General fixes.
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8a8d5b088b
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@ -25,7 +25,6 @@ import mineplex.core.common.util.UtilTime;
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import mineplex.core.disguise.disguises.DisguiseGuardian;
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import mineplex.core.disguise.disguises.DisguiseGuardian;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.condition.Condition.ConditionType;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.GameType;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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@ -43,7 +42,6 @@ import net.minecraft.server.v1_8_R3.PacketPlayOutGameStateChange;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.Effect;
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import org.bukkit.Effect;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.Sound;
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@ -483,6 +481,9 @@ public class SpeedBuilder extends SoloGame
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if (!_buildRecreations.containsKey(event.getPlayer()))
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if (!_buildRecreations.containsKey(event.getPlayer()))
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return;
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return;
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if (_perfectBuild.containsKey(event.getPlayer()))
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return;
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if (_buildRecreations.get(event.getPlayer()).calculateScoreFromBuild(_currentBuild) == BuildSizePow3)
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if (_buildRecreations.get(event.getPlayer()).calculateScoreFromBuild(_currentBuild) == BuildSizePow3)
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{
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{
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event.getPlayer().playSound(event.getPlayer().getEyeLocation(), Sound.LEVEL_UP, 10F, 1F);
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event.getPlayer().playSound(event.getPlayer().getEyeLocation(), Sound.LEVEL_UP, 10F, 1F);
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@ -518,6 +519,9 @@ public class SpeedBuilder extends SoloGame
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if (!_buildRecreations.containsKey(event.getPlayer()))
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if (!_buildRecreations.containsKey(event.getPlayer()))
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return;
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return;
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if (_perfectBuild.containsKey(event.getPlayer()))
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return;
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if (_buildRecreations.get(event.getPlayer()).calculateScoreFromBuild(_currentBuild) == BuildSizePow3)
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if (_buildRecreations.get(event.getPlayer()).calculateScoreFromBuild(_currentBuild) == BuildSizePow3)
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{
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{
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event.getPlayer().playSound(event.getPlayer().getEyeLocation(), Sound.LEVEL_UP, 10F, 1F);
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event.getPlayer().playSound(event.getPlayer().getEyeLocation(), Sound.LEVEL_UP, 10F, 1F);
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@ -636,7 +640,10 @@ public class SpeedBuilder extends SoloGame
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//Sometimes it doesn't show in the update method
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//Sometimes it doesn't show in the update method
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UtilTextMiddle.display("", C.cRed + "View Time Over!", 0, 30, 10);
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UtilTextMiddle.display("", C.cRed + "View Time Over!", 0, 30, 10);
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Announce(F.main("Build", "Recreate the build shown."));
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for (Player player : GetTeamList().get(0).GetPlayers(true))
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{
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UtilPlayer.message(player, F.main("Build", "Recreate the build shown."));
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}
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setSpeedBuilderState(SpeedBuilderState.BUILDING);
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setSpeedBuilderState(SpeedBuilderState.BUILDING);
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}
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}
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@ -665,10 +672,10 @@ public class SpeedBuilder extends SoloGame
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for (Player player : UtilServer.getPlayers())
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for (Player player : UtilServer.getPlayers())
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{
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{
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player.setGameMode(GameMode.SPECTATOR);
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// player.setGameMode(GameMode.SPECTATOR);
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player.setSpectatorTarget(_judgeEntity);
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// player.setSpectatorTarget(_judgeEntity);
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Manager.GetCondition().Factory().Cloak("Guardian POV", player, null, 999999999, false, false);
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// Manager.GetCondition().Factory().Cloak("Guardian POV", player, null, 999999999, false, false);
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PacketPlayOutGameStateChange packet = new PacketPlayOutGameStateChange(10, 0.0F);
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PacketPlayOutGameStateChange packet = new PacketPlayOutGameStateChange(10, 0.0F);
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UtilPlayer.sendPacket(player, packet);
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UtilPlayer.sendPacket(player, packet);
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@ -723,50 +730,53 @@ public class SpeedBuilder extends SoloGame
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recreation.pasteBuildData(_currentBuild);
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recreation.pasteBuildData(_currentBuild);
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}
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}
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Location specLocation = GetSpectatorLocation();
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// Location specLocation = GetSpectatorLocation();
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double avgDist = 0;
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// double avgDist = 0;
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//
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//Add up all the distances
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// //Add up all the distances
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for (Location loc : GetTeamList().get(0).GetSpawns())
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// for (Location loc : GetTeamList().get(0).GetSpawns())
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{
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// {
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avgDist += UtilMath.offset2d(specLocation, loc);
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// avgDist += UtilMath.offset2d(specLocation, loc);
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}
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// }
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//
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//Get the average by dividing
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// //Get the average by dividing
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avgDist /= GetTeamList().get(0).GetSpawns().size();
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// avgDist /= GetTeamList().get(0).GetSpawns().size();
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//
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for (Player player : UtilServer.getPlayers())
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// for (Player player : UtilServer.getPlayers())
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{
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// {
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player.setGameMode(GameMode.SURVIVAL);
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// player.setGameMode(GameMode.SURVIVAL);
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//
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Manager.GetCondition().EndCondition(player, ConditionType.CLOAK, "Guardian POV");
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// Manager.GetCondition().EndCondition(player, ConditionType.CLOAK, "Guardian POV");
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//
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if (_buildRecreations.containsKey(player))
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// if (_buildRecreations.containsKey(player))
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player.teleport(_buildRecreations.get(player).PlayerSpawn);
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// player.teleport(_buildRecreations.get(player).PlayerSpawn);
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//
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if (!IsAlive(player) || GetTeamList().get(1).HasPlayer(player))
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// if (!IsAlive(player) || GetTeamList().get(1).HasPlayer(player))
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{
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// {
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player.setAllowFlight(true);
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// player.setAllowFlight(true);
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player.setFlying(true);
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// player.setFlying(true);
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//
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Location toTeleport = specLocation.clone();
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// Location toTeleport = specLocation.clone();
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//
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//Spread players by getting a random x and z in that radius
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// //Spread players by getting a random x and z in that radius
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toTeleport.setX(toTeleport.getX() + (Math.random() * avgDist * 2 - avgDist));
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// toTeleport.setX(toTeleport.getX() + (Math.random() * avgDist * 2 - avgDist));
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toTeleport.setZ(toTeleport.getZ() + (Math.random() * avgDist * 2 - avgDist));
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// toTeleport.setZ(toTeleport.getZ() + (Math.random() * avgDist * 2 - avgDist));
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//
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toTeleport.setDirection(UtilAlg.getTrajectory(toTeleport, _buildMiddle.clone().add(0.5, 0, 0.5)));
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// toTeleport.setDirection(UtilAlg.getTrajectory(toTeleport, _buildMiddle.clone().add(0.5, 0, 0.5)));
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//
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player.teleport(toTeleport);
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// player.teleport(toTeleport);
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}
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// }
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}
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// }
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if (_buildTime > 1)
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if (_buildTime > 1)
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_buildTime--;
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_buildTime--;
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_viewCountStage = 0;
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_viewCountStage = 0;
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Announce(F.main("Build", "You will recreate this build."));
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for (Player player : GetTeamList().get(0).GetPlayers(true))
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{
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UtilPlayer.message(player, F.main("Build", "You will recreate this build."));
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}
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setSpeedBuilderState(SpeedBuilderState.VIEWING);
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setSpeedBuilderState(SpeedBuilderState.VIEWING);
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}
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}
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@ -991,27 +1001,27 @@ public class SpeedBuilder extends SoloGame
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}
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}
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}
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}
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@EventHandler
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// @EventHandler
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public void stopJudgeUnspec(UpdateEvent event)
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// public void stopJudgeUnspec(UpdateEvent event)
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{
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// {
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if (event.getType() != UpdateType.TICK)
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// if (event.getType() != UpdateType.TICK)
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return;
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// return;
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//
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if (!IsLive())
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// if (!IsLive())
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return;
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// return;
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//
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if (_state != SpeedBuilderState.REVIEWING)
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// if (_state != SpeedBuilderState.REVIEWING)
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return;
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// return;
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//
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for (Player player : UtilServer.getPlayers())
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// for (Player player : UtilServer.getPlayers())
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{
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// {
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player.setGameMode(GameMode.SPECTATOR);
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// player.setGameMode(GameMode.SPECTATOR);
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player.setSpectatorTarget(_judgeEntity);
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// player.setSpectatorTarget(_judgeEntity);
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//
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if (!Manager.GetCondition().HasCondition(player, ConditionType.CLOAK, "Guardian POV"))
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// if (!Manager.GetCondition().HasCondition(player, ConditionType.CLOAK, "Guardian POV"))
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Manager.GetCondition().Factory().Cloak("Guardian POV", player, null, 999999999, false, false);
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// Manager.GetCondition().Factory().Cloak("Guardian POV", player, null, 999999999, false, false);
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}
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// }
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}
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// }
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@EventHandler
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@EventHandler
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public void stopGuardianSpecPickup(PlayerPickupItemEvent event)
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public void stopGuardianSpecPickup(PlayerPickupItemEvent event)
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