Inform players of the ender pearl cooldown

This commit is contained in:
Sam 2017-12-10 16:05:52 +00:00 committed by Alexander Meech
parent d885f83159
commit 96263ebf5b

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@ -29,10 +29,12 @@ import mineplex.core.updater.event.UpdateEvent;
public class EnderPearlModule extends Module
{
private static final int DEFAULT_COOLDOWN = 500;
private final Map<Player, Projectile> _pearls;
private int _maxTicks = Integer.MAX_VALUE;
private long _cooldown = 500;
private long _cooldown = DEFAULT_COOLDOWN;
public EnderPearlModule()
{
@ -62,7 +64,7 @@ public class EnderPearlModule extends Module
Player player = event.getPlayer();
ItemStack itemStack = player.getItemInHand();
if (itemStack != null && itemStack.getType() == Material.ENDER_PEARL && !Recharge.Instance.use(player, "Ender Pearl", _cooldown, false, false))
if (itemStack != null && itemStack.getType() == Material.ENDER_PEARL && !Recharge.Instance.use(player, "Ender Pearl", _cooldown, _cooldown > DEFAULT_COOLDOWN, false))
{
event.setCancelled(true);
}