Set the SplitKitXP in the appropriate games
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190293656e
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@ -191,6 +191,7 @@ public class CastleAssault extends TeamGame
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this.FirstKillReward = 20;
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this.GemKillDeathRespawn = 1;
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this.GameTimeout = -1;
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this.SplitKitXP = true;
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new CompassModule()
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.setGiveCompass(true)
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@ -80,6 +80,8 @@ public class DeathTag extends SoloGame
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this.PrepareFreeze = false;
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SplitKitXP = true;
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registerStatTrackers(new ComeAtMeBroStatTracker(this));
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registerChatStats(
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@ -126,9 +126,11 @@ public class Evolution extends SoloGame
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DeathSpectateSecs = 4.0;
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CreatureAllow = false;
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InventoryClick = false;
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InventoryClick = false;
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InventoryOpenBlock = false;
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SplitKitXP = true;
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Manager.GetDamage().GetCombatManager().setUseWeaponName(AttackReason.Attack);
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@ -319,6 +319,7 @@ public class HideSeek extends TeamGame
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this.DeathOut = false;
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this.HungerSet = 20;
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this.PrepareFreeze = false;
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this.SplitKitXP = true;
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_allowedBlocks = new ArrayList<Material>();
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_allowedBlocks.add(Material.TNT);
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