Increase Render distance on particles, Don't spawn mob until "protect him from evil minions" title appears and changing some timings.

This commit is contained in:
Sarah 2015-11-26 16:47:31 +01:00
parent 33383af18a
commit 9e1d522876
2 changed files with 2 additions and 2 deletions

View File

@ -21,7 +21,7 @@ public class TutorialPhaseTypeWars extends TutorialPhase
new TutorialText("Fish_", 7, 7),
new TutorialText("Fishi_", 7, 8),
new TutorialText("Fishin_", 7, 9),
new TutorialText("Fishing_", 7, 10),
new TutorialText("Fishing_", 30, 10),
new TutorialText("Kill your enemy's giant before they kill yours.", 11)
});
}

View File

@ -35,7 +35,7 @@ public class TutorialTypeWars extends GameTutorial
ArrayList<Location> locations = UtilShapes.getLinesDistancedPoints(_typeWars.getMinionSpawns().get(getTeam()).get(4), _typeWars.getMinionSpawns().get(team).get(4), 1);
_manager.GetCreature().SetForce(true);
_manager.GetGame().CreatureAllowOverride = true;
Minion minion = new Minion(_manager, locations.get(locations.size() - 25), _typeWars.getMinionSpawns().get(team).get(4), getTeam(), 4);
Minion minion = new Minion(_manager, locations.get(locations.size() - 27), _typeWars.getMinionSpawns().get(team).get(4), getTeam(), 4);
minion.changeName("Fishing");
((TypeWars) _manager.GetGame()).getActiveMinions().add(minion);
_manager.GetGame().CreatureAllowOverride = false;