delaying return to hub

This commit is contained in:
Chiss 2014-10-11 20:26:08 +11:00
parent a7ceb24b15
commit 961163c135

View File

@ -5,6 +5,7 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Difficulty;
import org.bukkit.Location;
@ -1144,7 +1145,7 @@ public class UHC extends TeamGame
}
@EventHandler
public void playerJoinable(PlayerJoinEvent event)
public void playerJoinable(final PlayerJoinEvent event)
{
if (!_joinable || GetState() != GameState.Recruit)
{
@ -1153,7 +1154,16 @@ public class UHC extends TeamGame
UtilPlayer.message(event.getPlayer(), " ");
event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.ENDERDRAGON_GROWL, 10f, 1f);
Manager.GetPortal().SendPlayerToServer(event.getPlayer(), "Lobby");
Bukkit.getScheduler().runTaskLater(Manager.GetPlugin(), new Runnable()
{
@Override
public void run()
{
Manager.GetPortal().SendPlayerToServer(event.getPlayer(), "Lobby");
}
} , 5);
}
}