Fix bug relating to Energy Shop purchases and item functionality. Fix bug with GoldManager not being properly initialized on plugin start-up. Add Shops safe-zone to region claims for default clans across world. Create BankShop for all interactions related to economy management, specifically buying & selling GoldTokens as well as converting Gems into Gold on a daily basis.
This commit is contained in:
parent
fa3e6c3d1f
commit
971612a538
@ -128,7 +128,6 @@ public class BlockRestore extends MiniPlugin
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return restored;
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return restored;
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}
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}
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public void Add(Block block, int toID, byte toData, long expireTime)
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public void Add(Block block, int toID, byte toData, long expireTime)
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{
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{
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Add(block, toID, toData, block.getTypeId(), block.getData(), expireTime);
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Add(block, toID, toData, block.getTypeId(), block.getData(), expireTime);
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@ -66,6 +66,7 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
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return _availableCurrencyTypes;
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return _availableCurrencyTypes;
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}
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}
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@EventHandler(priority = EventPriority.LOWEST)
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@EventHandler(priority = EventPriority.LOWEST)
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public void onPlayerDamageEntity(NpcDamageByEntityEvent event)
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public void onPlayerDamageEntity(NpcDamageByEntityEvent event)
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{
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{
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@ -97,7 +98,9 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
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openShopForPlayer(player);
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openShopForPlayer(player);
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if (!_playerPageMap.containsKey(player.getName()))
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if (!_playerPageMap.containsKey(player.getName()))
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{
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{
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_playerPageMap.put(player.getName(), buildPagesFor(player));
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_playerPageMap.put(player.getName(), buildPagesFor(player));
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System.out.println("Put " + player.getName());
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}
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}
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openPageForPlayer(player, getOpeningPageForPlayer(player));
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openPageForPlayer(player, getOpeningPageForPlayer(player));
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@ -108,6 +111,12 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
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return false;
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return false;
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}
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}
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public void removePlayerPages(String playerName)
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{
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System.out.println("REMOVING " + playerName);
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_playerPageMap.remove(playerName);
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}
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public boolean attemptShopOpen(Player player)
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public boolean attemptShopOpen(Player player)
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{
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{
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if (!_openedShop.contains(player.getName()))
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if (!_openedShop.contains(player.getName()))
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@ -142,7 +151,6 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
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if (_playerPageMap.containsKey(event.getWhoClicked().getName()) && _playerPageMap.get(event.getWhoClicked().getName()).getName().equalsIgnoreCase(event.getInventory().getName()))
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if (_playerPageMap.containsKey(event.getWhoClicked().getName()) && _playerPageMap.get(event.getWhoClicked().getName()).getName().equalsIgnoreCase(event.getInventory().getName()))
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{
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{
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_playerPageMap.get(event.getWhoClicked().getName()).playerClicked(event);
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_playerPageMap.get(event.getWhoClicked().getName()).playerClicked(event);
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event.setCancelled(true);
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}
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}
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}
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}
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@ -154,7 +162,7 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
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_playerPageMap.get(event.getPlayer().getName()).playerClosed();
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_playerPageMap.get(event.getPlayer().getName()).playerClosed();
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_playerPageMap.get(event.getPlayer().getName()).dispose();
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_playerPageMap.get(event.getPlayer().getName()).dispose();
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_playerPageMap.remove(event.getPlayer().getName());
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removePlayerPages(event.getPlayer().getName());
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closeShopForPlayer((Player) event.getPlayer());
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closeShopForPlayer((Player) event.getPlayer());
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@ -162,18 +170,18 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
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}
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}
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}
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}
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@EventHandler(priority = EventPriority.MONITOR)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onInventoryOpen(InventoryOpenEvent event)
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public void onInventoryOpen(InventoryOpenEvent event)
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{
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{
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if (!event.isCancelled())
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System.out.println("On Inventory Open");
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return;
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if (true) return;
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if (_playerPageMap.containsKey(event.getPlayer().getName()) && _playerPageMap.get(event.getPlayer().getName()).getTitle() != null && _playerPageMap.get(event.getPlayer().getName()).getTitle().equalsIgnoreCase(event.getInventory().getTitle()))
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if (_playerPageMap.containsKey(event.getPlayer().getName()) && _playerPageMap.get(event.getPlayer().getName()).getTitle() != null && _playerPageMap.get(event.getPlayer().getName()).getTitle().equalsIgnoreCase(event.getInventory().getTitle()))
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{
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{
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_playerPageMap.get(event.getPlayer().getName()).playerClosed();
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_playerPageMap.get(event.getPlayer().getName()).playerClosed();
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_playerPageMap.get(event.getPlayer().getName()).dispose();
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_playerPageMap.get(event.getPlayer().getName()).dispose();
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_playerPageMap.remove(event.getPlayer().getName());
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removePlayerPages(event.getPlayer().getName());
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closeShopForPlayer((Player) event.getPlayer());
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closeShopForPlayer((Player) event.getPlayer());
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@ -201,7 +209,7 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
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event.getPlayer().closeInventory();
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event.getPlayer().closeInventory();
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closeShopForPlayer(event.getPlayer());
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closeShopForPlayer(event.getPlayer());
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_playerPageMap.remove(event.getPlayer().getName());
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removePlayerPages(event.getPlayer().getName());
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_openedShop.remove(event.getPlayer().getName());
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_openedShop.remove(event.getPlayer().getName());
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}
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}
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@ -19,6 +19,11 @@ public class ShopItem extends ItemStack
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private boolean _locked;
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private boolean _locked;
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private boolean _displayItem;
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private boolean _displayItem;
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public ShopItem(ItemStack itemStack, boolean locked, boolean displayItem)
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{
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this(itemStack, itemStack.getItemMeta().getDisplayName(), itemStack.getItemMeta().getDisplayName(), 1, locked, displayItem);
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}
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public ShopItem(ItemStack itemStack, String name, String deliveryName, int deliveryAmount, boolean locked, boolean displayItem)
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public ShopItem(ItemStack itemStack, String name, String deliveryName, int deliveryAmount, boolean locked, boolean displayItem)
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{
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{
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super(itemStack);
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super(itemStack);
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@ -7,6 +7,7 @@ import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.MiniPlugin;
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import mineplex.core.MiniPlugin;
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@ -134,23 +135,28 @@ public abstract class ShopPageBase<PluginType extends MiniPlugin, ShopType exten
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public void playerClicked(InventoryClickEvent event)
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public void playerClicked(InventoryClickEvent event)
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{
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{
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System.out.println("Clicked " + event.getRawSlot() + " --- vs " + event.getSlot() + " --- " + event.getInventory().getSize() + " --- " + inventory.getSize() + event.getInventory().getName());
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if (_buttonMap.containsKey(event.getRawSlot()))
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if (_buttonMap.containsKey(event.getRawSlot()))
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{
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{
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_buttonMap.get(event.getRawSlot()).onClick(_player, event.getClick());
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_buttonMap.get(event.getRawSlot()).onClick(_player, event.getClick());
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event.setCancelled(true);
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}
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}
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else if (event.getRawSlot() != -999)
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else if (event.getRawSlot() != -999)
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{
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{
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if (event.getInventory().getTitle() == inventory.getInventoryName() && (inventory.getSize() <= event.getSlot() || inventory.getItem(event.getSlot()) != null))
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if (event.getRawSlot() < inventory.getSize())
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{
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playDenySound(_player);
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}
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else if (event.getInventory() == _player.getInventory() && _player.getInventory().getItem(event.getSlot()) != null)
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{
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{
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playDenySound(_player);
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playDenySound(_player);
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event.setCancelled(true);
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}
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}
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}
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}
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}
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}
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private boolean matchesInventory(Inventory newInventory)
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{
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return newInventory.getTitle() == inventory.getInventoryName();
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}
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public void playerOpened()
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public void playerOpened()
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{
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{
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@ -44,8 +44,10 @@ import mineplex.game.clans.clans.repository.tokens.ClanMemberToken;
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import mineplex.game.clans.clans.repository.tokens.ClanTerritoryToken;
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import mineplex.game.clans.clans.repository.tokens.ClanTerritoryToken;
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import mineplex.game.clans.clans.repository.tokens.ClanToken;
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import mineplex.game.clans.clans.repository.tokens.ClanToken;
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import mineplex.game.clans.clans.war.WarManager;
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import mineplex.game.clans.clans.war.WarManager;
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import mineplex.game.clans.economy.GoldManager;
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import mineplex.game.clans.fields.Field;
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import mineplex.game.clans.fields.Field;
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import mineplex.game.clans.gameplay.Gameplay;
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import mineplex.game.clans.gameplay.Gameplay;
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import mineplex.game.clans.shop.ShopManager;
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import mineplex.game.clans.spawn.Spawn;
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import mineplex.game.clans.spawn.Spawn;
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import mineplex.minecraft.game.classcombat.Class.ClassManager;
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import mineplex.minecraft.game.classcombat.Class.ClassManager;
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import mineplex.minecraft.game.classcombat.Class.repository.token.CustomBuildToken;
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import mineplex.minecraft.game.classcombat.Class.repository.token.CustomBuildToken;
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@ -131,7 +133,12 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
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Creature creature = new Creature(plugin);
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Creature creature = new Creature(plugin);
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new Field(plugin, creature, _condition, energy, serverName);
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new Field(plugin, creature, _condition, energy, serverName);
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// Required managers to be initialized
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new Spawn(plugin);
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new Spawn(plugin);
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new ShopManager(this, _clientManager, donationManager);
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new GoldManager(this, _clientManager, donationManager);
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DamageManager damageManager = new DamageManager(plugin, _combatManager, new NpcManager(plugin, creature), disguiseManager);
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DamageManager damageManager = new DamageManager(plugin, _combatManager, new NpcManager(plugin, creature), disguiseManager);
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@ -17,7 +17,8 @@ public class ClansRegions
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{
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{
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public final static String DEFAULT_WORLD_NAME = "world";
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public final static String DEFAULT_WORLD_NAME = "world";
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public final static int SPAWN_RADIUS = 2; // Radius of spawn claim area (measured in chunks)
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public final static int SPAWN_RADIUS = 2; // Radius of spawn claim area (measured in chunks)
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public final static int FIELDS_RADIUS = 8; // Radius of fields claim area (measured in chunks)
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public final static int SHOP_RADIUS = 2; // Radius of shop claim area (measured in chunks)
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public final static int FIELDS_RADIUS = 7; // Radius of fields claim area (measured in chunks)
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public final static int BORDERLANDS_RADIUS = 75; // Radius of borderlands claim area (measured in chunks)
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public final static int BORDERLANDS_RADIUS = 75; // Radius of borderlands claim area (measured in chunks)
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private ClansManager _manager;
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private ClansManager _manager;
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@ -41,7 +42,9 @@ public class ClansRegions
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// Initialize Spawn faction and claims
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// Initialize Spawn faction and claims
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Set<Location> spawns = Spawn.getInstance().getSpawnLocations();
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Set<Location> spawns = Spawn.getInstance().getSpawnLocations();
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Location[] spawnsArray = spawns.toArray(new Location[spawns.size()]);
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Location[] spawnsArray = spawns.toArray(new Location[spawns.size()]);
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Location[] shopsArray = {new Location(_world, 0, 0, 200), new Location(_world, 0, 0, -200)};
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claimArea("Spawn", SPAWN_RADIUS, 0, true, spawnsArray);
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claimArea("Spawn", SPAWN_RADIUS, 0, true, spawnsArray);
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claimArea("Shops", SHOP_RADIUS, 0, true, shopsArray);
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// Initialize Fields and Borderlands factions and claims
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// Initialize Fields and Borderlands factions and claims
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claimArea("Fields", FIELDS_RADIUS, 0, false, worldCenter);
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claimArea("Fields", FIELDS_RADIUS, 0, false, worldCenter);
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@ -17,6 +17,7 @@ import org.bukkit.plugin.java.JavaPlugin;
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import mineplex.game.clans.items.economy.GoldToken;
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import mineplex.game.clans.items.economy.GoldToken;
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import mineplex.core.MiniPlugin;
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import mineplex.core.MiniPlugin;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.common.CurrencyType;
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import mineplex.core.common.CurrencyType;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.F;
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@ -26,8 +27,10 @@ import mineplex.core.donation.DonationManager;
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import mineplex.core.donation.Donor;
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import mineplex.core.donation.Donor;
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import mineplex.core.energy.Energy;
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import mineplex.core.energy.Energy;
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import mineplex.game.clans.Clans;
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import mineplex.game.clans.Clans;
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import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.fields.repository.FieldRepository;
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import mineplex.game.clans.fields.repository.FieldRepository;
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import mineplex.game.clans.items.generation.WeightSet;
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import mineplex.game.clans.items.generation.WeightSet;
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import mineplex.game.clans.shop.bank.BankShop;
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import mineplex.minecraft.game.core.condition.ConditionFactory;
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import mineplex.minecraft.game.core.condition.ConditionFactory;
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import mineplex.minecraft.game.core.condition.ConditionManager;
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import mineplex.minecraft.game.core.condition.ConditionManager;
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@ -39,15 +42,17 @@ public class GoldManager extends MiniPlugin
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public static GoldManager getInstance() { return _instance; }
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public static GoldManager getInstance() { return _instance; }
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private DonationManager _donationManager;
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private DonationManager _donationManager;
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private BankShop _bankShop;
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public GoldManager(JavaPlugin plugin, DonationManager donationManager)
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public GoldManager(ClansManager plugin, CoreClientManager clientManager, DonationManager donationManager)
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{
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{
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super("Clans Gold", plugin);
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super("Clans Gold", plugin.getPlugin());
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_instance = this;
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_instance = this;
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_donationManager = donationManager;
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_donationManager = donationManager;
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_bankShop = new BankShop(plugin, clientManager, donationManager);
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}
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}
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@EventHandler
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@EventHandler
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public void onPlayerDeath(PlayerDeathEvent event)
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public void onPlayerDeath(PlayerDeathEvent event)
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{
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{
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@ -76,6 +81,7 @@ public class GoldManager extends MiniPlugin
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if (event.getMessage().startsWith("/gold"))
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if (event.getMessage().startsWith("/gold"))
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{
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{
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notify(event.getPlayer(), "Your Balance is " + C.cYellow + getGold(event.getPlayer()) + "g");
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notify(event.getPlayer(), "Your Balance is " + C.cYellow + getGold(event.getPlayer()) + "g");
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addGold(event.getPlayer(), 100000);
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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}
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}
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@ -102,6 +108,14 @@ public class GoldManager extends MiniPlugin
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notify(player, String.format("You have cashed in a gold token worth %dg!", value));
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notify(player, String.format("You have cashed in a gold token worth %dg!", value));
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}
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}
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public void purchaseToken(Player player, int tokenValue)
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{
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GoldToken token = new GoldToken(tokenValue);
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deductGold(player, tokenValue);
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player.getInventory().addItem(token.toItemStack());
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notify(player, String.format("You have purchased a gold token worth %dg!", tokenValue));
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}
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private Donor getDonor(Player player)
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private Donor getDonor(Player player)
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{
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{
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return _donationManager.Get(player.getName());
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return _donationManager.Get(player.getName());
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@ -21,6 +21,7 @@ import mineplex.game.clans.items.attributes.ItemAttribute;
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import mineplex.game.clans.items.attributes.weapon.*;
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import mineplex.game.clans.items.attributes.weapon.*;
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import mineplex.game.clans.items.attributes.armor.*;
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import mineplex.game.clans.items.attributes.armor.*;
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import mineplex.game.clans.items.commands.GearCommand;
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import mineplex.game.clans.items.commands.GearCommand;
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import mineplex.game.clans.items.economy.GoldToken;
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import mineplex.game.clans.items.generation.Weight;
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import mineplex.game.clans.items.generation.Weight;
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import mineplex.game.clans.items.generation.WeightSet;
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import mineplex.game.clans.items.generation.WeightSet;
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import mineplex.game.clans.items.legendaries.*;
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import mineplex.game.clans.items.legendaries.*;
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@ -56,7 +57,6 @@ import com.google.gson.GsonBuilder;
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public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
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public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
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{
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{
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private static final String ITEM_SERIALIZATION_TAG = "-JSON-";
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private static final String ITEM_SERIALIZATION_TAG = "-JSON-";
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private static Random random = new Random();
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private static Gson _gson;
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private static Gson _gson;
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private static GearManager _instance; // Singleton instance
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private static GearManager _instance; // Singleton instance
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@ -142,6 +142,7 @@ public class GearManager extends MiniPlugin implements IPacketHandler, Runnable
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.of(CustomItem.class);
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.of(CustomItem.class);
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customItemType.registerSubtype(CustomItem.class);
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customItemType.registerSubtype(CustomItem.class);
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customItemType.registerSubtype(LegendaryItem.class);
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customItemType.registerSubtype(LegendaryItem.class);
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customItemType.registerSubtype(GoldToken.class);
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for (Class<? extends CustomItem> itemType : _legendaryWeights.elements())
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for (Class<? extends CustomItem> itemType : _legendaryWeights.elements())
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{
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{
|
||||||
customItemType.registerSubtype(itemType);
|
customItemType.registerSubtype(itemType);
|
||||||
|
@ -10,6 +10,12 @@ public class GoldToken extends CustomItem
|
|||||||
private int _goldValue;
|
private int _goldValue;
|
||||||
public int getGoldValue() { return _goldValue; }
|
public int getGoldValue() { return _goldValue; }
|
||||||
|
|
||||||
|
public GoldToken()
|
||||||
|
{
|
||||||
|
this(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public GoldToken(int goldValue)
|
public GoldToken(int goldValue)
|
||||||
{
|
{
|
||||||
super("Gold Token", null, Material.GOLD_INGOT);
|
super("Gold Token", null, Material.GOLD_INGOT);
|
||||||
|
@ -0,0 +1,104 @@
|
|||||||
|
package mineplex.game.clans.shop;
|
||||||
|
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
import mineplex.core.MiniPlugin;
|
||||||
|
import mineplex.core.account.CoreClientManager;
|
||||||
|
import mineplex.core.donation.DonationManager;
|
||||||
|
import mineplex.core.shop.ShopBase;
|
||||||
|
import mineplex.game.clans.clans.ClansManager;
|
||||||
|
import mineplex.game.clans.items.generation.WeightSet;
|
||||||
|
import mineplex.game.clans.shop.energy.EnergyShop;
|
||||||
|
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.World;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.entity.EntityDamageEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEntityEvent;
|
||||||
|
import org.bukkit.plugin.java.JavaPlugin;
|
||||||
|
|
||||||
|
public class ShopManager extends MiniPlugin
|
||||||
|
{
|
||||||
|
|
||||||
|
private ClansManager _clansManager;
|
||||||
|
private CoreClientManager _clientManager;
|
||||||
|
private DonationManager _donationManager;
|
||||||
|
private Set<ShopNPC> _shopNpcs;
|
||||||
|
|
||||||
|
public ShopManager(ClansManager plugin, CoreClientManager clientManager, DonationManager donationManager)
|
||||||
|
{
|
||||||
|
super("Clans Shop Manager", plugin.getPlugin());
|
||||||
|
|
||||||
|
_shopNpcs = new HashSet<ShopNPC>();
|
||||||
|
_clansManager = plugin;
|
||||||
|
_clientManager = clientManager;
|
||||||
|
_donationManager = donationManager;
|
||||||
|
|
||||||
|
initialize();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void initialize()
|
||||||
|
{
|
||||||
|
// Spawn appropriate shop NPCs
|
||||||
|
World world = Bukkit.getWorld("world");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void disable()
|
||||||
|
{
|
||||||
|
System.out.println("Killing shop npcs");
|
||||||
|
// Despawn/kill all shop NPCs on server shutdown
|
||||||
|
for (ShopNPC npc : _shopNpcs)
|
||||||
|
{
|
||||||
|
npc.despawn();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addShopNPC(Location location, String shopName, ShopBase<ClansManager> shop)
|
||||||
|
{
|
||||||
|
ShopNPC npc = new ShopNPC(location, shopName, shop);
|
||||||
|
_shopNpcs.add(npc);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(ignoreCancelled = true)
|
||||||
|
public void onPlayerClickEntity(PlayerInteractEntityEvent event)
|
||||||
|
{
|
||||||
|
Entity clicked = event.getRightClicked();
|
||||||
|
ShopNPC shop = getShopNpc(clicked.getEntityId());
|
||||||
|
|
||||||
|
if (shop != null) // Player interacted with a Shop NPC
|
||||||
|
{
|
||||||
|
shop.onInteracted(event.getPlayer());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(ignoreCancelled = true)
|
||||||
|
public void onEntityDamaged(EntityDamageEvent event)
|
||||||
|
{
|
||||||
|
if (isShopNpc(event.getEntity()))
|
||||||
|
{
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isShopNpc(Entity entity)
|
||||||
|
{
|
||||||
|
return getShopNpc(entity.getEntityId()) != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private ShopNPC getShopNpc(int entityId)
|
||||||
|
{
|
||||||
|
for (ShopNPC npc : _shopNpcs)
|
||||||
|
{
|
||||||
|
if (npc.getEntityId() == entityId)
|
||||||
|
{
|
||||||
|
return npc;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,77 @@
|
|||||||
|
package mineplex.game.clans.shop;
|
||||||
|
|
||||||
|
import net.minecraft.server.v1_7_R4.EntityInsentient;
|
||||||
|
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.World;
|
||||||
|
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftLivingEntity;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.EntityType;
|
||||||
|
import org.bukkit.entity.LivingEntity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import mineplex.core.shop.ShopBase;
|
||||||
|
import mineplex.game.clans.clans.ClansManager;
|
||||||
|
|
||||||
|
public class ShopNPC
|
||||||
|
{
|
||||||
|
|
||||||
|
public final static EntityType NPC_TYPE = EntityType.VILLAGER;
|
||||||
|
|
||||||
|
private ShopBase<ClansManager> _shop;
|
||||||
|
private String _name;
|
||||||
|
private Location _spawn;
|
||||||
|
|
||||||
|
private LivingEntity _npc;
|
||||||
|
public int getEntityId() { return _npc.getEntityId(); }
|
||||||
|
|
||||||
|
public ShopNPC(Location location, String name, ShopBase<ClansManager> shop)
|
||||||
|
{
|
||||||
|
_name = name;
|
||||||
|
_shop = shop;
|
||||||
|
_spawn = location;
|
||||||
|
spawn();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Called when a player interacts with the {@link Entity} associated
|
||||||
|
* with this ShopNPC.
|
||||||
|
* @param player - the player that interacted with the shop NPC
|
||||||
|
*/
|
||||||
|
public void onInteracted(Player player)
|
||||||
|
{
|
||||||
|
_shop.attemptShopOpen(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void spawn()
|
||||||
|
{
|
||||||
|
if (_npc != null) despawn();
|
||||||
|
|
||||||
|
_npc = spawnNpc(_spawn, _name);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void despawn()
|
||||||
|
{
|
||||||
|
if (_npc != null)
|
||||||
|
{
|
||||||
|
_npc.remove();
|
||||||
|
_npc = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static LivingEntity spawnNpc(Location location, String name)
|
||||||
|
{
|
||||||
|
World world = location.getWorld();
|
||||||
|
LivingEntity entity = (LivingEntity) world.spawnEntity(location, NPC_TYPE);
|
||||||
|
|
||||||
|
// Initialize proper values of entity NPC on spawn
|
||||||
|
entity.setCustomNameVisible(true);
|
||||||
|
entity.setCustomName(ChatColor.RESET + name);
|
||||||
|
entity.setCanPickupItems(false);
|
||||||
|
entity.setRemoveWhenFarAway(false);
|
||||||
|
((EntityInsentient) ((CraftLivingEntity) entity).getHandle()).persistent = true;
|
||||||
|
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,103 @@
|
|||||||
|
package mineplex.game.clans.shop.bank;
|
||||||
|
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
import mineplex.core.account.CoreClientManager;
|
||||||
|
import mineplex.core.common.util.C;
|
||||||
|
import mineplex.core.common.util.F;
|
||||||
|
import mineplex.core.donation.DonationManager;
|
||||||
|
import mineplex.core.itemstack.ItemStackFactory;
|
||||||
|
import mineplex.core.shop.item.ShopItem;
|
||||||
|
import mineplex.core.shop.page.ShopPageBase;
|
||||||
|
import mineplex.game.clans.clans.ClanInfo;
|
||||||
|
import mineplex.game.clans.clans.ClansManager;
|
||||||
|
import mineplex.game.clans.economy.GoldManager;
|
||||||
|
import mineplex.game.clans.shop.PvpItem;
|
||||||
|
import mineplex.game.clans.shop.PvpShopButton;
|
||||||
|
import mineplex.game.clans.shop.building.BuildingPage;
|
||||||
|
|
||||||
|
public class BankPage extends ShopPageBase<ClansManager, BankShop>
|
||||||
|
{
|
||||||
|
public static final int TOKEN_VALUE = 50000; // Value of a GoldToken (in gold) that can be stored/cashed in here
|
||||||
|
private ClanInfo _clanInfo;
|
||||||
|
|
||||||
|
public BankPage(ClansManager plugin, BankShop shop, CoreClientManager clientManager, DonationManager donationManager, Player player)
|
||||||
|
{
|
||||||
|
super(plugin, shop, clientManager, donationManager, "Bank Shop", player, 9);
|
||||||
|
_clanInfo = getPlugin().getClan(getPlayer());
|
||||||
|
|
||||||
|
buildPage();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void buildPage()
|
||||||
|
{
|
||||||
|
buildCashIn();
|
||||||
|
|
||||||
|
if (hasEnoughGold())
|
||||||
|
{
|
||||||
|
buildTokenPurchasable();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
buildTokenUnpurchasable();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buildCashIn()
|
||||||
|
{
|
||||||
|
int playerGold = getPlayerGold();
|
||||||
|
|
||||||
|
CashInButton button = new CashInButton(this);
|
||||||
|
String title = "Cash In Gold Token";
|
||||||
|
String playerGoldString = ChatColor.RESET + F.value("Your Gold", playerGold + "g");
|
||||||
|
String description = ChatColor.RESET + C.cWhite + "Click with GoldToken to exchange for gold!";
|
||||||
|
ShopItem shopItem = new ShopItem(Material.FURNACE, title, new String[] {" ", playerGoldString, description}, 0, true, true);
|
||||||
|
addButton(5, shopItem, button);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buildTokenPurchasable()
|
||||||
|
{
|
||||||
|
int playerGold = getPlayerGold();
|
||||||
|
|
||||||
|
StoreGoldButton button = new StoreGoldButton(this);
|
||||||
|
String title = ChatColor.GOLD + C.Bold + "Purchase Gold Token!";
|
||||||
|
String playerGoldString = ChatColor.RESET + F.value("Your Gold", playerGold + "g");
|
||||||
|
String purchaseString = ChatColor.RESET + F.value("Token Value", TOKEN_VALUE + "g");
|
||||||
|
String goldString = ChatColor.RESET + C.cWhite + "Store your bank gold in the form of a gold token!";
|
||||||
|
ShopItem shopItem = new ShopItem(Material.GOLD_INGOT, title, new String[] {" ", playerGoldString, purchaseString, goldString}, 0, true, true);
|
||||||
|
addButton(3, shopItem, button);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buildTokenUnpurchasable()
|
||||||
|
{
|
||||||
|
int playerGold = getPlayerGold();
|
||||||
|
int goldCost = TOKEN_VALUE;
|
||||||
|
|
||||||
|
StoreGoldButton button = new StoreGoldButton(this);
|
||||||
|
String title = ChatColor.RED + C.Bold + "Missing Gold!";
|
||||||
|
String playerGoldString = ChatColor.RESET + F.value("Your Gold", playerGold + "g");
|
||||||
|
String purchaseString = ChatColor.RESET + C.cWhite + "You don't have enough gold";
|
||||||
|
String goldString = ChatColor.RESET + C.cWhite + "You need " + C.cYellow + goldCost + C.cWhite + " gold to purchase a token.";
|
||||||
|
ShopItem shopItem = new ShopItem(Material.GOLD_INGOT, title, new String[] {" ", playerGoldString, purchaseString, goldString}, 0, true, true);
|
||||||
|
addButton(3, shopItem, button);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addPvpItem(int slot, PvpItem item)
|
||||||
|
{
|
||||||
|
addButton(slot, item, new PvpShopButton<BankPage>(this, item));
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean hasEnoughGold()
|
||||||
|
{
|
||||||
|
return getPlayerGold() >= TOKEN_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int getPlayerGold()
|
||||||
|
{
|
||||||
|
return GoldManager.getInstance().getGold(getPlayer());
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,23 @@
|
|||||||
|
package mineplex.game.clans.shop.bank;
|
||||||
|
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import mineplex.core.account.CoreClientManager;
|
||||||
|
import mineplex.core.donation.DonationManager;
|
||||||
|
import mineplex.core.shop.ShopBase;
|
||||||
|
import mineplex.core.shop.page.ShopPageBase;
|
||||||
|
import mineplex.game.clans.clans.ClansManager;
|
||||||
|
|
||||||
|
public class BankShop extends ShopBase<ClansManager>
|
||||||
|
{
|
||||||
|
public BankShop(ClansManager plugin, CoreClientManager clientManager, DonationManager donationManager)
|
||||||
|
{
|
||||||
|
super(plugin, clientManager, donationManager, "Bank Shop");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected ShopPageBase<ClansManager, ? extends ShopBase<ClansManager>> buildPagesFor(Player player)
|
||||||
|
{
|
||||||
|
return new BankPage(getPlugin(), this, getClientManager(), getDonationManager(), player);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,44 @@
|
|||||||
|
package mineplex.game.clans.shop.bank;
|
||||||
|
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.inventory.ClickType;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
import mineplex.core.common.util.Callback;
|
||||||
|
import mineplex.core.donation.DonationManager;
|
||||||
|
import mineplex.core.shop.item.IButton;
|
||||||
|
import mineplex.game.clans.clans.ClanInfo;
|
||||||
|
import mineplex.game.clans.clans.ClansManager;
|
||||||
|
import mineplex.game.clans.economy.GoldManager;
|
||||||
|
import mineplex.game.clans.items.CustomItem;
|
||||||
|
import mineplex.game.clans.items.GearManager;
|
||||||
|
import mineplex.game.clans.items.economy.GoldToken;
|
||||||
|
|
||||||
|
public class CashInButton implements IButton
|
||||||
|
{
|
||||||
|
private BankPage _page;
|
||||||
|
|
||||||
|
public CashInButton(BankPage page)
|
||||||
|
{
|
||||||
|
_page = page;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onClick(Player player, ClickType clickType)
|
||||||
|
{
|
||||||
|
if (clickType != ClickType.LEFT && clickType != ClickType.RIGHT) return;
|
||||||
|
|
||||||
|
ItemStack item = player.getItemOnCursor();
|
||||||
|
CustomItem cursorItem = GearManager.parseItem(item);
|
||||||
|
|
||||||
|
if (cursorItem instanceof GoldToken)
|
||||||
|
{
|
||||||
|
GoldToken token = (GoldToken) cursorItem;
|
||||||
|
GoldManager.getInstance().cashIn(player, token);
|
||||||
|
player.setItemOnCursor(null); // Delete the gold token on cursor
|
||||||
|
_page.refresh();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,32 @@
|
|||||||
|
package mineplex.game.clans.shop.bank;
|
||||||
|
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.inventory.ClickType;
|
||||||
|
|
||||||
|
import mineplex.core.shop.item.IButton;
|
||||||
|
import mineplex.game.clans.economy.GoldManager;
|
||||||
|
|
||||||
|
public class StoreGoldButton implements IButton
|
||||||
|
{
|
||||||
|
private BankPage _page;
|
||||||
|
|
||||||
|
public StoreGoldButton(BankPage page)
|
||||||
|
{
|
||||||
|
_page = page;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onClick(Player player, ClickType clickType)
|
||||||
|
{
|
||||||
|
if (clickType != ClickType.LEFT) return;
|
||||||
|
|
||||||
|
if (_page.hasEnoughGold())
|
||||||
|
{
|
||||||
|
int cost = BankPage.TOKEN_VALUE;
|
||||||
|
GoldManager.getInstance().purchaseToken(player, cost);
|
||||||
|
_page.refresh();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -10,12 +10,12 @@ import mineplex.game.clans.clans.ClansManager;
|
|||||||
|
|
||||||
public class EnergyShop extends ShopBase<ClansManager>
|
public class EnergyShop extends ShopBase<ClansManager>
|
||||||
{
|
{
|
||||||
|
|
||||||
public EnergyShop(ClansManager plugin, CoreClientManager clientManager, DonationManager donationManager)
|
public EnergyShop(ClansManager plugin, CoreClientManager clientManager, DonationManager donationManager)
|
||||||
{
|
{
|
||||||
super(plugin, clientManager, donationManager, "Energy Shop");
|
super(plugin, clientManager, donationManager, "Energy Shop");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected ShopPageBase<ClansManager, ? extends ShopBase<ClansManager>> buildPagesFor(Player player)
|
protected ShopPageBase<ClansManager, ? extends ShopBase<ClansManager>> buildPagesFor(Player player)
|
||||||
{
|
{
|
||||||
|
@ -29,7 +29,6 @@ public class EnergyShopButton implements IButton
|
|||||||
_page = page;
|
_page = page;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onClick(final Player player, ClickType clickType)
|
public void onClick(final Player player, ClickType clickType)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user