more 1.8 stuff
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@ -244,6 +244,8 @@ public class SurvivalGames extends SoloGame
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PlaySoundGameStart = false;
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PrepareTime = 15000;
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VersionRequire1_8 = true;
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BlockBreakAllow.add(Material.WEB.getId()); // Web
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BlockPlaceAllow.add(Material.WEB.getId());
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@ -1103,13 +1105,6 @@ public class SurvivalGames extends SoloGame
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event.setCancelled(true);
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}
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@EventHandler
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public void joinMessage(PlayerJoinEvent event)
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{
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if (!UtilPlayer.is1_8(event.getPlayer()))
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returnToHub(event.getPlayer());
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}
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@EventHandler
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public void onGameEnd(GameStateChangeEvent event)
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{
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@ -1166,13 +1161,6 @@ public class SurvivalGames extends SoloGame
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return;
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}
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for (Player player : Bukkit.getOnlinePlayers())
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{
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if (!UtilPlayer.is1_8(player))
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{
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returnToHub(player);
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}
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}
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if (!IsLive())
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{
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@ -1333,16 +1321,6 @@ public class SurvivalGames extends SoloGame
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}
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}
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@EventHandler
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public void outdatedVersion(GameStateChangeEvent event)
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{
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for (Player player : UtilServer.getPlayers())
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{
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if (!UtilPlayer.is1_8(player))
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returnToHub(player);
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}
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}
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@EventHandler
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public void outsideBorder(UpdateEvent event)
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{
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@ -1682,16 +1660,6 @@ public class SurvivalGames extends SoloGame
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}
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public void returnToHub(Player player)
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{
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UtilPlayer.message(player, " ");
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UtilPlayer.message(player, C.cGold + C.Bold + "SurvivalGames requires you to be using Minecraft 1.8!");
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UtilPlayer.message(player, " ");
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player.playSound(player.getLocation(), Sound.ENDERDRAGON_GROWL, 10f, 1f);
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Manager.GetPortal().sendPlayerToServer(player, "Lobby");
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}
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@Override
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@EventHandler
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public void ScoreboardUpdate(UpdateEvent event)
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@ -754,21 +754,11 @@ public class Wizards extends SoloGame
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// Send to Player
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for (Player player : players)
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{
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// 1.7 - Add Color
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if (!UtilPlayer.is1_8(player))
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{
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UtilTextTop.displayProgress((prefix == null ? "" : C.cYellow + C.Bold + prefix)
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+ (suffix == null ? "" : ChatColor.RESET + C.Bold + " - " + C.cGreen + C.Bold + suffix), amount, player);
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}
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// 1.8
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else
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{
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UtilTextBottom.display((prefix == null ? "" : prefix + ChatColor.RESET + " ") + progressBar
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+ (suffix == null ? "" : ChatColor.RESET + " " + suffix), players);
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}
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}
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}
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public void drawUtilTextBottom(Player player)
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{
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