Make protection enchantments actually protect wearer from damage (Fixes PC-311)
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@ -282,25 +282,25 @@ public class DamageManager extends MiniPlugin
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for (Enchantment e : enchants.keySet())
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{
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if (e.equals(Enchantment.PROTECTION_ENVIRONMENTAL))
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event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false);
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event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
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else if (e.equals(Enchantment.PROTECTION_FIRE) &&
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event.GetCause() == DamageCause.FIRE &&
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event.GetCause() == DamageCause.FIRE_TICK &&
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event.GetCause() == DamageCause.LAVA)
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event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false);
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event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
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else if (e.equals(Enchantment.PROTECTION_FALL) &&
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event.GetCause() == DamageCause.FALL)
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event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false);
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event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
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else if (e.equals(Enchantment.PROTECTION_EXPLOSIONS) &&
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event.GetCause() == DamageCause.ENTITY_EXPLOSION)
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event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false);
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event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
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else if (e.equals(Enchantment.PROTECTION_PROJECTILE) &&
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event.GetCause() == DamageCause.PROJECTILE)
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event.AddMod("Ench Prot", damagee.getName(), 0.5 * (double)enchants.get(e), false);
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event.AddMod("Ench Prot", damagee.getName(), -0.5 * (double)enchants.get(e), false);
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}
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}
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}
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