Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
9b5b1f635f
@ -64,7 +64,7 @@ public class SuperSmash extends SoloGame
|
||||
private Location _powerupCurrent = null;
|
||||
private Location _powerupTarget = null;
|
||||
private EnderCrystal _powerup = null;
|
||||
private long _lastPowerup = 0;
|
||||
private long _nextPowerup = 0;
|
||||
|
||||
private HashSet<BlockData> _restoreBlock = new HashSet<BlockData>();
|
||||
|
||||
@ -141,6 +141,8 @@ public class SuperSmash extends SoloGame
|
||||
|
||||
for (Player player : GetPlayers(true))
|
||||
_lives.put(player, 4);
|
||||
|
||||
_nextPowerup = (long) (System.currentTimeMillis() + 120000 + 180000 * Math.random());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@ -242,7 +244,7 @@ public class SuperSmash extends SoloGame
|
||||
|
||||
if (_powerup == null)
|
||||
{
|
||||
if (!UtilTime.elapsed(_lastPowerup, 12000))
|
||||
if (System.currentTimeMillis() < _nextPowerup)
|
||||
return;
|
||||
|
||||
if (WorldData.GetDataLocs("RED").isEmpty())
|
||||
@ -253,7 +255,7 @@ public class SuperSmash extends SoloGame
|
||||
Location newTarget = UtilAlg.Random(WorldData.GetDataLocs("RED"));
|
||||
|
||||
_powerupTarget = newTarget;
|
||||
_powerupCurrent = _powerupTarget.clone().add(0, 160, 0);
|
||||
_powerupCurrent = _powerupTarget.clone().add(0, 120, 0);
|
||||
|
||||
//Blocks
|
||||
for (int x=-1 ; x<=1 ; x++)
|
||||
@ -285,8 +287,7 @@ public class SuperSmash extends SoloGame
|
||||
_powerupTarget = null;
|
||||
_powerupCurrent = null;
|
||||
|
||||
_lastPowerup = System.currentTimeMillis();
|
||||
|
||||
|
||||
//Restore Blocks
|
||||
for (BlockData block : _restoreBlock)
|
||||
block.restore(true);
|
||||
@ -332,11 +333,9 @@ public class SuperSmash extends SoloGame
|
||||
best.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.NETHER_STAR, (byte)0, ((SmashKit)GetKit(best)).getSuperCharges(),
|
||||
C.cYellow + C.Bold + "Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + ((SmashKit)GetKit(best)).getSuperName()));
|
||||
|
||||
_lastPowerup = System.currentTimeMillis();
|
||||
_nextPowerup = (long) (System.currentTimeMillis() + 120000 + 180000 * Math.random());
|
||||
|
||||
Manager.GetGame().Announce(C.Bold + best.getName() + " collected " + C.cGreen + C.Bold + "Smash Crystal" + ChatColor.RESET + C.Bold + "!");
|
||||
|
||||
best.setHealth(20);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -47,7 +47,7 @@ public class KitBlaze extends SmashKit
|
||||
},
|
||||
EntityType.BLAZE,
|
||||
new ItemStack(Material.BLAZE_ROD),
|
||||
"Phoenix", 16000, Sound.BLAZE_DEATH);
|
||||
"Phoenix", 18000, Sound.BLAZE_DEATH);
|
||||
|
||||
}
|
||||
|
||||
|
@ -104,10 +104,7 @@ public class KitCreeper extends SmashKit
|
||||
@Override
|
||||
public void giveSuperItems(Player player)
|
||||
{
|
||||
player.getInventory().remove(Material.IRON_SPADE);
|
||||
player.getInventory().remove(Material.IRON_AXE);
|
||||
|
||||
UtilInv.Update(player);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -43,7 +43,7 @@ public class KitSkeleton extends SmashKit
|
||||
new PerkKnockbackArrow(1.75),
|
||||
new PerkBoneExplosion(),
|
||||
new PerkRopedArrow("Roped Arrow", 1, 5000),
|
||||
new PerkBarrage(5, 300, true, false),
|
||||
new PerkBarrage(5, 300, true, true),
|
||||
new PerkSkeletonArrowStorm()
|
||||
},
|
||||
EntityType.SKELETON,
|
||||
|
@ -2,6 +2,7 @@ package nautilus.game.arcade.game.games.smash.kits;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@ -18,6 +19,7 @@ import nautilus.game.arcade.kit.SmashKit;
|
||||
import nautilus.game.arcade.kit.perks.PerkSmashStats;
|
||||
import nautilus.game.arcade.kit.perks.PerkSpiderLeap;
|
||||
import nautilus.game.arcade.kit.perks.PerkNeedler;
|
||||
import nautilus.game.arcade.kit.perks.PerkSpidersNest;
|
||||
import nautilus.game.arcade.kit.perks.PerkWebShot;
|
||||
|
||||
public class KitSpider extends SmashKit
|
||||
@ -32,14 +34,15 @@ public class KitSpider extends SmashKit
|
||||
|
||||
new Perk[]
|
||||
{
|
||||
new PerkSmashStats(7, 1.6, 0.3, 5.5),
|
||||
new PerkSmashStats(7, 1.5, 0.3, 6),
|
||||
new PerkSpiderLeap(),
|
||||
new PerkNeedler(),
|
||||
new PerkWebShot(),
|
||||
new PerkSpidersNest()
|
||||
},
|
||||
EntityType.SPIDER,
|
||||
new ItemStack(Material.WEB),
|
||||
"", 0, null);
|
||||
"Spider Nest", 30000, Sound.SPIDER_DEATH);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -88,8 +91,20 @@ public class KitSpider extends SmashKit
|
||||
ChatColor.RESET + "",
|
||||
ChatColor.RESET + C.cAqua + "Wall Climb uses Energy (Experience Bar)",
|
||||
}));
|
||||
|
||||
if (Manager.GetGame().GetState() == GameState.Recruit)
|
||||
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.NETHER_STAR, (byte)0, 1,
|
||||
C.cYellow + C.Bold + "Smash Crystal" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Spiders Nest",
|
||||
new String[]
|
||||
{
|
||||
ChatColor.RESET + "Spawn a nest of webs around you to trap",
|
||||
ChatColor.RESET + "enemy players. Your attacks heal you and",
|
||||
ChatColor.RESET + "permanently increase your health. ",
|
||||
ChatColor.RESET + "",
|
||||
ChatColor.RESET + "Your abilities have a one second recharge.",
|
||||
}));
|
||||
|
||||
player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.LEATHER_HELMET));
|
||||
player.getInventory().setHelmet(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_HELMET));
|
||||
player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_CHESTPLATE));
|
||||
player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
|
||||
player.getInventory().setBoots(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_BOOTS));
|
||||
|
@ -2,14 +2,17 @@ package nautilus.game.arcade.game.games.smash.kits;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.disguise.disguises.DisguiseBase;
|
||||
import mineplex.core.disguise.disguises.DisguiseWolf;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import nautilus.game.arcade.ArcadeManager;
|
||||
import nautilus.game.arcade.game.Game.GameState;
|
||||
import nautilus.game.arcade.kit.KitAvailability;
|
||||
@ -37,7 +40,7 @@ public class KitWolf extends SmashKit
|
||||
},
|
||||
EntityType.WOLF,
|
||||
new ItemStack(Material.BONE),
|
||||
"", 0, null);
|
||||
"Frenzy", 30000, Sound.WOLF_HOWL);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -74,6 +77,16 @@ public class KitWolf extends SmashKit
|
||||
ChatColor.RESET + "+1 Damage for 3 seconds. Bonus damage",
|
||||
ChatColor.RESET + "stacks from multiple hits.",
|
||||
}));
|
||||
|
||||
if (Manager.GetGame().GetState() == GameState.Recruit)
|
||||
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.NETHER_STAR, (byte)0, 1,
|
||||
C.cYellow + C.Bold + "Smash Crystal" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Frenzy",
|
||||
new String[]
|
||||
{
|
||||
ChatColor.RESET + "Gain incredible speed, regeneration",
|
||||
ChatColor.RESET + "and damage. All your abilities recharge",
|
||||
ChatColor.RESET + "extremely rapidly.",
|
||||
}));
|
||||
|
||||
player.getInventory().setChestplate(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_CHESTPLATE));
|
||||
player.getInventory().setLeggings(ItemStackFactory.Instance.CreateStack(Material.CHAINMAIL_LEGGINGS));
|
||||
@ -101,4 +114,30 @@ public class KitWolf extends SmashKit
|
||||
disguise.setCustomNameVisible(true);
|
||||
Manager.GetDisguise().disguise(disguise);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void activateSuperCustom(Player player)
|
||||
{
|
||||
Manager.GetCondition().Factory().Strength(GetName(), player, player, 30, 1, false, false, false);
|
||||
Manager.GetCondition().Factory().Speed(GetName(), player, player, 30, 2, false, false, false);
|
||||
Manager.GetCondition().Factory().Regen(GetName(), player, player, 30, 2, false, false, false);
|
||||
|
||||
DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
|
||||
if (disguise instanceof DisguiseWolf)
|
||||
{
|
||||
((DisguiseWolf)disguise).setAngry(true);
|
||||
Manager.GetDisguise().updateDisguise(disguise);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deactivateSuperCustom(Player player)
|
||||
{
|
||||
DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
|
||||
if (disguise instanceof DisguiseWolf)
|
||||
{
|
||||
((DisguiseWolf)disguise).setAngry(false);
|
||||
Manager.GetDisguise().updateDisguise(disguise);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,12 +17,13 @@ import nautilus.game.arcade.kit.KitAvailability;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
import nautilus.game.arcade.kit.SmashKit;
|
||||
import nautilus.game.arcade.kit.perks.PerkDoubleJump;
|
||||
import nautilus.game.arcade.kit.perks.PerkFleshArrow;
|
||||
import nautilus.game.arcade.kit.perks.PerkFletcher;
|
||||
import nautilus.game.arcade.kit.perks.PerkKnockbackArrow;
|
||||
import nautilus.game.arcade.kit.perks.PerkNightLivingDead;
|
||||
import nautilus.game.arcade.kit.perks.PerkOvercharge;
|
||||
import nautilus.game.arcade.kit.perks.PerkSmashStats;
|
||||
import nautilus.game.arcade.kit.perks.PerkDeathsGrasp;
|
||||
import nautilus.game.arcade.kit.perks.PerkZombieBile;
|
||||
|
||||
public class KitZombie extends SmashKit
|
||||
{
|
||||
@ -39,8 +40,9 @@ public class KitZombie extends SmashKit
|
||||
new PerkSmashStats(6, 1.25, 0.3, 4.5),
|
||||
new PerkDoubleJump("Double Jump", 0.9, 0.9, false),
|
||||
new PerkFletcher(2, 2, false),
|
||||
new PerkKnockbackArrow(2),
|
||||
new PerkFleshArrow(),
|
||||
new PerkKnockbackArrow(1.5),
|
||||
new PerkOvercharge(6, 250, true),
|
||||
new PerkZombieBile(),
|
||||
new PerkDeathsGrasp(),
|
||||
new PerkNightLivingDead()
|
||||
|
||||
@ -54,35 +56,37 @@ public class KitZombie extends SmashKit
|
||||
public void giveCoreItems(Player player)
|
||||
{
|
||||
UtilInv.Clear(player);
|
||||
|
||||
|
||||
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_AXE, (byte)0, 1,
|
||||
C.cYellow + C.Bold + "Right-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Deaths Grasp",
|
||||
C.cYellow + C.Bold + "Left-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Bile Blaster",
|
||||
new String[]
|
||||
{
|
||||
ChatColor.RESET + "Leap forwards. If you collide with an opponent,",
|
||||
ChatColor.RESET + "you deal damage, throw them behind you and",
|
||||
ChatColor.RESET + "instantly recharges the ability.",
|
||||
ChatColor.RESET + "Spew up your dinner from last night.",
|
||||
ChatColor.RESET + "Deals damage and knockback to enemies.",
|
||||
}));
|
||||
|
||||
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BOW, (byte)0, 1,
|
||||
C.cYellow + C.Bold + "Left-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Flesh Arrow",
|
||||
C.cYellow + C.Bold + "Right-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Deaths Grasp",
|
||||
new String[]
|
||||
{
|
||||
ChatColor.RESET + "Instantly fires an arrow with a baby ",
|
||||
ChatColor.RESET + "zombie impaled on it. The zombie will",
|
||||
ChatColor.RESET + "attack enemies after the arrow hits.",
|
||||
ChatColor.RESET + "Leap forwards. If you collide with an ",
|
||||
ChatColor.RESET + "opponent, you deal damage, throw them ",
|
||||
ChatColor.RESET + "behind you and recharge the ability.",
|
||||
ChatColor.RESET + "",
|
||||
ChatColor.RESET + "Arrows deal double damage to enemies",
|
||||
ChatColor.RESET + "recently hit by Deaths Grasp.",
|
||||
}));
|
||||
|
||||
if (Manager.GetGame().GetState() == GameState.Recruit)
|
||||
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BONE, (byte)0, 1,
|
||||
C.cYellow + C.Bold + "Passive" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Combo Shot",
|
||||
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.ARROW, (byte)0, 1,
|
||||
C.cYellow + C.Bold + "Left-Click" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Corrupted Arrow",
|
||||
new String[]
|
||||
{
|
||||
ChatColor.RESET + "Your arrows deal 2x damage to oppoents",
|
||||
ChatColor.RESET + "who are airborne from Deaths Grasp.",
|
||||
ChatColor.RESET + "",
|
||||
ChatColor.RESET + "Charge your arrows to corrupt them,",
|
||||
ChatColor.RESET + "adding up to an additional 6 damage.",
|
||||
}));
|
||||
|
||||
|
||||
if (Manager.GetGame().GetState() == GameState.Recruit)
|
||||
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.NETHER_STAR, (byte)0, 1,
|
||||
C.cYellow + C.Bold + "Smash Crystal" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Night of the Living Dead",
|
||||
|
@ -109,6 +109,9 @@ public abstract class SmashKit extends Kit
|
||||
|
||||
activateSuper(event.getPlayer());
|
||||
|
||||
//Heal
|
||||
event.getPlayer().setHealth(event.getPlayer().getMaxHealth());
|
||||
|
||||
//Inform + Effect
|
||||
event.getPlayer().getWorld().playSound(event.getPlayer().getLocation(), _superSound, 20f, 1f);
|
||||
|
||||
|
@ -126,7 +126,7 @@ public class PerkBarrage extends SmashPerk
|
||||
{
|
||||
if (_useExp)
|
||||
{
|
||||
cur.setLevel(_charge.get(cur));
|
||||
cur.setExp(0f);
|
||||
}
|
||||
_charge.remove(cur);
|
||||
_chargeLast.remove(cur);
|
||||
@ -138,7 +138,7 @@ public class PerkBarrage extends SmashPerk
|
||||
|
||||
if (_useExp)
|
||||
{
|
||||
cur.setLevel(_charge.get(cur));
|
||||
cur.setExp(Math.min(0.9999f, (float)_charge.get(cur) / (float)_max));
|
||||
}
|
||||
_chargeLast.put(cur, System.currentTimeMillis());
|
||||
|
||||
@ -204,7 +204,7 @@ public class PerkBarrage extends SmashPerk
|
||||
_charge.put(cur, arrows - 1);
|
||||
if (_useExp)
|
||||
{
|
||||
cur.setLevel(_charge.get(cur));
|
||||
cur.setExp(Math.min(0.9999f, (float)_charge.get(cur) / (float)_max));
|
||||
}
|
||||
|
||||
// Fire Arrow
|
||||
@ -219,7 +219,7 @@ public class PerkBarrage extends SmashPerk
|
||||
{
|
||||
if (_useExp)
|
||||
{
|
||||
cur.setLevel(0);
|
||||
cur.setExp(0f);
|
||||
}
|
||||
_charge.remove(cur);
|
||||
_chargeLast.remove(cur);
|
||||
|
@ -135,7 +135,7 @@ public class PerkBoneRush extends SmashPerk implements IThrown
|
||||
event.AddKnockback(GetName(), 10);
|
||||
|
||||
if (event.GetReason() != null && event.GetReason().contains("Bone Storm"))
|
||||
event.AddKnockback(GetName(), 15);
|
||||
event.AddKnockback(GetName(), 6);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -153,7 +153,7 @@ public class PerkBoneRush extends SmashPerk implements IThrown
|
||||
|
||||
if (isSuperActive(damager))
|
||||
{
|
||||
damage = 1.4;
|
||||
damage = 3;
|
||||
reason = "Bone Storm";
|
||||
}
|
||||
|
||||
|
@ -50,7 +50,7 @@ public class PerkDeadlyBones extends SmashPerk
|
||||
if (!Kit.HasKit(player))
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(player, GetName(), 400, true, true))
|
||||
if (!Recharge.Instance.use(player, GetName(), 400, false, false))
|
||||
return;
|
||||
|
||||
_active.put(player.getWorld().dropItemNaturally(player.getLocation().add(0, 0.5, 0),
|
||||
@ -70,7 +70,7 @@ public class PerkDeadlyBones extends SmashPerk
|
||||
Item item = itemIter.next();
|
||||
|
||||
//Not Ready
|
||||
if (item.isValid() && item.getTicksLived() < 60)
|
||||
if (item.isValid() && item.getTicksLived() < 50)
|
||||
continue;
|
||||
|
||||
//Effect
|
||||
@ -80,14 +80,14 @@ public class PerkDeadlyBones extends SmashPerk
|
||||
Player player = _active.get(item);
|
||||
|
||||
//Damage
|
||||
HashMap<LivingEntity, Double> targets = UtilEnt.getInRadius(player.getLocation(), 4);
|
||||
HashMap<LivingEntity, Double> targets = UtilEnt.getInRadius(item.getLocation(), 4);
|
||||
for (LivingEntity cur : targets.keySet())
|
||||
{
|
||||
if (cur.equals(player))
|
||||
continue;
|
||||
|
||||
Manager.GetDamage().NewDamageEvent(cur, player, null,
|
||||
DamageCause.CUSTOM, 4 * targets.get(cur) + 0.5, true, true, false,
|
||||
DamageCause.CUSTOM, 4 * targets.get(cur) + 1, true, true, false,
|
||||
player.getName(), GetName());
|
||||
}
|
||||
|
||||
|
@ -43,7 +43,7 @@ public class PerkDeathsGrasp extends Perk
|
||||
super("Deaths Grasp", new String[]
|
||||
{
|
||||
C.cYellow + "Right-Click" + C.cGray + " with Axe to use " + C.cGreen + "Deaths Grasp",
|
||||
C.cGray + "+4 Arrow Damage to enemies thrown by Deaths Grasp"
|
||||
C.cGray + "+100% Arrow Damage to enemies thrown by Deaths Grasp"
|
||||
});
|
||||
}
|
||||
|
||||
@ -53,13 +53,13 @@ public class PerkDeathsGrasp extends Perk
|
||||
if (event.isCancelled())
|
||||
return;
|
||||
|
||||
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
|
||||
if (event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.LEFT_CLICK_BLOCK)
|
||||
return;
|
||||
|
||||
if (UtilBlock.usable(event.getClickedBlock()))
|
||||
return;
|
||||
|
||||
if (!UtilGear.isAxe(event.getPlayer().getItemInHand()))
|
||||
if (!UtilGear.isBow(event.getPlayer().getItemInHand()))
|
||||
return;
|
||||
|
||||
Player player = event.getPlayer();
|
||||
@ -114,7 +114,7 @@ public class PerkDeathsGrasp extends Perk
|
||||
if (!UtilTime.elapsed(_live.get(ent), 1000))
|
||||
continue;
|
||||
|
||||
_live.remove(ent);
|
||||
leapIter.remove();
|
||||
}
|
||||
|
||||
//Weakness End
|
||||
@ -177,7 +177,7 @@ public class PerkDeathsGrasp extends Perk
|
||||
if (!Manager.IsAlive(damager))
|
||||
return;
|
||||
|
||||
event.AddMod(GetName(), GetName() + " Combo", 4, true);
|
||||
event.AddMult(GetName(), GetName() + " Combo", 2, true);
|
||||
|
||||
UtilParticle.PlayParticle(ParticleType.RED_DUST, event.GetDamageeEntity().getLocation(), 0.5f, 0.5f, 0.5f, 0, 20);
|
||||
UtilParticle.PlayParticle(ParticleType.LARGE_EXPLODE, event.GetDamageeEntity().getLocation(), 0, 0, 0, 0, 1);
|
||||
|
@ -122,10 +122,10 @@ public class PerkFirefly extends SmashPerk
|
||||
if (_tick == 0)
|
||||
{
|
||||
//Firework
|
||||
UtilFirework.playFirework(data.Player.getLocation().add(0, 0.6, 0), Type.BURST, Color.RED, superActive, superActive);
|
||||
UtilFirework.playFirework(data.Player.getLocation().add(0, 0.6, 0), isSuperActive(data.Player) ? Type.BALL : Type.BURST, Color.RED, false, superActive);
|
||||
}
|
||||
|
||||
for (Player other : UtilPlayer.getNearby(data.Player.getLocation(), isSuperActive(data.Player) ? 5 : 4))
|
||||
for (Player other : UtilPlayer.getNearby(data.Player.getLocation(), isSuperActive(data.Player) ? 6 : 4))
|
||||
{
|
||||
if (other.equals(data.Player))
|
||||
continue;
|
||||
|
@ -22,8 +22,9 @@ import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
import nautilus.game.arcade.kit.SmashPerk;
|
||||
|
||||
public class PerkNeedler extends Perk
|
||||
public class PerkNeedler extends SmashPerk
|
||||
{
|
||||
private HashMap<Player, Integer> _active = new HashMap<Player, Integer>();
|
||||
private HashSet<Arrow> _arrows = new HashSet<Arrow>();
|
||||
@ -56,7 +57,7 @@ public class PerkNeedler extends Perk
|
||||
if (!Kit.HasKit(player))
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(player, GetName(), 1800, true, true))
|
||||
if (!Recharge.Instance.use(player, GetName(), isSuperActive(player) ? 600 : 1800, !isSuperActive(player), !isSuperActive(player)))
|
||||
return;
|
||||
|
||||
_active.put(player, 8);
|
||||
|
@ -0,0 +1,202 @@
|
||||
package nautilus.game.arcade.kit.perks;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilServer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.kit.SmashPerk;
|
||||
|
||||
public class PerkOvercharge extends SmashPerk
|
||||
{
|
||||
private WeakHashMap<Player, Integer> _charge = new WeakHashMap<Player, Integer>();
|
||||
private WeakHashMap<Player, Long> _chargeLast = new WeakHashMap<Player, Long>();
|
||||
|
||||
private WeakHashMap<Arrow, Integer> _arrows = new WeakHashMap<Arrow, Integer>();
|
||||
|
||||
private int _max;
|
||||
private long _tick;
|
||||
private boolean _useExp;
|
||||
|
||||
public PerkOvercharge(int max, long tick, boolean useExpBar)
|
||||
{
|
||||
super("Corrupted Arrow", new String[]
|
||||
{
|
||||
C.cYellow + "Charge" + C.cGray + " your Bow to use " + C.cGreen + "Corrupted Arrow"
|
||||
});
|
||||
|
||||
_useExp = useExpBar;
|
||||
_max = max;
|
||||
_tick = tick;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void drawBow(PlayerInteractEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
|
||||
return;
|
||||
|
||||
if (player.getItemInHand() == null || player.getItemInHand().getType() != Material.BOW)
|
||||
return;
|
||||
|
||||
if (isSuperActive(player))
|
||||
return;
|
||||
|
||||
if (!Kit.HasKit(player))
|
||||
return;
|
||||
|
||||
if (!player.getInventory().contains(Material.ARROW))
|
||||
return;
|
||||
|
||||
if (event.getClickedBlock() != null)
|
||||
if (UtilBlock.usable(event.getClickedBlock()))
|
||||
return;
|
||||
|
||||
// Start Charge
|
||||
_charge.put(player, 0);
|
||||
_chargeLast.put(player, System.currentTimeMillis());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void charge(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player cur : UtilServer.getPlayers())
|
||||
{
|
||||
// Not Charging
|
||||
if (!_charge.containsKey(cur))
|
||||
continue;
|
||||
|
||||
// Max Charge
|
||||
if (_charge.get(cur) >= _max)
|
||||
continue;
|
||||
|
||||
// Charge Interval
|
||||
if (_charge.get(cur) == 0)
|
||||
{
|
||||
if (!UtilTime.elapsed(_chargeLast.get(cur), 1000))
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!UtilTime.elapsed(_chargeLast.get(cur), _tick))
|
||||
continue;
|
||||
}
|
||||
|
||||
// No Longer Holding Bow
|
||||
if (cur.getItemInHand() == null || cur.getItemInHand().getType() != Material.BOW)
|
||||
{
|
||||
if (_useExp)
|
||||
cur.setExp(0f);
|
||||
|
||||
_charge.remove(cur);
|
||||
_chargeLast.remove(cur);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Increase Charge
|
||||
_charge.put(cur, _charge.get(cur) + 1);
|
||||
|
||||
if (_useExp)
|
||||
cur.setExp(Math.min(0.9999f, (float)_charge.get(cur) / (float)_max));
|
||||
|
||||
_chargeLast.put(cur, System.currentTimeMillis());
|
||||
|
||||
// Effect
|
||||
cur.playSound(cur.getLocation(), Sound.CLICK, 1f, 1f + (0.1f * _charge.get(cur)));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void fireBow(EntityShootBowEvent event)
|
||||
{
|
||||
if (event.isCancelled())
|
||||
return;
|
||||
|
||||
if (!Manager.GetGame().IsLive())
|
||||
return;
|
||||
|
||||
if (!(event.getEntity() instanceof Player))
|
||||
return;
|
||||
|
||||
if (!(event.getProjectile() instanceof Arrow))
|
||||
return;
|
||||
|
||||
Player player = (Player) event.getEntity();
|
||||
|
||||
if (!_charge.containsKey(player))
|
||||
return;
|
||||
|
||||
int charge = _charge.remove(player);
|
||||
if (charge <= 0)
|
||||
return;
|
||||
|
||||
// Start Barrage
|
||||
_arrows.put((Arrow)event.getProjectile(), charge);
|
||||
|
||||
player.setExp(0f);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void damageBonus(CustomDamageEvent event)
|
||||
{
|
||||
if (event.GetProjectile() == null)
|
||||
return;
|
||||
|
||||
if (!_arrows.containsKey(event.GetProjectile()))
|
||||
return;
|
||||
|
||||
int charge = _arrows.remove(event.GetProjectile());
|
||||
|
||||
event.AddMod(GetName(), GetName(), charge, true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void clean(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Iterator<Arrow> arrowIterator = _arrows.keySet().iterator(); arrowIterator.hasNext();)
|
||||
{
|
||||
Arrow arrow = arrowIterator.next();
|
||||
|
||||
if (arrow.isDead() || !arrow.isValid() || arrow.isOnGround() || arrow.getTicksLived() > 120)
|
||||
arrowIterator.remove();
|
||||
else
|
||||
UtilParticle.PlayParticle(ParticleType.RED_DUST, arrow.getLocation(), 0, 0, 0, 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void quit(PlayerQuitEvent event)
|
||||
{
|
||||
Player player = event.getPlayer();
|
||||
|
||||
_charge.remove(player);
|
||||
_chargeLast.remove(player);
|
||||
}
|
||||
}
|
@ -0,0 +1,111 @@
|
||||
package nautilus.game.arcade.kit.perks;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.WeakHashMap;
|
||||
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilParticle;
|
||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.kit.SmashPerk;
|
||||
|
||||
public class PerkSpidersNest extends SmashPerk
|
||||
{
|
||||
private WeakHashMap<LivingEntity, Double> _preHealth = new WeakHashMap<LivingEntity, Double>();
|
||||
|
||||
public PerkSpidersNest()
|
||||
{
|
||||
super("Spider Nest", new String[] {});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addSuperCustom(Player player)
|
||||
{
|
||||
//Nest
|
||||
HashMap<Block, Double> blocks = UtilBlock.getInRadius(player.getLocation().getBlock(), 16);
|
||||
|
||||
for (Block block : blocks.keySet())
|
||||
{
|
||||
if (blocks.get(block) > 0.07)
|
||||
continue;
|
||||
|
||||
if (!UtilBlock.airFoliage(block))
|
||||
continue;
|
||||
|
||||
if (block.getY() < player.getLocation().getY() + 10)
|
||||
Manager.GetBlockRestore().Add(block, 30, (byte)0, (long) (30000 + 5000 * Math.random()));
|
||||
}
|
||||
|
||||
//Regen
|
||||
Manager.GetCondition().Factory().Regen(GetName(), player, player, 30, 0, false, false, false);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void damagePre(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
if (event.GetCause() != DamageCause.ENTITY_ATTACK &&
|
||||
event.GetCause() != DamageCause.PROJECTILE &&
|
||||
event.GetCause() != DamageCause.CUSTOM)
|
||||
return;
|
||||
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
if (damager == null)
|
||||
return;
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null)
|
||||
return;
|
||||
|
||||
if (!isSuperActive(damager))
|
||||
return;
|
||||
|
||||
_preHealth.put(damagee, damagee.getHealth());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void damagePost(CustomDamageEvent event)
|
||||
{
|
||||
if (event.IsCancelled())
|
||||
return;
|
||||
|
||||
Player damager = event.GetDamagerPlayer(true);
|
||||
if (damager == null)
|
||||
return;
|
||||
|
||||
LivingEntity damagee = event.GetDamageeEntity();
|
||||
if (damagee == null)
|
||||
return;
|
||||
|
||||
if (!isSuperActive(damager))
|
||||
return;
|
||||
|
||||
if (!_preHealth.containsKey(damagee))
|
||||
return;
|
||||
|
||||
double diff = (_preHealth.remove(damagee) - damagee.getHealth())/2d;
|
||||
|
||||
if (diff <= 0)
|
||||
return;
|
||||
|
||||
damager.setMaxHealth(Math.min(60, damager.getMaxHealth() + diff));
|
||||
damager.setHealth(damager.getHealth() + diff);
|
||||
|
||||
UtilParticle.PlayParticle(ParticleType.HEART, damager.getLocation().add(0, 1, 0), 0, 0, 0, 0, 1);
|
||||
|
||||
UtilParticle.PlayParticle(ParticleType.RED_DUST, damagee.getLocation().add(0, 1, 0), 0.4f, 0.4f, 0.4f, 0, 12);
|
||||
|
||||
if (event.GetCause() == DamageCause.ENTITY_ATTACK)
|
||||
damager.getWorld().playSound(damager.getLocation(), Sound.SPIDER_IDLE, 1.5f, 1f);
|
||||
}
|
||||
}
|
@ -17,15 +17,14 @@ import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilInv;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
import nautilus.game.arcade.kit.SmashPerk;
|
||||
|
||||
public class PerkWebShot extends Perk implements IThrown
|
||||
public class PerkWebShot extends SmashPerk implements IThrown
|
||||
{
|
||||
public PerkWebShot()
|
||||
{
|
||||
@ -59,7 +58,7 @@ public class PerkWebShot extends Perk implements IThrown
|
||||
if (!Kit.HasKit(player))
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(player, GetName(), 10000, true, true))
|
||||
if (!Recharge.Instance.use(player, GetName(), isSuperActive(player) ? 1000 : 10000, !isSuperActive(player), !isSuperActive(player)))
|
||||
return;
|
||||
|
||||
event.setCancelled(true);
|
||||
|
@ -9,7 +9,6 @@ import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftCreature;
|
||||
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftWolf;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Wolf;
|
||||
@ -34,11 +33,11 @@ import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.kit.Perk;
|
||||
import nautilus.game.arcade.kit.SmashPerk;
|
||||
import net.minecraft.server.v1_7_R4.EntityCreature;
|
||||
import net.minecraft.server.v1_7_R4.Navigation;
|
||||
|
||||
public class PerkWolf extends Perk
|
||||
public class PerkWolf extends SmashPerk
|
||||
{
|
||||
private HashMap<Wolf, Player> _owner = new HashMap<Wolf, Player>();
|
||||
private HashMap<Wolf, LivingEntity> _tackle = new HashMap<Wolf, LivingEntity>();
|
||||
@ -83,7 +82,7 @@ public class PerkWolf extends Perk
|
||||
if (!Kit.HasKit(player))
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(player, "Cub Tackle", 8000, true, true))
|
||||
if (!Recharge.Instance.use(player, "Cub Tackle", isSuperActive(player) ? 800 : 8000, !isSuperActive(player), !isSuperActive(player)))
|
||||
return;
|
||||
|
||||
//Get Nearest Wolf
|
||||
@ -256,7 +255,7 @@ public class PerkWolf extends Perk
|
||||
if (!Kit.HasKit(player))
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(player, "Wolf Strike", 8000, true, true))
|
||||
if (!Recharge.Instance.use(player, "Wolf Strike", isSuperActive(player) ? 800 : 8000, !isSuperActive(player), !isSuperActive(player)))
|
||||
return;
|
||||
|
||||
//Velocity
|
||||
@ -426,4 +425,11 @@ public class PerkWolf extends Perk
|
||||
player.setExp(Math.min(0.9999f, _repeat.get(player).size()/9f));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addSuperCustom(Player player)
|
||||
{
|
||||
Recharge.Instance.recharge(player, "Wolf Strike");
|
||||
Recharge.Instance.recharge(player, "Cub Tackle");
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,148 @@
|
||||
package nautilus.game.arcade.kit.perks;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.F;
|
||||
import mineplex.core.common.util.UtilAction;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilEnt;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.projectile.IThrown;
|
||||
import mineplex.core.projectile.ProjectileUser;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||
import nautilus.game.arcade.kit.SmashPerk;
|
||||
|
||||
public class PerkZombieBile extends SmashPerk implements IThrown
|
||||
{
|
||||
private HashMap<Player, Long> _active = new HashMap<Player, Long>();
|
||||
|
||||
public PerkZombieBile()
|
||||
{
|
||||
super("Spew Bile", new String[]
|
||||
{
|
||||
C.cYellow + "Hold Block" + C.cGray + " to use " + C.cGreen + "Spew Bile"
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void activate(PlayerInteractEvent event)
|
||||
{
|
||||
if (event.isCancelled())
|
||||
return;
|
||||
|
||||
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
|
||||
return;
|
||||
|
||||
if (UtilBlock.usable(event.getClickedBlock()))
|
||||
return;
|
||||
|
||||
if (!event.getPlayer().getItemInHand().getType().toString().contains("_AXE"))
|
||||
return;
|
||||
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if (!Kit.HasKit(player))
|
||||
return;
|
||||
|
||||
if (!Recharge.Instance.use(player, GetName(), 10000, true, true))
|
||||
return;
|
||||
|
||||
_active.put(player, System.currentTimeMillis());
|
||||
|
||||
UtilPlayer.message(player, F.main("Skill", "You used " + F.skill(GetName()) + "."));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void update(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
Iterator<Player> activeIter = _active.keySet().iterator();
|
||||
|
||||
while (activeIter.hasNext())
|
||||
{
|
||||
Player player = activeIter.next();
|
||||
|
||||
//Expire
|
||||
if (UtilTime.elapsed(_active.get(player), 2000))
|
||||
{
|
||||
activeIter.remove();
|
||||
continue;
|
||||
}
|
||||
|
||||
//Sound
|
||||
if (Math.random() > 0.85)
|
||||
player.getWorld().playSound(player.getLocation(), Sound.BURP, 1f, (float)(Math.random() + 0.5));
|
||||
|
||||
//Projectiles
|
||||
for (int i=0 ; i<3 ; i++)
|
||||
{
|
||||
Vector rand = new Vector((Math.random()-0.5)*0.6,(Math.random()-0.5)*0.6,(Math.random()-0.5)*0.6);
|
||||
|
||||
org.bukkit.entity.Item ent = player.getWorld().dropItem(player.getEyeLocation().add(player.getLocation().getDirection()).subtract(0, 0.5, 0), ItemStackFactory.Instance.CreateStack(Material.ROTTEN_FLESH));
|
||||
UtilAction.velocity(ent, player.getLocation().getDirection().add(rand), 0.8, false, 0, 0.2, 10, false);
|
||||
Manager.GetProjectile().AddThrow(ent, player, this, System.currentTimeMillis() + 2000, true, true, true, false, 1.5d);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Collide(LivingEntity target, Block block, ProjectileUser data)
|
||||
{
|
||||
data.GetThrown().remove();
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
if (target instanceof Player)
|
||||
if (!Manager.GetGame().IsAlive((Player)target))
|
||||
return;
|
||||
|
||||
//Damage Event
|
||||
Manager.GetDamage().NewDamageEvent(target, data.GetThrower(), null,
|
||||
DamageCause.CUSTOM, 3, true, false, false,
|
||||
UtilEnt.getName(data.GetThrower()), GetName());
|
||||
|
||||
data.GetThrown().remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Idle(ProjectileUser data)
|
||||
{
|
||||
data.GetThrown().remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void Expire(ProjectileUser data)
|
||||
{
|
||||
data.GetThrown().remove();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void Knockback(CustomDamageEvent event)
|
||||
{
|
||||
if (event.GetReason() == null || !event.GetReason().contains(GetName()))
|
||||
return;
|
||||
|
||||
event.AddKnockback(GetName(), 1);
|
||||
}
|
||||
}
|
@ -0,0 +1,67 @@
|
||||
package nautilus.game.arcade.kit.perks;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
|
||||
import mineplex.core.common.util.C;
|
||||
import mineplex.core.common.util.UtilBlock;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
import mineplex.core.updater.event.UpdateEvent;
|
||||
import nautilus.game.arcade.kit.SmashPerk;
|
||||
|
||||
public class PerkZombieRot extends SmashPerk
|
||||
{
|
||||
public PerkZombieRot()
|
||||
{
|
||||
super("Rot", new String[]
|
||||
{
|
||||
C.cGray + "Leave a path that slows and prevents jumping.",
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void SnowAura(UpdateEvent event)
|
||||
{
|
||||
if (event.getType() != UpdateType.TICK)
|
||||
return;
|
||||
|
||||
for (Player player : Manager.GetGame().GetPlayers(true))
|
||||
{
|
||||
if (!Kit.HasKit(player))
|
||||
continue;
|
||||
|
||||
//Blocks
|
||||
HashMap<Block, Double> blocks = UtilBlock.getInRadius(player.getLocation(), 3);
|
||||
for (Block block : blocks.keySet())
|
||||
{
|
||||
if (UtilBlock.solid(block.getRelative(BlockFace.UP)))
|
||||
continue;
|
||||
|
||||
if (!UtilBlock.solid(block))
|
||||
continue;
|
||||
|
||||
//Snow
|
||||
Manager.GetBlockRestore().Add(block, 159, (byte)12, 3000);
|
||||
}
|
||||
}
|
||||
|
||||
for (Player player : Manager.GetGame().GetPlayers(true))
|
||||
{
|
||||
if (Kit.HasKit(player))
|
||||
continue;
|
||||
|
||||
if (player.getLocation().getBlock().getRelative(BlockFace.DOWN).getType() != Material.STAINED_CLAY ||
|
||||
player.getLocation().getBlock().getRelative(BlockFace.DOWN).getData() != 12)
|
||||
continue;
|
||||
|
||||
Manager.GetCondition().Factory().Slow(GetName(), player, null, 1.9, 1, false, false, false, false);
|
||||
Manager.GetCondition().Factory().Jump(GetName(), player, null, 1.9, 244, false, false, false);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user