Change end game timer
This commit is contained in:
parent
84c1991321
commit
b555bb37ef
@ -5,7 +5,6 @@ import java.util.concurrent.TimeUnit;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Effect;
|
||||
import org.bukkit.FireworkEffect;
|
||||
import org.bukkit.FireworkEffect.Type;
|
||||
import org.bukkit.Location;
|
||||
@ -98,7 +97,7 @@ public abstract class SurvivalGamesNew extends Game
|
||||
private static final long REFILL_TIME = TimeUnit.MINUTES.toMillis(7);
|
||||
private static final long REFILL_INFORM_TIME = TimeUnit.MINUTES.toMillis(3);
|
||||
private static final long KIT_COOLDOWN = TimeUnit.SECONDS.toMillis(20);
|
||||
private static final long END_DAMAGE_TIME = TimeUnit.MINUTES.toMillis(15);
|
||||
private static final long END_DAMAGE_TIME = TimeUnit.MINUTES.toMillis(20);
|
||||
private static final int MAX_ITEM_SPAWN_DISTANCE_SQUARED = 36;
|
||||
private static final String START_EFFECT_REASON = "Start Effect";
|
||||
private static final int START_EFFECT_DURATION = 30;
|
||||
|
Loading…
Reference in New Issue
Block a user