Implement trick or treat chest in customer support server

This commit is contained in:
AlexTheCoder 2016-10-22 23:52:33 -04:00 committed by Shaun Bennett
parent 44e016f272
commit ab228fb492
3 changed files with 35 additions and 1 deletions

View File

@ -158,6 +158,7 @@ public class CustomerSupport extends MiniPlugin implements ResultSetCallable
int omegaChestsReceived = 0;
int hauntedChestsReceived = 0;
int hauntedChestsOpened = 0;
int trickOrTreatChestsReceived = 0;
for (CoinTransactionToken transaction : donor.getCoinTransactions())
{
@ -257,6 +258,17 @@ public class CustomerSupport extends MiniPlugin implements ResultSetCallable
hauntedChestsReceived += 1;
}
}
if (transaction.SalesPackageName.startsWith("Trick or Treat Chest"))
{
if (transaction.Coins == 0 && transaction.Gems == 0)
{
if (transaction.SalesPackageName.split(" ").length == 3)
trickOrTreatChestsReceived += Integer.parseInt(transaction.SalesPackageName.split(" ")[2]);
else if (transaction.SalesPackageName.split(" ").length == 2)
trickOrTreatChestsReceived += 1;
}
}
if (transaction.SalesPackageName.startsWith("Valentines Gift"))
{
@ -326,6 +338,7 @@ public class CustomerSupport extends MiniPlugin implements ResultSetCallable
caller.sendMessage(C.cBlue + "Omega Chests Received: " + C.cYellow + omegaChestsReceived);
caller.sendMessage(C.cBlue + "Haunted Chests Received: " + C.cYellow + hauntedChestsReceived);
caller.sendMessage(C.cBlue + "Haunted Chests Opened: " + C.cYellow + hauntedChestsOpened);
caller.sendMessage(C.cBlue + "Trick or Treat Chests Received: " + C.cYellow + trickOrTreatChestsReceived);
caller.sendMessage(C.cBlue + "Game Amplifiers Received: " + C.cYellow + boostersReceived);
caller.sendMessage(C.cBlue + "Rune Amplifiers (20 min) Received: " + C.cYellow + runeAmplifier20);
caller.sendMessage(C.cBlue + "Rune Amplifiers (60 min) Received: " + C.cYellow + runeAmplifier60);

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@ -35,6 +35,7 @@ import mineplex.staffServer.salespackage.salespackages.Pet;
import mineplex.staffServer.salespackage.salespackages.PowerPlayClub;
import mineplex.staffServer.salespackage.salespackages.RuneAmplifier;
import mineplex.staffServer.salespackage.salespackages.SalesPackageBase;
import mineplex.staffServer.salespackage.salespackages.TrickOrTreatChest;
public class SalesPackageManager extends MiniPlugin
{
@ -92,6 +93,7 @@ public class SalesPackageManager extends MiniPlugin
AddSalesPackage(new PowerPlayClub(this, true));
AddSalesPackage(new OmegaChest(this));
AddSalesPackage(new HauntedChest(this));
AddSalesPackage(new TrickOrTreatChest(this));
for (mineplex.core.pet.Pet pet : _petFactory.GetPets())
{
@ -165,7 +167,7 @@ public class SalesPackageManager extends MiniPlugin
{
coinBuilder = coinBuilder.extra("[").color("gray").extra(salesPackage.getName()).color("green").click("run_command", "/display " + playerName + " " + salesPackage.getName()).extra("] ").color("gray");
}
else if (salesPackage instanceof MythicalChest || salesPackage instanceof AncientChest || salesPackage instanceof OldChest || salesPackage instanceof IlluminatedChest || salesPackage instanceof FreedomChest)
else if (salesPackage instanceof MythicalChest || salesPackage instanceof AncientChest || salesPackage instanceof OldChest || salesPackage instanceof IlluminatedChest || salesPackage instanceof FreedomChest || salesPackage instanceof HauntedChest || salesPackage instanceof TrickOrTreatChest)
{
chestBuilder = chestBuilder.extra("[").color("gray").extra(salesPackage.getName()).color("green").click("run_command", "/display " + playerName + " " + salesPackage.getName()).extra("] ").color("gray");
}

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@ -0,0 +1,19 @@
package mineplex.staffServer.salespackage.salespackages;
import mineplex.staffServer.salespackage.SalesPackageManager;
import org.bukkit.entity.Player;
public class TrickOrTreatChest extends SalesPackageBase
{
public TrickOrTreatChest(SalesPackageManager manager)
{
super(manager, "1 Trick or Treat Chest");
}
public void displayToAgent(Player agent, String playerName)
{
addButton(agent, "/sales item " + playerName + " 1 Item Trick or Treat Chest", "Give 1 Trick or Treat Chest.");
agent.sendMessage(" ");
addBackButton(agent, playerName);
}
}