fixed message on tick (might be cause of laggg)
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@ -114,7 +114,6 @@ public class KingHill extends WorldEvent
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for (Player player : UtilServer.getPlayers())
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for (Player player : UtilServer.getPlayers())
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{
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{
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System.out.println(getCenterLocation());
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if (_hill.isOnHill(player.getLocation(), getCenterLocation()))
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if (_hill.isOnHill(player.getLocation(), getCenterLocation()))
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{
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{
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ClanInfo playerClan = _clansManager.getClan(player);
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ClanInfo playerClan = _clansManager.getClan(player);
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