Change crown calculations again

This commit is contained in:
AlexTheCoder 2017-05-12 18:44:05 -04:00
parent ea4f9aee62
commit a42e6ed9e4

View File

@ -454,23 +454,29 @@ public class CastleAssault extends TeamGame
AddGems(player, 10, "Participation", false, false);
}
int crowns = 0;
for (GemData data : GetGems(player).values())
{
crowns += data.Gems;
}
{
int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak();
if (streak >= 2 && streak < 4)
{
AddGems(player, 10, streak + " Player Kill Streak", false, false);
AddGems(player, 0.5 * crowns, streak + " Player Kill Streak", false, false);
}
else if (streak >= 4 && streak < 6)
{
AddGems(player, 15, streak + " Player Kill Streak", false, false);
AddGems(player, 1 * crowns, streak + " Player Kill Streak", false, false);
}
else if (streak >= 6 && streak < 8)
{
AddGems(player, 20, streak + " Player Kill Streak", false, false);
AddGems(player, 1.5 * crowns, streak + " Player Kill Streak", false, false);
}
else if (streak >= 8)
{
AddGems(player, 25, streak + " Player Kill Streak", false, false);
AddGems(player, 2 * crowns, streak + " Player Kill Streak", false, false);
}
}
@ -480,12 +486,6 @@ public class CastleAssault extends TeamGame
int kitLevel = kit.getUpgradeLevel(player.getUniqueId());
if (kitLevel > 0)
{
int crowns = 0;
for (GemData data : GetGems(player).values())
{
crowns += data.Gems;
}
AddGems(player, (0.5 * kitLevel) * crowns, kit.GetName() + " Kit Level Bonus", false, false);
}
}
@ -547,40 +547,43 @@ public class CastleAssault extends TeamGame
AddGems(player, 10, "Participation", false, false);
}
{
int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak();
if (streak >= 2 && streak < 4)
{
AddGems(player, 10, streak + " Player Kill Streak", false, false);
}
else if (streak >= 4 && streak < 6)
{
AddGems(player, 15, streak + " Player Kill Streak", false, false);
}
else if (streak >= 6 && streak < 8)
{
AddGems(player, 20, streak + " Player Kill Streak", false, false);
}
else if (streak >= 8)
{
AddGems(player, 25, streak + " Player Kill Streak", false, false);
}
}
KitPlayer kit = (KitPlayer) GetKit(player);
int kitLevel = kit.getUpgradeLevel(player.getUniqueId());
if (kitLevel > 0)
{
int crowns = 0;
for (GemData data : GetGems(player).values())
{
crowns += data.Gems;
}
{
int streak = _streakData.getOrDefault(player, new KillStreakData()).getBestStreak();
if (streak >= 2 && streak < 4)
{
AddGems(player, 0.5 * crowns, streak + " Player Kill Streak", false, false);
}
else if (streak >= 4 && streak < 6)
{
AddGems(player, 1 * crowns, streak + " Player Kill Streak", false, false);
}
else if (streak >= 6 && streak < 8)
{
AddGems(player, 1.5 * crowns, streak + " Player Kill Streak", false, false);
}
else if (streak >= 8)
{
AddGems(player, 2 * crowns, streak + " Player Kill Streak", false, false);
}
}
if (GetKit(player) != null)
{
KitPlayer kit = (KitPlayer) GetKit(player);
int kitLevel = kit.getUpgradeLevel(player.getUniqueId());
if (kitLevel > 0)
{
AddGems(player, (0.5 * kitLevel) * crowns, kit.GetName() + " Kit Level Bonus", false, false);
}
}
}
}
SetState(GameState.End);
return;
}