Make protection enchantments actually protect wearer from damage (Fixes PC-311)

This commit is contained in:
AlexTheCoder 2016-06-28 22:31:08 -04:00 committed by cnr
parent 36bb0b9ae8
commit 9c4b787436
1 changed files with 5 additions and 5 deletions

View File

@ -282,25 +282,25 @@ public class DamageManager extends MiniPlugin
for (Enchantment e : enchants.keySet()) for (Enchantment e : enchants.keySet())
{ {
if (e.equals(Enchantment.PROTECTION_ENVIRONMENTAL)) if (e.equals(Enchantment.PROTECTION_ENVIRONMENTAL))
event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false); event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
else if (e.equals(Enchantment.PROTECTION_FIRE) && else if (e.equals(Enchantment.PROTECTION_FIRE) &&
event.GetCause() == DamageCause.FIRE && event.GetCause() == DamageCause.FIRE &&
event.GetCause() == DamageCause.FIRE_TICK && event.GetCause() == DamageCause.FIRE_TICK &&
event.GetCause() == DamageCause.LAVA) event.GetCause() == DamageCause.LAVA)
event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false); event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
else if (e.equals(Enchantment.PROTECTION_FALL) && else if (e.equals(Enchantment.PROTECTION_FALL) &&
event.GetCause() == DamageCause.FALL) event.GetCause() == DamageCause.FALL)
event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false); event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
else if (e.equals(Enchantment.PROTECTION_EXPLOSIONS) && else if (e.equals(Enchantment.PROTECTION_EXPLOSIONS) &&
event.GetCause() == DamageCause.ENTITY_EXPLOSION) event.GetCause() == DamageCause.ENTITY_EXPLOSION)
event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false); event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
else if (e.equals(Enchantment.PROTECTION_PROJECTILE) && else if (e.equals(Enchantment.PROTECTION_PROJECTILE) &&
event.GetCause() == DamageCause.PROJECTILE) event.GetCause() == DamageCause.PROJECTILE)
event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false); event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
} }
} }
} }