simplified combat log npc title
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@ -63,7 +63,7 @@ public class CombatLogNPC
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_userDataPath = userDataPath;
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_disguiseManager = disguiseManager;
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_hologram = new Hologram(hologramManager, player.getEyeLocation().add(0, 0.65, 0), C.cYellow + UtilTime.MakeStr(NPCManager.COMBAT_LOG_DURATION) + C.cWhite + " Seconds left before despawn");
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_hologram = new Hologram(hologramManager, player.getEyeLocation().add(0, 1, 0), C.cYellow + UtilTime.MakeStr(NPCManager.COMBAT_LOG_DURATION) + C.cWhite + " Seconds left before despawn");
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_spawnDate = 0;
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_endingTime = System.currentTimeMillis() + NPCManager.COMBAT_LOG_DURATION;
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_spawnHealth = player.getHealth();
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@ -115,7 +115,7 @@ public class CombatLogNPC
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public void update()
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{
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_hologram.setText(C.cYellow + UtilTime.MakeStr(UtilMath.clamp(_endingTime - System.currentTimeMillis(), 0, 100000000)) + C.cWhite + " left before despawn");
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_hologram.setText(UtilTime.MakeStr(Math.min(_endingTime - System.currentTimeMillis(), 0)));
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}
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/**
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