made early levels a little easier to progress through

This commit is contained in:
Chiss 2014-11-15 21:33:28 +11:00
parent 41b6296788
commit 8d6793060c

View File

@ -596,33 +596,39 @@ public enum Achievement
int expReq = 0;
for (int i=0 ; i<20 ; i++)
for (int i=0 ; i<10 ; i++)
{
expReq += 2000;
expReq += 500;
levels[i] = expReq;
}
for (int i=10 ; i<20 ; i++)
{
expReq += 1000;
levels[i] = expReq;
}
for (int i=20 ; i<40 ; i++)
{
expReq += 3000;
expReq += 2000;
levels[i] = expReq;
}
for (int i=40 ; i<60 ; i++)
{
expReq += 4000;
expReq += 3000;
levels[i] = expReq;
}
for (int i=60 ; i<80 ; i++)
{
expReq += 5000;
expReq += 4000;
levels[i] = expReq;
}
for (int i=80 ; i<levels.length ; i++)
{
expReq += 6000;
expReq += 5000;
levels[i] = expReq;
}