Merge branch 'master' of ssh://dev1.mineplex.com:7999/min/Mineplex

This commit is contained in:
Jonathan Williams 2014-05-09 21:18:48 -07:00
commit b1514fef5a
3 changed files with 125 additions and 21 deletions

View File

@ -8,6 +8,7 @@ import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Color; import org.bukkit.Color;
import org.bukkit.Effect; import org.bukkit.Effect;
import org.bukkit.EntityEffect;
import org.bukkit.FireworkEffect; import org.bukkit.FireworkEffect;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
@ -45,12 +46,14 @@ import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer; import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTime; import mineplex.core.common.util.UtilTime;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent; import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.damage.CustomDamageEvent; import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import nautilus.game.arcade.ArcadeManager; import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType; import nautilus.game.arcade.GameType;
import nautilus.game.arcade.events.GameStateChangeEvent; import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.events.PlayerGameRespawnEvent;
import nautilus.game.arcade.game.GameTeam; import nautilus.game.arcade.game.GameTeam;
import nautilus.game.arcade.game.TeamGame; import nautilus.game.arcade.game.TeamGame;
import nautilus.game.arcade.game.Game.GameState; import nautilus.game.arcade.game.Game.GameState;
@ -62,6 +65,8 @@ import net.minecraft.server.v1_7_R3.Navigation;
public class CastleSiege extends TeamGame public class CastleSiege extends TeamGame
{ {
private ArrayList<String> _lastScoreboard = new ArrayList<String>();
private long _tntSpawn = 0; private long _tntSpawn = 0;
private ArrayList<Location> _tntSpawns = new ArrayList<Location>(); private ArrayList<Location> _tntSpawns = new ArrayList<Location>();
private ArrayList<Location> _tntWeakness = new ArrayList<Location>(); private ArrayList<Location> _tntWeakness = new ArrayList<Location>();
@ -123,7 +128,7 @@ public class CastleSiege extends TeamGame
this.WorldTimeSet = 14000; //14000 this.WorldTimeSet = 14000; //14000
this.BlockPlaceAllow.add(85); this.BlockPlaceAllow.add(85);
_kingName = C.cYellow + C.Bold + "King Jonalon"; _kingName = C.cYellow + C.Bold + "King Sparklez";
} }
@Override @Override
@ -149,6 +154,8 @@ public class CastleSiege extends TeamGame
{ {
if (kit.GetName().contains("Castle")) if (kit.GetName().contains("Castle"))
team.GetRestrictedKits().add(kit); team.GetRestrictedKits().add(kit);
team.SetName("Undead");
} }
else else
{ {
@ -156,6 +163,8 @@ public class CastleSiege extends TeamGame
team.GetRestrictedKits().add(kit); team.GetRestrictedKits().add(kit);
team.SetRespawnTime(8); team.SetRespawnTime(8);
team.SetName("Defenders");
} }
} }
} }
@ -307,11 +316,23 @@ public class CastleSiege extends TeamGame
if (team != null && team.GetColor() == ChatColor.RED) if (team != null && team.GetColor() == ChatColor.RED)
{ {
if (!Recharge.Instance.use(damager, "Damage King", 400, false, false))
return;
_king.playEffect(EntityEffect.HURT);
_kingDamager = damager; _kingDamager = damager;
_kingHealth--; _kingHealth--;
if (_kingHealth < 0)
_kingHealth = 0;
WriteScoreboard();
if (_kingHealth <= 0) if (_kingHealth <= 0)
_king.damage(500); _king.damage(500);
EndCheck();
} }
} }
@ -338,10 +359,10 @@ public class CastleSiege extends TeamGame
} }
@EventHandler @EventHandler
public void PlayerDeath(PlayerDeathEvent event) public void PlayerDeath(PlayerGameRespawnEvent event)
{ {
if (GetTeam(ChatColor.AQUA).HasPlayer(event.getEntity())) if (GetTeam(ChatColor.AQUA).HasPlayer(event.GetPlayer()))
SetKit(event.getEntity(), GetKits()[3], true); SetKit(event.GetPlayer(), GetKits()[3], true);
} }
@Override @Override
@ -351,16 +372,15 @@ public class CastleSiege extends TeamGame
if (event.getType() != UpdateType.FAST) if (event.getType() != UpdateType.FAST)
return; return;
//King WriteScoreboard();
if (_king != null && _king.isValid()) }
{
GetObjectiveSide().getScore(C.cYellow + C.Bold + "Kings Health").setScore(_kingHealth);
}
//Teams public void WriteScoreboard()
{
//Get Values
HashMap<String, Integer> _scoreGroup = new HashMap<String, Integer>(); HashMap<String, Integer> _scoreGroup = new HashMap<String, Integer>();
_scoreGroup.put(C.cAqua + "Wolves", 0);
_scoreGroup.put(C.cAqua + "Defenders", 0); _scoreGroup.put(C.cAqua + "Defenders", 0);
_scoreGroup.put(C.cDAqua + "Wolves", 0);
_scoreGroup.put(C.cRed + "Undead", 0); _scoreGroup.put(C.cRed + "Undead", 0);
for (Player player : UtilServer.getPlayers()) for (Player player : UtilServer.getPlayers())
@ -375,7 +395,7 @@ public class CastleSiege extends TeamGame
{ {
if (kit.GetName().contains("Wolf")) if (kit.GetName().contains("Wolf"))
{ {
_scoreGroup.put(C.cAqua + "Wolves", 1 + _scoreGroup.get(C.cAqua + "Wolves")); _scoreGroup.put(C.cDAqua + "Wolves", 1 + _scoreGroup.get(C.cDAqua + "Wolves"));
} }
else else
{ {
@ -388,9 +408,82 @@ public class CastleSiege extends TeamGame
} }
} }
//Wipe Last
for (String string : _lastScoreboard)
GetScoreboard().resetScores(string);
_lastScoreboard.clear();
int line = 1;
String space = " ";
//Teams
for (String group : _scoreGroup.keySet()) for (String group : _scoreGroup.keySet())
{ {
GetObjectiveSide().getScore(group).setScore(_scoreGroup.get(group)); //Score
String out = ChatColor.getLastColors(group) + _scoreGroup.get(group) + " Players";
if (out.length() >= 16)
out = out.substring(0, 15);
_lastScoreboard.add(out);
GetObjectiveSide().getScore(out).setScore(line++);
//Team
out = group;
if (out.length() >= 16)
out = out.substring(0, 15);
_lastScoreboard.add(out);
GetObjectiveSide().getScore(out).setScore(line++);
//Space
space += " ";
out = space;
if (out.length() >= 16)
out = out.substring(0, 15);
_lastScoreboard.add(out);
GetObjectiveSide().getScore(out).setScore(line++);
}
//King
if (_king != null && _king.isValid())
{
//Score
String out = _kingHealth + " Health";
if (out.length() >= 16)
out = out.substring(0, 15);
_lastScoreboard.add(out);
GetObjectiveSide().getScore(out).setScore(line++);
//Text
out = C.cYellow + C.Bold + "King";
if (out.length() >= 16)
out = out.substring(0, 15);
_lastScoreboard.add(out);
GetObjectiveSide().getScore(out).setScore(line++);
//Space
space += " ";
out = space;
if (out.length() >= 16)
out = out.substring(0, 15);
_lastScoreboard.add(out);
GetObjectiveSide().getScore(out).setScore(line++);
} }
} }
@ -404,7 +497,6 @@ public class CastleSiege extends TeamGame
{ {
SetCustomWinLine(_kingName + ChatColor.RESET + " has survived the seige!"); SetCustomWinLine(_kingName + ChatColor.RESET + " has survived the seige!");
SetState(GameState.End);
AnnounceEnd(GetTeam(ChatColor.AQUA)); AnnounceEnd(GetTeam(ChatColor.AQUA));
for (GameTeam team : GetTeamList()) for (GameTeam team : GetTeamList())
@ -421,6 +513,8 @@ public class CastleSiege extends TeamGame
if (player.isOnline()) if (player.isOnline())
AddGems(player, 10, "Participation", false); AddGems(player, 10, "Participation", false);
} }
SetState(GameState.End);
} }
if (!_king.isValid()) if (!_king.isValid())
@ -433,7 +527,6 @@ public class CastleSiege extends TeamGame
else else
SetCustomWinLine(_kingName + ChatColor.RESET + " has died!"); SetCustomWinLine(_kingName + ChatColor.RESET + " has died!");
SetState(GameState.End);
AnnounceEnd(GetTeam(ChatColor.RED)); AnnounceEnd(GetTeam(ChatColor.RED));
for (GameTeam team : GetTeamList()) for (GameTeam team : GetTeamList())
@ -450,6 +543,8 @@ public class CastleSiege extends TeamGame
if (player.isOnline()) if (player.isOnline())
AddGems(player, 10, "Participation", false); AddGems(player, 10, "Participation", false);
} }
SetState(GameState.End);
} }
} }

View File

@ -717,7 +717,7 @@ public class GameFlagManager implements Listener
((player.getLocation().getY() > game.WorldData.MaxY || ((player.getLocation().getY() > game.WorldData.MaxY ||
player.getLocation().getY() < game.WorldData.MinY) && game.IsAlive(player))) player.getLocation().getY() < game.WorldData.MinY) && game.IsAlive(player)))
{ {
if (!Manager.IsAlive(player)) if (!Manager.IsAlive(player) || ((CraftPlayer)player).getHandle().spectating)
{ {
player.teleport(game.GetSpectatorLocation()); player.teleport(game.GetSpectatorLocation());
} }

View File

@ -11,6 +11,7 @@ import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.GameType; import nautilus.game.arcade.GameType;
import nautilus.game.arcade.game.Game.GameState; import nautilus.game.arcade.game.Game.GameState;
import org.bukkit.GameMode;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -73,8 +74,16 @@ public class MiscManager implements Listener
return; return;
Player player = UtilPlayer.searchExact(event.getWhoClicked().getName()); Player player = UtilPlayer.searchExact(event.getWhoClicked().getName());
if (player == null)
return;
if (Manager.GetGame().IsLive() && !Manager.GetGame().IsAlive(player)) if (player.getGameMode() != GameMode.SURVIVAL && !player.isOp())
{
event.setCancelled(true);
player.closeInventory();
}
else if (Manager.GetGame().IsLive() && !Manager.GetGame().IsAlive(player) && !((CraftPlayer)player).getHandle().spectating)
{ {
event.setCancelled(true); event.setCancelled(true);
player.closeInventory(); player.closeInventory();