Elo updates

EloRanking turned on for Domination, Team Deathmatch, Turf Wars, CTF

Database QoL changes made to EloManager and EloRepository
--Unfortunately, Database still seems to not be updating properly
--Something on my end, or something to do with the queries? Unsure.
This commit is contained in:
Joseph Prezioso Jr. 2016-04-13 18:35:56 -04:00
parent 59001bdef6
commit 9e8a7b582b
7 changed files with 415 additions and 22 deletions

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@ -1,11 +1,15 @@
package mineplex.core.elo;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.material.MaterialData;
public class EloDivision
{
private byte _divisionPercentile;
private int _playerElo;
private UUID _uuid;
private String _divisionName;
//If I understand MaterialData objects correctly,
@ -13,24 +17,37 @@ public class EloDivision
private byte _divisionMaterialValue;
private MaterialData _divisionMaterialData;
public EloDivision(byte divPercent)
public EloDivision(UUID userID, byte divPercent, int pElo)
{
// TODO Auto-generated constructor stub
_uuid = userID;
_divisionPercentile = divPercent;
_divisionName = CalculateDivision(divPercent);
_playerElo = pElo;
_divisionName = calculateDivision(divPercent, _playerElo);
}
public String CalculateDivision(double divPercent)
public String calculateDivision(double divPercent, int _playerElo)
{
if (divPercent == 100) return "Diamond";
if (divPercent <= 99 && divPercent >= 81) return "Emerald";
if (divPercent <= 80 && divPercent >= 61) return "Lapis";
if (divPercent <= 60 && divPercent >= 41) return "Gold";
if (divPercent <= 40 && divPercent >= 21) return "Iron";
if (divPercent > 99 && _playerElo > 3500) { return "Diamond"; }
if (_playerElo >= 3500) { return "Emerald 3"; }
if (_playerElo < 3500 && _playerElo >= 3300) { return "Emerald 2"; }
if (_playerElo < 3300 && _playerElo >= 3100) { return "Emerald 1"; }
if (_playerElo < 3100 && _playerElo >= 2900) { return "Lapis 3"; }
if (_playerElo < 2900 && _playerElo >= 2700) { return "Lapis 2"; }
if (_playerElo < 2700 && _playerElo >= 2500) { return "Lapis 1"; }
if (_playerElo < 2500 && _playerElo >= 2300) { return "Gold 3"; }
if (_playerElo < 2300 && _playerElo >= 2100) { return "Gold 2"; }
if (_playerElo < 2100 && _playerElo >= 1900) { return "Gold 1"; }
if (_playerElo < 1900 && _playerElo >= 1700) { return "Iron 3"; }
if (_playerElo < 1700 && _playerElo >= 1500) { return "Iron 2"; }
if (_playerElo < 1500 && _playerElo >= 1300) { return "Iron 1"; }
if (_playerElo < 1300 && _playerElo >= 800) { return "Coal 3"; }
if (_playerElo < 800 && _playerElo >= 600) { return "Coal 2"; }
if (_playerElo < 600) { return "Coal 1"; }
//if none of the above are true, a player is in the bottom 20%
return "Coal";
return "Coal 1";
}
@SuppressWarnings("deprecation")

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@ -2,11 +2,15 @@ package mineplex.core.elo;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.UUID;
import mineplex.core.MiniDbClientPlugin;
import mineplex.core.account.CoreClientManager;
import mineplex.core.common.util.NautHashMap;
import mineplex.serverdata.database.column.ColumnInt;
import mineplex.serverdata.database.column.ColumnVarChar;
import org.bukkit.Bukkit;
import org.bukkit.plugin.java.JavaPlugin;
@ -18,6 +22,9 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
private EloRepository _repository;
private EloRatingSystem _ratingSystem;
private NautHashMap<String, NautHashMap<String, Integer>> _playerElos;
private NautHashMap<String, NautHashMap<String, String>> _playerDivisions;
private EloDivision _division;
public EloManager(JavaPlugin plugin, CoreClientManager clientManager)
{
@ -26,8 +33,9 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
_repository = new EloRepository(plugin);
_ratingSystem = new EloRatingSystem(new KFactor(0, 1200, 25), new KFactor(1201, 1600, 20), new KFactor(1601, 2000, 15), new KFactor(2001, 2500, 10));
_playerElos = new NautHashMap<String, NautHashMap<String, Integer>>();
}
public int getElo(UUID uuid, String gameType)
{
int elo = 1000;
@ -76,7 +84,9 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
public void saveElo(UUID uuid, String gameType, int elo)
{
String playerDiv = getPlayerDivision(uuid, gameType);
saveElo(uuid.toString(), gameType, elo);
saveDivision(uuid.toString(), gameType, playerDiv);
}
public void saveElo(final String uuid, final String gameType, final int elo)
@ -85,7 +95,12 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
{
public void run()
{
_repository.saveElo(uuid, gameType, elo);
try {
_repository.saveElo(uuid, gameType, elo);
} catch (SQLException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
synchronized (_playerEloLock)
{
@ -100,7 +115,84 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
}
});
}
//save divisons the same way that we're saving Elos
public void saveDivision(final String uuid, final String gameType, final String division)
{
Bukkit.getServer().getScheduler().runTaskAsynchronously(getPlugin(), new Runnable()
{
public void run()
{
_repository.saveDivision(uuid, gameType, division);
synchronized (_playerEloLock)
{
if (_playerDivisions.containsKey(uuid))
{
if (_playerDivisions.get(uuid).containsKey(gameType))
{
_playerDivisions.get(uuid).put(gameType, division);
}
}
}
}
});
}
//get a player's Division
public String getPlayerDivision(UUID uuid, String gameType)
{
//get playerElo for gameType (need to store this to check it against other Elo's)
int playerElo = getElo(uuid, gameType);
//this list will be filled with ELO's from other players (but only for the same game type
ArrayList<Integer> allElos = new ArrayList<Integer>();
for(int i = 0; i < _playerElos.size(); i++)
{
//we're only concerned with this Game Type
if(_playerElos.containsKey(gameType))
{
//add elo's to the list
allElos.add(_playerElos.get(uuid.toString()).get(gameType));
}
}
//sort list of Elos (needed for percentile calculations)
Collections.sort(allElos);
//Calculate how much going up one spot is worth
double individualValue = (100/allElos.size());
/* lastIndexOf gets the last instance of player's Elo
* Consequently, it should be easier for rank to go up than down
* and everyone at the same Elo should be in the same division
*/
double percentile = allElos.lastIndexOf(playerElo) * individualValue;
return CalculateDivision(playerElo, percentile);
}
public String CalculateDivision(int playerElo, double divPercent)
{
if (playerElo >= 3500 && divPercent > 99) return "Diamond";
if (playerElo >= 3500) return "Emerald 3";
if (playerElo < 3500 && playerElo >= 3300) return "Emerald 2";
if (playerElo < 3300 && playerElo >= 3100) return "Emerald 1";
if (playerElo < 3100 && playerElo >= 2900) return "Lapis 3";
if (playerElo < 2900 && playerElo >= 2700) return "Lapis 2";
if (playerElo < 2700 && playerElo >= 2500) return "Lapis 1";
if (playerElo < 2500 && playerElo >= 2300) return "Gold 3";
if (playerElo < 2300 && playerElo >= 2100) return "Gold 2";
if (playerElo < 2100 && playerElo >= 1900) return "Gold 1";
if (playerElo < 1900 && playerElo >= 1700) return "Iron 3";
if (playerElo < 1700 && playerElo >= 1500) return "Iron 2";
if (playerElo < 1500 && playerElo >= 1300) return "Iron 1";
if (playerElo < 1300 && playerElo >= 800) return "Coal 3";
if (playerElo < 800 && playerElo >= 600) return "Coal 2";
if (playerElo < 600 && playerElo >= 400) return "Coal 1";
return "Result not found";
}
@Override
protected EloClientData AddPlayer(String player)
{

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@ -1,11 +1,14 @@
package mineplex.core.elo;
import java.sql.Connection;
import java.sql.ResultSet;
import java.sql.SQLException;
import mineplex.core.database.MinecraftRepository;
import org.bukkit.plugin.java.JavaPlugin;
import com.mysql.jdbc.Statement;
import mineplex.serverdata.database.DBPool;
import mineplex.serverdata.database.RepositoryBase;
import mineplex.serverdata.database.column.ColumnInt;
@ -13,9 +16,10 @@ import mineplex.serverdata.database.column.ColumnVarChar;
public class EloRepository extends MinecraftRepository
{
private static String CREATE_ELO_TABLE = "CREATE TABLE IF NOT EXISTS eloRating (id INT NOT NULL AUTO_INCREMENT, uuid VARCHAR(256), gameType VARCHAR(256), elo INT, PRIMARY KEY (id), UNIQUE INDEX uuid_gameType_index (uuid, gameType));";
private static String CREATE_ELO_TABLE = "CREATE TABLE IF NOT EXISTS eloRating (id INT NOT NULL AUTO_INCREMENT, uuid VARCHAR(256), gameType VARCHAR(256), elo INT, division VARCHAR(256), PRIMARY KEY (id), UNIQUE INDEX uuid_gameType_index (uuid, gameType));";
private static String INSERT_ELO = "INSERT INTO eloRating (uuid, gameType, elo) VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE elo=VALUES(elo);";
private static String INSERT_DIVISION = "INSERT INTO eloRating (uuid, gameType, division) VALUES (?, ?, ?) ON DUPLICATE KEY UPDATE division=VALUES(division);";
public EloRepository(JavaPlugin plugin)
{
super(plugin, DBPool.getAccount());
@ -28,9 +32,34 @@ public class EloRepository extends MinecraftRepository
//executeUpdate(CREATE_ELO_TABLE);
}
public void saveElo(String uuid, String gameType, int elo)
public void saveElo(String uuid, String gameType, int elo) throws SQLException
{
Connection con = getConnection();
java.sql.Statement stmt = con.createStatement(ResultSet.TYPE_FORWARD_ONLY,ResultSet.CONCUR_UPDATABLE);
String selectQuery = "SELECT gameType, elo FROM eloRating WHERE uuid = '" + uuid + "';";
ResultSet rs = stmt.executeQuery(selectQuery);
boolean contains = false;
while (rs.next())
{
contains = true;
//update elo
String updateQuery = "UPDATE eloRating SET elo='" + elo + "';";
executeQuery(updateQuery, null, new ColumnVarChar("elo", 100, uuid));
}
if(!contains)
{
//insert elo
executeUpdate(INSERT_ELO, new ColumnVarChar("uuid", 100, uuid), new ColumnVarChar("gameType", 100, gameType), new ColumnInt("elo", elo));
}
}
public void saveDivision(String uuid, String gameType, String division)
{
executeUpdate(INSERT_ELO, new ColumnVarChar("uuid", 100, uuid), new ColumnVarChar("gameType", 100, gameType), new ColumnInt("elo", elo));
executeUpdate(INSERT_ELO, new ColumnVarChar("uuid", 100, uuid), new ColumnVarChar("gameType", 100, gameType), new ColumnVarChar("division", 100, division));
}
public EloClientData loadClientInformation(ResultSet resultSet) throws SQLException

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@ -55,6 +55,7 @@ import mineplex.core.common.util.UtilTabTitle;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime;
import mineplex.core.disguise.disguises.DisguisePlayer;
import mineplex.core.elo.EloSettings;
import mineplex.core.itemstack.ItemBuilder;
import mineplex.core.packethandler.IPacketHandler;
import mineplex.core.packethandler.PacketInfo;
@ -310,9 +311,12 @@ public abstract class Game implements Listener
public String Winner = "Nobody";
public GameTeam WinnerTeam = null;
//EloSetting - (0 = disabled, 1 = background, 2 = full)
public EloSettings EloSetting = new EloSettings(0);
public boolean EloRanking = false;
public int EloStart = 1000;
public boolean CanAddStats = true;
public boolean CanGiveLoot = true;
@ -1263,6 +1267,9 @@ public abstract class Game implements Listener
}
UtilTextMiddle.display(winnerText, subColor + "won the game", 20, 120, 20);
//call adjustPlayerElo
adjustPlayerElo(places);
if (AnnounceSilence)
Manager.GetChat().Silence(5000, false);
@ -1289,6 +1296,169 @@ public abstract class Game implements Listener
System.out.println("[Announcement] " + message);
}
//calculate the elo multiplier for a player based on the average elo of all players
public int calculateEloMultiplier(int currentElo, int averageElo)
{
int eloDifference = averageElo - currentElo;
if (Math.abs(eloDifference) <= 50)
{
return 0;
}
if (eloDifference >= 200)
{
return 3;
}
if (eloDifference >= 100)
{
return 2;
}
if (eloDifference > 50)
{
return 1;
}
if (eloDifference <= -200)
{
return -3;
}
if (eloDifference <= -100)
{
return -2;
}
if (eloDifference < -50)
{
return -1;
}
return 0;
}
//adjust the elo's of every player, depending on their ranking in the game mode
public void adjustPlayerElo(List<Player> places)
{
int averageElo = 0;
for (Player player : UtilServer.getPlayers())
{
averageElo += Manager.getEloManager().getElo(player.getUniqueId(), GetName());
}
//average Elo of all players
averageElo = averageElo/places.size();
//update Elos of all players
assignEloPoints(places, averageElo);
}
//method to loop through every player and assign their new Elo
public void assignEloPoints(List<Player> places, int averageElo)
{
for (Player player : UtilServer.getPlayers())
{
int currentElo = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
int lossMultiplier = 1;
int sizeModifier = 3;
int eloMultiplier = calculateEloMultiplier(currentElo, averageElo);
//nobody won, add 10 points to all players
//Profitable enough see the match through to the end, but not enough for a stale-mate to be a more desirable outcome than 3rd place
if (places == null || places.isEmpty())
{
int newElo = currentElo + 10;
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
}
//Top 3 players get 25, 20, and 15 points, respectively
else
{
if (places.size() >= 1)
{
if (player.getUniqueId() == places.get(0).getUniqueId())
{
int newElo = currentElo + 25 + (5 * eloMultiplier);
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
}
}
if (places.size() >= 5)
{
if (player.getUniqueId() == places.get(1).getUniqueId())
{
int newElo = currentElo + 20 + (5 * eloMultiplier);
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
}
}
if (places.size() >= 6)
{
if (player.getUniqueId() == places.get(2).getUniqueId())
{
if (eloMultiplier < -2)
{
eloMultiplier = -2;
}
int newElo = currentElo + 15 + (5 * eloMultiplier);
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
}
}
if (places.size() > 6 && places.size() <= 7)
{
if (player.getUniqueId() == places.get(5).getUniqueId())
{
if(eloMultiplier > 1)
{
eloMultiplier = 0;
}
int newElo = currentElo - 5 + (5 * eloMultiplier);
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
}
}
if (places.size() == 7)
{
if (player.getUniqueId() == places.get(6).getUniqueId())
{
if(eloMultiplier > 2)
{
eloMultiplier = 2;
}
int newElo = currentElo - 10 + (5 * eloMultiplier);
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
}
}
if (places.size() >= 8)
{
//for games with 8+ players, this if statement is just going to run 3 times to check 3 different places
while(lossMultiplier != 0)
{
if (player.getUniqueId() == places.get(places.size() - sizeModifier).getUniqueId())
{
if(eloMultiplier > lossMultiplier)
{
eloMultiplier = lossMultiplier;
}
int newElo = currentElo - (5 * lossMultiplier) + (5 * eloMultiplier);
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), newElo);
if(sizeModifier >= 1)
{
lossMultiplier++;
sizeModifier--;
}
else
{
lossMultiplier = 0;
}
}
}
}
}
}
}
public boolean AdvertiseText(GameLobbyManager gameLobbyManager, int _advertiseStage)
{
return false;

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@ -86,6 +86,8 @@ public class Domination extends TeamGame
this.WorldTimeSet = 2000;
this.DeathSpectateSecs = 10;
this.EloRanking = true;
this.EloSetting.setEloSetting(2);
//this.QuitOut = false;
}
@ -330,6 +332,9 @@ public class Domination extends TeamGame
eloPlayer.UniqueId = player.getUniqueId().toString();
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
//Increment Elo (in case it isn't being incremented already)
eloPlayer.Rating += 20;
teamWinner.addPlayer(eloPlayer);
}
}
@ -341,6 +346,9 @@ public class Domination extends TeamGame
eloPlayer.UniqueId = player.getUniqueId().toString();
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
//Decrement Elo (in case it isn't being decremented already)
eloPlayer.Rating -= 10;
teamLoser.addPlayer(eloPlayer);
}
}
@ -348,11 +356,14 @@ public class Domination extends TeamGame
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
{
eloPlayer.Rating += 20;
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
}
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
{
eloPlayer.Rating -= 10;
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
}
}

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@ -3,6 +3,7 @@ package nautilus.game.arcade.game.games.common;
import java.util.ArrayList;
import java.util.HashMap;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
@ -78,7 +79,9 @@ public class TeamDeathmatch extends TeamGame
this.HungerSet = 20;
this.WorldTimeSet = 2000;
this.CompassEnabled = true;
this.EloRanking = true;
this.EloSetting.setEloSetting(2);
this.Manager.GetDamage().UseSimpleWeaponDamage = false;
//_healthObj = GetScoreboard().registerNewObjective("HP", "dummy");
@ -364,8 +367,16 @@ public class TeamDeathmatch extends TeamGame
EloPlayer eloPlayer = new EloPlayer();
eloPlayer.UniqueId = player.getUniqueId().toString();
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
teamWinner.addPlayer(eloPlayer);
eloPlayer.Rating += 25;
Bukkit.broadcastMessage(player.getName() + " GetTeamList Elo: " + eloPlayer.Rating);
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), eloPlayer.Rating);
Bukkit.broadcastMessage(player.getName() + " Post-Save Elo: " + eloPlayer.Rating);
}
}
else
@ -373,23 +384,35 @@ public class TeamDeathmatch extends TeamGame
for (Player player : team.GetPlayers(false))
{
EloPlayer eloPlayer = new EloPlayer();
eloPlayer.UniqueId = player.getUniqueId().toString();
eloPlayer.UniqueId = player.getUniqueId().toString();;
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
teamLoser.addPlayer(eloPlayer);
eloPlayer.Rating -= 15;
Bukkit.broadcastMessage(player.getName() + " GetTeamList Elo: " + eloPlayer.Rating);
Manager.getEloManager().saveElo(player.getUniqueId(), GetName(), eloPlayer.Rating);
Bukkit.broadcastMessage(player.getName() + " Post-Save Elo: " + eloPlayer.Rating);
}
}
}
/*
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
{
eloPlayer.Rating += 20;
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
Bukkit.broadcastMessage(eloPlayer.UniqueId + "Post-Save Elo: " + eloPlayer.Rating);
}
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
{
eloPlayer.Rating -= 10;
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
Bukkit.broadcastMessage(eloPlayer.UniqueId + "Post-Save Elo: " + eloPlayer.Rating);
}
*/
}
//End

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@ -44,6 +44,9 @@ import mineplex.core.common.util.UtilGear;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.elo.EloPlayer;
import mineplex.core.elo.EloTeam;
import mineplex.core.elo.GameResult;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
@ -150,6 +153,8 @@ public class TurfForts extends TeamGame
this.ItemPickup = false;
this.DamageSelf = false;
this.DeathSpectateSecs = 4;
this.EloRanking = true;
this.EloSetting.setEloSetting(2);
_breakStatTracker = new BlockBreakStatTracker(this, false);
@ -851,9 +856,55 @@ public class TurfForts extends TeamGame
AddGems(player, 10, "Participation", false, false);
}
if (EloRanking)
{
EloTeam teamWinner = new EloTeam();
EloTeam teamLoser = new EloTeam();
for (GameTeam team : GetTeamList())
{
if (WinnerTeam != null && team.equals(WinnerTeam))
{
for (Player player : WinnerTeam.GetPlayers(false))
{
EloPlayer eloPlayer = new EloPlayer();
eloPlayer.UniqueId = player.getUniqueId().toString();
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
teamWinner.addPlayer(eloPlayer);
Bukkit.broadcastMessage(player.getName() + "'s old Elo: " + eloPlayer.Rating);
}
}
else
{
for (Player player : team.GetPlayers(false))
{
EloPlayer eloPlayer = new EloPlayer();
eloPlayer.UniqueId = player.getUniqueId().toString();
eloPlayer.Rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
teamLoser.addPlayer(eloPlayer);
Bukkit.broadcastMessage(player.getName() + "'s old Elo: " + eloPlayer.Rating);
}
}
}
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
{
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
Bukkit.broadcastMessage(eloPlayer.UniqueId + "'s new Elo: " + eloPlayer.Rating);
}
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
{
Manager.getEloManager().saveElo(eloPlayer.UniqueId, GetName(), eloPlayer.Rating);
}
}
//End
SetState(GameState.End);
}
public Long getEnemyTurfEntranceTime(Player player)
{