Elo updates
EloRanking turned on for Domination, Team Deathmatch, Turf Wars, CTF Database QoL changes made to EloManager and EloRepository --Unfortunately, Database still seems to not be updating properly --Something on my end, or something to do with the queries? Unsure.
This commit is contained in:
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59001bdef6
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@ -1,11 +1,15 @@
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package mineplex.core.elo;
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import java.util.UUID;
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import org.bukkit.Material;
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import org.bukkit.material.MaterialData;
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public class EloDivision
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{
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private byte _divisionPercentile;
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private int _playerElo;
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private UUID _uuid;
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private String _divisionName;
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//If I understand MaterialData objects correctly,
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@ -13,24 +17,37 @@ public class EloDivision
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private byte _divisionMaterialValue;
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private MaterialData _divisionMaterialData;
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public EloDivision(byte divPercent)
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public EloDivision(UUID userID, byte divPercent, int pElo)
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{
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// TODO Auto-generated constructor stub
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_uuid = userID;
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_divisionPercentile = divPercent;
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_divisionName = CalculateDivision(divPercent);
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_playerElo = pElo;
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_divisionName = calculateDivision(divPercent, _playerElo);
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}
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public String CalculateDivision(double divPercent)
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public String calculateDivision(double divPercent, int _playerElo)
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{
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if (divPercent == 100) return "Diamond";
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if (divPercent <= 99 && divPercent >= 81) return "Emerald";
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if (divPercent <= 80 && divPercent >= 61) return "Lapis";
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if (divPercent <= 60 && divPercent >= 41) return "Gold";
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if (divPercent <= 40 && divPercent >= 21) return "Iron";
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if (divPercent > 99 && _playerElo > 3500) { return "Diamond"; }
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if (_playerElo >= 3500) { return "Emerald 3"; }
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if (_playerElo < 3500 && _playerElo >= 3300) { return "Emerald 2"; }
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if (_playerElo < 3300 && _playerElo >= 3100) { return "Emerald 1"; }
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if (_playerElo < 3100 && _playerElo >= 2900) { return "Lapis 3"; }
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if (_playerElo < 2900 && _playerElo >= 2700) { return "Lapis 2"; }
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if (_playerElo < 2700 && _playerElo >= 2500) { return "Lapis 1"; }
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if (_playerElo < 2500 && _playerElo >= 2300) { return "Gold 3"; }
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if (_playerElo < 2300 && _playerElo >= 2100) { return "Gold 2"; }
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if (_playerElo < 2100 && _playerElo >= 1900) { return "Gold 1"; }
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if (_playerElo < 1900 && _playerElo >= 1700) { return "Iron 3"; }
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if (_playerElo < 1700 && _playerElo >= 1500) { return "Iron 2"; }
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if (_playerElo < 1500 && _playerElo >= 1300) { return "Iron 1"; }
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if (_playerElo < 1300 && _playerElo >= 800) { return "Coal 3"; }
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if (_playerElo < 800 && _playerElo >= 600) { return "Coal 2"; }
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if (_playerElo < 600) { return "Coal 1"; }
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//if none of the above are true, a player is in the bottom 20%
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return "Coal";
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return "Coal 1";
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}
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@SuppressWarnings("deprecation")
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@ -2,11 +2,15 @@ package mineplex.core.elo;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.UUID;
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import mineplex.core.MiniDbClientPlugin;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.common.util.NautHashMap;
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import mineplex.serverdata.database.column.ColumnInt;
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import mineplex.serverdata.database.column.ColumnVarChar;
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import org.bukkit.Bukkit;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -18,6 +22,9 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
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private EloRepository _repository;
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private EloRatingSystem _ratingSystem;
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private NautHashMap<String, NautHashMap<String, Integer>> _playerElos;
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private NautHashMap<String, NautHashMap<String, String>> _playerDivisions;
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private EloDivision _division;
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public EloManager(JavaPlugin plugin, CoreClientManager clientManager)
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{
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@ -26,8 +33,9 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
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_repository = new EloRepository(plugin);
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_ratingSystem = new EloRatingSystem(new KFactor(0, 1200, 25), new KFactor(1201, 1600, 20), new KFactor(1601, 2000, 15), new KFactor(2001, 2500, 10));
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_playerElos = new NautHashMap<String, NautHashMap<String, Integer>>();
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}
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public int getElo(UUID uuid, String gameType)
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{
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int elo = 1000;
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@ -76,7 +84,9 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
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public void saveElo(UUID uuid, String gameType, int elo)
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{
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String playerDiv = getPlayerDivision(uuid, gameType);
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saveElo(uuid.toString(), gameType, elo);
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saveDivision(uuid.toString(), gameType, playerDiv);
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}
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public void saveElo(final String uuid, final String gameType, final int elo)
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@ -85,7 +95,12 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
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{
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public void run()
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{
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_repository.saveElo(uuid, gameType, elo);
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try {
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_repository.saveElo(uuid, gameType, elo);
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} catch (SQLException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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synchronized (_playerEloLock)
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{
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@ -100,7 +115,84 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
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}
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});
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}
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//save divisons the same way that we're saving Elos
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public void saveDivision(final String uuid, final String gameType, final String division)
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{
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Bukkit.getServer().getScheduler().runTaskAsynchronously(getPlugin(), new Runnable()
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{
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public void run()
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{
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_repository.saveDivision(uuid, gameType, division);
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synchronized (_playerEloLock)
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{
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if (_playerDivisions.containsKey(uuid))
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{
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if (_playerDivisions.get(uuid).containsKey(gameType))
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{
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_playerDivisions.get(uuid).put(gameType, division);
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}
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}
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}
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}
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});
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}
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//get a player's Division
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public String getPlayerDivision(UUID uuid, String gameType)
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{
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//get playerElo for gameType (need to store this to check it against other Elo's)
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int playerElo = getElo(uuid, gameType);
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//this list will be filled with ELO's from other players (but only for the same game type
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ArrayList<Integer> allElos = new ArrayList<Integer>();
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for(int i = 0; i < _playerElos.size(); i++)
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{
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//we're only concerned with this Game Type
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if(_playerElos.containsKey(gameType))
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{
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//add elo's to the list
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allElos.add(_playerElos.get(uuid.toString()).get(gameType));
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}
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}
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//sort list of Elos (needed for percentile calculations)
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Collections.sort(allElos);
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//Calculate how much going up one spot is worth
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double individualValue = (100/allElos.size());
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/* lastIndexOf gets the last instance of player's Elo
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* Consequently, it should be easier for rank to go up than down
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* and everyone at the same Elo should be in the same division
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*/
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double percentile = allElos.lastIndexOf(playerElo) * individualValue;
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return CalculateDivision(playerElo, percentile);
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}
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public String CalculateDivision(int playerElo, double divPercent)
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{
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if (playerElo >= 3500 && divPercent > 99) return "Diamond";
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if (playerElo >= 3500) return "Emerald 3";
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if (playerElo < 3500 && playerElo >= 3300) return "Emerald 2";
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if (playerElo < 3300 && playerElo >= 3100) return "Emerald 1";
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if (playerElo < 3100 && playerElo >= 2900) return "Lapis 3";
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if (playerElo < 2900 && playerElo >= 2700) return "Lapis 2";
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if (playerElo < 2700 && playerElo >= 2500) return "Lapis 1";
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if (playerElo < 2500 && playerElo >= 2300) return "Gold 3";
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if (playerElo < 2300 && playerElo >= 2100) return "Gold 2";
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if (playerElo < 2100 && playerElo >= 1900) return "Gold 1";
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if (playerElo < 1900 && playerElo >= 1700) return "Iron 3";
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if (playerElo < 1700 && playerElo >= 1500) return "Iron 2";
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if (playerElo < 1500 && playerElo >= 1300) return "Iron 1";
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if (playerElo < 1300 && playerElo >= 800) return "Coal 3";
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if (playerElo < 800 && playerElo >= 600) return "Coal 2";
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if (playerElo < 600 && playerElo >= 400) return "Coal 1";
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return "Result not found";
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}
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@Override
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protected EloClientData AddPlayer(String player)
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{
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@ -1,11 +1,14 @@
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package mineplex.core.elo;
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import java.sql.Connection;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import mineplex.core.database.MinecraftRepository;
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import org.bukkit.plugin.java.JavaPlugin;
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import com.mysql.jdbc.Statement;
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import mineplex.serverdata.database.DBPool;
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import mineplex.serverdata.database.RepositoryBase;
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import mineplex.serverdata.database.column.ColumnInt;
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@ -13,9 +16,10 @@ import mineplex.serverdata.database.column.ColumnVarChar;
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public class EloRepository extends MinecraftRepository
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{
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private static String CREATE_ELO_TABLE = "CREATE TABLE IF NOT EXISTS eloRating (id INT NOT NULL AUTO_INCREMENT, uuid VARCHAR(256), gameType VARCHAR(256), elo INT, PRIMARY KEY (id), UNIQUE INDEX uuid_gameType_index (uuid, gameType));";
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private static String CREATE_ELO_TABLE = "CREATE TABLE IF NOT EXISTS eloRating (id INT NOT NULL AUTO_INCREMENT, uuid VARCHAR(256), gameType VARCHAR(256), elo INT, division VARCHAR(256), PRIMARY KEY (id), UNIQUE INDEX uuid_gameType_index (uuid, gameType));";
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private static String INSERT_ELO = "INSERT INTO eloRating (uuid, gameType, elo) VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE elo=VALUES(elo);";
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private static String INSERT_DIVISION = "INSERT INTO eloRating (uuid, gameType, division) VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE division=VALUES(division);";
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public EloRepository(JavaPlugin plugin)
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{
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super(plugin, DBPool.getAccount());
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@ -28,9 +32,34 @@ public class EloRepository extends MinecraftRepository
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//executeUpdate(CREATE_ELO_TABLE);
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}
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public void saveElo(String uuid, String gameType, int elo)
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public void saveElo(String uuid, String gameType, int elo) throws SQLException
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{
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Connection con = getConnection();
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java.sql.Statement stmt = con.createStatement(ResultSet.TYPE_FORWARD_ONLY,ResultSet.CONCUR_UPDATABLE);
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String selectQuery = "SELECT gameType, elo FROM eloRating WHERE uuid = '" + uuid + "';";
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ResultSet rs = stmt.executeQuery(selectQuery);
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boolean contains = false;
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while (rs.next())
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{
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contains = true;
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//update elo
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String updateQuery = "UPDATE eloRating SET elo='" + elo + "';";
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executeQuery(updateQuery, null, new ColumnVarChar("elo", 100, uuid));
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}
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if(!contains)
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{
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//insert elo
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executeUpdate(INSERT_ELO, new ColumnVarChar("uuid", 100, uuid), new ColumnVarChar("gameType", 100, gameType), new ColumnInt("elo", elo));
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}
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}
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public void saveDivision(String uuid, String gameType, String division)
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{
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executeUpdate(INSERT_ELO, new ColumnVarChar("uuid", 100, uuid), new ColumnVarChar("gameType", 100, gameType), new ColumnInt("elo", elo));
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executeUpdate(INSERT_ELO, new ColumnVarChar("uuid", 100, uuid), new ColumnVarChar("gameType", 100, gameType), new ColumnVarChar("division", 100, division));
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}
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public EloClientData loadClientInformation(ResultSet resultSet) throws SQLException
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@ -55,6 +55,7 @@ import mineplex.core.common.util.UtilTabTitle;
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import mineplex.core.common.util.UtilTextMiddle;
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import mineplex.core.common.util.UtilTime;
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import mineplex.core.disguise.disguises.DisguisePlayer;
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import mineplex.core.elo.EloSettings;
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import mineplex.core.itemstack.ItemBuilder;
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import mineplex.core.packethandler.IPacketHandler;
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import mineplex.core.packethandler.PacketInfo;
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@ -310,9 +311,12 @@ public abstract class Game implements Listener
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public String Winner = "Nobody";
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public GameTeam WinnerTeam = null;
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//EloSetting - (0 = disabled, 1 = background, 2 = full)
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public EloSettings EloSetting = new EloSettings(0);
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public boolean EloRanking = false;
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public int EloStart = 1000;
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public boolean CanAddStats = true;
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public boolean CanGiveLoot = true;
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@ -1263,6 +1267,9 @@ public abstract class Game implements Listener
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}
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UtilTextMiddle.display(winnerText, subColor + "won the game", 20, 120, 20);
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//call adjustPlayerElo
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adjustPlayerElo(places);
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if (AnnounceSilence)
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Manager.GetChat().Silence(5000, false);
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@ -1289,6 +1296,169 @@ public abstract class Game implements Listener
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System.out.println("[Announcement] " + message);
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}
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//calculate the elo multiplier for a player based on the average elo of all players
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public int calculateEloMultiplier(int currentElo, int averageElo)
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{
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int eloDifference = averageElo - currentElo;
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if (Math.abs(eloDifference) <= 50)
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{
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return 0;
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}
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if (eloDifference >= 200)
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{
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return 3;
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}
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if (eloDifference >= 100)
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{
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return 2;
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}
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if (eloDifference > 50)
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{
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return 1;
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}
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if (eloDifference <= -200)
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{
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return -3;
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}
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if (eloDifference <= -100)
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{
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return -2;
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}
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if (eloDifference < -50)
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{
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return -1;
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}
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return 0;
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}
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//adjust the elo's of every player, depending on their ranking in the game mode
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public void adjustPlayerElo(List<Player> places)
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{
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int averageElo = 0;
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for (Player player : UtilServer.getPlayers())
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{
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averageElo += Manager.getEloManager().getElo(player.getUniqueId(), GetName());
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}
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//average Elo of all players
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averageElo = averageElo/places.size();
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//update Elos of all players
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assignEloPoints(places, averageElo);
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}
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//method to loop through every player and assign their new Elo
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public void assignEloPoints(List<Player> places, int averageElo)
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{
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for (Player player : UtilServer.getPlayers())
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{
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int currentElo = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
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int lossMultiplier = 1;
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int sizeModifier = 3;
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int eloMultiplier = calculateEloMultiplier(currentElo, averageElo);
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//nobody won, add 10 points to all players
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//Profitable enough see the match through to the end, but not enough for a stale-mate to be a more desirable outcome than 3rd place
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if (places == null || places.isEmpty())
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{
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int newElo = currentElo + 10;
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Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
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}
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//Top 3 players get 25, 20, and 15 points, respectively
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else
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{
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if (places.size() >= 1)
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{
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if (player.getUniqueId() == places.get(0).getUniqueId())
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{
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int newElo = currentElo + 25 + (5 * eloMultiplier);
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Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
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}
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}
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if (places.size() >= 5)
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{
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if (player.getUniqueId() == places.get(1).getUniqueId())
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{
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int newElo = currentElo + 20 + (5 * eloMultiplier);
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Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
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}
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}
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if (places.size() >= 6)
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{
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if (player.getUniqueId() == places.get(2).getUniqueId())
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{
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if (eloMultiplier < -2)
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{
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eloMultiplier = -2;
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}
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int newElo = currentElo + 15 + (5 * eloMultiplier);
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Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
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}
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}
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if (places.size() > 6 && places.size() <= 7)
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{
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if (player.getUniqueId() == places.get(5).getUniqueId())
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{
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if(eloMultiplier > 1)
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{
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eloMultiplier = 0;
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}
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int newElo = currentElo - 5 + (5 * eloMultiplier);
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Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
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}
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}
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if (places.size() == 7)
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{
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if (player.getUniqueId() == places.get(6).getUniqueId())
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{
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if(eloMultiplier > 2)
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{
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eloMultiplier = 2;
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}
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int newElo = currentElo - 10 + (5 * eloMultiplier);
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Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
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}
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}
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if (places.size() >= 8)
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{
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//for games with 8+ players, this if statement is just going to run 3 times to check 3 different places
|
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while(lossMultiplier != 0)
|
||||
{
|
||||
if (player.getUniqueId() == places.get(places.size() - sizeModifier).getUniqueId())
|
||||
{
|
||||
if(eloMultiplier > lossMultiplier)
|
||||
{
|
||||
eloMultiplier = lossMultiplier;
|
||||
}
|
||||
|
||||
int newElo = currentElo - (5 * lossMultiplier) + (5 * eloMultiplier);
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
|
||||
|
||||
if(sizeModifier >= 1)
|
||||
{
|
||||
lossMultiplier++;
|
||||
sizeModifier--;
|
||||
}
|
||||
else
|
||||
{
|
||||
lossMultiplier = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public boolean AdvertiseText(GameLobbyManager gameLobbyManager, int _advertiseStage)
|
||||
{
|
||||
return false;
|
||||
|
@ -86,6 +86,8 @@ public class Domination extends TeamGame
|
||||
this.WorldTimeSet = 2000;
|
||||
|
||||
this.DeathSpectateSecs = 10;
|
||||
this.EloRanking = true;
|
||||
this.EloSetting.setEloSetting(2);
|
||||
|
||||
//this.QuitOut = false;
|
||||
}
|
||||
@ -330,6 +332,9 @@ public class Domination extends TeamGame
|
||||
eloPlayer.UniqueId = player.getUniqueId().toString();
|
||||
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
//Increment Elo (in case it isn't being incremented already)
|
||||
eloPlayer.Rating += 20;
|
||||
|
||||
teamWinner.addPlayer(eloPlayer);
|
||||
}
|
||||
}
|
||||
@ -341,6 +346,9 @@ public class Domination extends TeamGame
|
||||
eloPlayer.UniqueId = player.getUniqueId().toString();
|
||||
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
//Decrement Elo (in case it isn't being decremented already)
|
||||
eloPlayer.Rating -= 10;
|
||||
|
||||
teamLoser.addPlayer(eloPlayer);
|
||||
}
|
||||
}
|
||||
@ -348,11 +356,14 @@ public class Domination extends TeamGame
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
|
||||
{
|
||||
eloPlayer.Rating += 20;
|
||||
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
|
||||
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
|
||||
{
|
||||
eloPlayer.Rating -= 10;
|
||||
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@ package nautilus.game.arcade.game.games.common;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
@ -78,7 +79,9 @@ public class TeamDeathmatch extends TeamGame
|
||||
this.HungerSet = 20;
|
||||
this.WorldTimeSet = 2000;
|
||||
this.CompassEnabled = true;
|
||||
|
||||
this.EloRanking = true;
|
||||
this.EloSetting.setEloSetting(2);
|
||||
|
||||
this.Manager.GetDamage().UseSimpleWeaponDamage = false;
|
||||
|
||||
//_healthObj = GetScoreboard().registerNewObjective("HP", "dummy");
|
||||
@ -364,8 +367,16 @@ public class TeamDeathmatch extends TeamGame
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.UniqueId = player.getUniqueId().toString();
|
||||
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
|
||||
teamWinner.addPlayer(eloPlayer);
|
||||
|
||||
eloPlayer.Rating += 25;
|
||||
|
||||
Bukkit.broadcastMessage(player.getName() + " GetTeamList Elo: " + eloPlayer.Rating);
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), eloPlayer.Rating);
|
||||
Bukkit.broadcastMessage(player.getName() + " Post-Save Elo: " + eloPlayer.Rating);
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -373,23 +384,35 @@ public class TeamDeathmatch extends TeamGame
|
||||
for (Player player : team.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.UniqueId = player.getUniqueId().toString();
|
||||
eloPlayer.UniqueId = player.getUniqueId().toString();;
|
||||
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
teamLoser.addPlayer(eloPlayer);
|
||||
|
||||
eloPlayer.Rating -= 15;
|
||||
|
||||
Bukkit.broadcastMessage(player.getName() + " GetTeamList Elo: " + eloPlayer.Rating);
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), eloPlayer.Rating);
|
||||
Bukkit.broadcastMessage(player.getName() + " Post-Save Elo: " + eloPlayer.Rating);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
|
||||
{
|
||||
eloPlayer.Rating += 20;
|
||||
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
|
||||
Bukkit.broadcastMessage(eloPlayer.UniqueId + "Post-Save Elo: " + eloPlayer.Rating);
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
|
||||
{
|
||||
eloPlayer.Rating -= 10;
|
||||
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
|
||||
Bukkit.broadcastMessage(eloPlayer.UniqueId + "Post-Save Elo: " + eloPlayer.Rating);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
//End
|
||||
|
@ -44,6 +44,9 @@ import mineplex.core.common.util.UtilGear;
|
||||
import mineplex.core.common.util.UtilMath;
|
||||
import mineplex.core.common.util.UtilPlayer;
|
||||
import mineplex.core.common.util.UtilTime;
|
||||
import mineplex.core.elo.EloPlayer;
|
||||
import mineplex.core.elo.EloTeam;
|
||||
import mineplex.core.elo.GameResult;
|
||||
import mineplex.core.itemstack.ItemStackFactory;
|
||||
import mineplex.core.recharge.Recharge;
|
||||
import mineplex.core.updater.UpdateType;
|
||||
@ -150,6 +153,8 @@ public class TurfForts extends TeamGame
|
||||
this.ItemPickup = false;
|
||||
this.DamageSelf = false;
|
||||
this.DeathSpectateSecs = 4;
|
||||
this.EloRanking = true;
|
||||
this.EloSetting.setEloSetting(2);
|
||||
|
||||
_breakStatTracker = new BlockBreakStatTracker(this, false);
|
||||
|
||||
@ -851,9 +856,55 @@ public class TurfForts extends TeamGame
|
||||
AddGems(player, 10, "Participation", false, false);
|
||||
}
|
||||
|
||||
if (EloRanking)
|
||||
{
|
||||
EloTeam teamWinner = new EloTeam();
|
||||
EloTeam teamLoser = new EloTeam();
|
||||
|
||||
for (GameTeam team : GetTeamList())
|
||||
{
|
||||
if (WinnerTeam != null && team.equals(WinnerTeam))
|
||||
{
|
||||
for (Player player : WinnerTeam.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.UniqueId = player.getUniqueId().toString();
|
||||
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
teamWinner.addPlayer(eloPlayer);
|
||||
Bukkit.broadcastMessage(player.getName() + "'s old Elo: " + eloPlayer.Rating);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Player player : team.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.UniqueId = player.getUniqueId().toString();
|
||||
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
teamLoser.addPlayer(eloPlayer);
|
||||
Bukkit.broadcastMessage(player.getName() + "'s old Elo: " + eloPlayer.Rating);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
|
||||
{
|
||||
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
|
||||
Bukkit.broadcastMessage(eloPlayer.UniqueId + "'s new Elo: " + eloPlayer.Rating);
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
|
||||
{
|
||||
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
|
||||
}
|
||||
}
|
||||
|
||||
//End
|
||||
SetState(GameState.End);
|
||||
}
|
||||
|
||||
|
||||
public Long getEnemyTurfEntranceTime(Player player)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user