Allowed commands to specify specific ranks
allowed youtube/build to start/set games
This commit is contained in:
parent
ac088e85b2
commit
97c087a28d
@ -35,11 +35,29 @@ public enum Rank
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}
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public boolean Has(Player player, Rank rank, boolean inform)
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{
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return Has(player, rank, null, inform);
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}
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public boolean Has(Player player, Rank rank, Rank[] specific, boolean inform)
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{
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if (player != null)
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if (player.getName().equals("Chiss"))
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return true;
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//Specific Rank
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if (specific != null)
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{
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for (Rank curRank : specific)
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{
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if (compareTo(curRank) == 0)
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{
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return true;
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}
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}
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}
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//
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if (compareTo(rank) <= 0)
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return true;
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@ -118,7 +118,7 @@ public class BlockRestore extends MiniPlugin
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return;
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//No Snow on Ice
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if (block.getRelative(BlockFace.DOWN).getTypeId() == 79)
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if (block.getRelative(BlockFace.DOWN).getTypeId() == 79 || block.getRelative(BlockFace.DOWN).getTypeId() == 174)
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return;
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//No Snow on Slabs
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@ -130,8 +130,8 @@ public class BlockRestore extends MiniPlugin
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return;
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//No Snow on Fence or Walls
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if (block.getRelative(BlockFace.DOWN).getTypeId() == 85 ||
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block.getRelative(BlockFace.DOWN).getTypeId() == 139)
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if (block.getRelative(BlockFace.DOWN).getType().name().toLowerCase().contains("fence") ||
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block.getRelative(BlockFace.DOWN).getType().name().toLowerCase().contains("wall"))
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return;
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//Not Buildable
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@ -10,6 +10,8 @@ import mineplex.core.common.Rank;
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public abstract class CommandBase<PluginType extends MiniPlugin> implements ICommand
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{
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private Rank _requiredRank;
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private Rank[] _specificRank;
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private List<String> _aliases;
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protected PluginType Plugin;
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@ -23,6 +25,15 @@ public abstract class CommandBase<PluginType extends MiniPlugin> implements ICom
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_aliases = Arrays.asList(aliases);
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}
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public CommandBase(PluginType plugin, Rank requiredRank, Rank[] specificRank, String...aliases)
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{
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Plugin = plugin;
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_requiredRank = requiredRank;
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_specificRank = specificRank;
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_aliases = Arrays.asList(aliases);
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}
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public Collection<String> Aliases()
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{
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return _aliases;
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@ -38,6 +49,11 @@ public abstract class CommandBase<PluginType extends MiniPlugin> implements ICom
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return _requiredRank;
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}
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public Rank[] GetSpecificRanks()
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{
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return _specificRank;
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}
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public void SetCommandCenter(CommandCenter commandCenter)
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{
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CommandCenter = commandCenter;
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@ -55,7 +55,7 @@ public class CommandCenter implements Listener
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ICommand command = Commands.get(commandName.toLowerCase());
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if (command != null && ClientManager.Get(event.getPlayer()).GetRank().Has(event.getPlayer(), command.GetRequiredRank(), true))
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if (command != null && ClientManager.Get(event.getPlayer()).GetRank().Has(event.getPlayer(), command.GetRequiredRank(), command.GetSpecificRanks(), true))
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{
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if (!Recharge.Instance.use(event.getPlayer(), "Command", 500, false, false))
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{
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@ -16,4 +16,5 @@ public interface ICommand
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void SetAliasUsed(String name);
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Rank GetRequiredRank();
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Rank[] GetSpecificRanks();
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}
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@ -17,6 +17,13 @@ public abstract class MultiCommandBase<PluginType extends MiniPlugin> extends Co
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Commands = new NautHashMap<String, ICommand>();
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}
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public MultiCommandBase(PluginType plugin, Rank rank, Rank[] specificRanks, String...aliases)
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{
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super(plugin, rank, specificRanks, aliases);
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Commands = new NautHashMap<String, ICommand>();
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}
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public void AddCommand(ICommand command)
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{
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for (String commandRoot : command.Aliases())
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@ -48,7 +55,7 @@ public abstract class MultiCommandBase<PluginType extends MiniPlugin> extends Co
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ICommand command = Commands.get(commandName);
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if (command != null && CommandCenter.ClientManager.Get(caller).GetRank().Has(caller, command.GetRequiredRank(), true))
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if (command != null && CommandCenter.ClientManager.Get(caller).GetRank().Has(caller, command.GetRequiredRank(), command.GetSpecificRanks(), true))
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{
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command.SetAliasUsed(commandName);
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@ -40,7 +40,7 @@ public class AdminMountManager extends MiniPlugin
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public void AddCommands()
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{
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AddCommand(new HorseSpawn(this));
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}
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}
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@EventHandler
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public void HorseInteract(PlayerInteractEntityEvent event)
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@ -89,6 +89,7 @@ public class ParkourManager extends MiniPlugin
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}, 4000, new Location(Manager.GetSpawn().getWorld(), -93,67,38),
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new Location(Manager.GetSpawn().getWorld(), -86,100,42), new Location(Manager.GetSpawn().getWorld(), -120,50,-17)));
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/*
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_parkour.add(new ParkourSnake("Snake Parkour", new String[]
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{
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"This parkour requires incredible timing",
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@ -96,7 +97,7 @@ public class ParkourManager extends MiniPlugin
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"by the devil as a cruel joke!"
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}, 8000, new Location(Manager.GetSpawn().getWorld(), 22,70,-54),
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new Location(Manager.GetSpawn().getWorld(), 28,-50,-88), new Location(Manager.GetSpawn().getWorld(), -24,90,-46)));
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*/
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_lavaParkourReturn = new Location(Manager.GetSpawn().getWorld(), -89.5,68,36.5);
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_lavaParkourReturn.setYaw(90);
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@ -69,7 +69,7 @@ public class WorldManager extends MiniPlugin
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Manager = manager;
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}
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@EventHandler
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//@EventHandler
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public void SpawnAnimals(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SLOW)
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@ -56,8 +56,6 @@ public class ParkourSnake extends ParkourData
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{
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e.printStackTrace();
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}
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System.out.println("Done");
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}
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public SnakePart loadSnake(String locString)
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@ -207,6 +205,9 @@ public class ParkourSnake extends ParkourData
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public void Update()
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{
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if (_snakes == null)
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return;
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for (SnakePart snake : _snakes)
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snake.Update();
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}
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@ -10,7 +10,7 @@ public class GameCommand extends MultiCommandBase<ArcadeManager>
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{
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public GameCommand(ArcadeManager plugin)
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{
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super(plugin, Rank.ADMIN, "game");
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super(plugin, Rank.ADMIN, new Rank[] {Rank.YOUTUBE, Rank.MAPDEV}, "game");
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AddCommand(new StartCommand(Plugin));
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AddCommand(new StopCommand(Plugin));
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@ -12,22 +12,22 @@ import mineplex.core.common.Rank;
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import mineplex.core.common.util.C;
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public class SetCommand extends CommandBase<ArcadeManager>
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{
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{
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public SetCommand(ArcadeManager plugin)
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{
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super(plugin, Rank.ADMIN, "set");
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super(plugin, Rank.ADMIN, new Rank[] {Rank.YOUTUBE, Rank.MAPDEV}, "set");
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}
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@Override
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@Override
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public void Execute(Player caller, String[] args)
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{
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{
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if (Plugin.GetGame() == null)
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return;
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if (args.length == 0)
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{
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caller.sendMessage("/game set <GameType> (Map)");
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return;
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return;
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}
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String game = args[0].toLowerCase();
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@ -12,7 +12,7 @@ public class StartCommand extends CommandBase<ArcadeManager>
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{
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public StartCommand(ArcadeManager plugin)
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{
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super(plugin, Rank.ADMIN, "start");
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super(plugin, Rank.ADMIN, new Rank[] {Rank.YOUTUBE, Rank.MAPDEV}, "start");
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}
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@Override
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@ -30,7 +30,7 @@ public class StartCommand extends CommandBase<ArcadeManager>
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int seconds;
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if(args != null && args.length > 0)
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seconds = Integer.parseInt(args[0]);
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else
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else
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seconds = 10;
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Plugin.GetGameManager().StateCountdown(Plugin.GetGame(), seconds, true);
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@ -1,10 +1,13 @@
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package nautilus.game.arcade.game.games.deathtag;
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import java.util.ArrayList;
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import java.util.Collections;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.PlayerDeathEvent;
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@ -25,6 +28,7 @@ import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.SoloGame;
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import nautilus.game.arcade.game.GameTeam.PlayerState;
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import nautilus.game.arcade.game.games.deathtag.kits.*;
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import nautilus.game.arcade.game.games.sneakyassassins.powerups.PowerUpManager;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.NullKit;
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@ -36,6 +40,8 @@ public class DeathTag extends SoloGame
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private NautHashMap<Player, Location> _deathLocation = new NautHashMap<Player, Location>();
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private int _currentSpeed = -1;
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private ArrayList<Location> _lights = new ArrayList<Location>();
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public DeathTag(ArcadeManager manager)
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{
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@ -65,6 +71,20 @@ public class DeathTag extends SoloGame
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this.PrepareFreeze = false;
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}
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@Override
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public void ParseData()
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{
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_lights = this.WorldData.GetCustomLocs("89");
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for (Location loc : _lights)
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{
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if (Math.random() > 0.5)
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loc.getBlock().setType(Material.GOLD_BLOCK);
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else
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loc.getBlock().setTypeIdAndData(35, (byte)15, false);
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}
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}
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@Override
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public void RestrictKits()
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@ -110,6 +130,25 @@ public class DeathTag extends SoloGame
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{
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return _runners;
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}
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@EventHandler
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public void UpdateLights(UpdateEvent event)
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{
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if (!IsLive())
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return;
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if (event.getType() != UpdateType.SEC)
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return;
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for (Location loc : _lights)
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{
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if (loc.getBlock().getType() == Material.GOLD_BLOCK)
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loc.getBlock().setTypeIdAndData(35, (byte)15, false);
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else
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loc.getBlock().setType(Material.GOLD_BLOCK);
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}
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}
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@EventHandler
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public void UpdateSpeed(UpdateEvent event)
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@ -2,6 +2,8 @@ package nautilus.game.arcade.game.games.dragonescape;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Set;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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@ -11,6 +13,8 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.FireworkEffect.Type;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.EnderDragon;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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@ -171,18 +175,38 @@ public class DragonEscapeTeams extends TeamGame
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@EventHandler
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public void MoveDragon(UpdateEvent event)
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{
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{
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if (event.getType() != UpdateType.TICK)
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return;
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if (_dragonData == null)
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return;
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_dragonData.Target = _waypoints.get(Math.min(_waypoints.size()-1, (GetWaypointIndex(_dragonData.Location) + 1)));
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_dragonData.Move();
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Set<Block> blocks = UtilBlock.getInRadius(_dragonData.Location, 10d).keySet();
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Iterator<Block> blockIterator = blocks.iterator();
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while (blockIterator.hasNext())
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{
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Block block = blockIterator.next();
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if (block.isLiquid())
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blockIterator.remove();
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else if (block.getRelative(BlockFace.UP).isLiquid())
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blockIterator.remove();
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Manager.GetExplosion().BlockExplosion(UtilBlock.getInRadius(_dragonData.Location, 10d).keySet(), _dragonData.Location, false);
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else if (WorldData.MapName.contains("Hell") && block.getY() < 30)
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blockIterator.remove();
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else if (WorldData.MapName.contains("Pirate") && (block.getY() < 6))
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blockIterator.remove();
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}
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Manager.GetExplosion().BlockExplosion(blocks, _dragonData.Location, false);
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}
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@EventHandler
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@ -62,8 +62,11 @@ public class Micro extends TeamGame
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public void ParseData()
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{
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for (Location loc : WorldData.GetCustomLocs("20"))
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{
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_glass.add(loc.getBlock());
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loc.getBlock().setType(Material.STAINED_GLASS);
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}
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for (int y= WorldData.MinY ; y < WorldData.MaxY ; y++)
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for (int x= WorldData.MinX ; x < WorldData.MaxX ; x++)
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for (int z= WorldData.MinZ ; z < WorldData.MaxZ ; z++)
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@ -32,10 +32,9 @@ import nautilus.game.arcade.kit.Kit;
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public class QuiverTeams extends TeamGame
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{
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private HashMap<GameTeam, Integer> _teamKills = new HashMap<GameTeam, Integer>();
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private ArrayList<String> _lastScoreboard = new ArrayList<String>();
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private HashMap<Player, Long> _deathTime = new HashMap<Player, Long>();
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private int _reqKills = 100;
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private int _reqKills = 6;
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public QuiverTeams(ArcadeManager manager)
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{
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@ -52,7 +51,7 @@ public class QuiverTeams extends TeamGame
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"Bow and Arrow insta-kills.",
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"You receive 1 Arrow per kill.",
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"Glass blocks are breakable",
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"First team to 100 kills wins."
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"First team to 60 kills wins."
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});
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this.HungerSet = 20;
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@ -195,6 +194,10 @@ public class QuiverTeams extends TeamGame
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Scoreboard.Write(kills + "" + team.GetColor() + " Kills");
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}
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Scoreboard.WriteBlank();
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Scoreboard.Write(C.Bold + "First To");
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Scoreboard.Write(C.cGold + C.Bold + _reqKills + " Kills");
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Scoreboard.Draw();
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}
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@ -258,7 +258,7 @@ public class Spleef extends SoloGame
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@EventHandler
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public void Hunger(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC)
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if (event.getType() != UpdateType.SLOW)
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return;
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if (!IsLive())
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@ -275,7 +275,7 @@ public class Spleef extends SoloGame
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UtilPlayer.message(player, F.main("Game", "Break blocks to restore hunger!"));
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}
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UtilPlayer.hunger(player, -1);
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UtilPlayer.hunger(player, -2);
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}
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}
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}
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@ -3,10 +3,13 @@ package nautilus.game.arcade.game.games.spleef;
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import java.lang.reflect.Field;
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import org.bukkit.Effect;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.v1_7_R4.entity.CraftArrow;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Snowball;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockDamageEvent;
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@ -16,7 +19,11 @@ import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.ArcadeManager;
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@ -56,14 +63,59 @@ public class SpleefTeams extends TeamGame
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}
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@EventHandler
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public void ArrowDamage(ProjectileHitEvent event)
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public void SnowballDamage(ProjectileHitEvent event)
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{
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final Arrow arrow = (Arrow)event.getEntity();
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final double velocity = arrow.getVelocity().length();
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if (!(event.getEntity() instanceof Snowball))
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return;
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Snowball ball = (Snowball)event.getEntity();
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if (!(arrow.getShooter() instanceof Player))
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if (ball.getShooter() == null || !(ball.getShooter() instanceof Player))
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return;
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||||
|
||||
Location loc = ball.getLocation().add(ball.getVelocity().multiply(0.8));
|
||||
|
||||
Block block = loc.getBlock();
|
||||
|
||||
//Find Nearest if hit nothing :O
|
||||
if (block.getType() == Material.AIR)
|
||||
{
|
||||
Block closest = null;
|
||||
double closestDist = 0;
|
||||
|
||||
for (Block other : UtilBlock.getSurrounding(block, true))
|
||||
{
|
||||
if (other.getType() == Material.AIR)
|
||||
continue;
|
||||
|
||||
double dist = UtilMath.offset(loc, other.getLocation().add(0.5, 0.5, 0.5));
|
||||
|
||||
if (closest == null || dist < closestDist)
|
||||
{
|
||||
closest = other;
|
||||
closestDist = dist;
|
||||
}
|
||||
}
|
||||
|
||||
if (closest != null)
|
||||
block = closest;
|
||||
}
|
||||
|
||||
BlockFade(block, (Player)ball.getShooter(), false);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void ArrowDamage(ProjectileHitEvent event)
|
||||
{
|
||||
if (!(event.getEntity() instanceof Arrow))
|
||||
return;
|
||||
|
||||
final Arrow arrow = (Arrow)event.getEntity();
|
||||
final double velocity = arrow.getVelocity().length();
|
||||
|
||||
if (!(arrow.getShooter() instanceof Player))
|
||||
return;
|
||||
|
||||
final Player player = (Player)arrow.getShooter();
|
||||
|
||||
Manager.GetPlugin().getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
|
||||
@ -89,14 +141,14 @@ public class SpleefTeams extends TeamGame
|
||||
Block block = arrow.getWorld().getBlockAt(x, y, z);
|
||||
|
||||
double radius = 0.5 + velocity/1.6d;
|
||||
|
||||
BlockFade(block, player);
|
||||
|
||||
|
||||
BlockFade(block, player, false);
|
||||
|
||||
for (Block other : UtilBlock.getInRadius(block.getLocation().add(0.5, 0.5, 0.5), radius).keySet())
|
||||
{
|
||||
BlockFade(other, player);
|
||||
BlockFade(other, player, true);
|
||||
}
|
||||
|
||||
|
||||
arrow.remove();
|
||||
}
|
||||
catch (Exception e)
|
||||
@ -106,25 +158,41 @@ public class SpleefTeams extends TeamGame
|
||||
}
|
||||
}, 0);
|
||||
}
|
||||
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void BlockDamage(BlockDamageEvent event)
|
||||
{
|
||||
if (!this.IsLive())
|
||||
return;
|
||||
|
||||
|
||||
if (!this.IsAlive(event.getPlayer()))
|
||||
return;
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
BlockFade(event.getBlock(), event.getPlayer());
|
||||
|
||||
BlockFade(event.getBlock(), event.getPlayer(), false);
|
||||
|
||||
//Snowball
|
||||
if (GetKit(event.getPlayer()) instanceof KitSnowballer)
|
||||
if (!UtilInv.contains(event.getPlayer(), Material.SNOW_BALL, (byte)0, 16))
|
||||
event.getPlayer().getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SNOW_BALL));
|
||||
}
|
||||
|
||||
public void BlockFade(Block block, Player player)
|
||||
|
||||
public void BlockFade(Block block, Player player, boolean slowDamage)
|
||||
{
|
||||
UtilPlayer.hunger(player, 1);
|
||||
|
||||
AddStat(player, "BlocksBroken", 1, false, false);
|
||||
|
||||
//Prevent Super Hunger from Bow
|
||||
if (Recharge.Instance.use(player, GetName() + " Hunger", 50, false, false))
|
||||
if (block.getTypeId() != 7)
|
||||
UtilPlayer.hunger(player, 1);
|
||||
|
||||
if (!slowDamage)
|
||||
{
|
||||
Break(block);
|
||||
return;
|
||||
}
|
||||
|
||||
//Wool and Stained Clay
|
||||
if (block.getTypeId() == 35 || block.getTypeId() == 159)
|
||||
{
|
||||
@ -155,7 +223,7 @@ public class SpleefTeams extends TeamGame
|
||||
else
|
||||
Break(block);
|
||||
}
|
||||
|
||||
|
||||
//Grass
|
||||
else if (block.getTypeId() == 2)
|
||||
{
|
||||
@ -170,7 +238,7 @@ public class SpleefTeams extends TeamGame
|
||||
|
||||
else if (block.getData() == 0)
|
||||
block.setData((byte)2);
|
||||
|
||||
|
||||
else
|
||||
Break(block);
|
||||
}
|
||||
@ -181,25 +249,22 @@ public class SpleefTeams extends TeamGame
|
||||
Break(block);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Break(Block block)
|
||||
{
|
||||
block.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId());
|
||||
block.setTypeId(0);
|
||||
}
|
||||
|
||||
|
||||
@EventHandler
|
||||
public void Hunger(UpdateEvent event)
|
||||
{
|
||||
if (Manager.IsTournamentServer())
|
||||
if (event.getType() != UpdateType.SLOW)
|
||||
return;
|
||||
|
||||
if (event.getType() != UpdateType.SEC)
|
||||
return;
|
||||
|
||||
|
||||
if (!IsLive())
|
||||
return;
|
||||
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
{
|
||||
if (player.getFoodLevel() <= 0)
|
||||
@ -207,11 +272,11 @@ public class SpleefTeams extends TeamGame
|
||||
Manager.GetDamage().NewDamageEvent(player, null, null,
|
||||
DamageCause.STARVATION, 1, false, true, false,
|
||||
"Starvation", GetName());
|
||||
|
||||
|
||||
UtilPlayer.message(player, F.main("Game", "Break blocks to restore hunger!"));
|
||||
}
|
||||
|
||||
UtilPlayer.hunger(player, -1);
|
||||
|
||||
UtilPlayer.hunger(player, -2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -39,6 +39,7 @@ import org.bukkit.event.block.BlockFromToEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.block.LeavesDecayEvent;
|
||||
import org.bukkit.event.entity.CreatureSpawnEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
@ -921,7 +922,7 @@ public class GameFlagManager implements Listener
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void WorldLeavesDecay(BlockFromToEvent event)
|
||||
public void WorldLeavesDecay(LeavesDecayEvent event)
|
||||
{
|
||||
Game game = Manager.GetGame();
|
||||
if (game == null) return;
|
||||
|
Loading…
Reference in New Issue
Block a user