Gravity fixes
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@ -0,0 +1,40 @@
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package nautilus.game.arcade.events;
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import nautilus.game.arcade.game.Game;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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public class PlayerPrepareTeleportEvent extends Event
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{
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private static final HandlerList handlers = new HandlerList();
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private Game _game;
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private Player _player;
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public PlayerPrepareTeleportEvent(Game game, Player player)
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{
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_game = game;
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_player = player;
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}
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public HandlerList getHandlers()
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{
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return handlers;
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}
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public static HandlerList getHandlerList()
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{
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return handlers;
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}
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public Game GetGame()
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{
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return _game;
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}
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public Player GetPlayer()
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{
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return _player;
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}
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}
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@ -47,6 +47,7 @@ import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerPrepareTeleportEvent;
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import nautilus.game.arcade.game.SoloGame;
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import nautilus.game.arcade.game.games.gravity.kits.*;
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import nautilus.game.arcade.game.games.gravity.objects.GravityBomb;
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@ -64,7 +65,7 @@ public class Gravity extends SoloGame
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private HashMap<Player, GravityHook> _hooks = new HashMap<Player, GravityHook>();
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private HashMap<Arrow, Vector> _arrows = new HashMap<Arrow, Vector>();
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private ArrayList<Location> _powerups = new ArrayList<Location>();
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private Location _powerup = null;
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private long _lastPowerup = 0;
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@ -106,7 +107,7 @@ public class Gravity extends SoloGame
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this.CompassEnabled = true;
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}
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@Override
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public void ParseData()
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{
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@ -114,26 +115,22 @@ public class Gravity extends SoloGame
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}
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@EventHandler
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public void CreatePlayerObjects(GameStateChangeEvent event)
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public void CreatePlayerObjects(PlayerPrepareTeleportEvent event)
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{
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if (event.GetState() != GameState.Prepare)
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return;
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Player player = event.GetPlayer();
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for (Player player : GetPlayers(true))
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{
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GravityPlayer obj = new GravityPlayer(this, player, 60, null);
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_objects.add(obj);
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GravityPlayer obj = new GravityPlayer(this, player, 60, null);
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_objects.add(obj);
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player.setExp(0.9999f);
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}
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player.setExp(0.9999f);
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}
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@EventHandler
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public void AnnounceBoost(GameStateChangeEvent event)
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{
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if (event.GetState() != GameState.Live)
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return;
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Announce(C.Bold + C.cPurple + "Press " + C.Bold + C.cWhite + "DROP WEAPON" + C.Bold + C.cPurple + " to boost yourself off platforms!");
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}
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@ -522,17 +519,17 @@ public class Gravity extends SoloGame
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{
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if (UtilMath.offset(obj.Base.getLocation().add(0, 0.5, 0), arrow.getLocation()) > obj.Size)
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continue;
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if (obj instanceof GravityPlayer)
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{
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if (obj.Ent.equals(arrow.getShooter()))
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continue;
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}
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BowExplode(arrow);
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break;
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}
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if (!arrow.isValid() || arrow.getTicksLived() > 200)
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{
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arrow.remove();
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@ -565,7 +562,7 @@ public class Gravity extends SoloGame
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obj.AddVelocity(UtilAlg.getTrajectory(proj, obj.Base).multiply(0.4), 10);
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//obj.CustomCollide(null);
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if (obj.Ent instanceof Player)
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{
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//Damage Event
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@ -574,7 +571,7 @@ public class Gravity extends SoloGame
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UtilEnt.getName(proj.getShooter()), "Sonic Blast");
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}
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obj.GrabDelay = System.currentTimeMillis();
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obj.SetMovingBat(true);
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}
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@ -614,50 +611,50 @@ public class Gravity extends SoloGame
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//Remove
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proj.remove();
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}
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@EventHandler
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public void PowerupUpdate(UpdateEvent event)
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{
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if (!IsLive())
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return;
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if (event.getType() != UpdateType.SEC)
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return;
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if (!UtilTime.elapsed(_lastPowerup, 15000))
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return;
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if (_powerup == null)
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_powerup = UtilAlg.Random(_powerups);
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else
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{
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FireworkEffect effect = FireworkEffect.builder().flicker(false).withColor(Color.GREEN).with(Type.BALL).trail(false).build();
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UtilFirework.playFirework(_powerup, effect);
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}
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}
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@EventHandler
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public void PowerupCollect(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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if (_powerup == null)
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return;
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for (Player player : GetPlayers(true))
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{
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if (UtilMath.offset(player.getLocation(), _powerup) < 3)
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{
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UtilPlayer.message(player, F.main("Game", "You collected " + F.skill("Jetpack Fuel") + "!"));
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player.setExp(Math.min(0.9999f, player.getExp() + 0.25f));
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player.getWorld().playSound(player.getLocation(), Sound.DRINK, 1f, 0.5f);
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_powerup = null;
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_lastPowerup = System.currentTimeMillis();
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break;
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}
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}
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@ -17,10 +17,12 @@ import mineplex.minecraft.game.core.condition.Condition.ConditionType;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.PlayerPrepareTeleportEvent;
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import nautilus.game.arcade.events.PlayerStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.GameTeam.PlayerState;
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import org.bukkit.ChatColor;
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import org.bukkit.Color;
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@ -489,9 +491,8 @@ public class GameManager implements Listener
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public void run()
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{
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//Teleport
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if (team != null)
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team.SpawnTeleport(player);
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team.SpawnTeleport(player);
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Manager.Clear(player);
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UtilInv.Clear(player);
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@ -499,6 +500,10 @@ public class GameManager implements Listener
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if (game.GetKit(player) != null)
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game.GetKit(player).ApplyKit(player);
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//Event
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PlayerPrepareTeleportEvent playerStateEvent = new PlayerPrepareTeleportEvent(game, player);
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UtilServer.getServer().getPluginManager().callEvent(playerStateEvent);
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}
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}, i);
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}
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