- Increase flag respawn time

- Fix flag timer being black
This commit is contained in:
AlexTheCoder 2015-09-14 18:42:08 -04:00
parent b28419caab
commit abaf94618c
1 changed files with 6 additions and 6 deletions

View File

@ -129,10 +129,10 @@ public class Flag
{
//Bukkit.broadcastMessage(System.currentTimeMillis() + ":" + _dropTime + (10 * 60 * 1000));
Integer r = (int)(System.currentTimeMillis() - _dropTime) / 1000;
Integer re = 10 - r;
Integer re = 15 - r;
_time.setText(RemainColor(re) + re.toString());
if (!UtilTime.elapsed(_dropTime, 10000))
if (!UtilTime.elapsed(_dropTime, 15000))
return;
_name.stop();
@ -200,8 +200,8 @@ public class Flag
private ChatColor RemainColor(int remain)
{
if (remain >= 7) return ChatColor.GREEN;
if ((remain < 7) && (remain >= 4)) return ChatColor.YELLOW;
if (remain >= 12) return ChatColor.GREEN;
if ((remain < 9) && (remain >= 6)) return ChatColor.YELLOW;
return ChatColor.RED;
}
@ -227,9 +227,9 @@ public class Flag
_name.setLocation(_flagBlocks[0].getLocation().clone().add(0.5, 3, 0.5));
_name.start();
Integer r = (int)(System.currentTimeMillis() - _dropTime) / 1000;
Integer re = 10 - r;
Integer re = 15 - r;
_time.setText(RemainColor(re) + re.toString());
_time.setLocation(_flagBlocks[0].getLocation().clone().add(0.5, 2, 0.5));
_time.setLocation(_flagBlocks[0].getLocation().clone().add(0.5, 2.5, 0.5));
_time.start();
}
}