Increase Render distance on particles, Don't spawn mob until "protect him from evil minions" title appears and changing some timings.
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@ -21,7 +21,7 @@ public class TutorialPhaseTypeWars extends TutorialPhase
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new TutorialText("Fish_", 7, 7),
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new TutorialText("Fishi_", 7, 8),
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new TutorialText("Fishin_", 7, 9),
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new TutorialText("Fishing_", 7, 10),
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new TutorialText("Fishing_", 30, 10),
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new TutorialText("Kill your enemy's giant before they kill yours.", 11)
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});
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}
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@ -35,7 +35,7 @@ public class TutorialTypeWars extends GameTutorial
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ArrayList<Location> locations = UtilShapes.getLinesDistancedPoints(_typeWars.getMinionSpawns().get(getTeam()).get(4), _typeWars.getMinionSpawns().get(team).get(4), 1);
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_manager.GetCreature().SetForce(true);
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_manager.GetGame().CreatureAllowOverride = true;
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Minion minion = new Minion(_manager, locations.get(locations.size() - 25), _typeWars.getMinionSpawns().get(team).get(4), getTeam(), 4);
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Minion minion = new Minion(_manager, locations.get(locations.size() - 27), _typeWars.getMinionSpawns().get(team).get(4), getTeam(), 4);
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minion.changeName("Fishing");
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((TypeWars) _manager.GetGame()).getActiveMinions().add(minion);
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_manager.GetGame().CreatureAllowOverride = false;
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