Added team kill and death achievement trackers

This commit is contained in:
CoderTim 2014-08-25 17:43:49 -04:00
parent 4ce537a3a7
commit 9acc7d8496
3 changed files with 90 additions and 0 deletions

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@ -8,6 +8,9 @@ import nautilus.game.arcade.*;
import nautilus.game.arcade.events.*;
import nautilus.game.arcade.game.GameTeam.*;
import nautilus.game.arcade.kit.*;
import nautilus.game.arcade.stats.TeamGameDeathsStatTracker;
import nautilus.game.arcade.stats.TeamGameKillsStatTracker;
import org.bukkit.entity.*;
import org.bukkit.event.*;
import org.bukkit.event.player.*;
@ -27,6 +30,11 @@ public abstract class TeamGame extends Game
public TeamGame(ArcadeManager manager, GameType gameType, Kit[] kits, String[] gameDesc)
{
super(manager, gameType, kits, gameDesc);
registerStatTrackers(
new TeamGameDeathsStatTracker(this),
new TeamGameKillsStatTracker(this)
);
}
@EventHandler

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@ -0,0 +1,41 @@
package nautilus.game.arcade.stats;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import mineplex.core.common.util.UtilPlayer;
import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.TeamGame;
public class TeamGameDeathsStatTracker extends StatTracker<TeamGame>
{
public TeamGameDeathsStatTracker(TeamGame game)
{
super(game);
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onCombatDeath(CombatDeathEvent event)
{
if (getGame().GetState() != Game.GameState.Live)
return;
if (event.GetLog().GetPlayer() == null)
return;
if (!event.GetLog().GetPlayer().IsPlayer())
return;
Player player = UtilPlayer.searchExact(event.GetLog().GetPlayer().GetName());
if (player == null)
return;
GameTeam team = getGame().GetTeam(player);
if (team != null && team.GetName() != null)
getGame().AddStat(player, team.GetName() + " Deaths", 1, false, false);
}
}

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@ -0,0 +1,41 @@
package nautilus.game.arcade.stats;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import mineplex.core.common.util.UtilPlayer;
import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.TeamGame;
public class TeamGameKillsStatTracker extends StatTracker<TeamGame>
{
public TeamGameKillsStatTracker(TeamGame game)
{
super(game);
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onCombatDeath(CombatDeathEvent event)
{
if (getGame().GetState() != Game.GameState.Live)
return;
if (event.GetLog().GetKiller() == null)
return;
if (!event.GetLog().GetKiller().IsPlayer())
return;
Player player = UtilPlayer.searchExact(event.GetLog().GetKiller().GetName());
if (player == null)
return;
GameTeam team = getGame().GetTeam(player);
if (team != null && team.GetName() != null)
getGame().AddStat(player, team.GetName() + " Kills", 1, false, false);
}
}