Added a Speed I effect to the UndeadWarrior and UndeadArcher creatures that spawn in the UndeadCamp world event.
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@ -9,6 +9,8 @@ import org.bukkit.Material;
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import org.bukkit.entity.Skeleton;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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public class UndeadArcher extends EventCreature<Skeleton>
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{
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@ -27,6 +29,7 @@ public class UndeadArcher extends EventCreature<Skeleton>
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eq.setChestplate(new ItemStack(Material.CHAINMAIL_CHESTPLATE));
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eq.setLeggings(new ItemStack(Material.CHAINMAIL_LEGGINGS));
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eq.setBoots(new ItemStack(Material.CHAINMAIL_BOOTS));
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entity.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 999999, 0));
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}
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@Override
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@ -15,6 +15,8 @@ import org.bukkit.entity.Zombie;
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import org.bukkit.event.EventHandler;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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public class UndeadWarrior extends EventCreature<Zombie>
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{
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@ -32,6 +34,7 @@ public class UndeadWarrior extends EventCreature<Zombie>
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eq.setChestplate(new ItemStack(Material.IRON_CHESTPLATE));
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eq.setLeggings(new ItemStack(Material.IRON_LEGGINGS));
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eq.setBoots(new ItemStack(Material.IRON_BOOTS));
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entity.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 999999, 0));
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}
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@Override
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