add preference to only allow friends to message you (default true)
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@ -546,9 +546,7 @@ public class MessageManager extends MiniClientPlugin<ClientMessage>
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for (FriendStatus friendInfo : friends.getFriends())
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for (FriendStatus friendInfo : friends.getFriends())
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{
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{
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// Don't consider them "the friend" if their request has not been accepted
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// Don't consider them "the friend" if their request has not been accepted
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// and the player doesn't want pending/prior requesting players to msg them
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if (friendInfo.Status != FriendStatusType.Accepted)
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if (friendInfo.Status != FriendStatusType.Accepted
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&& !_preferences.get(sender).isActive(Preference.UNCONFIRMED_FRIEND_MESSAGES))
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{
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{
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continue;
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continue;
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}
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}
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@ -613,6 +611,11 @@ public class MessageManager extends MiniClientPlugin<ClientMessage>
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}
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}
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else
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else
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{
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{
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if (_preferences.get(to).isActive(Preference.FRIEND_MESSAGES_ONLY)) {
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sender.sendMessage(F.main(getName(), F.name(target) + " only allows messages from friends."));
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return;
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}
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DoMessage(sender, to, message);
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DoMessage(sender, to, message);
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}
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}
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}
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}
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@ -59,11 +59,15 @@ public enum Preference implements Permission
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UNLOCK_KITS(true, PreferenceCategory.EXCLUSIVE, Material.IRON_DOOR, "Unlock All Kits", "Enabling this will allow you", "to have access to every kit ", "in every game for free!"),
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UNLOCK_KITS(true, PreferenceCategory.EXCLUSIVE, Material.IRON_DOOR, "Unlock All Kits", "Enabling this will allow you", "to have access to every kit ", "in every game for free!"),
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AUTO_QUEUE(true, PreferenceCategory.USER, Material.EMERALD, "Teleport to Game Area", "Enabling this will teleport you to the", "game area instead of opening the server", "selector when choosing a game."),
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AUTO_QUEUE(true, PreferenceCategory.USER, Material.EMERALD, "Teleport to Game Area", "Enabling this will teleport you to the", "game area instead of opening the server", "selector when choosing a game."),
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UNCONFIRMED_FRIEND_MESSAGES(true, PreferenceCategory.SOCIAL, Material.SKULL_ITEM, "Unconfirmed Friend Messages", "Enabling this will allow you to receive", "private messages from players who", "have a pending/prior friend request with you!"),
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FRIEND_MESSAGES_ONLY(true, PreferenceCategory.SOCIAL, Material.SKULL_ITEM, "Friend Messages Only",
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"Enabling this will only allow", "friends to send you private", "messages.",
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"", "If you have private messages", "disabled, this preference", "has no effect."),
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BYPASS_CHAT_FILTER(false, PreferenceCategory.EXCLUSIVE, Material.GLASS, "Bypass Chat Filter", "Enabling this will allow you", "to bypass the chat filter everywhere.", "", "Proceed with caution."),
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BYPASS_CHAT_FILTER(false, PreferenceCategory.EXCLUSIVE, Material.GLASS, "Bypass Chat Filter", "Enabling this will allow you", "to bypass the chat filter everywhere.", "", "Proceed with caution."),
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COLOR_SUFFIXES(true, PreferenceCategory.USER, Material.WOOL, "Color Chat Suffixes", "Enabling this will color your", "chat suffixes like ¯\\_(ツ)_/¯", "based on your rank.")
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COLOR_SUFFIXES(true, PreferenceCategory.USER, Material.WOOL, "Color Chat Suffixes", "Enabling this will color your", "chat suffixes like ¯\\_(ツ)_/¯", "based on your rank.")
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;
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;
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private static final Map<Integer, Preference> PREFERENCE_MAP = Maps.newHashMap();
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private static final Map<Integer, Preference> PREFERENCE_MAP = Maps.newHashMap();
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