID, 4);
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Bukkit.getPluginManager().callEvent(new EntityDamageEvent(player, DamageCause.VOID, 4));
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}
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player.getWorld().playSound(player.getLocation(), Sound.NOTE_BASS, 2f, 1f);
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@ -924,6 +925,11 @@ public class GameFlagManager implements Listener
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Manager.GetDamage().NewDamageEvent(player, null, null,
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DamageCause.VOID, 9001, false, false, false,
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"Border", "Border Damage");
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if (!Manager.GetDamage().IsEnabled())
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{
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Bukkit.getPluginManager().callEvent(new EntityDamageEvent(player, DamageCause.VOID, 9001));
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}
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}
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}
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