Remove Undead City from the event lineup while it has persisting undiagnosed issues

This commit is contained in:
AlexTheCoder 2018-01-28 01:55:51 -05:00 committed by Alexander Meech
parent 1536fac245
commit 90a72d6129
1 changed files with 2 additions and 3 deletions

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@ -6,7 +6,6 @@ import mineplex.game.clans.clans.worldevent.api.WorldEvent;
import mineplex.game.clans.clans.worldevent.boss.ironwizard.GolemBoss; import mineplex.game.clans.clans.worldevent.boss.ironwizard.GolemBoss;
import mineplex.game.clans.clans.worldevent.boss.skeletonking.SkeletonBoss; import mineplex.game.clans.clans.worldevent.boss.skeletonking.SkeletonBoss;
import mineplex.game.clans.clans.worldevent.capturepoint.CapturePointEvent; import mineplex.game.clans.clans.worldevent.capturepoint.CapturePointEvent;
import mineplex.game.clans.clans.worldevent.undead.UndeadCity;
public enum WorldEventType public enum WorldEventType
{ {
@ -28,10 +27,10 @@ public enum WorldEventType
{ {
return new CapturePointEvent(man); return new CapturePointEvent(man);
}), }),
UNDEAD_CITY("Undead City", (man) -> /*UNDEAD_CITY("Undead City", (man) ->
{ {
return new UndeadCity(man); return new UndeadCity(man);
}) })*/
; ;
private String _name; private String _name;