Amplifiers adjustment - shards only
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@ -377,14 +377,16 @@ public class GameGemManager implements Listener
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UtilPlayer.message(player, F.elem(C.cAqua + "+" + baseShards + " Treasure Shards") + " for " + F.elem("Earning " + baseShards + " Gems"));
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if (rank.has(Rank.ULTRA))
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{
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UtilPlayer.message(player, F.elem(C.cAqua + "+" + (baseShards * extraMult) + " Treasure Shards") + " for " +
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int extraShards = ((int) (extraMult * baseShards));
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UtilPlayer.message(player, F.elem(C.cAqua + "+" + extraShards + " Treasure Shards") + " for " +
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F.elem(rank.getTag(true, true)) + F.elem(" Rank" + C.cAqua + " +" + Math.round((extraMult*100)) + "%"));
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}
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Booster booster = Manager.getBoosterManager().getActiveBooster();
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if (game.GemBoosterEnabled && booster != null)
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{
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double multiplier = booster.getMultiplier() - 1;
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UtilPlayer.message(player, F.elem(C.cAqua + "+" + (baseShards * multiplier) + " Treasure Shards") + " for " +
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int extraShards = ((int) (multiplier * baseShards));
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UtilPlayer.message(player, F.elem(C.cAqua + "+" + extraShards + " Treasure Shards") + " for " +
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F.name(booster.getPlayerName()) + "'s" + F.elem(" Game Amplifier" + C.cAqua + " +" + Math.round((multiplier*100)) + "%"));
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}
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