slowed meteors
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1fe6b5489a
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@ -73,7 +73,7 @@ import org.bukkit.util.Vector;
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public class SnowFight extends TeamGame
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{
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private long _meteorTime = 240000;
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private long _meteorTime = 360000;
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private boolean _meteors = false;
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private HashSet<FallingBlock> _meteorSet = new HashSet<FallingBlock>();
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@ -316,7 +316,7 @@ public class SnowFight extends TeamGame
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@EventHandler
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public void meteorSpawn(UpdateEvent event)
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{
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if(event.getType() != UpdateType.FAST)
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if(event.getType() != UpdateType.SEC)
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return;
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if (!IsLive())
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