Fixes incorrect item in OITQ
Players should now get the stone sword that is intended with the leaper kit, assuming it was some merge or pushing error.
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@ -31,7 +31,7 @@ public class KitLeaper extends ProgressingKit
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private static final ItemStack IN_HAND = new ItemStack(Material.STONE_SWORD);
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private static final ItemStack IN_HAND = new ItemStack(Material.STONE_SWORD);
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private static final ItemStack[] PLAYER_ITEMS = {
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private static final ItemStack[] PLAYER_ITEMS = {
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ItemStackFactory.Instance.CreateStack(Material.IRON_AXE),
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ItemStackFactory.Instance.CreateStack(Material.STONE_SWORD),
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ItemStackFactory.Instance.CreateStack(Material.BOW)
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ItemStackFactory.Instance.CreateStack(Material.BOW)
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};
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};
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