Fix freeze broadcasting to entire server unintentionally

This commit is contained in:
AlexTheCoder 2017-06-12 00:59:31 -04:00
parent 87966ddedd
commit a268b0dfff

View File

@ -266,7 +266,7 @@ public class ClansBanManager extends MiniPlugin
player.addPotionEffect(new PotionEffect(PotionEffectType.JUMP, 999999, -10));
for (Player alert : UtilServer.GetPlayers())
{
if (_clientManager.Get(staff).GetRank().has(null, Rank.ADMIN, new Rank[] {Rank.CMOD, Rank.CMA}, false))
if (_clientManager.Get(alert).GetRank().has(null, Rank.ADMIN, new Rank[] {Rank.CMOD, Rank.CMA}, false))
{
UtilPlayer.message(alert, F.main(getName(), F.elem(player.getName()) + " has been frozen by " + F.elem(staff.getName()) + "!"));
}
@ -287,7 +287,7 @@ public class ClansBanManager extends MiniPlugin
player.removePotionEffect(PotionEffectType.JUMP);
for (Player alert : UtilServer.GetPlayers())
{
if (_clientManager.Get(staff).GetRank().has(null, Rank.ADMIN, new Rank[] {Rank.CMOD, Rank.CMA}, false))
if (_clientManager.Get(alert).GetRank().has(null, Rank.ADMIN, new Rank[] {Rank.CMOD, Rank.CMA}, false))
{
UtilPlayer.message(alert, F.main(getName(), F.elem(player.getName()) + " has been unfrozen by " + F.elem(staff.getName()) + "!"));
continue;