From ac18dd3b792006ab79d39a51de1777b6a928d796 Mon Sep 17 00:00:00 2001 From: Mysticate Date: Fri, 14 Aug 2015 20:22:00 -0400 Subject: [PATCH] Fixed iron golem select message. Removed slot change message. --- .../nautilus/game/arcade/game/games/evolution/EvoKit.java | 7 ++----- .../game/arcade/game/games/evolution/Evolution.java | 3 --- 2 files changed, 2 insertions(+), 8 deletions(-) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/evolution/EvoKit.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/evolution/EvoKit.java index 4bb68c5ee..0149a181e 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/evolution/EvoKit.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/evolution/EvoKit.java @@ -92,16 +92,13 @@ public abstract class EvoKit extends Kit UtilPlayer.message(player, C.Line); - UtilPlayer.message(player, C.cYellow + "Melee: " + C.cWhite + _damage); - UtilPlayer.message(player, C.cYellow + "Health: " + C.cWhite + _health); + UtilPlayer.message(player, C.cYellow + "Melee: " + C.cWhite + _damage + " " + C.cYellow + "Health: " + C.cWhite + _health); UtilPlayer.message(player, C.Line); for (String desc : GetDesc()) - UtilPlayer.message(player, desc); + UtilPlayer.message(player, C.cGray + " " + desc); - UtilPlayer.message(player, C.Line); - UtilPlayer.message(player, ArcadeFormat.Line); } diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/evolution/Evolution.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/evolution/Evolution.java index 85648c03a..8a99dba20 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/evolution/Evolution.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/evolution/Evolution.java @@ -581,9 +581,6 @@ public class Evolution extends SoloGame if (event.getNewSlot() != 0) { event.setCancelled(true); - - if (Recharge.Instance.use(event.getPlayer(), "Change Slot Message", 300, false, false)); - UtilPlayer.message(event.getPlayer(), F.main("Game", C.cYellow + "Right Click" + C.cGray + " to activate " + C.cGreen + "Ability")); } }