Change end game timer

This commit is contained in:
Sam 2018-03-29 01:12:31 +01:00 committed by Alexander Meech
parent 84c1991321
commit b555bb37ef

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@ -5,7 +5,6 @@ import java.util.concurrent.TimeUnit;
import java.util.stream.Collectors;
import org.bukkit.Color;
import org.bukkit.Effect;
import org.bukkit.FireworkEffect;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.Location;
@ -98,7 +97,7 @@ public abstract class SurvivalGamesNew extends Game
private static final long REFILL_TIME = TimeUnit.MINUTES.toMillis(7);
private static final long REFILL_INFORM_TIME = TimeUnit.MINUTES.toMillis(3);
private static final long KIT_COOLDOWN = TimeUnit.SECONDS.toMillis(20);
private static final long END_DAMAGE_TIME = TimeUnit.MINUTES.toMillis(15);
private static final long END_DAMAGE_TIME = TimeUnit.MINUTES.toMillis(20);
private static final int MAX_ITEM_SPAWN_DISTANCE_SQUARED = 36;
private static final String START_EFFECT_REASON = "Start Effect";
private static final int START_EFFECT_DURATION = 30;