Make safelog holograms follow their loggers
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@ -23,9 +23,9 @@ import mineplex.core.common.util.UtilServer;
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import mineplex.core.common.util.UtilTextMiddle;
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import mineplex.core.common.util.UtilTime;
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import mineplex.game.clans.clans.ClanTips.TipType;
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import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.clans.ban.ClansBanManager;
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import mineplex.game.clans.clans.worldevent.raid.RaidManager;
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import mineplex.game.clans.clans.ClansManager;
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import mineplex.game.clans.gameplay.safelog.npc.NPCManager;
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import mineplex.game.clans.restart.RestartManager;
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@ -201,6 +201,8 @@ public class CombatLogNPC
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// Disguise
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DisguisePlayer disguise = new DisguisePlayer(skel, ((CraftPlayer) player).getHandle().getProfile());
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_disguiseManager.disguise(disguise, attempted -> inRange.contains(attempted));
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_hologram.setFollowEntity(skel);
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return skel;
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}
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