Fix NPC's for unloaded worlds
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0262452b6a
commit
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@ -2,14 +2,7 @@ package mineplex.core.npc;
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import java.sql.Connection;
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import java.sql.Connection;
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import java.sql.SQLException;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.*;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import org.bukkit.*;
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import org.bukkit.*;
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import org.bukkit.configuration.InvalidConfigurationException;
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import org.bukkit.configuration.InvalidConfigurationException;
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@ -87,6 +80,7 @@ public class NpcManager extends MiniPlugin
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private final Creature _creature;
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private final Creature _creature;
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private final List<Npc> _npcs = new ArrayList<>();
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private final List<Npc> _npcs = new ArrayList<>();
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private final Queue<NpcsRecord> _queuedNpcs = new LinkedList<>();
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final Map<UUID, Npc> _npcMap = new HashMap<>();
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final Map<UUID, Npc> _npcMap = new HashMap<>();
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private final Set<UUID> _npcDeletingPlayers = new HashSet<>();
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private final Set<UUID> _npcDeletingPlayers = new HashSet<>();
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@ -504,14 +498,22 @@ public class NpcManager extends MiniPlugin
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{
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{
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record.detach();
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record.detach();
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if (Bukkit.getWorld(record.getWorld()) == null)
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{
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// World isnt loaded yet, add to queue
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_queuedNpcs.add(record);
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}
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else
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{
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Npc npc = new Npc(this, record);
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Npc npc = new Npc(this, record);
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_npcs.add(npc);
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_npcs.add(npc);
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if (npc.getChunk().isLoaded())
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if (npc.getChunk() != null && npc.getChunk().isLoaded())
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spawnNpc(npc);
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spawnNpc(npc);
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}
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}
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}
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}
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}
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}
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}
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public void clearNpcs(boolean deleteFromDatabase) throws SQLException
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public void clearNpcs(boolean deleteFromDatabase) throws SQLException
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{
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{
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@ -561,11 +563,34 @@ public class NpcManager extends MiniPlugin
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for (Npc npc : _npcs)
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for (Npc npc : _npcs)
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{
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{
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if (npc.getEntity() != null && !npc.getEntity().isValid() && npc.getChunk().isLoaded())
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if (npc.getEntity() != null && !npc.getEntity().isValid() && npc.getChunk() != null && npc.getChunk().isLoaded())
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spawnNpc(npc);
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spawnNpc(npc);
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}
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}
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}
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}
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@EventHandler
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public void processNpcQueue(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC_05)
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return;
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Iterator<NpcsRecord> iterator = _queuedNpcs.iterator();
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while (iterator.hasNext())
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{
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NpcsRecord record = iterator.next();
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if (Bukkit.getWorld(record.getWorld()) != null)
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{
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Npc npc = new Npc(this, record);
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_npcs.add(npc);
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iterator.remove();
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if (npc.getChunk() != null && npc.getChunk().isLoaded())
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spawnNpc(npc);
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}
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}
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onChunkLoad(ChunkLoadEvent event)
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public void onChunkLoad(ChunkLoadEvent event)
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{
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{
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