Fixed some rewards and added party trail to chests

This commit is contained in:
xGamingDudex 2016-05-15 23:31:10 +02:00
parent fdf167953f
commit b4aad690e5

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@ -88,6 +88,7 @@ import mineplex.core.gadget.gadgets.particle.ParticleFoot;
import mineplex.core.gadget.gadgets.particle.ParticleFrostLord; import mineplex.core.gadget.gadgets.particle.ParticleFrostLord;
import mineplex.core.gadget.gadgets.particle.ParticleHeart; import mineplex.core.gadget.gadgets.particle.ParticleHeart;
import mineplex.core.gadget.gadgets.particle.ParticleMusic; import mineplex.core.gadget.gadgets.particle.ParticleMusic;
import mineplex.core.gadget.gadgets.particle.ParticlePartyTime;
import mineplex.core.gadget.gadgets.particle.ParticleRain; import mineplex.core.gadget.gadgets.particle.ParticleRain;
import mineplex.core.gadget.gadgets.particle.ParticleWingsAngel; import mineplex.core.gadget.gadgets.particle.ParticleWingsAngel;
import mineplex.core.gadget.gadgets.particle.ParticleWingsDemons; import mineplex.core.gadget.gadgets.particle.ParticleWingsDemons;
@ -95,12 +96,10 @@ import mineplex.core.gadget.gadgets.particle.ParticleWingsInfernal;
import mineplex.core.gadget.gadgets.particle.ParticleWingsPixie; import mineplex.core.gadget.gadgets.particle.ParticleWingsPixie;
import mineplex.core.gadget.gadgets.particle.ParticleYinYang; import mineplex.core.gadget.gadgets.particle.ParticleYinYang;
import mineplex.core.gadget.gadgets.wineffect.WinEffectBabyChicken; import mineplex.core.gadget.gadgets.wineffect.WinEffectBabyChicken;
import mineplex.core.gadget.gadgets.wineffect.WinEffectFlames;
import mineplex.core.gadget.gadgets.wineffect.WinEffectLavaTrap; import mineplex.core.gadget.gadgets.wineffect.WinEffectLavaTrap;
import mineplex.core.gadget.gadgets.wineffect.WinEffectLightningStrike; import mineplex.core.gadget.gadgets.wineffect.WinEffectLightningStrike;
import mineplex.core.gadget.gadgets.wineffect.WinEffectMrPunchMan; import mineplex.core.gadget.gadgets.wineffect.WinEffectMrPunchMan;
import mineplex.core.gadget.gadgets.wineffect.WinEffectRiseOfTheElderGuardian; import mineplex.core.gadget.gadgets.wineffect.WinEffectRiseOfTheElderGuardian;
import mineplex.core.gadget.gadgets.wineffect.WinEffectSnowTrails;
import mineplex.core.gadget.types.Gadget; import mineplex.core.gadget.types.Gadget;
import mineplex.core.gadget.types.GadgetType; import mineplex.core.gadget.types.GadgetType;
import mineplex.core.gadget.types.HatGadget; import mineplex.core.gadget.types.HatGadget;
@ -701,10 +700,8 @@ public class RewardManager
addGadget(Type.NORMAL, getGadget(DeathBlood.class), rarity, 50); addGadget(Type.NORMAL, getGadget(DeathBlood.class), rarity, 50);
addGadget(Type.NORMAL, getGadget(DeathMusic.class), rarity, 20); addGadget(Type.NORMAL, getGadget(DeathMusic.class), rarity, 20);
//Win Effects //Particles
//addGadget(Type.NORMAL, getGadget(WinEffectFireworks.class), rarity, 200); addGadget(Type.NORMAL, getGadget(ParticlePartyTime.class), rarity, 12);
addGadget(Type.NORMAL, getGadget(WinEffectFlames.class), rarity, 100);
addGadget(Type.NORMAL, getGadget(WinEffectSnowTrails.class), rarity, 100);
//Game Modifiers MineStrike //Game Modifiers MineStrike
addMineStrikeSkin(Type.NORMAL, MineStrikeSkin.AWP_Asiimov, rarity, 200); addMineStrikeSkin(Type.NORMAL, MineStrikeSkin.AWP_Asiimov, rarity, 200);