Particle changes
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4b1c93150b
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@ -83,11 +83,8 @@ public enum GameDisplay
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Valentines("Valentines Vendetta", Material.LEATHER, (byte)0, GameCategory.EXTRA, 61),
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Basketball("Hoops", Material.SLIME_BALL, (byte)0, GameCategory.EXTRA, 63),
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<<<<<<< HEAD
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QuiverPayload("One in the Quiver Payload", Material.ARROW, (byte)0, GameCategory.ARCADE, 64),
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=======
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>>>>>>> refs/remotes/origin/develop
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Event("Mineplex Event", Material.CAKE, (byte)0, GameCategory.EVENT, 999),
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@ -526,7 +526,7 @@ public class QuiverPayload extends TeamGame
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return;
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}
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if (event.getType() == UpdateType.TWOSEC && _isOvertime)
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if (event.getType() == UpdateType.SEC && _isOvertime)
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{
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if (_lastOvertimeTrack.isEmpty())
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{
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@ -595,6 +595,11 @@ public class QuiverPayload extends TeamGame
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{
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powerupGenerator.update();
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}
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for (SpawnBarrier spawnBarrier : _spawnBarrier)
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{
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spawnBarrier.playParticles();
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}
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_coloredMessage = !_coloredMessage;
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@ -1130,7 +1135,12 @@ public class QuiverPayload extends TeamGame
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@EventHandler
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public void onCombatDeath(CombatDeathEvent event)
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{
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if (event.GetLog().GetKiller().GetName() == null || !(event.GetEvent().getEntity() instanceof Player))
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if (event.GetEvent().getEntity() == null || event.GetLog().GetKiller().GetName() == null)
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{
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return;
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}
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if (!(event.GetEvent().getEntity() instanceof Player))
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{
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return;
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}
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@ -37,19 +37,19 @@ public class SpawnBarrier
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}
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public void update()
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{
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{
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for (Player player : _game.GetPlayers(true))
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{
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if (UtilPlayer.isSpectator(player))
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{
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continue;
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}
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if(_game.GetTeam(player).equals(_gameTeam))
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if (_game.GetTeam(player).equals(_gameTeam))
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{
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continue;
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}
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}
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for (Location location : _gameTeam.GetSpawns())
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{
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if (UtilMath.offset(player.getLocation(), location) < 5)
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@ -57,24 +57,43 @@ public class SpawnBarrier
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_game.Manager.GetDamage().NewDamageEvent(player, null, null, DamageCause.VOID, 9001, false, true, true, _game.GetName(), "Spawn Shield");
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}
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}
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for (Location location : _barriers)
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{
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if (UtilMath.offset(player.getLocation(), location) < 3)
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{
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UtilAction.velocity(player, UtilAlg.getTrajectory(location, player.getLocation()).normalize().setY(0.4));
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}
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}
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}
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}
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public void playParticles()
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{
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for (Player player : _game.GetPlayers(true))
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{
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if (UtilPlayer.isSpectator(player))
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{
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continue;
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}
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if (_game.GetTeam(player).equals(_gameTeam))
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{
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continue;
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}
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for (Location location : _barriers)
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{
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UtilParticle.PlayParticle(ParticleType.BARRIER, location.clone().add(0, 0.5, 0), 0, 0, 0, 0.1F, 1, ViewDist.SHORT, player);
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}
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}
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}
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public GameTeam getGameTeam()
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{
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{
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return _gameTeam;
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}
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public Set<Location> getBlocks()
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{
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return _barriers;
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