Fixes
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4a023c4644
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@ -736,7 +736,7 @@ public enum Achievement
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MONSTER_MAZE_SURVIVAL("Die Already!", 1200,
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new String[]{"Monster Maze.ToughCompetition"},
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new String[]{"Survive past the 15th Safe Pad"},
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new String[]{"Survive past the 10th Safe Pad"},
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new int[]{1},
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AchievementCategory.MONSTER_MAZE),
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@ -141,12 +141,36 @@ public class Maze implements Listener
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return _curSafe;
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}
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public boolean isOnPad(Player player)
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public boolean isOnPad(Player player, boolean checkNotActive )
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{
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if (_safePad == null)
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return false;
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return _safePad.isOn(player);
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if (_safePad.isOn(player))
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return true;
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if (checkNotActive)
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{
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for (SafePad pad : _oldSafePads)
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{
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if (pad.isOn(player))
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{
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return true;
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}
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}
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if (_nextSafePad != null)
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{
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if (_nextSafePad.isOn(player))
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{
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return true;
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}
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}
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return false;
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}
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return false;
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}
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@EventHandler
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@ -253,7 +277,7 @@ public class Maze implements Listener
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return;
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}
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float percentage = (float) Math.min(Math.max(_phaseTimer / 15, 0), 1);
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float percentage = (float) Math.min(Math.max(_phaseTimer / Math.max(6, 16 - (_curSafe - 1)), 0), 1);
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for (Player p : _host.GetPlayers(true))
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{
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p.setExp(percentage);
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@ -297,7 +321,7 @@ public class Maze implements Listener
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if (!Recharge.Instance.usable(player, "Monster Hit"))
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continue;
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if (isOnPad(player))
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if (isOnPad(player, true))
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continue;
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//Hit Snowman
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@ -893,33 +917,33 @@ public class Maze implements Listener
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_phaseTimer--;
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if(_phaseTimer == 20) // only gets to this by running out of time naturally, not by player
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{
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UtilTextMiddle.display("", C.cGreen + C.Bold + (int) _phaseTimer, 5, 40, 5, _host.GetPlayers(true).toArray(new Player[_host.GetPlayers(true).size()]));
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UtilTextMiddle.display("", C.cGreen + C.Bold + (int) _phaseTimer, 5, 40, 5);
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}
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if(_phaseTimer == 15 || _phaseTimer == 10)
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{
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UtilTextMiddle.display("", C.cGreen + C.Bold + (int) _phaseTimer, 5, 40, 5, _host.GetPlayers(true).toArray(new Player[_host.GetPlayers(true).size()]));
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UtilTextMiddle.display("", C.cGreen + C.Bold + (int) _phaseTimer, 5, 40, 5);
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}
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if(_phaseTimer == 5 || _phaseTimer == 4)
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{
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UtilTextMiddle.display("", C.cGreen + C.Bold + (int) _phaseTimer, 5, 40, 5, _host.GetPlayers(true).toArray(new Player[_host.GetPlayers(true).size()]));
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UtilTextMiddle.display("", C.cGreen + C.Bold + (int) _phaseTimer, 5, 40, 5);
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}
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if(_phaseTimer == 3)
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{
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UtilTextMiddle.display("", C.cYellow + C.Bold + (int) _phaseTimer, 5, 40, 5, _host.GetPlayers(true).toArray(new Player[_host.GetPlayers(true).size()]));
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UtilTextMiddle.display("", C.cYellow + C.Bold + (int) _phaseTimer, 5, 40, 5);
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}
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if(_phaseTimer == 2)
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{
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UtilTextMiddle.display("", C.cGold + C.Bold + (int) _phaseTimer, 5, 40, 5, _host.GetPlayers(true).toArray(new Player[_host.GetPlayers(true).size()]));
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UtilTextMiddle.display("", C.cGold + C.Bold + (int) _phaseTimer, 5, 40, 5);
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spawnSafePad();
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}
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if(_phaseTimer == 1)
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{
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UtilTextMiddle.display("", C.cRed + C.Bold + (int) _phaseTimer, 5, 40, 5, _host.GetPlayers(true).toArray(new Player[_host.GetPlayers(true).size()]));
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UtilTextMiddle.display("", C.cRed + C.Bold + (int) _phaseTimer, 5, 40, 5);
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}
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if(_phaseTimer == 0)
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@ -12,7 +12,6 @@ import mineplex.core.common.util.UtilPlayer;
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import net.minecraft.server.v1_7_R4.Packet;
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import net.minecraft.server.v1_7_R4.PacketPlayOutBlockBreakAnimation;
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import org.bukkit.Effect;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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@ -138,14 +137,14 @@ public class SafePad
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public void build()
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{
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MapUtil.QuickChangeBlockAt(_loc, _tempMat.getId(), _tempData);
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_loc.getWorld().playEffect(_loc, Effect.STEP_SOUND, _loc.getBlock().getTypeId());
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// _loc.getWorld().playEffect(_loc, Effect.STEP_SOUND, _loc.getBlock().getTypeId());
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}
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@SuppressWarnings("deprecation")
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public void restore()
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{
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MapUtil.QuickChangeBlockAt(_loc, _origM.getId(), _origD);
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_loc.getWorld().playEffect(_loc, Effect.STEP_SOUND, _loc.getBlock().getTypeId());
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// _loc.getWorld().playEffect(_loc, Effect.STEP_SOUND, _loc.getBlock().getTypeId());
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}
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}
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@ -71,7 +71,7 @@ public class PilotTracker extends StatTracker<MonsterMaze>
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{
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_launched.remove(player);
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if (getGame().getMaze().isOnPad(player))
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if (getGame().getMaze().isOnPad(player, false))
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{
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addStat(player);
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}
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