Merge branch 'master' of ssh://dev.mineplex.com:7999/min/Mineplex
This commit is contained in:
commit
9382271315
Binary file not shown.
@ -371,7 +371,7 @@ public class ArcadeManager extends MiniPlugin implements IRelation
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{
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{
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if (_game != null && _game.GetType() == GameType.UHC)
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if (_game != null && _game.GetType() == GameType.UHC)
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{
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{
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event.setMotd(ChatColor.RED + "UHC - Season 3");
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event.setMotd(ChatColor.RED + "UHC - Season 4");
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return;
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return;
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}
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}
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@ -10,6 +10,7 @@ import nautilus.game.arcade.game.games.barbarians.Barbarians;
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import nautilus.game.arcade.game.games.bridge.Bridge;
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import nautilus.game.arcade.game.games.bridge.Bridge;
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import nautilus.game.arcade.game.games.castlesiege.CastleSiege;
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import nautilus.game.arcade.game.games.castlesiege.CastleSiege;
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import nautilus.game.arcade.game.games.champions.Champions;
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import nautilus.game.arcade.game.games.champions.Champions;
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import nautilus.game.arcade.game.games.christmas.Christmas;
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import nautilus.game.arcade.game.games.deathtag.DeathTag;
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import nautilus.game.arcade.game.games.deathtag.DeathTag;
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import nautilus.game.arcade.game.games.dragonescape.DragonEscape;
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import nautilus.game.arcade.game.games.dragonescape.DragonEscape;
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import nautilus.game.arcade.game.games.dragonriders.DragonRiders;
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import nautilus.game.arcade.game.games.dragonriders.DragonRiders;
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@ -50,6 +51,7 @@ public class GameFactory
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else if (gameType == GameType.Bridge) return new Bridge(_manager);
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else if (gameType == GameType.Bridge) return new Bridge(_manager);
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else if (gameType == GameType.CastleSiege) return new CastleSiege(_manager, pastTeams);
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else if (gameType == GameType.CastleSiege) return new CastleSiege(_manager, pastTeams);
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else if (gameType == GameType.Champions) return new Champions(_manager);
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else if (gameType == GameType.Champions) return new Champions(_manager);
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else if (gameType == GameType.Christmas) return new Christmas(_manager);
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else if (gameType == GameType.DeathTag) return new DeathTag(_manager);
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else if (gameType == GameType.DeathTag) return new DeathTag(_manager);
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else if (gameType == GameType.Dragons) return new Dragons(_manager);
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else if (gameType == GameType.Dragons) return new Dragons(_manager);
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else if (gameType == GameType.DragonEscape) return new DragonEscape(_manager);
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else if (gameType == GameType.DragonEscape) return new DragonEscape(_manager);
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@ -8,6 +8,7 @@ public enum GameType
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Bridge("The Bridges"),
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Bridge("The Bridges"),
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CastleSiege("Castle Siege"),
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CastleSiege("Castle Siege"),
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Champions("Champions"),
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Champions("Champions"),
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Christmas("Christmas Caper"),
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DeathTag("Death Tag"),
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DeathTag("Death Tag"),
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DragonEscape("Dragon Escape"),
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DragonEscape("Dragon Escape"),
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DragonRiders("Dragon Riders"),
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DragonRiders("Dragon Riders"),
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@ -1,5 +1,63 @@
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package nautilus.game.arcade.game.games.christmas;
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package nautilus.game.arcade.game.games.christmas;
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public class Christmas {
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.game.SoloGame;
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import nautilus.game.arcade.game.games.stacker.kits.*;
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import nautilus.game.arcade.kit.Kit;
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public class Christmas extends SoloGame
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{
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private Sleigh _sleigh;
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public Christmas(ArcadeManager manager)
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{
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super(manager, GameType.Christmas,
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new Kit[]
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{
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new KitDefault(manager)
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},
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new String[]
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{
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});
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}
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@EventHandler
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public void Update(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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if (!IsLive())
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return;
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if (_sleigh == null)
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return;
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_sleigh.Update();
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}
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@EventHandler
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public void Test(PlayerCommandPreprocessEvent event)
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{
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if (event.getMessage().equalsIgnoreCase("/sleigh spawn"))
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{
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_sleigh = new Sleigh(this, event.getPlayer().getLocation().add(5, 0, 5));
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event.setCancelled(true);
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}
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if (event.getMessage().equalsIgnoreCase("/sleigh here"))
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{
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_sleigh.SetTarget(event.getPlayer().getLocation());
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event.setCancelled(true);
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}
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}
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}
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}
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@ -0,0 +1,139 @@
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package nautilus.game.arcade.game.games.christmas;
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import java.util.ArrayList;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilMath;
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import net.minecraft.server.v1_6_R3.EntityCreature;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.v1_6_R3.entity.CraftCreature;
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import org.bukkit.craftbukkit.v1_6_R3.entity.CraftFallingSand;
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import org.bukkit.entity.Chicken;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.FallingBlock;
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public class Sleigh
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{
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public Christmas Host;
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//This is the central entity, all other sleigh entities have location relative to this.
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private Entity CentralEntity;
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private ArrayList<SleighPart> SleighEnts;
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private ArrayList<SleighHorse> SleighHorses;
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private Location Target;
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public Sleigh(Christmas host, Location loc)
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{
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Host = host;
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Host.CreatureAllowOverride = true;
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Target = loc.clone();
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CentralEntity = loc.getWorld().spawn(loc, Chicken.class);
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UtilEnt.Vegetate(CentralEntity);
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SleighEnts = new ArrayList<SleighPart>();
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 0, -3));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), -1, -3));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), -2, -3));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 1, -3));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 2, -3));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), -2, -2));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), -1, -2));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 0, -2));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 1, -2));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 2, -2));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), -2, -1));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), -1, -1));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 0, -1));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 1, -1));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 2, -1));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), -2, 0));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), -1, 0));
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//SleighEnts.add(new SleighEntity(loc.clone(), 0, 0));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 1, 0));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 2, 0));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), -2, 1));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), -1, 1));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 0, 1));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 1, 1));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 2, 1));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), -2, 2));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), -1, 2));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 0, 2));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 1, 2));
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SleighEnts.add(new SleighPart(5, 0, loc.clone(), 2, 2));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), -2, 3));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), -1, 3));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 0, 3));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 1, 3));
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SleighEnts.add(new SleighPart(126, 0, loc.clone(), 2, 3));
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SleighHorses = new ArrayList<SleighHorse>();
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SleighHorses.add(new SleighHorse(CentralEntity, loc.clone(), -1.5, 8));
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SleighHorses.add(new SleighHorse(CentralEntity, loc.clone(), 1.5, 8));
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SleighHorses.add(new SleighHorse(CentralEntity, loc.clone(), -1.5, 11));
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SleighHorses.add(new SleighHorse(CentralEntity, loc.clone(), 1.5, 11));
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}
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public void AddPresent(FallingBlock block)
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{
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block.leaveVehicle();
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//Add to Sleigh
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}
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public Location GetLocation()
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{
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return CentralEntity.getLocation();
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}
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public void SetTarget(Location loc)
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{
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||||||
|
Target = loc;
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|
}
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|
||||||
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public void Update()
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{
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|
if (Target == null)
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|
return;
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|
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Move(CentralEntity, Target, 1);
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//Move Sleigh
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for (SleighPart ent : SleighEnts)
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{
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if (ent.Block != null)
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((CraftFallingSand)ent.Block).getHandle().c = 1;
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Move(ent.Ent, CentralEntity.getLocation().add(ent.OffsetX, 0, ent.OffsetZ), 1);
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|
}
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|
|
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//Move Horses
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for (SleighHorse ent : SleighHorses)
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{
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Move(ent.Ent, CentralEntity.getLocation().add(ent.OffsetX, 0, ent.OffsetZ), 1.4);
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|
}
|
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|
}
|
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|
|
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public void Move(Entity ent, Location target, double speed)
|
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{
|
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if (UtilMath.offset(ent.getLocation(), target) > 0.1)
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{
|
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EntityCreature ec = ((CraftCreature)ent).getHandle();
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ec.getControllerMove().a(target.getX(), target.getY(), target.getZ(), speed);
|
||||||
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}
|
||||||
|
}
|
||||||
|
}
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@ -0,0 +1,24 @@
|
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package nautilus.game.arcade.game.games.christmas;
|
||||||
|
|
||||||
|
import mineplex.core.common.util.UtilEnt;
|
||||||
|
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.Horse;
|
||||||
|
|
||||||
|
public class SleighHorse
|
||||||
|
{
|
||||||
|
public Horse Ent;
|
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|
public double OffsetX;
|
||||||
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public double OffsetZ;
|
||||||
|
|
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|
public SleighHorse(Entity owner, Location loc, double x, double z)
|
||||||
|
{
|
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|
Ent = loc.getWorld().spawn(loc.add(x, 0, z), Horse.class);
|
||||||
|
//Ent.setLeashHolder(owner);
|
||||||
|
UtilEnt.Vegetate(Ent);
|
||||||
|
|
||||||
|
OffsetX = x;
|
||||||
|
OffsetZ = z;
|
||||||
|
}
|
||||||
|
}
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@ -0,0 +1,30 @@
|
|||||||
|
package nautilus.game.arcade.game.games.christmas;
|
||||||
|
|
||||||
|
import mineplex.core.common.util.UtilEnt;
|
||||||
|
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.entity.Chicken;
|
||||||
|
import org.bukkit.entity.FallingBlock;
|
||||||
|
|
||||||
|
public class SleighPart
|
||||||
|
{
|
||||||
|
public Chicken Ent;
|
||||||
|
public FallingBlock Block;
|
||||||
|
public double OffsetX;
|
||||||
|
public double OffsetZ;
|
||||||
|
|
||||||
|
public SleighPart(int id, int data, Location loc, double x, double z)
|
||||||
|
{
|
||||||
|
Ent = loc.getWorld().spawn(loc.add(x, 0, z), Chicken.class);
|
||||||
|
Ent.setBaby();
|
||||||
|
Ent.setAgeLock(true);
|
||||||
|
|
||||||
|
Block = loc.getWorld().spawnFallingBlock(loc.add(0, 1, 0), id, (byte)data);
|
||||||
|
Ent.setPassenger(Block);
|
||||||
|
|
||||||
|
UtilEnt.Vegetate(Ent);
|
||||||
|
|
||||||
|
OffsetX = x;
|
||||||
|
OffsetZ = z;
|
||||||
|
}
|
||||||
|
}
|
@ -100,8 +100,8 @@ public class Draw extends SoloGame
|
|||||||
{
|
{
|
||||||
"Bird", "Volcano", "Love", "Dance", "Hair", "Glasses", "Domino", "Dice", "Computer", "Top Hat", "Beard", "Wind", "Rain", "Minecraft",
|
"Bird", "Volcano", "Love", "Dance", "Hair", "Glasses", "Domino", "Dice", "Computer", "Top Hat", "Beard", "Wind", "Rain", "Minecraft",
|
||||||
"Push", "Fighting", "Juggle", "Clown", "Miner", "Creeper", "Ghast", "Spider", "Punch", "Roll", "River", "Desert", "Cold", "Pregnant",
|
"Push", "Fighting", "Juggle", "Clown", "Miner", "Creeper", "Ghast", "Spider", "Punch", "Roll", "River", "Desert", "Cold", "Pregnant",
|
||||||
"Photo", "Quick", "Mario", "Luigi", "Bridge", "Turtle", "Door Knob", "Mineplex", "Binoculars", "Telescope", "Planet",
|
"Photo", "Quick", "Mario", "Luigi", "Bridge", "Turtle", "Door Knob", "Mineplex", "Binoculars", "Telescope", "Planet", "Mountain Bike",
|
||||||
"Moon", "Comet", "Flower", "Squirrel", "Horse Riding", "Chef", "Elephant", "Yoshi", "Shotgun", "Pistol", "James Bond",
|
"Moon", "Comet", "Flower", "Squirrel", "Horse Riding", "Chef", "Elephant", "Yoshi", "Shotgun", "Pistol", "James Bond", "Money", "Salt and Pepper",
|
||||||
"Truck", "Helicopter", "Hot Air Balloon", "Sprout", "Yelling", "Muscles", "Skinny", "Zombie", "Lava", "Snake", "Motorbike", "Whale",
|
"Truck", "Helicopter", "Hot Air Balloon", "Sprout", "Yelling", "Muscles", "Skinny", "Zombie", "Lava", "Snake", "Motorbike", "Whale",
|
||||||
"Boat", "Letterbox", "Window", "Lollipop", "Handcuffs", "Police", "Uppercut", "Windmill", "Eyepatch", "Campfire", "Rainbow", "Storm", "Pikachu",
|
"Boat", "Letterbox", "Window", "Lollipop", "Handcuffs", "Police", "Uppercut", "Windmill", "Eyepatch", "Campfire", "Rainbow", "Storm", "Pikachu",
|
||||||
"Charmander", "Tornado", "Crying", "King", "Hobo", "Worm", "Snail", "XBox", "Playstation", "Nintendo", "Duck", "Pull", "Dinosaur", "Alligator",
|
"Charmander", "Tornado", "Crying", "King", "Hobo", "Worm", "Snail", "XBox", "Playstation", "Nintendo", "Duck", "Pull", "Dinosaur", "Alligator",
|
||||||
@ -113,7 +113,13 @@ public class Draw extends SoloGame
|
|||||||
"Book", "Swimming", "Horse", "Paper", "Toaster", "Television", "Hammer", "Piano", "Sleeping", "Yawn", "Sheep", "Night", "Chest", "Lamp", "Redstone",
|
"Book", "Swimming", "Horse", "Paper", "Toaster", "Television", "Hammer", "Piano", "Sleeping", "Yawn", "Sheep", "Night", "Chest", "Lamp", "Redstone",
|
||||||
"Grass", "Plane", "Ocean", "Lake", "Melon", "Pumpkin", "Gift", "Fishing", "Pirate", "Lightning", "Stomach", "Belly Button", "Fishing Rod",
|
"Grass", "Plane", "Ocean", "Lake", "Melon", "Pumpkin", "Gift", "Fishing", "Pirate", "Lightning", "Stomach", "Belly Button", "Fishing Rod",
|
||||||
"Iron Ore", "Diamonds", "Emeralds", "Nether Portal", "Ender Dragon", "Rabbit", "Harry Potter", "Miley Cyrus", "Torch", "Light", "Battery",
|
"Iron Ore", "Diamonds", "Emeralds", "Nether Portal", "Ender Dragon", "Rabbit", "Harry Potter", "Miley Cyrus", "Torch", "Light", "Battery",
|
||||||
"Zombie Pigman", "Telephone", "Tent"
|
"Zombie Pigman", "Telephone", "Tent", "Hand", "Traffic Lights", "Anvil", "Tail", "Umbrella", "Piston", "Skeleton", "Spikes", "Bridge", "Bomb",
|
||||||
|
"Spoon", "Rainbow", "Staircase", "Poop", "Dragon", "Fire", "Apple", "Shoe", "Squid", "Cookie", "Tooth", "Camera", "Sock", "Monkey",
|
||||||
|
"Unicorn", "Smile", "Pool", "Rabbit", "Cupcake", "Pancake", "Princess", "Castle", "Flag", "Planet", "Stars", "Camp Fire", "Rose",
|
||||||
|
"Spray", "Pencil", "Torch", "Ice Cream", "Toilet", "Moose", "Bear", "Beer", "Batman", "Sun Glasses", "Eggs", "Teapot",
|
||||||
|
"Golf Club", "Tennis Racket", "Shield", "Crab", "Pot of Gold", "Cactus", "Television", "Pumpkin Pie", "Chimney", "Stable", "Nether", "Wither",
|
||||||
|
"Beach", "Stop Sign", "Chestplate", "Pokeball", "Christmas Tree", "Present", "Snowflake", "Laptop", "Superman", "Football", "Basketball", "Creeper",
|
||||||
|
"Tetris", "Jump", "Ninja", "Baby", "Troll Face", "Grim Reaper", "Temple",
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -285,7 +291,7 @@ public class Draw extends SoloGame
|
|||||||
//Points for Drawer
|
//Points for Drawer
|
||||||
AddScore(_round.Drawer, 2);
|
AddScore(_round.Drawer, 2);
|
||||||
|
|
||||||
this.AddGems(_round.Drawer, 2, "Drawing Word", true);
|
this.AddGems(_round.Drawer, 2, "Drawings Guessed", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_round.Guessed(player))
|
if (_round.Guessed(player))
|
||||||
@ -294,9 +300,9 @@ public class Draw extends SoloGame
|
|||||||
Announce(C.cYellow + C.Bold + "+" + score + " " + C.cGreen + C.Bold + player.getName() + " has guessed the word!");
|
Announce(C.cYellow + C.Bold + "+" + score + " " + C.cGreen + C.Bold + player.getName() + " has guessed the word!");
|
||||||
|
|
||||||
if (score == 1)
|
if (score == 1)
|
||||||
this.AddGems(player, 1, "Guessing Word", true);
|
this.AddGems(player, 1, "Words Guessed", true);
|
||||||
else
|
else
|
||||||
this.AddGems(player, 4, "Guessing Word First", true);
|
this.AddGems(player, 4, "Words Guessed First", true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,7 @@ import org.bukkit.Bukkit;
|
|||||||
import org.bukkit.ChatColor;
|
import org.bukkit.ChatColor;
|
||||||
import org.bukkit.Chunk;
|
import org.bukkit.Chunk;
|
||||||
import org.bukkit.Difficulty;
|
import org.bukkit.Difficulty;
|
||||||
import org.bukkit.Effect;
|
import org.bukkit.GameMode;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.Sound;
|
import org.bukkit.Sound;
|
||||||
@ -970,6 +970,20 @@ public class UHC extends TeamGame
|
|||||||
|
|
||||||
Announce(event.getPlayer().getName() + " set time to Day and Night!");
|
Announce(event.getPlayer().getName() + " set time to Day and Night!");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (event.getMessage().startsWith("/dragondamage"))
|
||||||
|
{
|
||||||
|
if (event.getPlayer().getName().equals("Chiss"))
|
||||||
|
{
|
||||||
|
for (Entity ent : event.getPlayer().getWorld().getEntities())
|
||||||
|
{
|
||||||
|
if (ent instanceof EnderDragon)
|
||||||
|
{
|
||||||
|
((EnderDragon) ent).damage(100, event.getPlayer());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
@ -1125,6 +1139,29 @@ public class UHC extends TeamGame
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AnnounceEndLose()
|
||||||
|
{
|
||||||
|
for (Player player : UtilServer.getPlayers())
|
||||||
|
{
|
||||||
|
player.playSound(player.getLocation(), Sound.LEVEL_UP, 2f, 1f);
|
||||||
|
|
||||||
|
UtilPlayer.message(player, "");
|
||||||
|
UtilPlayer.message(player, ArcadeFormat.Line);
|
||||||
|
|
||||||
|
UtilPlayer.message(player, C.cYellow+ C.Bold + this.GetName());
|
||||||
|
UtilPlayer.message(player, "");
|
||||||
|
UtilPlayer.message(player, "");
|
||||||
|
|
||||||
|
UtilPlayer.message(player, ChatColor.WHITE + "§lEnder Dragon has won the game...");
|
||||||
|
|
||||||
|
UtilPlayer.message(player, "");
|
||||||
|
UtilPlayer.message(player, "");
|
||||||
|
UtilPlayer.message(player, C.cWhite + "Created and Hosted by " + C.cYellow + C.Bold + "Mineplex.com");
|
||||||
|
|
||||||
|
UtilPlayer.message(player, ArcadeFormat.Line);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean AdvertiseText(GameLobbyManager gameLobbyManager, int _advertiseStage)
|
public boolean AdvertiseText(GameLobbyManager gameLobbyManager, int _advertiseStage)
|
||||||
{
|
{
|
||||||
@ -1179,11 +1216,10 @@ public class UHC extends TeamGame
|
|||||||
for (GameTeam team : _rejoinTeam.values())
|
for (GameTeam team : _rejoinTeam.values())
|
||||||
teamsAlive.add(team);
|
teamsAlive.add(team);
|
||||||
|
|
||||||
if (teamsAlive.size() <= 1)
|
if (teamsAlive.size() == 0)
|
||||||
{
|
{
|
||||||
//Announce
|
//Announce
|
||||||
if (teamsAlive.size() > 0)
|
AnnounceEndLose();
|
||||||
AnnounceEnd(teamsAlive.get(0));
|
|
||||||
|
|
||||||
//End
|
//End
|
||||||
_ended = true;
|
_ended = true;
|
||||||
@ -1297,4 +1333,58 @@ public class UHC extends TeamGame
|
|||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void EndUpdate(UpdateEvent event)
|
||||||
|
{
|
||||||
|
if (event.getType() != UpdateType.SEC)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!IsLive())
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!_ended)
|
||||||
|
return;
|
||||||
|
|
||||||
|
GameTeam endTeam = GetTeam(ChatColor.GRAY);
|
||||||
|
|
||||||
|
if (endTeam == null)
|
||||||
|
{
|
||||||
|
endTeam = new GameTeam("Post Game", ChatColor.GRAY, GetTeamList().get(0).GetSpawns());
|
||||||
|
AddTeam(endTeam);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Player player : UtilServer.getPlayers())
|
||||||
|
{
|
||||||
|
GameTeam team = GetTeam(player);
|
||||||
|
|
||||||
|
if (team != null && !endTeam.equals(team))
|
||||||
|
{
|
||||||
|
team.RemovePlayer(player);
|
||||||
|
Manager.Clear(player);
|
||||||
|
|
||||||
|
endTeam.AddPlayer(player);
|
||||||
|
player.setGameMode(GameMode.CREATIVE);
|
||||||
|
player.setFlying(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void EndCommands(PlayerCommandPreprocessEvent event)
|
||||||
|
{
|
||||||
|
if (!IsLive())
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!_ended)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (event.getMessage().startsWith("/world"))
|
||||||
|
{
|
||||||
|
event.setCancelled(true);
|
||||||
|
event.getPlayer().teleport(_portalBlock.get(0).clone().add(0, 10, 0));
|
||||||
|
event.getPlayer().setGameMode(GameMode.CREATIVE);
|
||||||
|
event.getPlayer().setFlying(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user