Nano Wizards!

This commit is contained in:
Sam 2018-09-11 21:51:57 +01:00 committed by Alexander Meech
parent 027c9ad3d6
commit 99b37097c6
10 changed files with 489 additions and 3 deletions

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@ -33,6 +33,7 @@ public enum NanoDisplay implements Display
SPLOOR(21, "Sploor", Material.DIAMOND_BARDING), SPLOOR(21, "Sploor", Material.DIAMOND_BARDING),
TERRITORY(22, "Slime Territory", Material.MONSTER_EGG, UtilEnt.getEntityEggData(EntityType.SLIME)), TERRITORY(22, "Slime Territory", Material.MONSTER_EGG, UtilEnt.getEntityEggData(EntityType.SLIME)),
MINEKART(23, "MineKart", Material.COMMAND_MINECART), MINEKART(23, "MineKart", Material.COMMAND_MINECART),
WIZARDS(24, "Nano Wizards", Material.BLAZE_ROD),
; ;
public static NanoDisplay getFromId(int gameId) public static NanoDisplay getFromId(int gameId)

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@ -28,6 +28,7 @@ import mineplex.game.nano.game.games.slimecycles.SlimeCycles;
import mineplex.game.nano.game.games.spleef.Spleef; import mineplex.game.nano.game.games.spleef.Spleef;
import mineplex.game.nano.game.games.sploor.Sploor; import mineplex.game.nano.game.games.sploor.Sploor;
import mineplex.game.nano.game.games.territory.Territory; import mineplex.game.nano.game.games.territory.Territory;
import mineplex.game.nano.game.games.wizards.Wizards;
public enum GameType public enum GameType
{ {
@ -54,7 +55,10 @@ public enum GameType
BAWK_BAWK(BawkBawk.class, NanoDisplay.BAWK_BAWK), BAWK_BAWK(BawkBawk.class, NanoDisplay.BAWK_BAWK),
QUICK(Quick.class, NanoDisplay.QUICK), QUICK(Quick.class, NanoDisplay.QUICK),
DROPPER(Dropper.class, NanoDisplay.DROPPER), DROPPER(Dropper.class, NanoDisplay.DROPPER),
MINEKART(MineKart.class, NanoDisplay.MINEKART); MINEKART(MineKart.class, NanoDisplay.MINEKART),
WIZARDS(Wizards.class, NanoDisplay.WIZARDS, mapsFromArcade(GameDisplay.Wizards)),
;
private static String maps() private static String maps()
{ {

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@ -19,6 +19,7 @@ public class DoubleJumpComponent extends GameComponent<Game>
{ {
private double _magnitude = 1.2; private double _magnitude = 1.2;
private boolean _directional;
public DoubleJumpComponent(Game game) public DoubleJumpComponent(Game game)
{ {
@ -37,6 +38,12 @@ public class DoubleJumpComponent extends GameComponent<Game>
return this; return this;
} }
public DoubleJumpComponent setDirectional(boolean directional)
{
_directional = directional;
return this;
}
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void updateJump(UpdateEvent event) public void updateJump(UpdateEvent event)
{ {
@ -70,7 +77,17 @@ public class DoubleJumpComponent extends GameComponent<Game>
} }
Vector velocity = player.getLocation().getDirection(); Vector velocity = player.getLocation().getDirection();
velocity.setY(velocity.getY() + 0.2).multiply(_magnitude);
if (_directional)
{
velocity.setY(velocity.getY() + 0.2);
}
else
{
velocity.setY(0.4);
}
velocity.multiply(_magnitude);
UtilAction.velocity(player, velocity); UtilAction.velocity(player, velocity);
event.setCancelled(true); event.setCancelled(true);

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@ -70,7 +70,7 @@ public class KingSlime extends ScoredSoloGame
_endComponent.setTimeout(TimeUnit.SECONDS.toMillis(80)); _endComponent.setTimeout(TimeUnit.SECONDS.toMillis(80));
new DoubleJumpComponent(this); new DoubleJumpComponent(this).setDirectional(true);
} }
@Override @Override

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@ -0,0 +1,98 @@
package mineplex.game.nano.game.games.wizards;
import java.util.Collections;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilEvent;
import mineplex.core.common.util.UtilEvent.ActionType;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.itemstack.ItemBuilder;
import mineplex.core.lifetimes.Lifetime;
import mineplex.core.lifetimes.Lifetimed;
import mineplex.core.lifetimes.ListenerComponent;
import mineplex.core.recharge.Recharge;
import mineplex.game.nano.game.Game.GameState;
public abstract class Spell extends ListenerComponent implements Lifetimed
{
public enum SpellType
{
Attack,
Defense,
Utility
}
protected final Wizards _game;
private final String _name;
private final ItemStack _itemStack;
private final long _cooldown;
public Spell(Wizards game, String name, SpellType spellType, ItemStack itemStack, long cooldown)
{
_game = game;
_name = name;
_itemStack = new ItemBuilder(itemStack)
.setTitle(C.cGreen + name + C.cGray + " - [" + C.cGold + spellType.toString() + C.cGray + "]")
.addLore("Right-Click to use this spell!")
.build();
_cooldown = cooldown;
game.getLifetime().register(this, Collections.singletonList(GameState.Live));
}
protected abstract void onSpellUse(Player player);
@EventHandler
public void playerInteract(PlayerInteractEvent event)
{
if (!UtilEvent.isAction(event, ActionType.R))
{
return;
}
Player player = event.getPlayer();
if (UtilPlayer.isSpectator(player))
{
return;
}
ItemStack itemStack = player.getItemInHand();
if (!_itemStack.equals(itemStack))
{
return;
}
event.setCancelled(true);
if (!Recharge.Instance.use(player, _name, _cooldown, true, true))
{
return;
}
onSpellUse(player);
}
public String getName()
{
return _name;
}
public ItemStack getItemStack()
{
return _itemStack;
}
@Override
public Lifetime getLifetime()
{
return _game.getLifetime();
}
}

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@ -0,0 +1,166 @@
package mineplex.game.nano.game.games.wizards;
import java.util.concurrent.TimeUnit;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.C;
import mineplex.core.common.util.MapUtil;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.itemstack.ItemBuilder;
import mineplex.game.nano.NanoManager;
import mineplex.game.nano.game.GameType;
import mineplex.game.nano.game.ScoredSoloGame;
import mineplex.game.nano.game.components.player.DoubleJumpComponent;
import mineplex.game.nano.game.components.player.GiveItemComponent;
import mineplex.game.nano.game.event.PlayerGameRespawnEvent;
import mineplex.game.nano.game.games.wizards.spells.SpellFireball;
import mineplex.game.nano.game.games.wizards.spells.SpellFortify;
import mineplex.game.nano.game.games.wizards.spells.SpellLevitation;
import mineplex.game.nano.game.games.wizards.spells.SpellTNT;
import mineplex.minecraft.game.core.combat.CombatComponent;
import mineplex.minecraft.game.core.combat.DeathMessageType;
import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
public class Wizards extends ScoredSoloGame
{
private final Spell[] _spells;
public Wizards(NanoManager manager)
{
super(manager, GameType.WIZARDS, new String[]
{
"Use your " + C.cYellow + "Spells" + C.Reset + " to eliminate other players.",
"Points are awarded for " + C.cGreen + "Kills" + C.Reset + " and " + C.cGreen + "Assists" + C.Reset + ".",
"You lose a point for " + C.cRed + "Dying" + C.Reset + "!",
C.cYellow + "Most points" + C.Reset + " wins!"
});
_spells = new Spell[]
{
new SpellFireball(this),
new SpellTNT(this),
new SpellLevitation(this),
new SpellFortify(this)
};
_prepareComponent.setPrepareFreeze(false);
_damageComponent.setFall(false);
_spectatorComponent.setDeathOut(false);
_endComponent.setTimeout(TimeUnit.MINUTES.toMillis(2));
new GiveItemComponent(this)
.setArmour(new ItemStack[]
{
new ItemBuilder(Material.LEATHER_BOOTS)
.setTitle(C.cGold + "Wizard's Boots")
.setColor(Color.MAROON)
.setUnbreakable(true)
.setGlow(true)
.build(),
new ItemBuilder(Material.LEATHER_LEGGINGS)
.setTitle(C.cGold + "Wizard's Leggings")
.setColor(Color.MAROON)
.setUnbreakable(true)
.setGlow(true)
.build(),
new ItemBuilder(Material.LEATHER_CHESTPLATE)
.setTitle(C.cGold + "Wizard's Cloak")
.setColor(Color.MAROON)
.setUnbreakable(true)
.setGlow(true)
.build(),
new ItemBuilder(Material.LEATHER_HELMET)
.setTitle(C.cGold + "Wizard's Cap")
.setColor(Color.MAROON)
.setUnbreakable(true)
.setGlow(true)
.build()
});
new DoubleJumpComponent(this);
}
@Override
protected void parseData()
{
}
@EventHandler
public void playerRespawn(PlayerGameRespawnEvent event)
{
Player player = event.getPlayer();
for (Spell spell : _spells)
{
player.getInventory().addItem(spell.getItemStack());
}
}
@EventHandler
public void combatDeath(CombatDeathEvent event)
{
event.SetBroadcastType(DeathMessageType.Simple);
Player killed = event.GetEvent().getEntity();
incrementScore(killed, -1);
CombatComponent killer = event.GetLog().GetKiller();
if (killer != null)
{
Player killerPlayer = UtilPlayer.searchExact(killer.getUniqueIdOfEntity());
if (!killed.equals(killerPlayer))
{
incrementScore(killerPlayer, 3);
}
}
for (CombatComponent attacker : event.GetLog().GetAttackers())
{
if (attacker.equals(killer) || !attacker.IsPlayer())
{
continue;
}
Player attackerPlayer = UtilPlayer.searchExact(attacker.getUniqueIdOfEntity());
if (attackerPlayer != null)
{
incrementScore(attackerPlayer, 1);
}
}
}
public void createExplosion(Player source, String reason, Location location, int radius, double damage)
{
UtilParticle.PlayParticleToAll(ParticleType.HUGE_EXPLOSION, location, null, 0.1F, 1, ViewDist.LONG);
location.getWorld().playSound(location, Sound.EXPLODE, 1, 0.7F);
for (Block block : UtilBlock.getBlocksInRadius(location, radius))
{
MapUtil.QuickChangeBlockAt(block.getLocation(), Material.AIR);
}
UtilPlayer.getInRadius(location, radius + 2).forEach((player, scale) -> _manager.getDamageManager().NewDamageEvent(player, source, null, DamageCause.ENTITY_EXPLOSION, damage, true, true, false, source.getName(), reason));
}
}

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@ -0,0 +1,50 @@
package mineplex.game.nano.game.games.wizards.spells;
import java.util.concurrent.TimeUnit;
import org.bukkit.Material;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import mineplex.core.common.util.UtilAction;
import mineplex.game.nano.game.games.wizards.Spell;
import mineplex.game.nano.game.games.wizards.Wizards;
public class SpellFireball extends Spell
{
public SpellFireball(Wizards game)
{
super(game, "Fireball", SpellType.Attack, new ItemStack(Material.BLAZE_ROD), TimeUnit.SECONDS.toMillis(1));
}
@Override
protected void onSpellUse(Player player)
{
Vector velocity = player.getLocation().getDirection();
Fireball fireball = player.launchProjectile(Fireball.class);
fireball.setVelocity(velocity.clone().multiply(2));
UtilAction.velocity(player, velocity.multiply(-0.7));
}
@EventHandler
public void entityExplode(EntityExplodeEvent event)
{
if (!(event.getEntity() instanceof Fireball))
{
return;
}
event.setCancelled(true);
Player damager = (Player) ((Fireball) event.getEntity()).getShooter();
_game.createExplosion(damager, getName(), event.getEntity().getLocation(), 3, 14);
}
}

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@ -0,0 +1,55 @@
package mineplex.game.nano.game.games.wizards.spells;
import java.util.concurrent.TimeUnit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilPlayer;
import mineplex.game.nano.game.games.wizards.Spell;
import mineplex.game.nano.game.games.wizards.Wizards;
public class SpellFortify extends Spell
{
public SpellFortify(Wizards game)
{
super(game, "Fortify", SpellType.Defense, new ItemStack(Material.IRON_HOE), TimeUnit.SECONDS.toMillis(20));
}
@Override
protected void onSpellUse(Player player)
{
Location location = player.getLocation().add(0, 0.1, 0);
double r = 1.5;
for (int i = 0; i < 13; i++)
{
for (double theta = 0; theta < 2 * Math.PI; theta += Math.PI / 10)
{
double x = r * Math.cos(theta), z = r * Math.sin(theta);
location.add(x, 0, z);
UtilParticle.PlayParticleToAll(ParticleType.DRIP_WATER, location, null, 0, 1, ViewDist.NORMAL);
location.subtract(x, 0, z);
}
location.add(0, 0.2, 0);
}
location.getWorld().playSound(location, Sound.ZOMBIE_REMEDY, 0.5F, 1);
UtilPlayer.health(player, 4);
player.addPotionEffect(new PotionEffect(PotionEffectType.REGENERATION, 10 * 20, 0));
}
}

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@ -0,0 +1,39 @@
package mineplex.game.nano.game.games.wizards.spells;
import java.util.concurrent.TimeUnit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.game.nano.game.games.wizards.Spell;
import mineplex.game.nano.game.games.wizards.Wizards;
public class SpellLevitation extends Spell
{
public SpellLevitation(Wizards game)
{
super(game, "Whirlwind", SpellType.Utility, new ItemStack(Material.FEATHER), TimeUnit.SECONDS.toMillis(5));
}
@Override
protected void onSpellUse(Player player)
{
Location location = player.getLocation();
location.getWorld().playSound(location, Sound.BAT_TAKEOFF, 0.5F, 0.5F);
UtilParticle.PlayParticleToAll(ParticleType.CLOUD, location, 0.4F, 0.4F, 0.F, 0.1F, 25, ViewDist.LONG);
Vector velocity = location.getDirection();
velocity.setY(Math.max(0, velocity.getY()) + 0.1);
UtilAction.velocity(player, velocity.multiply(2));
}
}

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@ -0,0 +1,56 @@
package mineplex.game.nano.game.games.wizards.spells;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.TimeUnit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.inventory.ItemStack;
import mineplex.game.nano.game.games.wizards.Spell;
import mineplex.game.nano.game.games.wizards.Wizards;
public class SpellTNT extends Spell
{
private final Map<Entity, Player> _owner;
public SpellTNT(Wizards game)
{
super(game, "Throwing TNT", SpellType.Attack, new ItemStack(Material.TNT), TimeUnit.SECONDS.toMillis(5));
_owner = new HashMap<>();
}
@Override
protected void onSpellUse(Player player)
{
Location location = player.getEyeLocation();
TNTPrimed tnt = location.getWorld().spawn(location, TNTPrimed.class);
tnt.setVelocity(location.getDirection());
tnt.setFuseTicks(80);
_owner.put(tnt, player);
}
@EventHandler
public void entityExplode(EntityExplodeEvent event)
{
Player damager = _owner.remove(event.getEntity());
if (damager == null)
{
return;
}
event.setCancelled(true);
_game.createExplosion(damager, getName(), event.getEntity().getLocation(), 5, 25);
}
}